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By Xiaoye Lin

UX research with Gameloft

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Page 1: UX research with Gameloft

By Xiaoye Lin

Page 2: UX research with Gameloft

To find the correct ergonomic solution to create an appealing user experience.

To identify problems and propose solutions that make a complicated task accessible and easy to perform.To identify the core navigation elements in order to create an easy to follow menu flowIs able to convey the game mood with a simple and understandable visual language.

Page 3: UX research with Gameloft

Test One

Page 4: UX research with Gameloft
Page 5: UX research with Gameloft

This analysis is based on one of the Gameloft released game: Blitz Brigade ( shop menu )

Page 6: UX research with Gameloft

UX/UI problem:Shop should be prominent and placed in a position that convenient the player. Based on user’s preferences, place the shop button in right or left bottom corner.

Page 7: UX research with Gameloft

UX/UI problem:Visual representation for one/multiple player mode could be efficient.

Page 8: UX research with Gameloft

UX/UI problem:Unequipped, equipped and un-bought items are not clearly marked.

Page 9: UX research with Gameloft

UX/UI problem:Information hierarchy is confused. Have no idea about which is menu and which is sub-menu.

Page 10: UX research with Gameloft

Possible solution for the problems above (Sketch)

Emphasis play button Make current play mode accessible

Make shop more accessible

Make arrow bigger and easy to be tapped make the items and its nav more clear

visually distinguishing purchased, currently equipped, available items in store

Page 11: UX research with Gameloft

New Navigation Flow from Main Menu to game action:

LoginCoin# Gem# Shield#

Player Mode Shop

Loading

LoginCoin# Gem# Shield#

Player Mode Shop

Current/saved playerPlay

When load is done, the current or saved player(s) preview appears and fully covers the screen with a play button on it

Page 12: UX research with Gameloft

User/LoginCoin# Gem# Shield#

Player Mode Shop

Current/saved player

Add Coins/ Purchase Coins

Add Gems/Purchase Gems

Purchase Shield

Account info/login screen

Play

change player mode Shop Screen

Game play Screen

Page 13: UX research with Gameloft

Redesigned shop screen Mockup (psd)psd file URL: https://www.dropbox.com/s/sverlgzx4n2cy3h/Shop.psd?dl=0

Page 14: UX research with Gameloft

Test Two

Page 15: UX research with Gameloft
Page 16: UX research with Gameloft

To distill elaborate game functions into ergonomic and accessible menus and flow.

To showcase the ability to structure and organize an elaborate menu flow.

Page 17: UX research with Gameloft

Flow 1

Page 18: UX research with Gameloft

Leader Board

Time-Limited

Tournament

Racing

Game

Loft User Name

Options

quick start

GAME FEATURES (in order of importance)

Time-Limited Tournament

Friend Leaderboard

Multiplayer Matchmaking Races

Single Player Career Series

Multiplayer Local WIFI

Single Player Quick Race

Profile

Options

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Multiplayer

Matchmaking Races

Single Player

Career SeriesMultiplayer

Local-WIFI

Main Menu

Mode

Tap Racing button

An overlay sliding in with options on it

Page 19: UX research with Gameloft

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series

SERIES 1 SERIES 3

36/999 0/999

SERIES 2

0/999

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series: Choose an event

TYPE 1

0/3

TYPE 2 TYPE 3

0/3 0/3Any Class SPECIFIC

Series

Event

Tap unlocked series

Type options slide in

Page 20: UX research with Gameloft

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series: Choose a car

Class 2Speed: 200 km/

Acceleration: 30

Handling: 5

Select and start

100

Game play

Car

Counting Down

Tap an unlocked type

To choose a car, each car is slowing rotating in different perspectives.

when Select and Start button is tapped, all the elements on the screen quickly slides away and the overlay fades out, the game play screen reveals.

Page 21: UX research with Gameloft

Flow 2

Page 22: UX research with Gameloft

Leader Board

Time-Limited

Tournament

Racing

Game

Loft User Name

Options

quick start

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Multiplayer

Matchmaking Races

Single Player

Career SeriesMultiplayer

Local-WIFI

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series

SERIES 1 SERIES 3

36/999 0/999

SERIES 2

0/999

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

SERIES 2

0.99

1x 2x

1.99

3x

2.99

4x

3.99

This series is locked. To unluck it by winning 40 trophies in series 1

4You need trophies

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series: Choose an event

TYPE 1

0/3

TYPE 2 TYPE 3

0/3 0/3Any Class SPECIFIC

Page 23: UX research with Gameloft

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series: Choose a car

Class 2Speed: 200 km/

Acceleration: 30

Handling: 5

Select and start

100

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

TYPE 3

999

Purchase a car to unlock SPECIFIC

Car NameCar Parameter

Owned

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

TYPE 3

999

Purchase a car to unlock SPECIFIC

Car NameCar Parameter

0.99

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Car NameCar Parameter

Select and start

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

Single Player Career Series: Choose a car

Class 2Speed: 200 km/

Acceleration: 30

Handling: 5

Buy800

100

win it

Page 24: UX research with Gameloft

Leader Board

Time-Limited

Tournament

logoUser Name

Options

quick start

Back

SERIES 2

0.99

1x 2x

1.99

3x

2.99

4x

3.99

This series is locked. To unluck it by winning 40 trophies in series 1

4You need trophies

Art Mockup (psd)psd file URL: https://www.dropbox.com/s/j7bv0toucp99m74/trophies.psd?dl=0

Page 25: UX research with Gameloft

Due to limited time, I was not able to make the interactive mockup by html/css/js

Thank you for reading

If you have any question, please email me [email protected]

For my previous project http://www.handshadow.info/projects