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8/2/2019 AutoCAD Courseware
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COURSEWARE
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2D COMMANDS
Title Bar - This will show you what program you are running andwhat the current filename is.
Pull-down menus - These are the standard pull-down menusthrough which you can access almost all commands.
Main toolbar - This has most of the standard Windows icons, aswell as the most common AutoCAD commands.
Property toolbar - This toolbar gives a way to quickly modify anobject's properties, such as layer and linetype.
Floating toolbar - This is a toolbar that can be moved around thescreen, or 'docked' as the main toolbar is.
Drawing space - This is where you draw. You have an almostinfinite area to draw and this is just a 'section' of the entire space.
Scrollbars - This work like in other windows programs. You canalso use the PAN command to move around your drawing.
WCS Icon - This is here to show you which direction positive Xand positive Y go. The W means you're in the World Co-ordinateSystem. (It can be changed to a User Co-ordinate System.)
Status Bar Tray Icons - These icons give you updates on itemslike reference files program updates and print status.
Command line - When you type a command, you will see it here.AutoCAD uses this space to 'prompt' you for information. It willgive you a lot of information and tell you where you are in thecommand.
Status bar - This allows to see and change different modes ofdrawing such as Ortho, Osnaps, Grid, Otrack, etc
Crosshairs -This is your cursor when it is in the drawing space
User co-ordinate system (UCS-Modifications made to the World
Co-ordinate System (WCS) results in a User Co-ordinate System(UCS)
LINE: Creates straight line segments
Toolbar: Draw
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Menu:Draw->Line
Command entry: line
Specify first point: Specify a point or press ENTER to continue from
the last drawn line or arc
Specify next point or [Close/Undo]
Close
Ends the last line segment at the beginning of the first
line segment, which forms a closed loop of line
segments. You can use Close after you have drawn a
series of two or more segments.
Undo
Erases the most recent segment of a line sequence
ERASE: Removes objects from a drawing
Toolbar: Modify
Menu:Modify
Command entry: erase
Select objects: Use an object selection method and press ENTER
when you finish selecting objects
Instead of selecting objects to erase, you can enter an
option, ALL to erase all objects
SETTINGS AND WORKSPACE
WORKING WITH FILES
DISPLAYING OBJECTS
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DISPLAY TOOLS
ZOOMING OPTIONS
ABOUT COMMAND LINE
CO-ORDINATE SYSTEM
UNITS:Before you start to draw, you must decide what one drawing unit
represents based on what you plan to draw. You can convert a
drawing between systems of measurement by scaling it.
Menu-> Format-> UnitsCommand entry: units
Defines the unit and angle formats.
Length
Specifies the current unit of measurement and the precision for the
current units.
Type
Sets the current format for units of measure. The values include
Architectural, Decimal, Engineering, Fractional, and Scientific.
Precision
Sets the number of decimal places or fractional size displayed for
linear measurements.
Angle
Specifies the current angle format and the precision for the current
angle display.
Type
Sets the current angle format.
Precision
Sets the precision for the current angle display.
Clockwise
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Calculates positive angles in the clockwise direction. The default
direction for positive angles is counterclockwise..
Insertion Scale
Controls the unit of measurement for blocks and drawings that are
inserted into the current drawing.
CAL ('CAL): Evaluates mathematical and geometric expressions
Command entry:cal(or'calfor transparent use)
By entering an expression in the command prompt calculator, you
can quickly solve a mathematical problem or locate points in your drawing.
The following are examples of numeric expressions:
3 + 0.6+4.1-2
LIMITS: Sets and controls the limits of the grid display in the current Model or layou
Menu-> Format-> Drawing limits
Command entry: limit
Specify lower left corneror [ON/OFF] : Specify a
point, enter on or off, or press ENTER
Lower-Left Corner
Specifies the lower-left corner for the grid limits.
Specify upper right corner : Specify a point or press
ENTER
On
Turns on limits checking. When limits checking is on, you
cannot enter points outside the grid limits.
Off
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Turns off limits checking but maintains the current values for
the next time you turn on limits checking.
LIMMIN: Stores the lower-left grid limits for the current space, expressed
as a world coordinate.
LIMMAX:Stores the upper-right grid limits for the current space,
expressed as a world coordinate.
GRIPS:Grips allow you to make quick changes to objects in a drawing.
Command entry:options
Menu: tools->options->selection
Grip Size
Controls the display size of grips.
Grips
Controls the settings that relate to grips. Grips are small squares
displayed on an object after it has been selected.
Unselected Grip Color
Determines the color of an unselected grip. If you choose Select Color
from the color list, the Select Color dialog box is displayed. An
unselected grip is displayed as a small, filled square.
Selected Grip Color
Determines the color of a selected grip. If you choose Select Color
from the color list, the Select Color dialog box is displayed. Aselected grip is displayed as a small, filled square.
Hover Grip Color
Determines the color a grip displays when the cursor rolls over the
grip. If you choose Select Color from the color list, the Select Color
dialog box is displayed.
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Enable Grips
Displays grips on an object when you select it. You can edit an object
with grips by selecting a grip and using the shortcut menu. Displaying
grips in a drawing significantly affects performance. Clear this option
to optimize performance.Enable Grips within Blocks
Controls how grips are displayed on a block after you select it. If this
option is selected, all grips are displayed for each object in the block.
If this option is cleared, one grip is displayed at the insertion point of
the block. You can edit an object with grips by selecting a grip and
using the shortcut menu.
Enable Grip Tips
Displays grip-specific tips when the cursor hovers over a grip on acustom object that supports grip tips. This option has no effect on
standard objects.
Object Selection Limit for Display of Grips
CIRCLE:Creates a circle
Toolbar: Draw
Menu: draw->circle
Command entry:circle
Specify center point for circle or [3P/2P/Ttr (tan tan radius)]:
Specify a point or enter an option
Center Point
Draws a circle based on a center point and a diameter or a radius.
Specify radius of circle or [Diameter]: Specify a point, enter a
value, enter d, or press ENTER
Radius
Defines the radius of the circle. Enter a value, or specify a point. The
distance between this point and the center point determines the radius
of the circle.
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Diameter
Draws a circle using the center point and a specified distance for the
diameter.
Specify diameter of circle : Specify a point, enter a value, orpress ENTER
3P (Three Points)
Draws a circle based on three points on the circumference.
Specify first point on circle: Specify a point (1)
Specify second point on circle: Specify a point (2)
Specify third point on circle: Specify a point (3)
2P (Two Points)
Draws a circle based on two endpoints of the diameter.
Specify first endpoint of circle's diameter: Specify a point (1)
Specify second endpoint of circle's diameter: Specify a point (2)
TTR (Tangent, Tangent, Radius)
Draws a circle with a specified radius tangent to two objects.Specify point on object for first tangent of circle: Select a circle, arc, or
line
Specify point on object for second tangent of circle: Select a circle, arc,
or line
Specify radius of circle :
ARC: Creates an arc
Toolbar: Draw
Menu: Draw->Arc
Command entry: arc
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Specify start point of arc or [Center]: Specify a point, enter c,
or press ENTER tostart tangent to last line, arc, or polyline
Start Point
Specifies the starting point of the arc.Specify second point of arc or [Center/End]:
Second Point
Draws an arc using three specified points on the arc's circumference. The
first point is the start point (1). The third point is the endpoint (3). The
second point (2) is a point on the circumference of the arc.
Specify end point of arc: Specify a point (3)
You can specify a three-point arc either clockwise or counterclockwise.
Center
Specifies the center of the circle of which the arc is a part.
Specify center point of arc:
Specify end point of arc or [Angle/chord Length]:
End Point
Using the center point, draws an arc counterclockwise from the start
point to an endpoint that falls on an imaginary ray drawn from the
center point through the third point .
Angle
Draws an arc counterclockwise from the start point using a center
point with a specified included angle. If the angle is negative, a
clockwise arc is drawn.
