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www.simon-kucher.com COLOURBOX/Pressmaster Simon-Kucher Banking Strategy Forum | London Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19 th April 2018 Jens Baumgarten Senior Partner Frankfurt office Bockenheimer Landstr. 33 60325 Frankfurt/Main, Germany Tel. +49 69 905010 602 jens.baumgarten@ simon-kucher.com

Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

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Page 1: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

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Simon-Kucher Banking Strategy Forum | London

Digital customer journey, gamification and loyalty in Retail Banking Business models

London, 19th April 2018

Jens BaumgartenSenior Partner

Frankfurt office

Bockenheimer Landstr. 33 60325 Frankfurt/Main, GermanyTel. +49 69 905010 602

[email protected]

Page 2: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Agenda

Five current challenges

Digital relationship banking

Creating product ecosystems

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Page 3: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners.

Challenge: Be digital!

PSDII disintermediates the customer relationship, forces

banks to open up their “data treasure box”

(New) digitalchallengers

End customer

API

Third party

1 2

Bank

3 4

Three strategic questions

1. How to differentiate on (digital) value?

2. How to fight commoditization in the digital space?

3. How to cope with new API risks and oppor-tunities from PSD II?

1.

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Page 4: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Fotos: COLOURBOX/Sergey Nivens, COLOURBOX/nopporn, Simon-Kucher & Partners.

Challenge: Be slim!

Average number of marketed products

Average number of used products

>150 2

Management Board:

"Should I remove 130 products?“

"How can I deepen relationships?"

Three strategic questions

1. How to reduce portfolio complexity?

2. How to increase cross-and up-selling?

3. How to combine ‘personal’ and ‘digital’?

2.

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Page 5: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners EONIA* money market annual average interest rate in the European Union and EFTA countries

Challenge: Be profitable!

Negative interest rates

Three strategic questions

1. How to increase fee income to compensate declining net interest income?

2. How to price more granular in lending (mortgages / consumer loans / business loans)?

3. How to better monetize existing customer relationships via new digital services?

3.

▪ PSD II

▪ MiFID II

▪ Directive 95/46/EC (DSGVO)

▪ Core capital requirements

▪ Etc.-0,35%

-0,32%

-0,11%

0,01%0,09%

0,23%

0,87%

0,44%

2013 2014 2016 201720152011 20122010

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Page 6: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Challenge: Be simple!

75 x 25 = ?

The thinking of “system 1” is…

▪ Intuitive and without effort

▪ Fast

▪ Emotional

The thinking of “system 2” is…

▪ Effortful

▪ Slow and limited

▪ Rational

Source: Simon-Kucher & Partners

4.

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Page 7: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Fotos: COLOURBOX/Sergey Nivens, COLOURBOX/nopporn, Simon-Kucher & Partners.

Challenge: Be engaging!

Anchor effect Power of sortingCompromise

effect

Panini effect Framing effectParadox of

choice

Separation effectPrice tresholdsEndowment

effect

Prospect theory

System I vs II

Price fairness

Three strategic questions

1. How to quickly improve the offering without long IT lead times?

2. How to remove barriers to buy?

3. How to leverage behavioral economics?

5.

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Page 8: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Agenda

Five current challenges

Digital relationship banking

Creating product ecosystems

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Page 9: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners.

Digital relationship banking addresses these challenges

SolutionChallenges

Digital, responsive tools across products (payments, lending, invest-ments) & channels (web, mobile, POS)

Be digital!

Price increases paired with cross-selling rewards on anchor products (e.g. loans/cards/current accounts)

Be profitable!

Individual status, rewards and gamification

Be engaging!

Be simple!Consistent, intuitive and high value communication across all channels

Clear 3-tier structure, harmonized across for all product categories

Be slim!

1.

2.

3.

4.

5.

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Page 10: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Level 3:Products(e.g. card A, B, C; Account 1, 2, 3)

Level 2:Service families(accounts & cards

Quelle: Simon-Kucher & Partners.

