Animal Deck Of Many Things

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    SPADES:

    Ace of Spades: PhoenixAn amulet appears around the drawer's neck. It breaks after one use, and has a 50/50 chance to cast resurrection or a death effect on the caster when used.OROn death (-10hp, or whichever you use), explode as a 10HD widened fireball andbe affected by true ressurection, all gear, including magical, is destroyed. Only works once.ORIf you ever get to the point where you are completely DEAD! then you can reviveyourself with full hit points, and for the next 5 rounds, any creature within 1foot of you, or that touches you takes 3 points of damage

    2 of Spades: SphinxYou gain a +4 bonus on diplomacy, bluff, and sense motive checks if you've useda riddle in a conversation involving the person you're attempting to converse with.

    3 of Spades - DolphinYour charisma is given a +2 modifier whenever speaking with humans or aquatic creatures.

    4 of Spades - Minotaur

    Your race is suddenly morphed into a Minotaur! if you where already a Minotaur,you draw one new card.

    5 of Spades - DogYou swear allegiance to whichever party member has treated you best in the past,and gain +1 to all action and checks that are beneficial to that character. Lose 100xp per character level on death of the one you've sworn yourself to, this loss cannot make you lose a level. Lose 50 per level instead if you succeed a DC15+Character level will save.

    6 of Spades - AnteaterGain +2 to hit, damage and caster level against Diminutive and Fine creatures.

    7 of Spades - FishYou reek of fish, and can speak with fish for one hour per day, this does not need to be a consecutive hour.

    8 of Spades - DragonflyShrink one size category and gain +2 to dex. Gear does not scale with character.

    9 of Spades - CentaurIf you used a bow last time you were in combat as of the time you draw this card, you gain a +1 to all actions. Otherwise, you get a -1 to all actions. Permanent.

    10 of Spades - Owl

    +4 to spot checks in temperate zones. And +2 to Wisdom.

    Jack of Spades - Seal/WalrusYour body undergoes permanent changes. You gain a thick layer of blubber that gives you +3 natural armor and tusks as natural weapons. You lose 2 Dex and gain the language: Walrus.

    Queen of Spades - CrowAutomatically succeed on spot or search checks if the object is shiny.

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    King of Hearts - KangarooYou are always considered running when making a jump, but you require speciallymade footwear for your enlarged feet.ORYou can hold one item without it weighing you down.

    DIAMONDS:

    Ace of Diamonds - BatYou go permanently blind, but gain the ability to echo-locate. Your character isunaffected by darkness (concealment, miss chances, etc.) but you take extra damage from sonic attacks.

    2 of Diamonds - AntYou permanently lose 2 str points.

    3 of Diamonds - GiraffeYou can extend your neck above the treelines (or 100 feet when in the open) to give you +5 to survival checks to avoid wandering off course. You are consideredflatfooted when doing this. This is a full-round action that provokes attacks ofopportunity.

    4 of Diamonds - Zebra

    Your alignment shifts permanently to the opposite end of the spectrum (Good < >Evil as well as Lawful < > Chaotic). If you're true neutral, draw again.

    5 of Diamonds - PorcupineGain DR1/piercing&magic per 4 levels, and reflect reduced damage from melee towards melee opponents.

    6 of Diamonds - PandaGain +6 to wisdom, but lose 2 dex and halve your speed and round down to nearest10, you can not ingest meat without becoming nauseated for 1d4 hours, you require twice the normal sustenance per day, only half of this can be covered by a ring of sustenance.

    7 of Diamonds - RhinoIgnore penalties to AC from charging and gain a further +2 to hit and +2 to damage when charging.

    8 of Diamonds - SatyrThis card explodes for 2d4 damage when drawn. failing a DC 15 fortitude save results in a compulsion to dance during combat (ie: boots of dancing) when fightingagainst an animal that resides in a forest or a swamp.

    9 of Diamonds - ScarabYour skin becomes a soft chitin of the same colour, grants you +2 natural AC.ORA piece of scarab shaped jewellery is locked to one (chosen) armour/clothing slo

    t, any armour/clothing you where wearing in that slot is put back in your inventory. The only way to take off the scarab is to lay in desert sand for one entireday, reducing all skills by 1 for 2 days.

    10 of Diamonds - ThylacineYou gain access to the attack granted by the feat Whirlwind Attack once per day.

    Jack of Diamonds - SpiderYou can poison any weapon with which you are proficient as a standard action with no risk of poisoning yourself. (see: Poison use ability).

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    ORYou can use Spider Climb with a CL equal to your character level once per day.

    Queen of Diamonds - RaccoonWhenever you see an object worth over 1000g, you must make a DC15 will save. Ifyou fail, you feel compelled to steal the object at the next covert opportunity.

    King of Diamonds - ElephantYou gain photographic memory and +2 inherent bonus on constitution checks. All criminals, bounty hunters, and mercenaries feel a compulsion to capture/kill youbecause of a perceived monetary value you have.

    Black Joker. Okapi CardYou become a non-sapient Okapi. Congratulations.

    Red Joker. Sabertooth Cat CardYour teeth grow to the point where speech is almost impossible, from this pointyou must roll to speak, and getting below 5 means you take -2 points of damage (note, preform skill helps on this role).