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We’re not “doing a startup” How to cut through the hype and build your side project into a profitable business. Rachel Andrew, #revolutionconf 2014 Friday, 26 September 14

We're Not Doing a Startup

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My talk for Shropgeek Revolution on creating profitable, bootstrapped side projects. Resources can be found here: http://rachelandrew.co.uk/presentations/not-doing-a-startup

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Page 1: We're Not Doing a Startup

We’re not

“doing a startup”How to cut through the hype and build your side

project into a profitable business.

Rachel Andrew, #revolutionconf 2014

Friday, 26 September 14

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grabaperch.com

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This is a marathon, not a 5K.

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It’s not about the money

(until it is)

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Getting started

Choosing the perfect product to bootstrap as a

side-project.

https://www.flickr.com/photos/joeshlabotnik/7276841268

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Walt Disney

“The way to get started is to quit talking and start doing.”

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• for an audience you are already part of

• that can get to a shippable version 1 quickly

• that solves a problem people will pay to have solved

• that does not need a lot of traction to be useful

• that has existing competition

A product ...

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A product for an audience you are already part of.

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Solve problems for your own community.

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Amy Hoy

“Are you a Ruby developer? Then serve Ruby developers. Are you a UX designer? Serve UX designers.”

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The worst that could have happened with Perch? No-one would want it but we’d have a useful tool for our

business.

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With a track record in a community you will already have trust.

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A product that can get to a shippable version 1 quickly.

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John Radoff

“The goal of a startup is to find the sweet-spot where minimum product and viable product meet – get people to fall in love with you.”

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To launch with a small product, you need to find a problem that can be

solved with a small product.

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Perch v.1

• A simple content editor

• No way to add new pages

• No API

• Images could be uploaded - but not resized

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The Problem

Client requests that an already developed static site be made

editable via a CMS.

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The Solution

A simple CMS that turned static pages into editable pages by way of

dropping in a couple of PHP tags.

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A product that solves a problem that people are happy to pay to

have solved.

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Money is the only validation

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A product that does not need a lot of traction to be useful.

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“Social” or “community” products need a large user base to succeed.

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Choose a product that is as useful to customer #1 as customer #1000

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A product that has existing competition.

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Perch competitors at launch

• WordPress

• ExpressionEngine

• CushyCMS

• PageLime

• Joomla

• Drupal

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What problem is your competition NOT solving? Build it.

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New concepts will require you to educate potential customers as to why they even need your product.

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Finding the time

How to make time for side-projects.

https://www.flickr.com/photos/mybigtrip/6111406

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Malcolm S. Forbes

“One worthwhile task carried to a successful conclusion is worth half-a-hundred half-finished tasks.”

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Sir John Lubbock

“In truth, people can generally make time for what they choose to do; it is not really the time but the will that is lacking.”

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Get set up to be able to pick up and work on your side-project quickly -

whenever the time is available.

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Your product must be a first-class citizen alongside your other work.

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Set aside time and plan in advance what you will do with it

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Diana Scharf Hunt

“Goals are dreams with deadlines”

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There is power in setting a goal, writing it down, putting a date on it

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How to get started

• Choose your goal

• Define what it is you are going to create

• Put a date on it.

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Brian Casel http://casjam.com/the-cascading-to-do-list-or-how-to-get-big-things-done/

“In a nutshell, the idea is to start with the end-goal in mind, then divide it into smaller and smaller increments.  Plan all of the actions in detail beforehand, then get to work.”

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Be realistic about how much you can achieve. Feeling as if you are falling

behind can demotivate you.

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If there is not enough time ...

• Either revise your end date

• Or, remove elements of the project - pushing them into a post-launch phase.

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Be ruthless in cutting features that can be added post-launch

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The “missing” features at launch will seem far more important to you than

to your customers.

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Describe the product as it is now.

Sell the solution.

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• Start Small

• Get feedback from paying customers

• Improve and add to your product based on their needs balanced by your vision.

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Minimum Viable Infrastructures

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Own Your Own Data

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Launch and beyond

Managing a growing side-project alongside an

existing job or business.

https://www.flickr.com/photos/nasamarshall

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Winston Churchill

“Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.”

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• We launched Perch at the end of May 2009

• At launch we were still 100% booked out on client projects

• Income from Perch was initially reinvested into Perch

• January 2013 we made the decision to stop taking on new client work

Our timeline

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A successful side-project should be given more time as it represents a

higher % of your income.

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Not making a profit?

• Are you pricing too cheaply?

• Are you reliant on expensive services?

• Are you attracting customers who need a lot of support?

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The slower growth curve of bootstrapped products gives you time to fix problems before they

become BIG problems.

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Never promise a specific timeframe to customers

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When your product is a side-project you have even more things that could

cause you to push back a feature.

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We don’t publish a roadmap

• It allows us to be flexible and react to customer needs and changing trends in web design.

• It means that customers are not relying on the launch of feature X in order to complete a project.

• It means that we can hold back a feature until we are absolutely sure it won’t cause anyone a problem.

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Use Cases not Feature Requests

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Find general solutions that will benefit many customers rather than

adding very specific features

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Understanding the problem means we can help the customer now and

optimize the solution later.

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Delight customers by solving their problems and letting them know

when you have done so

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Protect the Core Use Case

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Your product will benefit by being owned by someone who will say no.

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Make Frequent Small Releases

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Small releases

• Fewer changes = fewer things to go wrong

• Easier to isolate the issue if a problem does occur

• Get features to customers more quickly

• For our customers, less of a dramatic change that they need to communicate to their clients

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Don’t be led by a noisy minority

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Seek out the opinion of those customers you never hear from. The

happy majority are often silent.

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Marketing

How to tell people about your product, when you have no money to burn.

https://www.flickr.com/photos/brent_nashville/5284764031/

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Seth Godin

“Marketing is no longer about the stuff that you make, but about the stories you tell.”

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You have made something that genuinely solves a problem. Go tell

people about it!

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Pre-launch of Perch

• A month before we put up a landing page and email signup form

• About 500 people signed up

• We emailed the list on launch and those people represented enough sales on launch day to pay back all pre-launch costs.

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Your reach will give you your initial customers. Then what?

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Content Marketing

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Write blog posts and articles on the things your potential customer is

interested in, not about your product.

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Sponsorship

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Perch sponsoring the Unfinished Business podcast

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Paid Advertising

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If you cannot track it do not pay for it

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Target the “long tail” keywords

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Research smaller sites visited by your ideal customer, advertise on

those less expensive sites.

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People love Perch - http://grabaperch.com/people-love-perch

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http://tractionbook.com

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Create your own definition of success

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Revenue that is not worth chasing for a 60 person business can be life-

changing for the solo founder.

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Is the grass greener on the product side?

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The work is always worth it.

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Thank you

Rachel Andrew

@rachelandrew

http://rachelandrew.co.uk/presentations/not-doing-a-startup

Friday, 26 September 14