Upload
digitalatl
View
360
Download
0
Tags:
Embed Size (px)
DESCRIPTION
Citation preview
Are We There Yet?
Designing UX for Kids
Justin Smith Georgia Tech | Roundbox IHG | Cartoon Network
@xenoabe
All slide images via Stefán’s
Stormtroopers 365 Flickr set and used with permission from Stefán.
-Jim Henson-“The most sophisticated people I know - inside they’re all children.”
Part 1: What is
UX?
The User’s Experience
UX Design/Architecture
Audience
Business User
Technical
Requirements
Information Architecture
Wireframes
Prototyping
Testing
Part 2
Kids
Generations๏ Baby Boomers 1946 -1964 ๏ Gen X - 1965 -1976 ๏ Millenials - 1977 -1996
Magid Research - 2012
๏ Pluralists - 1997 - Present
Big Differences in small Ages
Motor Skills
Memory and cognition
dumb it
down?
NO!
Make a product that kids will love, NOT a product that ONLY kids will love.
C.O.P.P.A.
PERSONALLY
IDENTIFIABLE
INFORMATION •Data •Social media •UGC
Part 3
The 5 Ps
of Designing kids UX
1. P 2. P 3. P 4. P 5. P
arenting
Parents play big role.
1. P 2. P 3. P 4. P 5. P
layarenting
Play noun \ˈplā\
activity engaged in to amuse oneself
Play is free movement within a more rigid structure.-Zimmerman and Salen Rules of PLay-
LOGO Math Blaster
1. P 2. P 3. P 4. P 5. P
RACTICElayarenting
Repetition and Familiarity lead to mastery.
When you watch a kid learn, you see there’s a recognizable pattern to what they do. They give it a try once -- it seems that a kid can’t learn by being taught. They have to make mistakes themselves. They push at boundaries to test them and see how far they will bend.
-Raph Koster -- A Theory of Fun -
1. P 2. P 3. P 4. P 5. P
atienceRACTICElayarenting
Play while waiting.
Fake Progress
Think “mobile” for speed.
1. P 2. P 3. P 4. P 5. Popularity
atienceRACTICElayarenting
Popular items = social status.
Part 4
The 3 Ds
of Building Kids Experiences
The 3 Ds
1. D 2. D 3. D
esign
• Colors • Icons • Characters • Attention
BE LOUD!
1. D 2. D 3. D
esignev(ices)
!
!
Desktops/Laptops TVs
iPod iPhone
iPad Consoles
!
2nd Screen Experiences
Meet the user where they are.
1. D 2. D 3. D
esignev(ices)iagnosis (testing)
Kids are honest.
Growing Gap
Generational Change
‣What UX IS. ‣Kids ‣The 5 Ps ‣The 3 Ds
“Kids don’t remember what you try to teach them. !
They remember what you are.”
-Jim Henson-
"I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults."
-Shigeru Miyamoto-
Most kids don’t want to grow up. !
Most grown ups still want to be a kid.
Thank you!
Questions?