Specify included angle: Specify an angle
Chord Length
Draws either a minor or a major arc based on the distance of a straight
line between the start point and endpoint.
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If the chord length is positive, the minor arc is drawn
counterclockwise from the start point. If the chord length is negative,
the major arc is drawn counterclockwise.
Specify length of chord: Specify a length
End
Specifies the endpoint of the arc.
Specify end point of arc:
Specify center point of arc or [Angle/Direction/Radius]:
Center Point
Draws an arc counterclockwise from the start point (1) to an endpoint
that falls on an imaginary ray drawn from the center point (3) throughthe second point specified (2).
Angle
Draws an arc counterclockwise from the start point (1) to an endpoint
(2), with a specified included angle. If the angle is negative, a
clockwise arc is drawn.
Specify included angle:Enter an angle in degrees or specify an angle
by moving the pointing device counterclockwise
Direction
Begins the arc tangent to a specified direction. It creates any arc,
major or minor, clockwise or counterclockwise, beginning with the
start point (1), and ending at an endpoint (2). The direction is
determined from the start point.
Specify tangent direction for the start point of arc:
Radius
Draws the minor arc counterclockwise from the start point (1) to the
endpoint (2). If the radius is negative, the major arc is drawn.
Specify radius of arc:
Center
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Specifies the center of the circle of which the arc is a part.
Specify center point of arc:
Specify start point of arc:
Specify end point of arc or [Angle/chord Length]:
End Point
Draws an arc counterclockwise from the start point (2) to an endpoint
that falls on an imaginary ray drawn from the center point (1) through
a specified point (3).
Angle
Draws an arc counterclockwise from the start point (2) using a center
point (1) with a specified included angle. If the angle is negative, aclockwise arc is drawn.
Specify included angle:
Chord Length
Draws either a minor or a major arc based on the distance of a straight
line between the start point and endpoint.
If the chord length is positive, the minor arc is drawn
counterclockwise from the start point. If the chord length is negative,the major arc is drawn counterclockwise.
Specify length of chord:
Tangent to Last Line, Arc, or Polyline
Draws an arc tangent to the last line, arc, or polyline drawn when you press
ENTER at the first prompt.
Specify end point of arc: Specify a point
UNDO:Reverses the most recent operationToolbar: Standard
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Shortcut menu: With no commands active and no objects
selected, right-click in the drawing area and click Undo.Command entry:u
REDO:Reverses the effects of previous UNDO or U commandToolbar: Standard
Menu:-> Edit-> Redo
Shortcut menu: With no commands active and no objects
selected,right-click in the drawing area and choose Redo.Command entry:redo
RECTANGLE:Creates a rectangular polyline
Toolbar: Draw
Menu: Draw->Rectangle
Command entry: rectangorrectangle
Current settings: Rotation = 0
Specify first corner point or
[Chamfer/Elevation/Fillet/Thickness/Width]: Specify a point or enter anoption
First Corner Point
Specifies a corner point of the rectangle.
Specify other corner point or [Area/Dimensions/Rotation]: Specify a
point or enter an optionOther Corner Point
Creates a rectangle using the specified points as diagonally opposite
corners.
Area
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Creates a rectangle using the area and either a length or a width. If the
Chamfer or Fillet option is active, the area includes the effect of the
chamfers or fillets on the corners of the rectangle.
Enter area of rectangle in current units :Enter a positive value
Calculate rectangle dimensions based on [Length/Width] :
Enter L or w
Enter rectangle length :Enter a non-zero value
or
Enter rectangle width :Enter a non-zero value
Specify other corner point or [Area/Dimensions/Rotation]:Move the
cursor to display one of four possible locations for the rectangle andclick the one that you want
Dimensions
Creates a rectangle using length and width values.
Specify length for rectangles Enter a non-zero value
Specify width for rectangles Enter a non-zero value
Specify other corner point or [Area/Dimensions/Rotation]:Move the
cursor to display one of four possible locations for the rectangle andclick the one that you want
Rotation
Creates a rectangle at a specified rotation angle.
Specify rotation angle or [Points] Specify an angle by entering a
value, specifying a point, or enteringp and specifying two points
Specify other corner point or [Area/Dimensions/Rotation]:Move thecursor to display one of four possible locations for the rectangle and
click the one that you want
Chamfer
Sets the chamfer distances for the rectangle.
Specify first chamfer distance for rectangles : Specify a
distance or press ENTER
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Specify second chamfer distance for rectangles : Specify a
distance or press ENTER
The values become the current chamfer distances for subsequent
RECTANG commands.
Elevation
Specifies the elevation of the rectangle.
Specify the elevation for rectangles : Specify a distance orpress ENTER
The value becomes the current elevation for subsequent RECTANG
commands.
Fillet
Specifies the fillet radius of the rectangle.
Specify fillet radius for rectangles : Specify a distance or
press ENTER
The value becomes the current fillet radius for subsequent RECTANG
commands.
Thickness
Specifies the thickness of the rectangle.
Specify thickness for rectangles : Specify a distance or press
ENTER
The value becomes the current thickness for subsequent RECTANG
commands.
Width
Specifies the polyline width of the rectangle to be drawn.
Specify line width for rectangles : Specify a distance or
press ENTER
The value becomes the current polyline width for subsequent
RECTANG commands.
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FILLET:Rounds and fillets the edges of objects
Toolbar: Modify
Menu: Modify->Fillet
Command entry:fillet
Current settings: Mode = current, Radius = current
Selectfirst object or [Undo/Polyline/Radius/Trim/Multiple]: Use anobject selection method or enter an option
First Object
Selects the first of two objects required to define a 2D fillet or selectsthe edge of a 3D solid to round or fillet the edge.
Select second object or shift-select to apply corner: Use an object
selection method or hold down SHIFT and select an object to create a sharpcorner
If you select a 3D solid, you can select multiple edges, but you must
select the edges individually.
Enter fillet radius : Specify a distance or press ENTERSelect an edge or [Chain/Radius]: Select edge(s), enter c, or enter r
Edge
Selects a single edge. You can continue to select single edges until
you press ENTER.
Chain
Changes from selection of single edges to selection of sequential
tangent edges, called a chain selection.
Select edge chain or : Select an edge chain, enter e, or
enter r
Edge Chain
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Selects a tangential sequence of edges when you select a single edge.
For example, if you select an edge on the top of a 3D solid box,
FILLET also selects the other tangential edges on the top.
Edge
Switches to a single-edge selection mode.
Radius
Defines the radius of the rounded edge.
Enter fillet radius : Specify a distance or press ENTER
The previous prompt is displayed:
Select an edge or [Chain/Radius]: Select one or more edges, or enter c
or r
Undo
Reverses the previous action in the command.
Polyline
Inserts fillet arcs at each vertex of a 2D polyline where two line
segments meet.
Select 2D polyline:
Radius
Defines the radius of the fillet arc.
Specify fillet radius : Specify a distance or press ENTER
Trim
Controls whether FILLET trims the selected edges to the fillet arc
endpoints.
Enter Trim mode option [Trim/No trim] :Enter an option orpress ENTER
Trim
Trims the selected edges to the fillet arc endpoints.
No Trim
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Does not trim the selected edges.
Multiple
Rounds the edges of more than one set of objects. FILLET displays
the main prompt and the Select Second Object prompt repeatedly until youpress ENTER to end the command.
CHAMFER:Bevels the edges of objects
Toolbar: Modify
Menu: Modify->Chamfer
Command entry:chamfer
(TRIM mode) Current chamfer Dist1 = current, Dist2 =
current
Select first line or
[Undo/Polyline/Distance/Angle/Trim/mEthod/Multiple]: Use
an object selection method or enter an option
First Line
Specifies the first of two edges required to define a 2D
chamfer, or the edge of a 3D solid to chamfer.
