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Design Patterns for MVVM Unit Testing & Testability Benjamin Day

Design Patterns for MVVM Unit Testing & Testability

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Design Patterns for MVVM Unit Testing & Testability. Benjamin Day. Benjamin Day. Consultant, Coach, Trainer Scrum.org Classes Professional Scrum Developer (PSD) Professional Scrum Foundations (PSF) TechEd , VSLive , DevTeach , O’Reilly OSCON - PowerPoint PPT Presentation

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Page 1: Design Patterns for MVVM  Unit Testing & Testability

Design Patterns for MVVM Unit Testing & Testability

Benjamin Day

Page 2: Design Patterns for MVVM  Unit Testing & Testability

Benjamin Day• Consultant, Coach, Trainer• Scrum.org Classes

Professional Scrum Developer (PSD) Professional Scrum Foundations (PSF)

• TechEd, VSLive, DevTeach, O’Reilly OSCON• Visual Studio Magazine, Redmond Developer News• Microsoft MVP for Visual Studio ALM• Team Foundation Server, TDD, Testing Best Practices,

Silverlight, Windows Azure• http://blog.benday.com• [email protected]

Page 3: Design Patterns for MVVM  Unit Testing & Testability

Agenda

• My assumptions• Super-fast overview

Model-View-ViewModel (MVVM) Unit testing

• How to build stuff and test stuff.

Page 4: Design Patterns for MVVM  Unit Testing & Testability

Assumptions

• Automated tests are required for “done”• Unit tests are written by developers.• QA testing is different from developer testing.

• MVVM in Silverlight is harder than WPF (My demos will be in Silverlight.)

Page 5: Design Patterns for MVVM  Unit Testing & Testability

Design for testability?

• Way of architecting your application• Easy to write & run automated tests

Page 6: Design Patterns for MVVM  Unit Testing & Testability

Things that need to be architected.

• Requirement: design for testability

• Requirement: testability in isolation They call them unit tests for a reason. Helps to remember Single Responsibility Principle (SRP)

• In Silverlight, figure out async first. Not planning for async will crush SRP.

Page 7: Design Patterns for MVVM  Unit Testing & Testability

SOLID Principles of Class Design

Principle Purpose

Single Responsibility Principle

A class should have one, and only one, reason to change.

Open Closed Principle You should be able to extend a class’s behavior without modifying it.

Liskov Substitution Principle

Derived classes must be substitutable for their base classes.

Interface Segregation Principle

Make fine grained interfaces that are client specific.

Dependency Inversion Principle

Depend on abstractions, not on concretions.

http://butunclebob.com/ArticleS.UncleBob.PrinciplesOfOod

Page 8: Design Patterns for MVVM  Unit Testing & Testability

Single Responsibility Principle• http://tinyurl.com/ahap3j

• Posters by Derick Bailey

Page 9: Design Patterns for MVVM  Unit Testing & Testability

Things that need to be tested.

Goal: test your application without running the UI

• ComboBox / ListBox Population of lists Selection logic

• Field-based logic Value, Visibility, Validation Dependencies between

fields

• MessageBoxes Alerts and exceptions

• ProgressBar logic• Model to Data Access• ViewModel to Model

Page 10: Design Patterns for MVVM  Unit Testing & Testability

Overview of unit testing.

Page 11: Design Patterns for MVVM  Unit Testing & Testability

What is a Unit Test?

• Piece of code that verifies that another piece of code• Test code verifies application code

Page 12: Design Patterns for MVVM  Unit Testing & Testability

Why Write Unit Tests?

• High-quality code Fewer bugs Clean design Clean code

• Professional Responsibility Proof that your code works Notification when your code is broken Quality focus throughout the development cycle

• Side Effects Code is easier to maintain, refactor Self-documenting

Page 13: Design Patterns for MVVM  Unit Testing & Testability

Plan for testability?

• If you build it, it needs to be tested.• If you can test it with an automated test, it’s better.• When you build, think of how to test it.• The architecture changes when you think about how to test.

• It is important to remember the“Single Responsibility Principle”

Page 14: Design Patterns for MVVM  Unit Testing & Testability

So what is this MVVM thing?

Page 15: Design Patterns for MVVM  Unit Testing & Testability

Overview of MVVM.

Page 16: Design Patterns for MVVM  Unit Testing & Testability

What is MVVM?

