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Co-creating concepts & ideas
Smartees Webinar
This is the full slidedeck of our ‘Co-
creating concepts & ideas ‘Smartees
Webinar. The main focus is on how to
increase the relevance and impact of
your innovations. The main theme is
elaborated, followed by some interesting
case studies of Airfrance and KLM,
Heinz, eBay, Heineken and
Vodafone.
Co-creating
concepts & ideas
www.insites-consulting.com
Tom De Ruyck | Thomas Troch
From making people want things
to making things people want.
@thomastroch @tomderuyck
Your hosts for this Smartees Webinar
Thomas Troch
Senior Research Innovator
Tom De Ruyck
Head of Research Communities
Winning at New Products 4th Edition, Cooper, 2011
Making Ideas Work; Booz&Co, 2012
For every 4 projects that enter development,
only 1 makes it to the market.
At launch, at least 1 of 3 products
fail despite high development
costs, deep research and
planning.
@thomastroch @tomderuyck
@thomastroch @tomderuyck
Anna
Kirah
We come up with
technology, then find a use
– and try to invent meaning
through advertising and
communication…
we have to push meaning
to the beginning.
@thomastroch @tomderuyck
Consumer creativity
Creative
consumers
are solving
unfilled needs
Refining
Redefining
Competing
Creating
@thomastroch @tomderuyck
8/10 consumers want
to help in co-creation
projects of companies
they like. The only thing
they ask in return: give
us feedback on what you
do with our input.
Social Media Around The World 2012, InSites Consulting
@thomastroch @tomderuyck
Reach
Richness
Crowd- sourcing
Co-creation
Yannig Roth (2012)
CONSUMERS IN INNOVATION
@thomastroch @tomderuyck
Social Media Around The World 2012, InSites Consulting
Market research communities
are highly appreciated by
consumers.
36% prefer to participate in a
branded research community.
These communities come second
after a Facebook community.
Consumers believe that their
feedback will have a high impact
in a research community. The
latter is their key motivation to
help brands.
@thomastroch @tomderuyck
Solution space To set up an efficient and effective
co-creation project, the
objectives and the desired
outcome need to be defined.
Insights from previous research
will guide and stimulate the
creativity of your consumers.
1.
@thomastroch @tomderuyck
Participants For the ideation of new products
and services, a specific consumer
is targeted in order to generate
relevant ideas. Next to topic
and/or brand identification, we
differentiate between innovators
and influencers.
2.
@thomastroch @tomderuyck
High involvement
Low involvement
Social independence
Interpersonal influence
@thomastroch @tomderuyck
High involvement
Low involvement
Social independence
Interpersonal influence
Independent innovators
Social influencers
Laggards Followers
@thomastroch @tomderuyck
Briefing Participants join an interactive
chat session at the start of the
project to discuss the briefing
and compose a list of
‘ingredients’ that can be used to
come up with and fine-tune ideas.
3.
@thomastroch @tomderuyck
Community Consumers can generate ideas
and share their stories on the
online research community. Their
creativity is triggered by a
continuous flow of new idea
challenges and inspirational
trends.
4.
@thomastroch @tomderuyck
Inspiration By highlighting sector and
technology trends,
consumers get inspired to
link these with their own
needs. They’re not only
solving their own issues, the
stories and pictures of the
other participants are also
a great source of inspiration.
@thomastroch @tomderuyck
Ideation tool The ideation tool features an
insight and a challenge for
consumers to generate
ideas before the deadline.
To match the iterative and
non-linear nature of idea
generation, the Ideation Tool
allows participants to post
multiple ideas to the ideation
challenges
@thomastroch @tomderuyck
Level up the idea Participants can comment
on each others ideas to
improve them, resulting in a
change of status, from
mining to rough diamond,
polished diamond and
eventually a diamond ring…
This gamification approach
emphasizes the
collaborative effort.
@thomastroch @tomderuyck
Qualitative pre-selection Based on the ‘diamond status’
and a judging round with both
participants and the client team,
the best ideas are selected and
visualized.
These visuals and existing ideas
in the company are shared with
consumers to create the ultimate
proposition.
5.
@thomastroch @tomderuyck
Involvement A successful concept needs
to fit both the strategy and
objectives of the brand and
the needs of consumers.
During engaging workshops
the popular consumer ideas
are being improved by the
client team, while the ideas
also inspire them to improve
ideas that already exist in
the company.
@thomastroch @tomderuyck
Engagement Although not all ideas will
make it to development, they
are each solving relevant
consumer needs. An
overview of all the concepts
is integrated in a Deck of
idea cards, providing the
company with a playful way
to review and apply the
findings now and in the
future.
@thomastroch @tomderuyck
ROAD TO MORE RELEVANT IDEAS
Idea screening in 5 countries
Top 10 Uniqueness Top 10 Relevance
Community
with
Innovators
& Influencers
Community
with
“Ordinary”
consumers
In-company
idea generation
@thomastroch @tomderuyck
a co-creation claim
Products with
are perceived as
Van Dijk, 2012
more attractive,
innovative, unique
and relevant.
@thomastroch @tomderuyck
Innovation is not only
about generating and
validating ideas, it’s
about implementing them
successfully and
improving them
continuously.
@thomastroch @tomderuyck
Insighting The global design project of
Heineken, 'Open Design
Explorations Edition 1: The
Club' invited talented
emerging designers from
around the world to co-
create the club of the future.
A 3-week community with
120 design-savvy clubbers
resulted in a consumer
journey map, visualizing
their needs, perception,
experience and motivation.
@thomastroch @tomderuyck
Developing To further improve the
transfer experience of
travellers, Air France and
KLM wanted to connect
with their customers on an
emotional level.
After an Insightment
Community, a group of 50
frequent travellers placed
the insights into perspective.
Their ideas resulted in 32
concept boards, the 4 most
feasible were integrated in a
quantitative and emotional
concept screener.
@thomastroch @tomderuyck
Implementing To support Vodafone with
the development of 12 new
apps in 2012, and define the
market messaging for each
of the 9 relevant countries,
we set up a series of
communities.
Key target group
stakeholders were invited -
consumers were recruited
for participation over a 12
month period in order to
test subsequent versions of
the apps in a 360° view.
@thomastroch @tomderuyck
Optimizing Marktplaats is a Dutch
classified advertising site
owned by eBay. The
company wanted to
rejuvenate their website to
improve the user
experience.
We set up a 3 month
community with 140 users to
explore the user
experience, users needs
and the communication
campaign.
@thomastroch @tomderuyck
Peter
Drucker
The aim of marketing is
to know and understand
the customer so well the
product or service fits
him and sells itself.
@thomastroch @tomderuyck
Get in
touch
Tom De Ruyck, Head of Research Communities
Thomas Troch, Senior Research Innovator
+32 497 885 882 [email protected]
+32 494 867 081 [email protected]