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Games and Simulations: Making it Real, Fun, and Engaging A Solution Presentation Thursday, July 25, 2002 1:15 PM The Online Learning Experts The Online Learning Experts Eric R. Parks, Ph.D.

Games and Simulations: Making it Real, Fun, and Engaging

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The Online Learning Experts. Games and Simulations: Making it Real, Fun, and Engaging. Eric R. Parks, Ph.D. A Solution Presentation Thursday, July 25, 2002 1:15 PM. Online courses can be boring. - PowerPoint PPT Presentation

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Page 1: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations: Making it Real, Fun, and Engaging

A Solution Presentation

Thursday, July 25, 20021:15 PM

The Online Learning ExpertsThe Online Learning Experts

Eric R. Parks, Ph.D.

Page 2: Games and Simulations:  Making it Real, Fun, and Engaging

Why Games and Simulations?

Simulation and games engage, motivate and increase learners attention span. In one project learners sneaked into the training center after hours to play the simulation.

Online courses can be boring

Recognizes “affective” component to learning.

Addresses the interests of new members of the workforce.

Reinforces thinking fast and quick

Page 3: Games and Simulations:  Making it Real, Fun, and Engaging

I created this game to demonstrate that interesting learning activities and end of module reviews can be created with PowerPoint.

Once you are ready, click on the horse to begin the game!

SimulationKnowledge

Race Time

Do you have what it takes to win the race, elearning Instruction Design Attendees?

Click to Start

Page 4: Games and Simulations:  Making it Real, Fun, and Engaging

Simulation Knowledge Race Time

Rules: Click on your horse to start. You have 30 seconds to select an answer to the question. If you get it right, you advance. If you get it wrong, I advance. Whoever gets to the finish line first wins.

Finish Line

Click to Start

30Time Clock

Page 5: Games and Simulations:  Making it Real, Fun, and Engaging

3025201050Time ClockFinish Line

QuestionThe demand for eLearning simulations is expected to grow from $300 million to X billion by 2011.

Continue

You timed out. The correct answer was 67 Billion. Click Continue.

39 Billion

67 Billion

97 Billion

25 Billion

Page 6: Games and Simulations:  Making it Real, Fun, and Engaging

SimulationKnowledgeRace Time

Good Job!!!

Hope you liked the game.

Page 7: Games and Simulations:  Making it Real, Fun, and Engaging

Defining Games and Simulations

Characteristic Simulation Game

Representation of Experience X  

Learn from performance mistakes X  

Typically cast in a story or case study X  

Clearly defined win/loss   X

Random generated questions   X

Facilitate generalization of learning to the job X  

Hidden prizes   X

Single Feedback   X

Multiple Feedback   X

High Learner Engagement X X

Point allocation and tracking   X

X

Page 8: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Drill andPractice

Roll Play

ExperimentSimulations

E-Learning

Page 9: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Drill andPractice

Page 10: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Drill andPractice

Page 11: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Drill andPractice

Page 12: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Drill andPractice

Page 13: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Drill andPractice

Page 14: Games and Simulations:  Making it Real, Fun, and Engaging

The Grand Prix is here! Are you ready to race, Carolyn?

As you drive, you will be challenged with 20 situations that require you to identify and apply metrics and measurements. These will be displayed on your dashboard or communicated from the team in the pit area.

For each successful response, you will pass a competitor. Pass all 20 and Team PPG wins the race!

If you’re ready, click the car to start your engine. Good luck!

Drill andPractice

Games and Simulations Universe

Page 15: Games and Simulations:  Making it Real, Fun, and Engaging

Start by engaging a goal. Which of these is a goal?

Click the proper button. Then click the next arrow to advance down the track.

Use Lean Enterprise to help reduce waste of raw materials

The environment

Achieve 4% reduction raw material usage vs. last year

Lap 1

Games and Simulations Universe

Drill andPractice

Page 16: Games and Simulations:  Making it Real, Fun, and Engaging

Start by engaging a goal. Which of these is a goal?

Click the proper button. Then click the next arrow to advance down the track.

Use Lean Enterprise to help reduce waste of raw materials

The environment

Achieve 4% reduction raw material usage vs. last year

Lap 1

Sorry. This is a tool we would use to achieve the goal.

Games and Simulations Universe

Drill andPractice

Page 17: Games and Simulations:  Making it Real, Fun, and Engaging

You’ve completed the Grand Prix, Carolyn! Notice where you finished in the field of 21.

You may want to return to the circuit to review the topics below, then come back and race again! (Remember, you can use the hotlist to access the topics individually.)

