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UX Panel Aligning to Multi-screen Customer Journeys Panelists: Carrie Byrne, Seattle Wunderman Network Paul Booth, iconmobile Geoff Harrison, Blink User Experience Multi-screen consumption is the new norm. In this session with UX and strategy leads from Seattle Wunderman Network, Blink UX, and iconmobile, you will discover how businesses can learn to align their multi-platform properties to the customer journey—or ignore the new paradigm at their own risk.
Citation preview
Aligning to mul+-‐screen customer journeys
Paul Booth iCON MOBILE
A paradigm shi9 has occurred
Features
Technology
Relevant WOW Emotional
Different channels, different needs
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Articles Read By Device
Desktop Phone Tablet
Desktop is “diving” while mobile is “snorkeling”. We use mobile in frequent and short bursts of use throughout the day.
For what we need right now:
Repetitive now Bored now
Lookup/find (urgent/local info) I need an answer to something now – very often related to location.
Explore/Play (bored/local) I have some time to kill and just need a distraction.
Check In/Status (repeat, micro-tasking) Something important to me is changing or updating and I want to stay on top of it.
Edit/Create (urgent, micro-tasking) I need to get something done now and it can’t wait.
Urgent now
Changing the way people buy things...
The customer journey is more complex than it used to be. It involves a number of different sources and devices, and is very often not as linear as we think it to be.
http://blogs.forrester.com/lori_wizdo/12-10-04-buyer_behavior_helps_b2b_marketers_guide_the_buyers_journey
But more importantly, how we relate to brands
Shoes Fitness
Automobile Mobility
A breeding ground for disrup+ve innova+on
Users don‘t care No baggage (no legacy) Crowd funding Social media Bits and bites
*
*http://icanhas.cheezburger.com/
Carrie Byrne SEATTLE WUNDERMAN NETWORK
90% move between screens to complete a task Nielsen. “State of the Media: Cross-Platform Report Q2, 2012.” November 2012.
• Color/contrast • Sound/music
• Responsive design, alternate modes
(Carvajal)
• Light condi+ons • Noise interference
• Mo+on
• Interrup+on
• Surfaces for display, use
• Traffic flow between devices
• Mul+-‐screen ac+vity
interac+on design
• Visibility of system status
• Match between system and real world
• User control and freedom
• Consistency and standards
• Error preven+on
context of use touchscreen
• Physical interac+on and ergonomics
• Available inputs
• Scale
• Customiza+on and shortcuts
More screens = more design principles
• Recogni+on over recall
• Flexibility and efficiency of use
• Aesthe+c and minimalist design
• Error recovery
• Help and documenta+on
(Nielsen)
A call for experience maps
voice of customer
UX insights analytics
market research
business goals
• site metrics • satisfaction studies
• third party reports • competitive
research • segment studies
• stakeholder interviews
• content audit • KPIs
• usability studies • cognitive
walkthrough
• tele, chat • social • interviews
First step" Second logical step in discovery"
Sign in may appear here"
Fourth step with customization"
Fifth step here"
Sixth step almost to the end"
Task completion"
1 2 3 4 5 6 7
Legend
Linking Landmarking Expectations Forms Error Handling Escalation CTAs, Resources
Moving from linear task flow…
…To nonlinear customer journeys A
CTI
ON
S Q
UES
TIO
NS
TOU
CH
POIN
TS
• Reads article on tech blog about cloud storage trends
• Searches for branded terms • Learns about key workloads
for storage
• Is there a free version that meets my needs?
• Who are the big players? Are they built to last?
• Scans supplier sites for differences between services, subscription levels
• Reads expert reviews about leading services
• Considers benefits of new features that exceed needs
• What is the tier structure and how much do you get?
• Can I avoid trading on my friends to get more storage?
• Is there an app for every device? • What’s the best plan to keep
personal and business data?
• Checks service features against needs
• Reviews technical specs • Begins free trial
• How easy is it to migrate date? To manage syncing?
• How do I add storage? • What controls are available with
sharing? • Where does data go after trial?
• Converts trial to paid subscription or upgrades
• Migrates data to new service
• How long will it take to get started? When should I do it?
• What does the payment structure/timing look like?
• Can I cancel at anytime? What happens to my data?
