LEONARDO DA VINCI
Artist Engineer Inventor Philosopher UX Designer
a first, typical or preliminary model of something from which other forms are developed or copied
make a prototype of (a product)
PROTOTYPE / pr d tp /
a person who uses or operates something, esp. a computer or other machine
practical contact with and observation of facts or events
User experience encompasses all aspects of the end-user's interaction with a product, service, system, or environment.
PROTOTYPING IS THE MATERIALZATION OF A DESIGN CONCEPT
PROTOTYPING IS ABOUT SIMULATING
SENSORY INPUT + OUTPUT
USER TESTING PRESENTATION COMMUNICATION FEASIBILITY
Will this work for my intended audience?
Will my stakeholders buy into this? Will this shit even work?
Will my stakeholders understand this?
So why do we prototype?
AND FOR FUN!
Am I having a good time?
I have not failed, Ive just found 10,000 ways that wont work
- Thomas Edison
PROTOTYPING SHOULD BE RAPID + ITERATIVE
Client or stakeholder cant make it rain for prototyping and/or user testing?
DO IT ANYWAY.
Prototyping and testing at the minimum to maximize value and insight.
#MOTOTYPEA miniature prototype
Prototype a single novel feature or interaction to test or present.
Strive for simulating true CONTEXT OF USE
Production on-screen Paper on wrist Production on wrist
Less Context More Context Most Context
Butbutdo I have to know programming to prototype?!
YESNOAND A LITTLE BIT.
PUSH YOUR CAPABILITIES THE RESOURCES ARE THERE FOR YOU
Prototype Fidelity Spectrum
Prototype Fidelity Spectrum
Production Software + Hardware
Fidelity != Insight
TOOLS If your only one is a youll treat every problem as a
Good ol Paper and Pencil!
Anyone can do it Flexible Portable No barriers to entry Not really dynamic
Shareable Ubiquitous Simulate realistic state
changes Minimal animation Limited interactions Not really dynamic
Requires some light programming knowledge
Simple, but powerful
Very flexible can prototype almost anything
Collaborative team share feature
Powerful animations and interactions
Recently acquired by Google
Render direct to device
Cloud-based Very easy to use Limited to
Cloud-based Very easy to use Has smart watch
Large variety of boards from IoT to wearables
Easy for newbies C and C++ Huge community
Easy USB plug and play Tons of APIs (including
AS3) Lots of other boards to
connect to easily connect to
A lil motherboard! Micro SD ports USB Ports Programmable with
Scratch and Python
WHY MUST WE CARRY ALL THIS?!
THINK OUTSIDE THE
ACME Electronics is interested in competing in the Internet of Things market, and sees particular opportunity to sell products that improve the connection between consumers, their automobiles, and their home; as well as reduce the number of artifacts consumers must carry.
ACMEE is looking for vendors to think outside the box and employ a novel approach to overcoming some of the risk factors associated with safety, security, and identity.
ACMEE asks that vendors come up with a prototype that addresses a single use-case for the idea. The prototype should demonstrate all states of the design relevant to the use-case and should simulate context of use as closely as possible.
Create a lo-fi prototype of a mobile or wearable product that integrates security between the car and home.
Create a lo-fi prototype of a mobile or wearable product that can identify its users between the car and home (think personalization).
Create a lo-fi prototype of a wearable and/or in-dash product that improves safety while driving. ACMEE has had trouble with complex voice recognition, so use this sparingly.
Create a mid-to-hi-fi prototype of a wearable product that improves security for the car and/or home.
PAPER PROTOTYPING TIPS & TECHNIQUES
Cut Out and Slide Thru
Stick On and Peel Off
Duplicate and Change State
Last Thoughts It only took you 2 hours to develop a prototype Dive in, dont worry about the edge cases yet Are paper prototypes juvenile? Appropriate to
present to client or stakeholder? Dont reinvent the wheel not every idea has to be
Thank you! I value your feedback!
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