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Creative Learning Environment in 21 st Century ดร. สันติธร บุญเจือ ฝ่ายวางแผนเทคโนโลยีสารสนเทศ ธนาคารกสิกรไทย

Creative Learning Environment in 21

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Page 1: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

ดร. สันติธร บุญเจือ ฝ่ายวางแผนเทคโนโลยีสารสนเทศ ธนาคารกสิกรไทย

Page 2: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Tablet Computer

• Mobile Computer – คอมพิวเตอร์พกพา

• Integrated Touchscreen, used as the primary input

Slate Convertible Booklet Hybrid

Page 3: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Typical Features of Tablet (Media Tablet)

• Multi-touch touchscreen

• Connectivity (Wi-Fi, GSM/CDMA, Bluetooth, USB)

• Storage (Solid-state memory)

• Camera

• Sensor (GPS, Accelerometer, Magnetometer, Ambient light, …)

• Accelerated Graphics

• Mobile Operating System & Applications

• Application Store

Page 4: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Worldwide Tablet Total Sales to End Users

17,610

60,017

118,883

182,457

240,374

335,008

369,258

0

50,000

100,000

150,000

200,000

250,000

300,000

350,000

400,000

2010 2011 2012 2013 2014 2015 2016

Un

it (

tho

usa

nd

s)

Forecast

Source: Gartner, March 2012

Page 5: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

2,028 2,745

5,417

8,143

11,281

16,970

20,816

0

5,000

10,000

15,000

20,000

25,000

2010 2011 2012 2013 2014 2015 2016

Un

its

(th

ou

san

ds)

APAC (-JP/-CN) Tablet Total Sales to End Users

Forecast

Source: Gartner, March 2012

Page 6: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Apple iPad (April 2010)

• Reinvent the Tablet PC market!!!

• Ecosystem for Content Consumption

– Hardware features

– Applications

– Services

– Overall user experience

Page 7: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

iPad2 (2011) and the new iPad (2012)

Feature iPad iPad 2 iPad 3rd Gen

CPU: Apple A4 Dual-Core Apple A5 Dual-Core Apple A5X

Graphics: PowerVR SGX535 PowerVR SGX543MP2 PowerVR SGX543MP4

Display: 1024x768 1024x768 2048x1536

Memory: 256 MB 512 MB 1 GB Storage: 16, 32, 64 GB 16, 32, 64 GB 16, 32, 64 GB

Camera: None FaceTime front-facing and 720p rear-facing

FaceTime front-facing and iSight 5 MP 1080p rear-

facing Data Rate: 3G 3G 4G LTE

Wi-Fi: 802.11 a/b/g/n 802.11 a/b/g/n 802.11 a/b/g/n

Bluetooth: 2.1 + EDR 2.1 + EDR 4.0 Siri: NO NO Voice Dictation Only Accelerometer: YES YES YES

Compass: YES YES YES Gyroscope: NO YES YES

GPS: 3G Version Only 3G Version Only 4G Version Only

Page 8: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Samsung’s Galaxy Tab (2010) • ARM-based Samsung Exynos 3110

(1 GHz Cortex-A8 512MB RAM)

• PowerVR SGX540

• 7-inch 1024x600 Super TFT

• Front/back camera

• 16/32 GB with 8-32 GB SD

• Android 2.2/2.3

• Successor models – 2011 Galaxy Tab 10.1, 8.9, 7.7, 7.0Plus

– 2012 Galaxy Note 10.1 (alternative with Pen)

Page 9: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Motorola’s Xoom (2011)

• First tablet with Android 3.0

• Tegra 2 (1 GHz dual-core)

• 1GB RAM, 32GB Internal Flash

• 10.1-inch 1280x800 multi-touch

• Front/back camera

• 3G, Wi-Fi, USB, Bluetooth

• Impressive hardware

• Xoom2 (Nov 2011), 10.1, 8.2 edition

Page 10: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Kindle Fire

• Inexpensive ($199) through integration with Amazon’s content

• OMAP4 (dual-core 1 GHz, 512 MB RAM)

• 8 GB Internal

• PowerVR SGX540

• 7-inch 1024x600 multi-touch

• Android 2.3

• Integrated to Amazon services and application store

Page 11: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Intel Studybook (2012) • Intel-based (Atom Z650 1.2GHz 3W 1-2GB RAM 4-32GB SSD)

• 7-inch 1024x600 capacitive multi-touch

• Front/back camera

• Wi-Fi, USB, SD, optional 3G/HDMI

• Rugged design (drop, water/dust res.)