Digital relationship banking: 3-level structure

Level 1:Financial needs(e.g. liquidity)

Methods

▪ Panini-/Puzzle-Effect

▪ Gamification

▪ Needs discovery

▪ Basic and quick orientation

▪ Panini-Effect(within a category)

▪ Orientation along an intuitive "story"

▪ Individual configuarionof products

▪ Up-“buying“ into highervalue product versions(e.g. premium cards)

▪ Proudct purchase

Goal

Cross-Sellingby category

Cross-Sellingby product

Selection andSales

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Page 11: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners.

Digital relationship banking: Tool demo

Attention directed to missing elements to cover all relevant financial needs!

Status and financial rewards as additional amplifiers!

Impact

System1: simple story

Simple incentive for cross-selling

Status & rewards

Thought leadership

Link to individual product configurators

Integration of professional advice

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Page 12: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners.

Project case (1/2): Relationship banking for retail customers

Advantages

Holistic approach

Puzzle logic

Product categories known to customers

Sales platform

Modular extendable with product finders for different product categories

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Page 13: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners.

Project case (2/2): Relationship banking for business customers

Advantages

Increased cross-selling between product categories

Increased up-selling within categories

Holistic approach for corporate customers

Sales story for sales force

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Page 14: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Agenda

Five current challenges

Digital relationship banking

Creating product ecosystems

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Page 15: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

TOP-Performers

Apple Microsoft

Mercedes

C-Class

Elegance Avantgarde AMG

Source: Simon-Kucher & Partners, Websites from Apple, Microsoft and Mercedes-Benz.

Best practice "product ecosystems"

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Page 16: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners.

Consistent product ecosystems

Digitalization

Retail clients SME clients

Financing

Current accounts

Deposits

Securities

Credit lines

Securities account

Mortgages

Deposits Investments

Relationship banking

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Page 17: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners

Goal▪ Incentivizing customers

to take up higher value current accounts

Approach▪ Analysis, expert

interviews and a customer revenue forecasting tool to estimate price elasticity

▪ Usage-based customer segmentation and tailoring of account offerings

Project example: Retail current accounts

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Page 18: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher & Partners

Project example: SME current accounts

Goal

▪ Deepen SME client relationships

▪ Increase number of payment transactions

▪ Incentivize consolidation of business customers' payment accounts

▪ Reduce comparability of current account offering

Approach

▪ Non-linear pricing through introduction of a two-part pricing scheme

Ave

rag

e p

rice

pe

r tr

an

sactio

n

Number of transaction

Level of discount on transaction

prices

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Page 19: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher, Sparkasse (Homepage)

Project example: mortgages

Results

▪ Increase in interest spread of 20+ bps

▪ Upselling: 40-50% of clients take at least one additional module on top of the basic mortgage

▪ Cross-selling: 30% of clients buy additional insurance products(compared to only 10% before)

▪ Increase in mortgage volume of 10%

The right product for risk-averse customers: The security module with its various insurances guarantees them that they can keep their property in any case.

The right product for price-sensitive customers: They get a pure mortgage for a competitive interest rate.

The right product for customers who want to have a premium package including all features.

The right product for customers with a higher willingness to pay, who want to have more flexibility.

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Page 20: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher, Volksbank.

Project example: securities accounts

Results

Differentiation

Expansion of target group

Growth platform

Consideration of MiFID II

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Page 21: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

Source: Simon-Kucher, Volksbank

Project example: credit lines

Results

Transparency

Granular pricing

Innovative two-part pricing scheme

Implementation power/ sales excellence

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Page 22: Digital customer journey, gamification and loyalty in ... · Digital customer journey, gamification and loyalty in Retail Banking Business models London, 19th April 2018 Jens Baumgarten

谢谢

ありがとう

Photo: COLOURBOX/-

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