Select second line or shift-select to apply corner: Use an object
selection method or hold down SHIFT and select an object to
create a sharp cornerIf you select an edge on a 3D solid, you must indicate which one
of the two surfaces adjacent to the edge is the base surface.
Base surface selection...
Enter surface selection option [Next/OK (current)] :Enter
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n or o, or press ENTER.
Specify base surface chamfer distance :
Specify other surface chamfer distance :
Select an edge or [Loop]: Select an edge, enter L, or press
ENTER
Edge
Selects an individual edge to chamfer.
Loop
Switches to Edge Loop mode.
Select an edge loop or [Edge]: Select an edge, enter e, or press
ENTER
Edge Loop
Selects all edges on the base surface.
Edge
Switches to Edge mode.
Undo
Reverses the previous action in the command.
Polyline
Chamfers an entire 2D polyline.
Select 2D polyline:
The intersecting polyline segments are chamfered at each vertex of the
polyline.
Distance
Sets the distance of the chamfer from the endpoint of the selected
edge.
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Specify first chamfer distance :
Specify second chamfer distance :
Angle
Sets the chamfer distances using a chamfer distance for the first line
and an angle for the second line.
Specify chamfer length on the first line :
Specify chamfer angle from the first line :
Trim
Controls whether CHAMFER trims the selected edges to the chamfer
line endpoints.
Enter Trim mode option [Trim/No trim] :
Method
Controls whether CHAMFER uses two distances or a distance and an
angle to create the chamfer.
Enter trim method [Distance/Angle] :
Multiple
Chamfers the edges of more than one set of objects. CHAMFER
displays the main prompt and the Select Second Object prompt
repeatedly until you press ENTER to end the command.
POLYGON:You can create rectangles and regular polygons quickly.
Creating polygons is a simple way to draw equilateral
triangles, squares, pentagons, hexagons, and so on.
Toolbar: Draw
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Menu->Draw->Polygon
Command entry:polygon
Enter number of sides : Enter a
value between 3
and 1024 or press ENTER
Specify center of polygon or [Edge]: Specify a
point (1) or enter e
Center of Polygon
Defines the center of the polygon.
Enter an option [Inscribed in circle/Circumscribed aboutcircle] :Enter i or c or press ENTER
Inscribed in Circle
Specifies the radius of a circle on which all vertices of the
polygon lie.
Specify radius of circle: Specify a point (2) or enter a
value
Circumscribed about Circle
Specifies the distance from the center of the polygon to
the midpoints of the edges of the polygon.
Specify radius of circle: Specify a distance
Edge
Defines a polygon by specifying the endpoints of the first
edge.
Specify first endpoint of edge: Specify a point (1)
Specify second endpoint of edge: Specify a point (2)
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MOVE:You can move objects at a specified distance and
direction from the originals.
Toolbar:Modify
Menu:->Modify->Move
Shortcut menu: Select the objects to move, and right-click in the
drawing area. Click Move.
Command entry: move
Select objects: Use an object selection method and press
ENTERwhen you finish
Specify base point or [Displacement]: Specify a
base point or enterd
Specify second point or :
Specify a point or press ENTER
Displacement
Specify displacement : Enter coordinates to
represent a vector
The coordinate values that you enter specify a relative
distance and direction.
MIRROR: Creates a mirrored copy of selected objects
You can flip objects about a specified axis to create a
symmetrical mirror image.
Toolbar:Modify
Menu:->Modify->Mirror
Command entry: mirror
Select objects: Use an object selection method and press
ENTERto finish
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Specify first point of mirror line: Specify a point
Specify second point of mirror line: Specify a point
Erase source objects? [Yes/No] :Entery orn, or press
ENTER
Yes
Places the mirrored image into the drawing and erases the
original objects.
No
Places the mirrored image into the drawing and retains the
original objects.
COPY:Copies objects a specified distance in a specified direction
Toolbar: Modify
Menu:->Modify->Copy
Shortcut menu: Select the objects to copy, and right-click in the
drawing area. Click Copy Selection.
Command entry:copy
Select objects: Use an object selection method and press
ENTER when you finish
Current settings: Copy mode = current
Specify base point or
[Displacement/mOde/Multiple]: Specify a base
point or enter an option
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Displacement
Specifies a relative distance and direction using coordinates.
Specify displacement : Enter coordinates to represent
a vector
Mode
Controls whether the command repeats automatically.
Enter a copy mode option [Single/Multiple] : Enter s or m
Multiple
Overrides the Single mode setting. The COPY command is set to
repeat automatically for the duration of the command.
ROTATE:Rotates objects around a base point
Toolbar: Modify
Menu:->Modify->Rotate
Shortcut menu: Select the objects to rotate, and right-click in
the drawing area. Click Rotate.
Command entry:rotate
Current positive angle in UCS: ANGDIR=current
ANGBASE=current
Select objects: Use an object selection method and press
ENTERwhen you finish
Specify base point: Specify a point
Specify rotation angle or [Copy/Reference]:Enter an angle,
specify a point, enter c, or enter r
Rotation Angle
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Determines how far an object rotates around the base point.
Copy
Creates a copy of the selected objects for rotation.
Reference
Rotates objects from a specified angle to a new, absolute
angle.
Specify the reference angle : Specify an
angle by entering a value or by specifying two points
Specify the new angle or [Points] : Specify the
new absolute angle by entering a value or by specifying two
points
ARRAY:You can create copies of objects in a rectangular or polar
(circular) pattern called an array.
Toolbar: Modify
Menu:->Modify->Array
Command entry:array
The Array dialog box is displayed.
Rectangular Array
Creates an array of rows and columns of copies of the selected
object.
Rows
Specifies the number of rows in the array.
Columns
Specifies the number of columns in the array.
Offset Distance and Direction
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Provides a space for you to specify the distance and direction of
the array's offset.
Row Offset
Specifies the distance (in units) between rows.Column Offset
Specifies the distance (in units) between columns.
Angle of Array
Specifies the angle of rotation.
Pick Both Offsets
Temporarily closes the Array dialog box so that you can use the
pointing device to set the row and column spacing by specifying
two diagonal corners of a rectangle.
Pick Row Offset
Temporarily closes the Array dialog box so that you can use the
pointing device to specify the distance between rows.
Pick Column Offset
Temporarily closes the Array dialog box so that you can use the
pointing device to specify the distance between columns..
Pick Angle of Array
Temporarily closes the Array dialog box so that you can specify
the angle of rotation by entering a value or using the pointing
device to specify two points.
Polar Array
Creates an array by copying the selected objects around a
specified center point.
Center Point
Specifies the center point of the polar array. Enter coordinate
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values forXand Y, or choose Pick Center Point to use the
pointing device to specify the location.
Pick Center Point
Temporarily closes the Array dialog box so that you can use the
pointing device to specify the center point in the drawing area.
Method and Values
Specifies the method and values used to position objects in the
polar array.
Method
Sets the method used to position objects. This setting controls
which of the Method and Value fields are available for
specifying values.
Total Number of Items
Sets the number of objects that appear in the resultant array. The
default value is 4.
Angle to Fill
Sets the size of the array by defining the included angle between
the base points of the first and last elements in the array.
Angle Between Items
Sets the included angle between the base points of the arrayed
objects and the center of the array.
Pick Angle to Fill
Temporarily closes the Array dialog box so that you can define theincluded angle between the base points of the first and last
elements in the array. ARRAY prompts you to select a point
relative to another point in the drawing area.
Pick Angle Between Items
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Temporarily closes the Array dialog box so that you can define the
included angle between the base points of the arrayed objects and
the center of the array. ARRAY prompts you to select a point
relative to another point in the drawing area.
Rotate Items as Copied
Rotates the items in the array, as shown in the preview area.
SCALE:Enlarges or reduces selected objects, keeping the proportions of
the object the same after scaling.
Toolbar: Modify
Menu:->Modify->Scale
Shortcut menu: Select the objects to scale, and right-click in the
drawing area. Click Scale.