Cloud Storage Prosumer – “Ryan” 18 days 10 days 15 days 7 days
TIM
E
• Downloads apps • Administers backups, sync
sessions • Shares content with others • Uses service toolset to
author/edit stored files
• How do I renew? • What happens to my data if I
switch vendors?
For example…
Evaluated on:
Geoff Harrison BLINK UX
Designing mul+-‐screen customer journeys
• The elements and role of an experience map • Move from the experience map to a design roadmap
1. Create an experience map
• Visualize the journey • Inform the design roadmap
Experience map elements
• Customer journey stages • Device touchpoints • Customer goals and moJvaJons • Customer senJment • OpportuniJes
AC
TIO
N
1. DEFINE 2.SEARCH 3. COMPARE 4. CHOOSE 5. CONTRACT 6. MOVE
• DEFINE FINANCES: Determine what they can afford and how they will finance the home
• DEFINE LOCATION: Learn about regions and property types
• SEARCH FOR SPECIFICS: Gather information about facilities, commute, security, size, floor plan, year built, sun’s position, etc.
• SEARCH EFFICIENTLY: Get quick answers on websites that load fast and require few clicks
• COMPARE VISUALIZATIONS: Pictures of the property, the building, the street, etc.
• COMPARE SPECIFICS: Facilities, commute, security, size, floor plan, year built, sun’s position, etc.
• MAKE INFORMED CHOICE: The right choice will stand out because it’s clear that it fulfills the requirements
• SIGN CONTRACT: Understand how the process works and sign the contract
• SETTLE INTO NEW HOME: Unpack and get to know the region, facilities, commute
• RENNOVATE: make changes to the property or hire someone to do the work
(FAMILY, FRIENDS) Ask for advice about neighborhoods and property types
Use the internet to learn about shops, restaurants, parks, crime, and public transit available in regions
(FAMILY, FRIENDS) get recommendations for agents and websites (DOORMAN) Ask about the neighbors, crime, vacancies
Look for properties Google, search engines (mainly ZAP and WEBCASAS), real estates websites, Google maps
Walk thought a neighborhood looking for “For Rent” or “For Sale” signs
(FAMILY, FRIENDS) Ask for advice about the best option
Schedule visits
Visualize options and get more info. about properties web search engines, real estates websites, news, Google maps
Visit properties to gather more information
(FAMILY) Ask for approval
Present the decision Deliver documents and sign the contract
(FAMILY, FRIENDS) Live together, invite over to visit
Get information about the neighborhood, look for services in the area (painters, plumber etc)
PEOPLE
AGENCY
INTERNET
PLACES
DEVICES / TOOLS
GO
AL
TOU
CH
PO
INTS
SA
TISF
AC
TIO
N
LEVE
L BEFORE DURING AFTER
Call agent
Hope and excitement about improving their quality of life.
Frustration by not finding the ideal property online or let down if the property doesn’t match description (very different from the pictures).
Happiness for finding the right property and starting fresh.
Move into new home
Internet Internet Internet, Word, Excel, email
Internet, Word, email
Internet Call, pictures Call Call,
Internet Call, Internet
Buyer or renter experience map
City visit app experience map (touchpoints)
City visit app experience map (goals)
City visit app experience map (sen+ment)
Feelings
City visit app experience map (opportuni+es)
2. Priori+ze the opportuni+es
• IdenJfy the customer pain points on the map • PrioriJze opportuniJes based on customer, business and technical value
3. Create new customer stories
• Storyboard how someone would ideally move through and feel in the new experience
• Ensure the story encompasses the prioriJzed opportuniJes
2. Create new customer stories
Crea+ng customer stories
• MulJ-‐device stories are usually ones that build on each other e.g. Customer gets status on mobile on way to work, later accesses the product on her laptop
• Think of stories first, devices second. A single story may apply to more than one device
• Be clear about where each story fits in the experience lifecycle A single story may be applied in more than one place
4. The design roadmap
• Experience map • Illustrated customer stories • Feature matrix by channel • Detailed design, prototyping and tesJng plan
Ques+ons?
Our ques+ons for you
• What is the number one thing you find that prevents you from doing this?
• What are the barriers for geUng this started? • What alternaJve methods have you used to inform experience maps?
• How do you get started? • What mistakes do you see being made frequently