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Commonly Used Challenges
• Physical Coordination Challenges
• Logic and Mathematical Challenges
• Races and Time Pressure
• Factual Knowledge Challenges
• Memory Challenges
• Pattern Recognition Challenges
• Exploration Challenges
• Conflict
• Economic Challenges
Physical Coordination Challenges
• SPEED AND REACTION TIME
• http://www.wimp.com/niceskill/
• http://youtu.be/caiIamHIzBY?t=51s
Physical Coordination Challenges
• ACCURACY AND PRECISION
• http://youtu.be/GWIPn_BvrPE?t=16m20s
• http://youtu.be/pFDS2oFmugs?t=10m32s
Physical Coordination Challenges
• INTUITIVE UNDERSTANDING OF PHYSICS
• http://youtu.be/7-U8ARAVx-s?t=1m15s
• http://youtu.be/yf9qcI2LXVw?t=18s
Logic and Mathematical Challenges
• FORMAL LOGIC PUZZLES
• TRIAL AND ERROR
• http://youtu.be/olfLaenSQzY?t=22s
• MATHEMATICAL CHALLENGES
Races and Time Pressure
• Finish First
• Time constraint used to increase stress
• http://youtu.be/3wAt7jgnGwI?t=23m22s
Factual Knowledge Challenges
• Trivia and quiz games
• It would be unfair for the player to come up with real world facts for other genre
Memory Challenges
• Test the player’s ability to recall things that she has seen or heard in the game.
• Pattern Recognition Challenges
• Test the player’s ability to spot visible or audible patterns or change in pattern and behavior
Exploration Challenges
• SPATIAL AWARENESS CHALLENGES
• requires the player to navigate around an unfamiliar and complicated space.
• http://youtu.be/CqsU5nWLguU?t=1m38s
Exploration Challenges
• LOCKED DOORS• http://
youtu.be/IX1N5d7-0SI?t=24m16s
Exploration Challenges
• MAZES
• every place looks alike
• ILLOGICAL SPACES
• do not relate to each other in a way that the player might reasonably expect
Exploration Challenges
• TELEPORTERS • https://www.youtube.com/watch?v=oxVh8QASo40
Exploration Challenges
• FINDING HIDDEN OBJECTS
• Easter eggs• http://
youtu.be/VnwKTQZtQv0?t=6m15s
Actions• Unstructured play
• Actions for creation and self-expression
• Actions for socialization
• Actions to participate in the story
• Actions to control the game software
Actions for creation and self-expression
• Customization
• There are some constraints
• http://youtu.be/5a0gOK2zJiU?t=1m40s
• http://youtu.be/j86he-H_wPA?t=1m
Reasons for Saving a Game
• Allowing the player to leave the game and return to it later.
• Letting the player recover from disastrous mistakes.
• Encouraging the player to explore alternate strategies.
Consequences for Immersion and Storytelling
• outside the game world which harms the player’s immersion
• the act of saving destroys the illusion
• the moment you allow a player to repeat the past, you acknowledge the unreality of the game world
• the arguments for saving outweigh these disadvantages