Command entry:scale
Select objects: Use an object selection method
and press ENTERwhen you finish
Specify base point: Specify a point
To scale an object, specify a base point and a scale factor.
The base point acts as the center of the scaling operation and
remains stationary. A scale factor greater than 1 enlarges
the object. A scale factor between 0 and 1 shrinks the
object.
Specify scale factoror [Copy/Reference]: Specify
a scale, enter c, or enter r
Scale Factor
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Multiplies the dimensions of the selected objects by the
specified scale.
Copy
Creates a copy of the selected objects for scaling.Reference
Scales the selected objects based on a reference length and a
specified new length.
Specify reference length : Specify a beginning length
from which to scale the selected objects
Specify new length or [Points]: Specify a final length to
which to scale the selected objects, or enter p to define a
length with two points.
STRETCHING:Stretches objects crossed by a selection window or
polygon
You can resize objects to make them longer or shorter in
only one direction
Toolbar: Modify
Menu:->Modify->Stertch
Command entry:stretch
Select objects to stretch by crossing-window or crossing-
polygon...
Select objects: Use the crossing object selection method,
and press ENTER. Objects that are completely enclosed by
the crossing selection are moved rather than stretched.
Base Point
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Specify base point or [Displacement] :
Specify a base point or enter displacement coordinates
Specify second point or :
Specify a second point, or press ENTERto use the previous
coordinates as a displacement
Displacement
Specify displacement :Enter displacement
values for X,Y (and optionally Z)
TRIM :Trims objects to meet the edges of other objects
Toolbar: Modify
Menu:->Modify->Trim
Command entry:trim
Current settings: Projection = current, Edge = current
Select cutting edges...
Select objects or : Select one or more objects and
press ENTER, or press ENTERto select all displayed objects
Select the objects that define the cutting edges to which you
want to trim an object
Object to Trim
Specifies the object to trim. The prompt for selecting the object
to trim repeats so you can trim multiple objects. Press ENTER
to exit the command.
Fence
Selects all objects that cross the selection fence. The selection
fence is a series of temporary line segments that you specify
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with two or more fence points.
Specify first fence point: Specify the starting point of the
selection fence
Specify next fence point or [Undo]: Specify the next point of the
selection fence or enter u
Specify next fence point or [Undo]: Specify the next point of the
selection fence, enter u, or press ENTER
Crossing
Selects objects within and crossing a rectangular area defined by
two points.
Specify first corner: Specify a point
Specify opposite corner: Specify a point at a diagonal from the
first point
Project
Specifies the projection method used when trimming objects.
Enter a projection option [None/Ucs/View] : Enter an
option or press ENTER
None
Specifies no projection. The command trims only objects that
intersect with the cutting edge in 3D space.
UCS
Specifies projection onto theXYplane of the current UCS. The
command trims objects that do not intersect with the cutting edge
in 3D space.
View
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Specifies projection along the current view direction. The command
trims objects that intersect the boundary in the current view.
Edge
Determines whether an object is trimmed at another object's
extrapolated edge or only to an object that intersects it in 3D space.
Enter an implied edge extension mode [Extend/No extend]
:
Enter an option or press ENTER
Extend
Extends the cutting edge along its natural path to intersect an object in
3D space.
No Extend
Specifies that the object is trimmed only at a cutting edge that
intersects it in 3D space.
Erase
Deletes selected objectsSelect objects to erase or : Use an object selection method and
press ENTER to return to the previous prompt
Undo
Reverses the most recent change made by TRIM.
EXTEND: Extends objects to meet the edges of other objects
Toolbar:Modify
Menu:->Modify->Extend
Command entry:extend
Current settings: Projection = current, Edge = current
Select boundary edges...
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Select objects or : Select one or more objects and
press ENTER, or press ENTERto select all displayed objects
Select object to extend orshift-select to trim or
[Fence/Crossing/Project/Edge/Undo]: Select objects to extend, or
hold down SHIFT and select an object to trim, or enter an option
Boundary Object Selection
Uses the selected objects to define the boundary edges to which
you want to extend an object.
Object to Extend
Specifies the objects to extend. Press ENTER to end the
command.
Fence
Selects all objects that cross the selection fence. The selection
fence is a series of temporary line segments that you specify
with two or more fence points.
Specify first fence point: Specify the starting point of the selection
fence
Specify next fence point or [Undo]: Specify the next point of the
selection fence or enter u
Specify next fence point or [Undo]: Specify the next point of the
selection fence enter u, or press ENTER
Crossing
Selects objects within and crossing a rectangular area defined by
two points.
Specify first corner: Specify a point
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Specify opposite corner: Specify a point at a diagonal from the first
point
Project
Specifies the projection method used when extending objects.
Enter a projection option [None/Ucs/View] :Enter an
option or press ENTER
None
Specifies no projection. Only objects that intersect with the boundary
edge in 3D space are extended.
UCS
Specifies projection onto theXYplane of the current user coordinatesystem (UCS). Objects that do not intersect with the boundary objects
in 3D space are extended.
View
Specifies projection along the current view direction.
Edge
Extends the object to another object's implied edge, or only to an
object that actually intersects it in 3D space.
Enter an implied edge extension mode [Extend/No extend]
: Enter an option or press ENTER
Extend
Extends the boundary object along its natural path to intersect another
object or its implied edge in 3D space.No Extend
Specifies that the object is to extend only to a boundary object that
actually intersects it in 3D space.
Undo
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Reverses the most recent changes made by EXTEND.
OFFSET:
Creates concentric circles, parallel lines, and parallel curves
Offset an object to create a new object whose shape parallels the
shape of the original object.
Toolbar: Modify
Menu:->Modify->Offset
Command entry:offset
Current settings: Erase source = currentLayer = current
OFFSETGAPTYPE = current
Specify offset distance or [Through/Erase/Layer]
:Specify a distance, enter an option, or press ENTER
Offset Distance
Creates an object at a specified distance from an existing
object.
Select object to offset or [Exit/Undo] : Select one object,
enter an option, or press ENTERto end the command
Specify point on side to offset or [Exit/Multiple/Undo] : Specify a point (1) on the side of the object you
want to offset or enter an option
Exit
Exits the OFFSET command.
Multiple
Enters the Multiple offset mode, which repeats the offset
operation using the current offset distance.
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Undo
Reverses the previous offset.
Through
Creates an object passing through a specified point.
Select object to offset or : Select one object or press
ENTERto end the command
Specify through point or [Exit/Multiple/Undo] : Specify a point (1) through which you want the offset
object to pass or enter a distance
Exit
Exits the OFFSET command.
Multiple
Enters the Multiple offset mode, which repeats the offset
operation and accepts additional through points.
Undo
Reverses the previous offset.
Erase
Erases the source object after it is offset.
Erase source object after offsetting? [Yes/No] :Enter y
or n
JOIN: Joins similar objects to form a single, unbroken object
Toolbar: Modify
Menu:->Modify->Join
Command entry:join
Select source object: Select a line, polyline, arc, elliptical arc,
spline, or helix
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Objects to be joined must be located in the same plane
Depending on the source object selected, one of the following
prompts is displayed:
Line
Select lines to join to source: Select one or more lines and press
ENTER
Polyline
Select objects to join to source: Select one or more objects and
press ENTER
Arc
Select arcs to join to source or [cLose]: Select one or more arcs
and press ENTER, or enter L
Elliptical Arc
Select elliptical arcs to join to source or [cLose]: Select one or
more elliptical arcs and press ENTER, or enter L
Spline
Select splines or helixes to join to source: Select one or more
splines or helixes and press ENTER
Helix
Select splines or helixes to join to source: Select one or more
splines or helixes and press ENTER
BREAK:Breaks the selected object between two points
Toolbar: Modify
Menu:->Modify->Break
Command entry:break
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Select object: Use an object selection method, or
specify the first break point (1) on an object
Specify second break point or [First point]:
Specify the second break point (2) or enter f
Second Break Point
Specifies the second point to use to break the
object.