• Intel Learning Series Software Suite

• Windows 7 / Android 3.0

Page 12: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Aakash Tablet (2011) • Indian Government project

• World cheapest tablet?? $35

• ARM-based (366MHz 256MB RAM)

• 2-32 GB MicroSD

• 7-inch 800x480 resistive multi-touch

• Android 2.2

• Datawind browser, no Google Play Store

• UbiSlate 7 suffered from low-performance, poor build quality

• Askash 2 project in 2012

Page 13: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Tablet PC & Windows 8 Tablet • Defined by Microsoft in 2001 for Pen-enabled Windows PC

Pen-based, fully-functional x86 PCs with handwriting and voice-recognition functionality

• Windows with tablet features – Windows XP Tablet PC Edition

– Windows Vista

– Windows 7

• Windows 8 with Metro UI – x86 / x86-64 tablet, notebook, desktop

– Windows RT for ARM-based

Page 14: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

The Other Tablet – Graphics Tablet

Page 15: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Unique Form Factor for User Interface

Smartphone Netbook Ultrabook

Tablet

1-column 3-column 2-column 1.5-column

Page 16: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Unique User Experience • Social interaction capability

through multiuser multitouch

• Touch as the main interaction – More concurrent touches, variety of

gestures compared to smartphone

• Weight – Not for long-hour holding, unlike smartphone

• Screen – currently not for outdoor use (can change)

• Wi-Fi centric

• No keyboard – Content consumption rather than creation, or need creative input mech.

Page 17: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Unique User Experience

• Platform fragmentation, favoring web-based application over native applications in the long-term, esp. with HTML5

• Or mobile application development framework

– Rhomobile

– Syclo (being acquired by SAP)

– Worklight (being acquired by IBM)

• Tablet imperative

– ubiquitously adopted in consumer

– pervasive in enterprise (through consumerization)

Page 18: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Apple iOS

• Strong ecosystems for consumers & developers

• Simple and reliable, non-fragmented platform, accepted interface

• iOS 5 more mature for enterprise management

• iOS market share as of 3Q11,

– 3.9% of mobile device market

– 15% of smartphone market (18.1% in 2015)

– 76.1% of media tablet market (46% in 2015)

Page 19: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Google’s Android

• Massive momentum in smartphone, but slow mover in tablet

• Fragmented platform

• iOS market share as of 3Q11,

– 50% of smartphone market

– ~22% of media tablet market (with the help of Kindle Fire)

Page 20: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Worldwide Share of Installed Base for Media Tablet OS

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

2010 2011 2012 2013 2014 2015 2016

iOS

Android

Microsoft

QNX

WebOS

Others

MeeGo

iOS, 68.3%

Android, 27.6%

Microsoft, 0.0%

QNX, 1.2%

WebOS, 2.4%

Others, 0.3%

MeeGo, 0.2%

iOS, 47.0%

Android, 37.0%

Microsoft, 11.2%

QNX, 4.7%

WebOS, 0.0%

Others, 0.1%

MeeGo, 0.1%

2011

2016

Source: Gartner, March 2012

Page 21: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

• Sales of media tablet is forecast to reach 118.9 million tablets for 2012, and 182.2 million tablets in 2013, and will reach 367.9 million tablets and $107 billion by 2016 (CAGR of 43.7%)

• Market dominated by Apple’s iPad and Android devices (45% and 37% share by 2016). Microsoft will be 12%.

• Comparing to

– Total PC shipments, 368.2 million units in 2012, 578.8 million units in 2016 (10.4% CAGR)

– Mobile PC, 226.5 million units in 2012, 423.2 million in 2016 (15.1% CAGR)

Page 22: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

• Apple product directions – iPad 3 launched on 7 March 2012, there is broad speculation that Apple could launch a tablet with a smaller form factor.

• Microsoft’s OEM partners are expected to launch tablets based on Windows 8 later in 2012.

• Amazon, launched 7-inch Kindle Fire in 4Q10, is expected to launch a 10-inch tablet in 2012.

• Other Android licensees, including Google itself, are expected to introduce tablets in 2012.

Page 23: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Backup

Page 24: Creative Learning Environment in 21

Creative Learning Environment in 21st Century

Hype Cycle for Consumer Devices

Source: Gartner, August 2011