Click the Menu control to return to the circuit or the Exit control to leave.

Finish Position

5

(Item from missed question)(Item from missed question)Etc.Etc.

(Print List)

Finish!

Games and Simulations Universe

Drill andPractice

Page 18: Games and Simulations:  Making it Real, Fun, and Engaging

Are you ready for your Final Challenge? Two years have passed, and CCI urgently needs a quality intervention in light of new circumstances.

You must respond quickly and decisively to 20 situations there. This should take about 20 minutes.

I’ll be tracking how you do. Perform well and you will save the SBU; perform poorly and the whole thing may “blow up” in your face.

Click the next arrow to continue.

Games and Simulations Universe

Drill andPractice

Page 19: Games and Simulations:  Making it Real, Fun, and Engaging

There isn’t time for me to mentor you on vital processes and concepts like I did earlier. (If you want to prepare, return to the previous missions.)

Once you begin, you can only use the Exit control, in case you panic and want out. You advance by selecting the best action, but you only score points if you select it first.

Take a moment to review a brief I prepared for you on CCI’s new situation. Then get started if you’re ready!

Click the graphic to review the brief. Then click the next arrow to begin the challenge.

CCI

Games and Simulations Universe

Drill andPractice

Page 20: Games and Simulations:  Making it Real, Fun, and Engaging

The CEO wants to know what you hope to achieve by bringing CCI into alignment. Edit this memo to him by eliminating one item:

Time

45

CurrentScore

10

Situation 1

• Ensure that everyone’s efforts contribute directly to CCI’s business strategy

• Encourage CCI staff to pursue as many objectives as possible

• Determine where CCI should be using its resources

• Review CCI’s progress according to a disciplined schedule

Click one item to edit out.

Games and Simulations Universe

Drill andPractice

Page 21: Games and Simulations:  Making it Real, Fun, and Engaging

Hello there! I just went down to “The Coffee Break” on my break and was chatting with the manager, Dan. He said he was going to shut down the business becausehe can’t keep up with the bills.

We certainly can’t let that happen! Let’s go back down there and see if we can help Dan save his business.

Click the next arrow to continue.

Games and Simulations UniverseRoll Play

Page 22: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Dan’s friendly service is just not enough to help him save his business.

To help Dan, we need to understand the concept of working capital.

Click the next arrow to continue.

Roll Play

Page 23: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

What requires short-term working capital at ‘The Coffee Break?”

Drag the items onto the counter that represent a short term investment.

Click the next arrow to continue.

Roll Play

Page 24: Games and Simulations:  Making it Real, Fun, and Engaging

Click the “next” arrow (the arrow pointing right indicated above) to begin.

DISCOVERINGTHE QUALITY TOOLS

Welcome!

Games and Simulations UniverseRoll Play

Page 25: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Welcome to the Subtropical Outback, <Learner First Name>.

It looks like PPG has selected you as the final member of our elite expedition team.

The Three Diamonds (Problem Solving Process) and the Quality Tools are out here somewhere. We are charged with uncovering them and delivering them safely back to PPG.

Click the next arrow to continue.

(Still arrow)

Welcome!

Roll Play

Page 26: Games and Simulations:  Making it Real, Fun, and Engaging

We have a map to guide our exploration.

We believe the Three Diamonds are in a cave in the middle of the territory. On the way there and beyond, we’ll encounter landmarks like The Great Pyramid, The Lost Jungle and the Lion’s Roar River.

We’ll return to PPG when we reach the departure point at the end of our path.

Click the next arrow to continue.

Welcome!

Games and Simulations UniverseRoll Play

Page 27: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations UniverseRoll Play

Page 28: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations UniverseRoll Play

Page 29: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations UniverseRoll Play

Page 30: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Experiment

Page 31: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Experiment

Page 32: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Simulations

Page 33: Games and Simulations:  Making it Real, Fun, and Engaging

Go to your In Box to select a project task.

Games and Simulations Universe

Simulations

Page 34: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Simulations

Page 35: Games and Simulations:  Making it Real, Fun, and Engaging

Roll your cursor over the court docket to access your cases.

DOCKET

Games and Simulations Universe

Simulations

Page 36: Games and Simulations:  Making it Real, Fun, and Engaging

Click a case on the court docket to open it.