First Point
Overrides the original first point with the new
point that you specify.
Specify first break point:
Specify second break point:
POLYLINE:A polyline is a connected sequence of segments created as a
single object. You can create straight line segments, arc
segments, or a combination of the two.
Toolbar: Draw
Menu:->Draw->Polyline
Command entry:pline
Specify start point: Specify a point
Current line-width is
Specify next point or
[Arc/Close/Halfwidth/Length/Undo/Width]:
Specify a point or enter an option
Next Point
Draws a line segment. The previous prompt is repeated.
Arc
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Specifies the center of the arc segment.
Specify center point of arc: Specify a point (2)
Specify endpoint of arc or [Angle/Length]: Specify a point
(3) or enter an option
Endpoint of Arc
Specifies the endpoint and draws the arc segment.
Angle
Specifies the included angle of the arc segment from the start
point.
Specify included angle:Length
Specifies the chord length of the arc segment.
Specify length of chord:
Close
Draws an arc segment from the last point specified to the
starting point, creating a closed polyline.
Direction
Specifies a starting direction for the arc segment.
Specify the tangent direction from the start point of arc:
Specify a point (2)
Specify endpoint of arc: Specify a point (3)
Halfwidth
Specifies the width from the center of a wide polyline segment
to one of its edges.
Specify starting half-width :Enter a value or press
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ENTER
Specify ending half-width :Enter a value or
press ENTER
Line
Exits the Arc option and returns to the initial PLINE
command prompts.
Radius
Specifies the radius of the arc segment.
Specify radius of arc: Specify a distance
Specify endpoint of arc or [Angle]: Specify a point or enter a
Endpoint of Arc
Specifies the endpoint and draws the arc segment.
Angle
Specifies the included angle for the arc segment.
Specify included angle:
Specify direction of chord for arc : Specify an
angle or press ENTER
Second Pt
Specifies the second point and endpoint of a three-point arc.
Specify second point on arc: Specify a point (2)
Specify end point of arc: Specify a point (3)
Undo
Removes the most recent arc segment added to the polyline.
Width
Specifies the width of the next arc segment.
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Specify starting width : Enter a value or press
ENTER
Specify ending width :Enter a value or press
ENTER
Close
Draws a line segment from the last point specified to the
starting point, creating a closed polyline.
Halfwidth
Specifies the width from the center of a wide polyline line
segment to one of its edges.
Specify starting half-width : Enter a value or press
ENTER
Specify ending half-width :Enter a value or press
ENTER
LengthDraws a line segment of a specified length at the same angle as
the previous segment.
Specify length of line: Specify a distance
Undo
Removes the most recent line segment added to the polyline.
Width
Specifies the width of the next line segment.
Specify starting width : Enter a value or press ENTER
Specify ending width :Enter a value or press
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ENTER
PEDIT: Edits polylines.
Toolbar: Modify II
Menu:->Modify->Object->Polyline
Shortcut menu: Select a polyline to edit, right-click in the drawing
area, and choose Polyline Edit.
Command entry:pedit
Select polyline or [Multiple]: Use an object
selection method or enter m
If the selected object is a line or an arc, the following
prompt is displayed:
Object selected is not a polyline.
Do you want it to turn into one? :Enter y or n, or press
ENTER
Multiple
Enables selection for more than one object.
If you select a 2D polyline, the following prompt is displayed:
Enter an option [Close/Join/Width/Edit
vertex/Fit/Spline/Decurve/Ltype gen/Undo]: Enter an option
or press ENTERto end the command
Close
Creates the closing segment of the polyline, connecting the last
segment with the first.
Open
Removes the closing segment of the polyline.
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Join
Adds lines, arcs, or polylines to the end of an open polyline
Select objects: Use an object selection method
Width
Specifies a new uniform width for the entire polyline.
Specify new width for all segments:
Edit Vertex
Marks the first vertex of the polyline by drawing an X on the
screen. The following prompt is displayed[Next/Previous/Break/Insert/Move/Regen/Straig
hten/Tangent/Width/eXit]
: Enter an option or press ENTER
Next
Moves the X marker to the next vertex..
Previous
Moves the X marker to the previous vertex.
Break
Enter an option [Next/Previous/Go/eXit] : Enter an option
or press ENTER
Next
Moves the X marker to the next vertex.
Previous
Moves the X marker to the previous vertex.
Go
Deletes any segments and vertices between the two vertices you
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specify and returns to Edit Vertex mode.
Exit
Exits Break and returns to Edit Vertex mode.
Insert
Adds a new vertex to the polyline after the marked vertex.
Specify location for new vertex: Specify a point (1)
Move
Moves the marked vertex.
Specify new location for marked vertex: Specify a point (1)
Regen
Regenerates the polyline.
Straighten
Enter an option [Next/Previous/Go/eXit] : Enter an option or
press ENTER
Next
Moves the X marker to the next vertex.
Previous
Moves the X marker to the previous vertex.
Go
Deletes any segments and vertices between the two vertices you
select, replaces them with single straight line segments, and returns to
Edit Vertex mode.
ExitExits Straighten and returns to Edit Vertex mode.
Tangent
Attaches a tangent direction to the marked vertex for use later in curve
fitting. The following prompt is displayed:
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Specify direction of vertex tangent: Specify a point or enter an angle
Width
Changes the starting and ending widths for the segment that
immediately follows the marked vertex.
Specify starting width for next segment : Specify a point,
enter a value, or press ENTER
Specify ending width for next segment : Specify a
point, enter a value, or press ENTER
Exit
Exits Edit Vertex mode.
Fit
Creates an arc-fit polyline, a smooth curve consisting of arcs joining each
pair of vertices. The curve passes through all vertices of the polyline and
uses any tangent direction you specify.
Spline
Uses the vertices of the selected polyline as the control points, or frame, of acurve approximating a B-spline.
Decurve
Removes extra vertices inserted by a fit or spline curve and straightens all
segments of the polyline.
Ltype Gen
Generates the linetype in a continuous pattern through the vertices of the
polyline. When turned off, this option generates the linetype starting andending with a dash at each vertex.
Enter polyline linetype generation option [ON/OFF] : Enter on or
off, or press ENTER
Undo
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Reverses operations as far back as the beginning of the PEDIT session.
SPLINE:A spline is a smooth curve that passes through or near a given set
of points.
Toolbar: Draw
Menu:->Draw->Spline
Command entry:spline
Specify first point or [Object]: Specify a point or enter o
First Point
Creates a spline using points you specify
Specify next point: Specify a point
Enter points until you have defined the spline curve. After
you enter two points, the following prompt is displayed:
Specify next point or [Close/Fit Tolerance] : Specify a point, enter an option, or press
ENTER
Next Point
Continuing to enter points adds additional spline curve
segments until you press ENTER.
Close
Closes the spline curve by defining the last point as co-
incident with the first and making it tangent to the joint.
Specify tangent: Specify a point or press ENTER
Fit Tolerance
Changes the tolerance for fitting of the current spline curve.
Specify fit tolerance : Enter a value or press
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ENTER
Start Tangent
Defines the tangency for the first and last points of the spline
curve.
Specify start tangent: Specify a point or press ENTER
Specify end tangent:Specify a point or press ENTER
ELLIPSE:Creates an ellipse or an elliptical arc
Toolbar: Draw
Menu:->Draw->Ellipse
Command entry:ellipse
Specify axis endpoint of ellipse or [Arc/Center/Isocircle]:
Specify a point or enter an option
Axis Endpoint
Defines the first axis by its two endpoints. The first axis
can define either the major or the minor axis of the ellipse.
Specify other endpoint of axis: Specify a point (2)
Specify distance to other axis or [Rotation]: Specify a
distance by entering a value or locating a point (3), or enter r
Distance to Other Axis
Defines the second axis using the distance from the
midpoint of the first axis to the endpoint of the second axis
(3).