• Model-View-ViewModel• User interface interaction design pattern• Cousin of Model-View-Controller (MVC)• Enabled by data binding in WPF, Silverlight, WP7

Page 17: Design Patterns for MVVM  Unit Testing & Testability

Why use MVVM?

• …or MVC or MVP?

• Keep code organized• Separate UI implementation from the logic• Keep code out of the “code behind” (*.xaml.cs)

Hint: this enables Design for Testability

Page 18: Design Patterns for MVVM  Unit Testing & Testability

Our “To Do” list

• Architect the Silverlight Async solution• Re-usable fields

Values, Visibility, and Validation• List-based fields

ComboBox and ListBox• MessageBoxes• ProgressBars• ViewModel to Model• Model to Data Access

Page 19: Design Patterns for MVVM  Unit Testing & Testability

Tip: If you’re writing Silverlight,figure out your async solution early.

Page 20: Design Patterns for MVVM  Unit Testing & Testability

Network traffic in Silverlight

• It has to be async.• If it isn’t, the UI thread locks…forever.

Page 21: Design Patterns for MVVM  Unit Testing & Testability

My initial client-side architecture.

Page 22: Design Patterns for MVVM  Unit Testing & Testability

My architecture after Async WCF beat me up and ate my lunch.

Page 23: Design Patterns for MVVM  Unit Testing & Testability

Async Kills

• Your Repository methods can’t return populated objects must return void

• Exception handling is hard Work happens on a different thread Exceptions can’t “bubble up” the stack

• You could have your *.xaml.cs handle the callbacks Ugly Violates “separation of concerns” Not very testable

Page 24: Design Patterns for MVVM  Unit Testing & Testability

Longer discussion of Silverlight async

• http://blog.benday.com/archive/2010/12/24/23300.aspx

Page 25: Design Patterns for MVVM  Unit Testing & Testability

Our “To Do” list

• Architect the Silverlight Async solution• Re-usable fields

Values, Visibility, and Validation• List-based fields

ComboBox and ListBox• MessageBoxes• ProgressBars• ViewModel to Model• Model to Data Access

Page 26: Design Patterns for MVVM  Unit Testing & Testability

Primitive Obsession in your ViewModel.

Page 27: Design Patterns for MVVM  Unit Testing & Testability

Primitive Obsession

• James Shore’s “Primitive Obsession” Too many plain scalar values Phone number isn’t really just

a string http://www.jamesshore.com/Blog/

• Validation in the get / set properties is ok but is phone number validation really the responsibility of the Person class?

Page 28: Design Patterns for MVVM  Unit Testing & Testability

Coarse-Grained vs. Fine-GrainedObject Model

• James Shore blog entry talks about Responsibilities Fine-grained = More object-oriented Data and properties are split into actual responsibilities

• I’m concerned about Responsibilities Code Duplication Simplicity

Page 29: Design Patterns for MVVM  Unit Testing & Testability

ViewModelField<T>

• Provides common functionality for a property on a ViewModel

Page 30: Design Patterns for MVVM  Unit Testing & Testability

With & Without ViewModelField<T>

Page 31: Design Patterns for MVVM  Unit Testing & Testability

Are your ViewModel propertiesCoarse or Fine?

• Fine-grained gives you room to grow• ViewModelField<T>• Create custom controls that know how to talk to your

ViewModelFields Simplified binding expressions

• Add features later Field validation later Security

Page 32: Design Patterns for MVVM  Unit Testing & Testability

VIEWMODELFIELD<T>Demo

Page 33: Design Patterns for MVVM  Unit Testing & Testability

COMBOBOX & LISTBOXDemo

Page 34: Design Patterns for MVVM  Unit Testing & Testability

MESSAGE BOXESDemo

Page 35: Design Patterns for MVVM  Unit Testing & Testability

PROGRESS BARSDemo

Page 36: Design Patterns for MVVM  Unit Testing & Testability

Our “To Do” list

• Architect the Silverlight Async solution• Re-usable fields

Values, Visibility, and Validation• List-based fields

ComboBox and ListBox• MessageBoxes• ProgressBars• ViewModel to Model• Model to Data Access

Page 37: Design Patterns for MVVM  Unit Testing & Testability

Focus your testing on stuff that tends to be buggy.

Page 38: Design Patterns for MVVM  Unit Testing & Testability

Calls to data access are buggy.

• The goal: Data access should take/return Model objects.

