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design yourself

Design Yourself: Communication and Process in UXD

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Page 1: Design Yourself: Communication and Process in UXD

design yourself

Page 2: Design Yourself: Communication and Process in UXD

luxoft.com/user-experience

Page 3: Design Yourself: Communication and Process in UXD

Luxoft UXD Services

Business/User

Analysis

Usability Review & Testing

Brand Book / Style Guide

Markup,Frontend,

Mobile Developm

ent

Graphical Design

Iterative Prototypes

Page 4: Design Yourself: Communication and Process in UXD

AND PROCESS IN UXD

Page 5: Design Yourself: Communication and Process in UXD

.

as designers, we can chooseto move pixels for money

or decide improve some else’s life

aa

Page 6: Design Yourself: Communication and Process in UXD

You take the red pill – you stay in Wonderland, and I show you how deep the rabbit hole goes. Remember, all I'm offering is the truth – nothing more.

Andy and Lana Wachowski, The Matrix

a

Page 7: Design Yourself: Communication and Process in UXD

prepare for a battle

Page 8: Design Yourself: Communication and Process in UXD

You will need strategy.You will need tactics.

You will need to know your friends and your competitors.

Page 9: Design Yourself: Communication and Process in UXD

rare product exists in isolation

Page 10: Design Yourself: Communication and Process in UXD

rare product exists in isolation

a customerto order

Page 11: Design Yourself: Communication and Process in UXD

rare product exists in isolation

a customerto order

usersto use

Page 12: Design Yourself: Communication and Process in UXD

rare product exists in isolation

a team to develop

a customerto order

usersto use

Page 13: Design Yourself: Communication and Process in UXD

in order to succeedwe have to consider

all of them

a team to develop

a customerto order

usersto use

Page 14: Design Yourself: Communication and Process in UXD

we as designers might look arrogant

Page 15: Design Yourself: Communication and Process in UXD

often we assume that

customer is narrow-minded users

are stupid

developers are lazy

Page 16: Design Yourself: Communication and Process in UXD

often we assume that

customeris narrow-minded users

are stupid

developers are lazy

does it helps us to make a good product?

Page 17: Design Yourself: Communication and Process in UXD

as a result

как хотел заказчик

Page 18: Design Yourself: Communication and Process in UXD

as result we spend too much time polishing

the design that we are ashamed of

Page 19: Design Yourself: Communication and Process in UXD

for others we might look antisocial

and they will to stay away from us

Page 20: Design Yourself: Communication and Process in UXD

April 7, 2023

who benefits from such situation?

Page 21: Design Yourself: Communication and Process in UXD

if you want to improve some else’s life

if you want your ideas to be implemented

if you want your opinion to be considered

revise yourself

Page 22: Design Yourself: Communication and Process in UXD

April 7, 2023

change for better

Page 23: Design Yourself: Communication and Process in UXD

April 7, 2023

change for better

• offer help, when needed;• talk less, listen more; • be trustworthy; • ask what you do not understand; • mind what you say; • treat others the way you want to be treated

Page 24: Design Yourself: Communication and Process in UXD

revise your attitude

customer is narrow-minded users

are stupid

developers are lazy

Page 25: Design Yourself: Communication and Process in UXD

revise your attitude

customer is a creator

users areyour companions

developers are experts

Page 26: Design Yourself: Communication and Process in UXD

in order to develop a UXD solution that meets business and users needs,

that is feasiblewe have to be determined

to acquire and transfer right information at a right moment in a project

Page 27: Design Yourself: Communication and Process in UXD

• he wants to participate and to be heard;• he wants to get a predictable result;• he wants the product to be delivered on time;

customer is a creator

Page 28: Design Yourself: Communication and Process in UXD

to be heardto get a predictable result

delivered on time

customer is a creator

• invite him to discussion• suggest a plan• show intermediate results

Page 29: Design Yourself: Communication and Process in UXD

There are some UX practices you can apply in communication with your customer

★ shows applicability and expediency

CEO Project Manager

Product Manager or Business

AnalystMarketing

Team

Kick-Off ★ ★★★ ★★★ ★ Stakeholders Interview ★★ ★ ★★★ ★★

Creative Workshop ★ ★★★ ★★★ Task Analysis Workshops ★★★ ★★

Planning ★★★ ★★ ★

Demo ★★ ★★★ ★

Approval and Release ★ ★★ ★★★ ★

Page 30: Design Yourself: Communication and Process in UXD

• they will use what you’ve done if they like it;• they are ready to tell you what they want;• they will suffer if your guesses are wrong.

users are your companions

Page 31: Design Yourself: Communication and Process in UXD

what they likewhat they wantwhy they suffer

users are your companions

• explore• co-create• evaluate

Page 32: Design Yourself: Communication and Process in UXD

There are some UX practices you can apply in communication with your users

★ shows applicability and expediency

Operator Mentor Tech. Administrator Manager

Interview ★★ ★★ ★★ ★★★

Observe ★★★ ★★ ★

Visit Training ★★ ★★★ ★ ★

Diary Study ★★★ ★

Co-Design ★★ ★★★ ★★ ★

Demo ★★ ★★ ★★ ★★

Evaluation with Users ★★★ ★ ★

Page 33: Design Yourself: Communication and Process in UXD

• they implement ideas but take decisions;• they prefer to see whole picture;• they ignore what they do not like.

developersare experts

Page 34: Design Yourself: Communication and Process in UXD

implement ideasto see whole picture

ignore

developersare experts

• discuss early• analyze fully• review together

Page 35: Design Yourself: Communication and Process in UXD

There are some UX practices you can apply in communication with development team

★ shows applicability and expediency

Business Analyst

Software Architect Developer QA

User Interview and Observation ★★ ★ ★

Stakeholders Interview ★★★ ★★

Visit Training ★★ ★ ★

Co-Design ★★★ ★ ★ ★

Feasibility Check ★★ ★★ ★★ ★★

User Testing ★★ ★ ★

Design Approval ★★★ ★★★ ★ ★

Knowledge Transfer ★ ★★★ ★★

Graphical Assets Transfer ★★★ ★

Implementation Review ★★★ ★★

Page 36: Design Yourself: Communication and Process in UXD

communication timeline

Page 37: Design Yourself: Communication and Process in UXD

study needs and expectations

co-create

ideate

evaluate

support development

evaluate

detail

Page 38: Design Yourself: Communication and Process in UXD

Thank you!

Page 39: Design Yourself: Communication and Process in UXD

luxoft.com/user-experience

zettaua @ slideshare