Rotation
Creates the ellipse by appearing to rotate a circle about the
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first axis.
Specify rotation around major axis: Specify a point (3), or
enter an positive angle value less than 90
Arc
Creates an elliptical arc.
Specify axis endpoint of elliptical arc or [Center]: Specify a
point or enter c
Axis Endpoint
Defines the start point of the first axis.
Specify other endpoint of axis:
Specify distance to other axis or [Rotation]: Specify a
distance or enter r
Center
Creates the elliptical arc using a center point you specify.
Specify center of elliptical arc:
Specify endpoint of axis:
Specify distance to other axis or [Rotation]: Specify a distance or
enter r
. Distance to Other Axis
Defines the second axis as the distance from the center of the
elliptical arc, or midpoint of the first axis, to the point you
specify.
Specify start angle or [Parameter]: Specify a point (1), enter a
value, or enter p
Rotation
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Defines the major to minor axis ratio of the ellipse by rotating a
circle about the first axis.
Specify rotation around major axis: Specify a rotation angle
Specify start angle or [Parameter]: Specify an angle or enter p
Start Angle
Defines the first endpoint of the elliptical arc.
Specify end angle or [Parameter/Included angle]: Specify a point
(2), enter a value, or enter an option
Parameter
Requires the same input as Start Angle, but creates the elliptical arc
using the following parametric vector equation:
p(u) = c + a * cos(u) + b * sin(u)
where c is the center of the ellipse and a and b are its major and
minor axes, respectively.
Specify start parameter or [Angle]: Specify a point, enter a value, or
enter a
Specify end parameter or [Angle/Included angle]: Specify a point,
enter a value, or enter an option
End Parameter: Defines the end angle of the elliptical arc by using a
parametric vector equation.
Angle: Defines the end angle of the elliptical arc.
Included Angle: Defines an included angle beginning at the start angle.
Center
Creates the ellipse by a center point you specify.
Specify center of ellipse: Specify a point (1)
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Specify endpoint of axis: Specify a point (2)
Specify distance to other axis or [Rotation]: Specify a distance by
entering a value or locating a point (3), or enter r
Distance to Other Axis
Defines the second axis as the distance from the center of the ellipse,
or midpoint of the first axis, to the point you specify.
Rotation
Creates the ellipse by appearing to rotate a circle about the first axis.
Specify rotation around major axis: Specify a point, or enter an angle
value between 0 and 89.4
Specify start angle or [Parameter]: Specify an angle or enter p
Isocircle
Creates an isometric circle in the current isometric drawing plane.
Note:The Isocircle option is available only when you set the Style option
ofSNAP to Isometric.
Specify center of isocircle:
Specify radius of isocircle or [Diameter]: Specify a distance or enter d
Radius
Creates a circle using a radius you specify.
Diameter
Creates a circle using a diameter you specify.
Specify diameter of isocircle: Specify a distance
MULTILINE: Creates multiple parallel lines
Menu:->Draw->Mline
Command entry:mline
Current settings: Justification = current, Scale = current,
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Style = current
Specify start point or [Justification/Scale/STyle]: Specify a
point or enter an option
Justification
Determines how the multiline is drawn between the points
you specify.
Enter justification type [Top/Zero/Bottom] : Enter
an option or press ENTER
Top
Draws the multiline below the cursor, so that the line with the most
positive offset is at the specified points.
Zero
Draws the multiline with its origin centered at the cursor, so that the
MLSTYLE Element Properties offset of 0.0 is at the specified
points.
Bottom
Draws the multiline above the cursor, so that the line with the
most negative offset is at the specified points.
Scale
Controls the overall width of the multiline. This scale does not
affect linetype scale.
Enter mline scale : Enter a scale or press ENTER
Style
Specifies a style to use for the multiline.
Enter mline style name or [?]: Enter a name or enter ?
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MLSTYLE:Creates, modifies, and manages multiline stylesMenu:->Format->Multiline Style
Command entry: mlstyle
Displays the Multiline Style dialog box.
Current Multiline Style
Displays the name of the current multiline style to be used for
subsequently created multilines.
Styles
Displays a list of multiline styles that are loaded in the drawing.
Preview Of
Displays the name and an image of the selected multiline style.
Set Current
Sets the current multiline style for subsequently created
multilines. Select a name from the Styles list and choose Set
Current.
New
Displays the Create New Multiline Style dialog box, in which you
can create a new multiline style.
Modify
Displays the Modify Multiline Style dialog box, in which you can
modify a selected multiline style.
Rename
Renames the currently selected multiline style.
Delete
Removes the currently selected multiline style from the Styles list.
Load
Displays the Load Multiline Styles dialog box, in which you can load
multiline styles from a specified MLN file.
Save
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Saves or copies a multiline style to a multiline library (MLN) file.
MLEDIT:Edits multiline intersections, breaks, and vertices
Menu:->Modify->Object->multiline
Command entry:mledit
The Multiline Edit Tools dialog box is displayed.
MULTILINE TEXT:Creates a multiline text object
Toolbar: Draw
Menu:->Draw->Text->Multiline Text
Command entry:mtext
Current text style: Text height:
Annotative:
Specify first corner:
Specify opposite corner or [Height/Justify/Line
spacing/Rotation/Style/Width/Columns]:
SINGLE LINE TEXT: Creates a single-line text object
Menu:->Draw->Text->Single Line Text
Command entry: text
Current text style: Current text
height: Annotative:
Specify start point of text or [Justify/Style]:
Specify a point or enter an option
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TEXT STYLE: Creates, modifies, or specifies text styles
Toolbar: Text toolbar
Menu:->Format->Text Style
Command entry:style (or'style for transparent use)
The Text Style dialog box is displayed.
DDEDIT: Edits single-line text,multi-line text.
Toolbar: Text
Shortcut menu: Select a text object, right-click in the drawing
area, and click Edit.Command entry:ddedit
Select an annotation object or [Undo]:
QTEXT:Controls the display of text
Command entry:qtextEnter mode [ON/OFF] : Enter on or off, or press
ENTER
MIRRTEXT: Controls how the MIRROR command reflects text
Command entry:mirrortext
0 Retains text direction
1 Mirrors the text
FILTER: Creates a list of requirements that an object must meet to be
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included in a selection set
Command entry:filter(or'filterfor transparent use)
The Object Selection Filters dialog box is displayed.
POINT: Creates a point object
Toolbar: Draw
Menu:->Draw->Point
Command entry:point
Specify a point:
DDPTYPE: Specifies the display style and size of point objects
Menu:->Format->Point Style
Command entry:ddptype (or'ddptype for transparent use)
The Point Style dialog box is displayed.
DIVIDE: Places evenly spaced point objects or blocks along the length or
perimeter of an object
Menu:->Draw->Point->Divide
Command entry:divide
Select object to divide: Use an object selection method
Enternumber of segments or [Block]:Enter a value from 2
through 32,767, or enter b
Number of Segments
Places point objects at equal intervals along the selected
objects.
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Block
Places blocks at equal intervals along the selected object.
Enter name of block to insert:Enter the name of a block
currently defined in the drawing
Align block with object? [Yes/No] :Enter y or n or press
ENTER
Yes
Specifies that theXaxes of the inserted blocks be tangent to, or
collinear with, the divided object at the dividing points.
NoAligns the blocks according to their normal orientation.
Enter number of segments:Enter a value from 2 through 32,767
MEASURE: Places point objects or blocks at measured intervals on an
Object
Menu:->Draw->Point->Measure
Command entry:measure
Select object to measure:
Specify length of segment or [Block]: Specify
a distance or enter b
Block
Places blocks at a specified interval along the selectedobject.
Enter name of block to insert: Enter the name of a block
currently defined in the drawing
Align block with object? [Yes/No] :Enter y or n or
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press ENTER
FILL: Controls the filling of objects such as hatches, two-dimensional
solids, and wide polylines.
