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Ryuta Oshikiri Jin Yan Qingru Shen EECS 441 winter 2012

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Ryuta Oshikiri Jin Yan Qingru Shen

EECS 441 winter 2012

The pain

• Interactive way to educate kids about contagious diseases

• Underutilized NFC technology

Description

• Different type of diseases

• Disease spread• Disease prevention

Use Case/Demo

Three things we learn

• Consulting experts• Project Management

Three things we learn

• User experience

Features against competitors

• Edutainment• NFC technology • User-friendly interface

Next Steps

• Different kinds of diseases• Possible gamification

Thank you! Any questions?