• Databases ADO.NET objects don’t look like your Model Make the db call, convert the data to Models Take the Model, convert it to a db call

• WCF Services Service Reference classes *are not* your model Make a WCF call, convert the data to Models Take the Model, make a WCF call

• This stuff is always buggy.

Page 39: Design Patterns for MVVM  Unit Testing & Testability

Repository & Adapter Patterns are your friend

Page 40: Design Patterns for MVVM  Unit Testing & Testability

What is Repository?

Page 41: Design Patterns for MVVM  Unit Testing & Testability

The Repository Pattern

• “Mediates between the domain and data mapping layers using a collection-like interface for accessing domain objects.” http://martinfowler.com/eaaCatalog/repository.html

• Encapsulates the logic of getting things saved and retrieved

Page 42: Design Patterns for MVVM  Unit Testing & Testability

Synchronous Repository

Page 43: Design Patterns for MVVM  Unit Testing & Testability

Synchronous SQL Server & WCF

Page 44: Design Patterns for MVVM  Unit Testing & Testability

A Big Picture

Page 45: Design Patterns for MVVM  Unit Testing & Testability

What is Adapter?

Page 46: Design Patterns for MVVM  Unit Testing & Testability

Adapter Pattern

• “…converts the interface of a class into another interface the clients expect. Adapter lets classes work together that couldn’t otherwise because of incompatible interfaces.”

• from “Head First Design Patterns”by Elisabeth & Eric Freeman

Page 47: Design Patterns for MVVM  Unit Testing & Testability

My version of Adapter Pattern

• Take object of Type A and convert it in to object of Type B

Page 48: Design Patterns for MVVM  Unit Testing & Testability

Why are these patterns your friend?

• Help focus your mind• Better design• Help contain bugs

These conversions to/from will be buggy• Help localize change

Service endpoint designs will change often• Unit test the conversions separately

(Remember it’s a “unit” test.)

Page 49: Design Patterns for MVVM  Unit Testing & Testability

Keep the Adapt separated from the Retrieve

• Two classes Repository knows how to talk to the WCF service Adapter knows how to turn the Service Reference types into Models

• Single Responsibility Principle (SRP)

Page 50: Design Patterns for MVVM  Unit Testing & Testability

REPOSITORY & ADAPTERdemo

Page 51: Design Patterns for MVVM  Unit Testing & Testability

Our “To Do” list

• Architect the Silverlight Async solution• Re-usable fields

Values, Visibility, and Validation• List-based fields

ComboBox and ListBox• MessageBoxes• ProgressBars• ViewModel to Model• Model to Data Access

Page 52: Design Patterns for MVVM  Unit Testing & Testability

No shortcuts: Keep your ViewModels & Models separate.

Page 53: Design Patterns for MVVM  Unit Testing & Testability

No shortcuts: Keep your ViewModels & Models separate.

• It will be tempting to have your Repository/Adapter layer create ViewModels (Don’t.)

• There’s a reason why it’s calledModel-View-ViewModel

Page 54: Design Patterns for MVVM  Unit Testing & Testability

Why keep Model and ViewModel separated?

• ViewModel is a user interface design• Model is the state of your application

aka. “Domain Model” pattern• ViewModel advocates for the UI

1-to-1 between a ViewModel and a *.xaml file Might reference multiple Models

• Don’t have the ViewModel fields directly update the Model.

Page 55: Design Patterns for MVVM  Unit Testing & Testability

It’s all about the Cancel button.

• If you’re “two way” data bound, How do you undo?

Page 56: Design Patterns for MVVM  Unit Testing & Testability

Cancel: ViewModel wraps Model

• ViewModel populatesitself from the Model

• User edits the screen,ViewModel gets updated

• Model doesn’t get changed until Save button is clicked.

• Model is The Boss.

Page 57: Design Patterns for MVVM  Unit Testing & Testability

VIEWMODEL TO MODELADAPTER

demo

Page 58: Design Patterns for MVVM  Unit Testing & Testability

Summary: Our “To Do” list

• Architect the Silverlight Async solution• Re-usable fields

Values, Visibility, and Validation• List-based fields

ComboBox and ListBox• MessageBoxes• ProgressBars• ViewModel to Model• Model to Data Access

Page 59: Design Patterns for MVVM  Unit Testing & Testability

Thank you.

blog.benday.com | www.benday.com | [email protected]

Page 62: Design Patterns for MVVM  Unit Testing & Testability

Other Resources

• http://tinyurl.com/3pf8vxd