59
Class 5: From Idea to Business @cwodtke www.eleganthack.com

Class5 Business Design

Embed Size (px)

Citation preview

Page 1: Class5 Business Design

Class 5: From Idea to Business

@cwodtkewww.eleganthack.com

Page 2: Class5 Business Design

THAT IDEO VIDEO

Page 3: Class5 Business Design

Business• Dave is alive! Yay!• Feedback response• Email vs Canvas• Review, and Overview• Q&A

Page 4: Class5 Business Design
Page 5: Class5 Business Design

REVIEWOur Story So Far

Page 6: Class5 Business Design
Page 7: Class5 Business Design

WE BEGIN WITH RESEARCH

Page 8: Class5 Business Design

WE USE OUR HANDS AND FRAMEWORKS TO UNCOVER INSIGHTS

Page 9: Class5 Business Design

DISTRIBUTED COGNITION

Photo: woodleywonderworks

Page 10: Class5 Business Design

BRAINSTORMING IS BEST DONE SILENTLY, THEN WORK TOGETHER TO DETERMINE QUALITY

Page 11: Class5 Business Design

BRAINSTORMING AGAINST EXISTING FRAMEWORKS CAN HELP US THINK BIGGER

Photo credit Wiesław Kotecki

Page 12: Class5 Business Design

VISUAL THINKING WAKES UP OUR CREATIVITY

Page 13: Class5 Business Design

PARTICIPATORY ROADMAPS

TO VALIDATE MVP FEATURES

Page 14: Class5 Business Design

Customer Development

Customer Development

CompanyBuilding

CustomerDiscovery

CustomerValidation

Customer Creation

Steven Gary Blank, Four Steps to the Ephinany

Page 15: Class5 Business Design

INTRODUCTION TO LEAN

Page 16: Class5 Business Design

EXPERIENTIAL LEARNINGFrom Ed Batista http://www.edbatista.com/2007/10/experiential.html

Page 17: Class5 Business Design

Research and synthesize Creative a shared vision with team

Iterate with prospective marketFinally…

Page 18: Class5 Business Design

TODAY: DESIGN OF BUSINESS

Page 19: Class5 Business Design
Page 20: Class5 Business Design

“NEVER WRITE ON THE BUSINESS MODEL CANVAS, THAT’S WHY GOD GAVE US POST-IT NOTES”-ALEX OSTERWALDER

Page 21: Class5 Business Design

ACQUISITION CHANNELS

Page 22: Class5 Business Design
Page 23: Class5 Business Design

Adam NashFive Sources of Content

1. Organic2. Email3. Search4. Ads5. Social

Jherin Miller Sketchnote

Page 24: Class5 Business Design

FREELIST ALL THE ACQUISITION CHANNELS YOU CAN

Exercise

Page 25: Class5 Business Design
Page 26: Class5 Business Design

Relationships

•Personal Assistance•Dedicated Personal Assistance•Self-Service•Automated Service•Communities•Co-Creation•More!

Page 27: Class5 Business Design

REVENUE STREAMS

Page 28: Class5 Business Design
Page 29: Class5 Business Design

• Marketplace Model• Advertising Model• Affiliate Model• Community Model• Subscription Model

Page 30: Class5 Business Design

I have always been a woman who arranges things,for the pleasure–and the profit–it derives.I have always been a woman who arranges things, like furniture and daffodils and lives.

Marketplaces bring buyers and sellers together and facilitate transactions. They can play a role in business-to-business (B2B), business-to-consumer (B2C), or consumer-to-consumer (C2C) markets. Usually a marketplace charges a fee or commission for each transaction it enables.

Page 31: Class5 Business Design
Page 32: Class5 Business Design

I’ll go where the buyers are

I want to find things!

I want the best price!

Can I trust this seller?

Users must find products, evaluate seller, and make a purchase

Page 33: Class5 Business Design

Advertising ModelThe web advertising model is an update of the one we’re familiar with from broadcast TV. The web “broadcaster” provides content and services (like email, IM, blogs) mixed with advertising messages. The advertising model works best when the volume of viewer traffic is large or highly specialized.