Command entry:fill
Enter mode [ON/OFF] :Enter on or off, or press
ENTER
On
Turns on Fill mode.
Off
Turns off Fill mode.
DONUT: Creates filled circles and rings
Donuts are filled rings or solid-filled circles that actually are
closed polylines with width.
Menu:->Draw->Donut
Command entry:donut
Specify inside diameter of donut : Specify a
distance or press ENTER
Specify outside diameter of donut : Specify a
distance or press ENTER
Specify center of donut or : Specify a point (1) or press
ENTERto end the command
BLIPMODE: Controls the display of marker blipsCommand entry:blipmode
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Enter mode [ON/OFF] :Enter on or off, or press
ENTER
.
REDRAW: Refreshes the display in the current viewportCommand entry:redraw
When BLIPMODE is on, marker blips left by editing commands
are removed from the current viewport.
INQUIRY COMMANDS
ID: Displays the coordinate of a location
Menu:->Tools->Inquiry->ID Point
Command entry: id
Point: Use the pointing device to specify a point
DIST: Measures the distance and angle between two points.
Toolbar: Inquiry
Menu:->Tools->Inquiry->Distance
Command entry:dist
Specify first point: Specify a point
Specify second point: Specify a point
Distance = calculated distance, Angle in XY plane = angle,
Angle from XY plane = angle
Delta X = change in X, Delta Y = change in Y, Delta Z =
change in Z
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AREA: Calculates the area and perimeter of objects or of defined areas.
Toolbar: Inquiry
Menu:->Tools->Inquiry->Area
Command entry:area
Specify first corner point or [Object/Add/Subtract]: Specify a
point (1) or enter an option
First Corner Point
Calculates the area and perimeter you define by specifying
points.
Specify next corner point or press ENTER for total: Specify a
point (2)
Continue to specify points to define a polygon and then press
ENTER to complete the definition of the perimeter.
Object
Calculates the area and perimeter of the selected object.
Add
Turns on Add mode and keeps a running balance of the total
area as you continue to define areas. The Add option calculates
the individual areas and perimeters of defined areas and
objects as well as the total area of all defined areas and objects.
Specify first corner point or [Object/Subtract]: Specify a point
(1) or enter an option
First Corner Point
Calculates the area and perimeter you define by selecting
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points.
Specify next corner point or press ENTER for total (ADD
mode): Specify a point (2)
Specify points to define a polygon (3). Press ENTER. AREA
calculates the area and perimeter and returns the total area of
all the areas defined by selecting points or objects since
Object
Calculates the area and perimeter of the selected object.
Subtract
Turns on Subtract mode and keeps a running balance of the total area
as you subtract specified areas.
Subtract
Similar to the Add option, but subtracts areas and perimeters.
LIST: Displays property data for selected objects
Toolbar: Inquiry
Menu:->Tools->Inquiry->List
Command entry:list
Select objects: Use an object selection method
DBLIST: Lists database information for each object in the drawingCommand entry:dblist
The text window displays information about each object in
the current drawing.
LENGTHEN: Changes the length of objects and the included angle of arcs
Menu:->Modify->Lengthen
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Command entry:lengthen
Select an object or [DElta/Percent/Total/DYnamic]: Select
one object or enter an option
Object Selection
Displays the length and, where applicable, the included angle of the
object.
Current length: , included angle:
Select an object or [DElta/Percent/Total/DYnamic]: Select one
object, enter an option, or press ENTERto end the command
Delta
Changes the length of an object by a specified increment, measured
from the endpoint that is closest to the selection point.
Enter delta length or [Angle] : Specify a distance, enter a,
or press ENTER
Delta Length
Changes the length of the object by the specified increment.
Select an object to change or [Undo]: Select one object or enter u
Percent
Sets the length of an object by a specified percentage of its total length.
Enter percentage length :Enter a positive nonzero value or
press ENTER
Select an object to change or [Undo]: Select one object or enter u
Total
Sets the length of a selected object by specifying the total absolute
length from the fixed endpoint.
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Specify total length or [Angle] : Specify a distance, enter a
positive nonzero value, enter a, or press ENTER
Dynamic
You change the length of a selected object by dragging one of its
endpoints. The other end remains
fixed.
Select an object to change or [Undo]: Select one object or enter u
MULTIPLE: Repeats the next command until canceled.Command entry:multiple
Enter command name to repeat:
The command that you enter is repeated until you press ESC.
VIEWRES: VIEWRES controls the appearance of circles, arcs, splines, and
arced plines using short vectors.Command entry:viewres
Do you want fast zooms [Yes/No] :Press
Enter circle zoom percent (1-20000) :Enter an
integer from 1 to 20,000 or press ENTER
DSVIEWER: Opens the Aerial View window
In a large drawing, you can pan and zoom quickly in a
window that can display the whole drawing.Menu:->View->Aerial
Command entry:dsviewer
The Aerial View window is displayed.
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OPTIONS: Customizes the program settingsMenu: ->Tools-> Options.
Command entry:options
Shortcut menu: Right-click in the drawing area, and choose
Options.
Command entry:options
The Options dialog box is displayed.
REGEN: To update the display of existing objects you
must use REGEN.
Menu: ->View-> Regen
Command entry:regen.
ALIGN: Aligns objects with other objects in 2D and 3DMenu:->Modify-> 3D Operations
Command entry:align
Select objects: Select the objects to align and press ENTER
Specify eitherone, two, orthree pairs of source points and
definition points to align the selected objects.
ALIGN Using One Pair of Points
Specify first source point: Specify a point (1)
Specify first destination point: Specify a point (2)
Specify second source point:Press ENTER
ALIGN Using Two Pairs of Points
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Specify first source point: Specify a point (1)
Specify first destination point: Specify a point (2)
Specify second source point: Specify a point (3)
Specify second destination point: Specify a point (4)
Specify third source point:Press ENTER
Scale objects based on alignment points [Yes/No] :Enter y or
press ENTER
After you enter the second set of points, you are prompted to scale
the object. The distance between the first and second destination
points (2, 4) is used as the reference length to which the object is
scaled.
ALIGN Using Three Pairs of Points
Specify first source point: Specify a point (1)
Specify first destination point: Specify a point (2)
Specify second source point: Specify a point (3)
Specify second destination point: Specify a point (4)
Specify third source point: Specify a point (5)
Specify third destination point: Specify a point (6)
SKETCH: Creates a series of freehand line segmentsCommand entry:sketch
Record increment : Specify a distance or press
ENTER
The record increment value defines the length of the line segments.
Sketch. Pen eXit Quit Record Erase Connect . Enter an option or
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press a pointer button
SKPOLY: Determines whether the SKETCH command generates lines or
polylines.
0 Generates lines
1 Generates polylines
GROUP: Creates and manages saved sets of objects called groupsCommand entry:groupThe Object Grouping dialog box is displayed.
Group Name
Displays the names of existing groups.
Selectable
Specifies whether a group is selectable. When a group is
selectable, selecting one object in the group selects the whole
group.
Group Name
Specifies the group name.
Description
Displays the description of the selected group, if there is one.
Find Name
Lists the groups to which an object belongs.
Pick a member of a group: Select one object
The Group Member List dialog box is displayed, showing the
groups to which the object belongs.
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Highlight
Shows the members of the selected group in the drawing area.
Include Unnamed
Specifies whether unnamed groups are listed. When this option
is cleared, only named groups are displayed.
New
Creates a new group from the selected objects, using the name
and description under Group Name and Description.
Unnamed
Indicates that a new group is unnamed.Remove
Removes objects from the selected group.
Remove objects: Use an object selection method
Add
Adds objects to the selected group.
Select objects: Use an object selection method
Rename
Renames the selected group to the name entered in Group Name
under Group Identification.
