69
GPUs in the VFX pipeline - The Past, Present & Future Wil Braithwaite – NVIDIA Applied Engineering

GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

  • Upload
    others

  • View
    3

  • Download
    0

Embed Size (px)

Citation preview

Page 1: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPUs in the VFX pipeline - The Past, Present & Future Wil Braithwaite – NVIDIA Applied Engineering

Page 2: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Overview

A brief history of GPUs.

How GPUs are used in VFX.

What’s coming next?

Page 3: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

1985

First distributed

memory parallel

computer (Intel

iPSC/1, 32 CPUs)

delivered to ORNL

1980s Today

Image source:

The Far Side, Gary Larson

A Brief History of Parallel Computing

Page 4: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

1985

First distributed

memory parallel

computer (Intel

iPSC/1, 32 CPUs)

delivered to ORNL

2012

18,688 node

AMD Opteron/

NVIDIA Tesla

Titan at ORNL

1980s Today

Image source:

The Far Side, Gary Larson

A Brief History of Parallel Computing

Page 5: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

7,000 Homes = 7 megawatts

Small city

Jaguar (Nov. ‘11)

2.3 petaflops @ 7 megawatts

=

Power is the Problem

Page 6: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Enough to power all of San Francisco

120 petaflops | 376 megawatts

Page 7: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future
Page 8: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future
Page 9: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Power efficiency.

Page 10: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Power efficiency.

Page 11: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

CONTEXT

ALU

FETCH / DECODE

Single core

Single-core computing

add %r1,-4,%r1

add %r1,%r2,%r4

ld %r4,%r5

bra loop

Page 12: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

CONTEXT

ALU

FETCH / DECODE

Multi core

CONTEXT

ALU

FETCH / DECODE

Multi-core computing

add %r1,-4,%r1

add %r1,%r2,%r4

ld %r4,%r5

bra loop

add %r1,-4,%r1

add %r1,%r2,%r4

ld %r4,%r5

bra loop

Page 13: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

SIMD core

Single Instruction Multiple Data

CONTEXT

FETCH / DECODE

ALU ALU ALU ALU ALU ALU ALU ALU

vec8_add %r1,-4,%r1

vec8_add %r1,%r2,%r4

vec8_ld %r4,%r5

ba loop

Many data-items can share the instruction stream

Amortize cost of managing stream.

Uses vector OPs to process multiple items.

Vector operations explicitly called:

3dNow, MMX, SSE, etc.

Page 14: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

SPMD multi core

Single Program Multiple Data

CONTEXT

FETCH / DECODE

ALU ALU ALU ALU ALU ALU ALU ALU

CONTEXT

FETCH / DECODE

ALU ALU ALU ALU ALU ALU ALU ALU

CONTEXT

FETCH / DECODE

ALU ALU ALU ALU ALU ALU ALU ALU

add %r1,-4,%r1

add %r1,%r2,%r4

ld %r4,%r5

bra loop

NVIDIA SIMT: Simple scalar operations. HW determines how stream is shared.

Page 15: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU ≡ throughput-optimized parallel processor

Page 16: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

3.14159 26535 89793 23846 26433 83279 50288 41971 69399 37510 58209 74944 59230 78164 06286 20899 86280 34825 34211 70679 82148

08651 32823 06647 09384 46095 50582 23172 53594 08128 48111 74502 84102 70193 85211 05559 64462 29489 54930 38196 44288 10975 66593

34461 28475 64823 37867 83165 27120 19091 45648 56692 34603 48610 45432 66482 13393 60726 02491 41273 72458 70066 06315 58817 48815

20920 96282 92540 91715 36436 78925 90360 01133 05305 48820 46652 13841 46951 94151 16094 33057 27036 57595 91953 09218 61173 81932

61179 31051 18548 07446 23799 62749 56735 18857 52724 89122 79381 83011 94912 98336 73362 44065 66430 86021 39494 63952 24737 19070

21798 60943 70277 05392 17176 29317 67523 84674 81846 76694 05132 00056 81271 45263 56082 77857 71342 75778 96091 73637 17872 14684

40901 22495 34301 46549 58537 10507 92279 68925 89235 42019 95611 21290 21960 86403 44181 59813 62977 47713 09960 51870 72113 49999

99837 29780 49951 05973 17328 16096 31859 50244 59455 34690 83026 42522 30825 33446 85035 26193 11881 71010 00313 78387 52886 58753

32083 81420 61717 76691 47303 59825 34904 28755 46873 11595 62863 88235 37875 93751 95778 18577 80532 17122 68066 13001 92787 66111

95909 21642 01989 38095 25720 10654 85863 27886 59361 53381 82796 82303 01952 03530 18529 68995 77362 25994 13891 24972 17752 83479