Page 34: Class5 Business Design

Users must:• Notice advertising• Interact with ad

Preconditions: User must visit advertising location

Share their demographic information

Types:CPMCPCCPA

Page 35: Class5 Business Design

Community ModelThe viability of the community model is based on user loyalty. Revenue can be based on the sale of ancillary products and services or voluntary contributions; or revenue may be tied to contextual advertising and subscriptions for premium services. The Internet is inherently suited to community business models and today this is one of the more fertile areas of development, as seen in rise of social networking.

Open Source Red Hat, OpenXOpen Content Wikipedia, Freebase

Page 36: Class5 Business Design
Page 37: Class5 Business Design

Users need to • Create an identity • Connect with other users • Build a reputation• Create and share

content/work/etc

Users must care

Page 38: Class5 Business Design

Subscription ModelUsers are charged a periodic—daily, monthly or annual—fee to subscribe to a service. It is not uncommon for sites to combine free content with “premium” (i.e., subscriber- or member-only) content. Subscription fees are incurred irrespective of actual usage rates. Subscription and advertising models are frequently combined. Content ServicesSoftware as a ServiceInternet Services Providers

Page 39: Class5 Business Design
Page 40: Class5 Business Design

User must:•Able to evaluate the

offering• Subscribe and

unsubscribe to offering•Realize value offered

Page 41: Class5 Business Design

Combos

Advertising Community

Page 42: Class5 Business Design

Combos

Advertising Community

Subscription

Page 43: Class5 Business Design

Combos

Marketplace Community

Affiliate

Page 44: Class5 Business Design

HOW DO YOU MAKE MONEY?Exercise

Marketplace ModelAdvertising Model

Affiliate ModelCommunity Model

Subscription Model

Page 45: Class5 Business Design

PRICING

Page 46: Class5 Business Design

Pricing

• Part of the business model– How do we make money? How much?– Revenue/profit/shipment forecasts

• Supports core value proposition– “Our product/service saves you $$$$…– …and we want 15% of the savings.”

• Often an obstacle to buying– Too complex– Much too high (sticker shock) or too low

(desperate)– Free (no reason to trade up)

Page 47: Class5 Business Design

Designing pricing

• What’s the natural unit of exchange?– How do they derive value? – What does the competition do?– Can you split off a profitable segment?

• How much of customer value can you capture?

• Test, trial-close, get your hands dirty

Page 48: Class5 Business Design

Software Pricing

Models

1. Time-based access (e.g. unlimited/month)2. Transaction (stock trade)3. Metered (seats, CPUs, named users)4. Hardware (appliances, dongles)5. Service (virus updates, support)6. Percentage of incremental revenue/savings7. Data-driven insights

Page 49: Class5 Business Design

Pricing drives

customer behavior

• What do you want core customers to do?– No-brainer renewals (small monthly fees)– Big up-front license (lock up marketplace)– Lust for upgrades (cool features are

extra)– Freemium model (1% upsold into paid

services)– Install latest version (free updates,

increasing service– fees)

Page 50: Class5 Business Design
Page 51: Class5 Business Design

Storium Pricing

1. Interviews with Kickstarter backers

2. Synthesis to discover Value3. Discovered anchors4. New Model5. Validated with mockups

Page 52: Class5 Business Design
Page 53: Class5 Business Design
Page 54: Class5 Business Design

Homework• Build an initial Business Model Canvas• Create a landing page• How many emails can you collect?• Extra-credit: try a pricing exercise

Page 55: Class5 Business Design

APPENDIX

Page 56: Class5 Business Design
Page 57: Class5 Business Design

From Google Vetures Design Sprint http://www.gv.com/lib/the-gv-research-sprint-a-4-day-process-for-answering-important-startup-questions

Page 58: Class5 Business Design

From Google Vetures Design Sprint http://www.gv.com/lib/the-gv-research-sprint-a-4-day-process-for-answering-important-startup-questions

Page 59: Class5 Business Design

From Google Vetures Design Sprint http://www.gv.com/lib/the-gv-research-sprint-a-4-day-process-for-answering-important-startup-questions