Description
Updates the selected group's description to the name that you enter
in Description.
Explode
Deletes the definition of the selected group.
Selectable
Specifies whether the group is selectable.
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PURGE: Removes unused named items, such as block definitions and
layers, from the drawingMenu: - > File -> Drawing Utilities
Command entry:purgeThe Purge dialog box is displayed.
LAYERS:Manages layers and layer propertiesToolbar: Layers
Menu: ->Format -> Layer
Command entry:layer(or'layerfor transparent use)
The Layer Properties Manageris displayed.
OBJECT PROPERTIES
COLOR: Sets the color for new objectsToolbar: Properties
Menu: ->Format-> ColorCommand entry:color
The Select Color dialog box is displayed.
LTYPE: Loads, sets, and modifies linetypes
Toolbar: Properties
Menu: Format Linetype
Command entry:linetype
The Linetype Manageris displayed.
LTSCALE: Sets the global linetype scale factor
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Toolbar: Properties
Command entry:ltscale
Enter new linetype scale factor :Enter a positive real
value or press ENTER
MATCH PROPERTIES: Applies the properties of a selected object to
other objectsToolbar: Standard
Menu:-> Modify-> Match Properties.
Command entry:matchprop
Select source object: Select the object whose
properties you want to copy
Current active settings: Currently selected matchprop
settings
Select destination object(s) or [Settings]:Enter s or
select one or more objects to copy properties to
HATCHEDIT: Modifies the characteristics of an existing hatch or fill.
Toolbar: Modify II
Menu:->Modify-> Object-> Hatch
Shortcut menu: Select a hatch object to edit, right-click in
the drawing area, and choose Hatch Edit.Command entry: hatchedit
HATCH: Fills an enclosed area or selected objects with a hatch pattern,
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solid fill, or gradient fillToolbar: Draw
Menu:->Draw-> Hatch
Command entry:hatch
The Hatch and Gradient dialog box is displayed.
Type and Pattern
Specifies the type of hatch and the pattern.
Angle and Scale
Specifies an angle and a scale for the selected hatch pattern.
Add: Pick Points
Determines a boundary from existing objects that form an enclosed
area around the specified point.
Add: Select Objects
Determines a boundary from selected objects that form an enclosed
area.
Associative
Controls whether the hatch or fill is associative or nonassociative
Create Separate Hatches
Controls whether a single hatch object or multiple hatch objects are
created when several separate closed boundaries are specified. (
Draw Order
Assigns the draw order to a hatch or fill. You can place a hatch or fill
behind all other objects, in front of all other objects, behind the hatch
boundary, or in frontof the hatch boundary.
Inherit Properties
Hatches or fills specified boundaries using the hatch or fill properties of
a selected hatch object.
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GRADIENT
You can create a gradient fill, which uses a transition between
shades of one color or between two colors.
WIPEOUT:Creates a polygonal area that masks underlying objects. This
area
is bounded by the wipeout frame.
Menu:-> Draw->wipeout
Command entry:wipeout
Specify first point or [Frames/Polyline] : Specify a
point or an option
Next point: Specify the next point or press ENTERto exit
Frames
Determines whether the edges of all wipeout objects are displayed
or hidden.
Enter mode [ON/OFF]:Enter on or off
Polyline
Determines the polygonal boundary of the wipeout objects from a
selected polyline.
Select a closed polyline: Use an object selection method to select
a closed polyline
Erase polyline? [Yes/No] :Enter y or n
BOUNDRY: Creates a region or a polyline from an enclosed area.
Menu: Draw Boundary
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Command entry:boundary
The Boundary Creation dialog box is displayed.
REVISION CLOUD: Creates a revision cloud using a polylineToolbar: Draw
Menu:-> Draw-> Revision Cloud
Command entry:revcloud
Specify start point or [Arc length/Object/Style]
:Drag to draw the revision cloud, enter an
option, or press ENTER
Arc Length
Specifies the length of the arcs in a revision cloud.
Specify minimum length of arc : Specify a minimum
arc length
Specify maximum length of arc : Specify a maximum
arc length
Object
Specifies an object to be converted to a revision cloud.
Select object: Select the closed object to convert to a revision
cloud
Reverse direction [Yes/No]:Enter y to reverse the direction of
the arcs in the revision cloud, or press ENTERto leave the arcs
as is
Style
Specifies the style of the revision cloud.
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Select arc style [Normal/Calligraphy] : Select the
style for the revision cloud
DELOBJ: Controls whether geometry used to create 3D objects is retained
or deleted.
0 All defining geometry is retained
1 Profile curves are deleted
BLOCKS: Creates a block definition from selected objectsToolbar: Draw
Menu:->Draw-> Block-> Make.
Command entry:block
The Block Definition dialog box is displayed.
Name
Names the block.
Preview
If an existing block is selected under Name, displays a
preview of the block.
Base Point
Specifies an insertion base point for the block. The default
value is 0,0,0.
Specify On-Screen
Prompts you to specify the base point when the dialog box is
closed.
Pick Insertion Base Point
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Temporarily closes the dialog box so that you can specify an
insertion base point in the current drawing.
Objects
Specifies the objects to include in the new block
Specify On-Screen
Prompts you to specify the objects when the dialog box is closed.
Description
Specifies the text description of the block.
WBLOCK: Saves objects or converts a block to a file.
Command entry:wblock
The Write Block dialog box is displayed.
Source
Specifies blocks and objects, saves them as a file, and specifies
insertion points.
Block
Specifies an existing block to save as a file. Select a name from
the list.
EntireDrawing
Selects current drawing to save as another file.
Objects
Selects objects to save as a file. Specify a base point and select
objects below.
Destination
Specifies the new name and location of the file and the units of
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measurement to be used when the block is inserted.
INSERT: Inserts a block or a drawing into the current drawing
Toolbar: Insert
Menu:->Insert-> Block
Command entry:insert
The Insert dialog box is displayed.
Name
Specifies the name of a block to insert, or the name of a file to
insert as a block.
Browse
Opens the Select Drawing File dialog box (a standard file
selection dialog box) where you can select a block or drawing file
to insert.
Path
Specifies the path to the block.Preview
Displays a preview of the specified block to insert.
Insertion Point
Specifies the insertion point for the block.
Scale
Specifies the scale for the inserted block.
Rotation
Specifies the rotation angle for the inserted block in the current
UCS.
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RENAME: Changes the names of named objectsMenu:-> Format -> Rename
Command entry:rename
The Rename dialog box is displayed.
Named Objects
Lists named objects in a drawing by category. Select the objects
you want to rename.
Items
Displays named objects of the type specified in Named Objects.
Select the name you want to change.
Old Name
Specifies the named object to be renamed. Enter a name or select a
name from the Items list.
Rename To
Specifies the new name you want to assign to the object. Enter a
name and choose Rename To to apply the name change.
DC: Manages and inserts content such as blocks.
Toolbar: Standard
Menu:-> Tools-> Palettes-> DesignCenterCommand entry:adcenter
DesignCenteris displayed
TABLE: Creates an empty table objectToolbar: Draw
Menu:-> Draw-> Table
Command entry:table
The Insert Table dialog box is displayed.
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ISOMETRIC
DIMENSIONING
XREF:Multiple drawings can be attached as referenced drawings to a
single drawing asxref .
Command entry:xref
The External References palette is displayed.
HELIX:
LAYOUT
VIEWPORTS
PLOT MANAGER
DWG. TEMP.
3D COMMANDS
CHANGE THE MODEL DISPLAY
AXIS
UCS
VIEWPORTS
UCSICON
MODELING
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SURFU
SURFV
3D OPERATIONS
FILLET
CHAMFER
SOLID EDITING
3DPOLY
THICKNESS
REGION
DISPSILH
SURFACE MODELLING
3D
MASSPROP
TABSURF
RULESURF
REVSURF
EDGESURF
SURFTAB1
SURFTAB2
RENDERING
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