13151 55748 57242 45415 06959 50829 53311 68617 27855 88907 50983 81754 63746 49393 19255 06040 09277 01671 13900 98488 24012 85836

16035 63707 66010 47101 81942 95559 61989 46767 83744 94482 55379 77472 68471 04047 53464 62080 46684 25906 94912 93313 67702 89891

52104 75216 20569 66024 05803 81501 93511 25338 24300 35587 64024 74964 73263 91419 92726 04269 92279 67823 54781 63600 93417 21641

21992 45863 15030 28618 29745 55706 74983 85054 94588 58692 69956 90927 21079 75093 02955 32116 53449 87202 75596 02364 80665 49911

98818 34797 75356 63698 07426 54252 78625 51818 41757 46728 90977 77279 38000 81647 06001 61452 49192 17321 72147 72350 14144 19735

68548 16136 11573 52552 13347 57418 49468 43852 33239 07394 14333 45477 62416 86251 89835 69485 56209 92192 22184 27255 02542 56887

67179 04946 01653 46680 49886 27232 79178 60857 84383 82796 79766 81454 10095 38837 86360 95068 00642 25125 20511 73929 84896 08412

84886 26945 60424 19652 85022 21066 11863 06744 27862 20391 94945 04712 37137 86960 95636 43719 17287 46776 46575 73962 41389 08658

32645 99581 33904 78027 59009 94657 64078 95126 94683 98352 59570 98258 22620 52248 94077 26719 47826 84826 01476 99090 26401 36394

43745 53050 68203 49625 24517 49399 65143 14298 09190 65925 09372 21696 46151 57098 58387 41059 78859 59772 97549 89301 61753 92846

81382 68683 86894 27741 55991 85592 52459 53959 43104 99725 24680 84598 72736 44695 84865 38367 36222 62609 91246 08051 24388 43904

51244 13654 97627 80797 71569 14359 97700 12961 60894 41694 86855 58484 06353 42207 22258 28488 64815 84560 28506 01684 27394 52267

46767 88952 52138 52254 99546 66727 82398 64565 96116 35488 62305 77456 49803 55936 34568 17432 41125 15076 06947 94510 96596 09402

52288 79710 89314 56691 36867 22874 89405 60101 50330 86179 28680 92087 47609 17824 93858 90097 14909 67598 52613 65549 78189 31297

84821 68299 89487 22658 80485 75640 14270 47755 51323 79641 45152 37462 34364 54285 84447 95265 86782 10511 41354 73573 95231 13427

16610 21359 69536 23144 29524 84937 18711 01457 65403 59027 99344 03742 00731 05785 39062 19838 74478 08478 48968 33214 45713 86875

19435 06430 21845 31910 48481 00537 06146 80674 91927 81911 97939 95206 14196 63428 75444 06437 45123 71819 21799 98391 01591 95618

14675 14269 12397 48940 90718 64942 31961 56794 52080 95146 55022 52316 03881 93014 20937 62137 85595 66389 37787 08303 90697 92077

34672 21825 62599 66150 14215 03068 03844 77345 49202 60541 46659 25201 49744 28507 32518 66600 21324 34088 19071 04863 31734 64965

14539 05796 26856 10055 08106 65879 69981 63574 73638 40525 71459 10289 70641 40110 97120 62804 39039 75951 56771 57700 42033 78699

36007 23055 87631 76359 42187 31251 47120 53292 81918 26186 12586 73215 79198 41484 88291 64470 60957 52706 95722 09175 67116 72291

IEEE-754 Floating-Point

G80 & GT200 GPU floating-point is IEEE 754-1985

“Comparable” to other processors / accelerators.

More precise / usable in some ways... less precise in other ways.

>= GF100 is IEEE 754-2008

FMA (fused multiply add) for no intermediate 32bit rounding.

More rounding modes, and denormal handling.

IEEE compliant double-precision support in all modern cards.

Page 17: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

RIVA 128 3M xtors

GeForce 256 23M xtors

GeForce FX 250M xtors

GeForce 8800 681M xtors

GeForce 3 60M xtors

“Kepler” 7B xtors

1995 2000 2001 2006 2012

Fixed function Programmable shaders CUDA

2003

Evolution of GPUs

Page 18: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Moore’s Law

1980s Today

Page 19: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Growth of GPU Computing

2008

4,000 Academic Papers

150K CUDA Downloads

60 University Courses

100M CUDA –Capable GPUs

1 Supercomputer

Page 20: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Growth of GPU Computing

2008 2013

4,000 Academic Papers

150K CUDA Downloads

60 University Courses

100M CUDA –Capable GPUs

1 Supercomputer

430M CUDA-Capable GPUs

50 Supercomputers

1.6M CUDA Downloads

640 University Courses

37,000 Academic Papers

Page 21: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

2008 Supercomputing Exhibit Floor

Page 22: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

2012 Supercomputing Exhibit Floor

Page 23: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Programming Languages