Games and Simulations Universe

Simulations

Page 37: Games and Simulations:  Making it Real, Fun, and Engaging

Case #ADA: Americans with Disabilities Act vs. Lots O’ LendingCase #ADA: Americans with Disabilities Act vs. Lots O’ Lending

Your Tasks:

Identify the main points of the ADA

Identify the purpose of the ADA

Recognize how Washington Mutual complies with the ADA

Games and Simulations Universe

Simulations

Page 38: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Simulations

Page 39: Games and Simulations:  Making it Real, Fun, and Engaging

The Americans with Disabilities Act (ADA) prohibits discrimination against any individual on the basis of disability in the full and equal enjoyment of the goods, services, facilities, privileges, advantages or accommodations by any private entity who owns, leases, or operates a place of public accommodation.

The term “disabled” includes any one of three standards enacted in 1990.

Click the link to reveal the standards.

Games and Simulations Universe

Simulations

Page 40: Games and Simulations:  Making it Real, Fun, and Engaging

Sound Fast Forward

Welcome, Mr. Henry. I’m glad you could come in.

You mentioned on the phone you were interested in a short term loan for a new condo.

Let me help you. What portions can I read for you?

It was a tough walk up here for me, but I made it.

That’s right. I received some materials in the mail from you on that, but I had trouble reading the fine print.

What’s your ruling? Did Lots O’ Lending violate the ADA? Identify any evidence of non-compliance in the conversation.

Click the sound button on the monitor to listen in on the conversation. Then click any conversation balloons that indicate non-compliance.

Click the fast forward button to continue with the evidence.

Games and Simulations Universe

Simulations

Page 41: Games and Simulations:  Making it Real, Fun, and Engaging

Click the gavel to continue.

Are you ready to declare your final verdict and write an opinion in the case: Americans with Disabilities Act vs. Lots O’ Lending? The bailiff has your instructions…Click her to review them if needed.Click your gavel to begin the Knowledge Check.

Games and Simulations Universe

Simulations

Page 42: Games and Simulations:  Making it Real, Fun, and Engaging

SubmitClick to review

Activity 4: Submit Your Verdict

You are drafting your verdict based on the original case file. (You may review the file below if needed.)

Select any conditions on the document which truly adhere to the basic tenet of the ADA: to ensure equal access to products and services offered.

Click the three best answers shown. Then click the gavel to submit them.

Games and Simulations Universe

Simulations

Page 43: Games and Simulations:  Making it Real, Fun, and Engaging

Games and Simulations Universe

Simulations

Page 44: Games and Simulations:  Making it Real, Fun, and Engaging

BP1: Know your audience

FAST

REAL

CHALLENGING

Handle Handle PROBLEMSPROBLEMS

Page 45: Games and Simulations:  Making it Real, Fun, and Engaging

Audience Questions

Why would the target audience care about this topic? Why do they get up every morning and go to work? What do they like most about the job? What do they like least about the job? What are their greatest challenges? What are their greatest fears? Who do they work with? Who is their customer, supplier, and decision maker? How do they communicate on the job? How should they communicate on the job? How do they like to learn? How much frustration level can they take? How much prior exposure and experience do they have with the

topic/subject matter? What movies, music, fashion, magazines and cars do they drive? What is rewarding?

Page 46: Games and Simulations:  Making it Real, Fun, and Engaging

BP2: Determine An Effective Approach

BrainstormBrainstorm

DiscussDiscuss

Multi-VoteMulti-Vote

DecisionDecisionMatrixMatrix

Page 47: Games and Simulations:  Making it Real, Fun, and Engaging

Decision Matrix Layout

Page 48: Games and Simulations:  Making it Real, Fun, and Engaging

BP3: Suspension of Reality is Directly Related To Impact

NatureNature

SimplerSimpler WorkWork

SimpleSimple

Page 49: Games and Simulations:  Making it Real, Fun, and Engaging

BP4: Take Care With User Feedback

MaybeMaybe

NoNo HintHint

YesYes

Page 50: Games and Simulations:  Making it Real, Fun, and Engaging

BP5: Life Is A Open Book Test

Over 25,000 support documents for a 30 2-hour courses

Page 51: Games and Simulations:  Making it Real, Fun, and Engaging

Listen To Your Heart

In designing WBT, we create a world in which our learners live for an hour, a day, several days…

Would we want to live in that world?

Is it interesting, engaging, challenging?

Does it meet the needs of the audience in both skills and emotions?

Page 52: Games and Simulations:  Making it Real, Fun, and Engaging

Contact Information

Email: [email protected]

Phone: (916) 536-1275

Website: www.askintl.com

Knowledge Center: http://www.askinternational.com/knowledge/index.html

Thank You