OpenACC, CUDA Fortran Fortran

OpenACC, CUDA C C

Thrust, CUDA C++ C++

PyCUDA, Copperhead Python

GPU.NET C#

MATLAB, Mathematica, LabVIEW Numerical analytics

OpenCL C99

OpenGL Compute C99

CUDA LLVM front-end Whatever you want

Page 24: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

NVIDIA® Nsight™ Eclipse Edition Power of GPU Computing + Productivity of Eclipse

© 2012, NVIDIA 46

CUDA-Aware Editor Nsight Debugger Nsight Profiler

Available for Linux and Mac OS

,

Page 25: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

3D Genomics Baylor & Rice

Gigapixel Camera Arrays Duke & Arizona

Centrifuge Analysis Beckman Coulter

Alzheimer’s Research Stanford

High Energy Physics Princeton

Materials Simulations Oak Ridge National Lab

GPUs Accelerate Supercomputing

Page 26: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Volume Rendering Path Tracing Subdivision Surfaces Hair Simulation

Compositing Fluid Dynamics Cloth Simulation Muscle Simulation

GPUs Accelerate Visual-Effects

Page 27: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Face Rendering - NVIDIA

Before Now

Page 28: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Hair Rendering - NVIDIA

Before Now

Page 29: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Hair authoring and simulation

Tippet studios Double Negative VFX

Page 30: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future
Page 31: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Rendering - Pixar

OpenSubdiv – subdivison surfaces API

https://github.com/PixarAnimationStudios/OpenSubdiv

Page 32: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Volume Render Preview - MPC

“Bringing Transmittance Function Maps to the Screen” – P. Gautron et. al. - Technicolor / MPC

Page 33: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Autodesk Maya

Previous generation of Maya and Quadro 6000 (Fermi)

Page 34: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Autodesk Maya - Quadro K6000 Advantage

Maya 2014 with Viewport 2.0, Autodesk Ubershader and the new NVIDIA Quadro K6000 (Kepler)

Page 35: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

NVIDIA GPUs on the stage

Image: i, robot, 20th Century Fox Virtual set technology by Digital Domain

VFX has come a long way since tennis balls…

Virtual-sets allow directors to see the bigger picture

NVIDIA’s Digital Video Pipeline means more detail, faster…

Page 36: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

NVIDIA® Quadro® Digital Video Pipeline Industry’s First, Fully Integrated GPU-Based Solution

Quadro SDI Capture Quadro GPU Quadro SDI Output

DDR / VTR

Professional HD Camera

Projector

Broadcast Monitor

2K / HD-SDI Post Processed 2K / HD-SDI

Blasts Video Directly to GPU | Flexible, General Purpose | Low Latency | Lowers CPU Utilization | Single Vendor Drivers

Page 37: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Color Inversion

5x Segmentation

5x Face Detection

6x Transforms

10x

Feature Detection

6x

Depth Maps

25x

Fitting

60x

Optical Flow

10x Point Clouds

50x

Edge Detection

60x

Histogram of Oriented Gradients

5x

Corner Detection

8x

GPU Image Processing

Page 38: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Some commercial examples: PixelStrings - Cinnafilm motion-based image-processing engine designed specifically to harness the full power of open architecture and GPU parallel processing

Used in ARRI Relativity software suite for Film simulation, Retiming, Texture Control

DaVinci Resolve - Blackmagic Design compositing & color grading

4 x NVIDIA Quadroplexes

Resolve systems used on Avatar

NVIDIA GPUs in Digital Intermediate

Page 39: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPUs Accelerate Premiere Pro

Smooth scrubbing and playback

Real-time color corrections & fx

Work in real-time in SD, HD, 2K, 4K (RED) and beyond

Adobe’s cool new Mercury Playback Engine is like rocket fuel for your car. “

” - Dennis Radeke, Adobe BDM

Page 40: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Image Processing – The Foundry

Directional blur legacy CPU: 227secs GPU: 3 secs

Page 41: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Raytracing - NVIDIA

Before Now

Page 42: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

NVIDIA® OptiX™ ray tracing engine

A programmable ray tracing framework enabling the rapid development of high performance ray tracing applications:

– from complete renderers to discrete functions (collision, acoustics, ballistics, radiation reflectance, signals, etc.)

Easy-to-use APIs for traversal, intersection and (optionally) shading

C-based, running entirely on the CUDA architecture

Can leverage Multi-GPU systems seamlessly OptiX makes it run fast on the GPU, by handling load balancing, parallelism, paging, and optimizing per GPU architecture

Free to license with downloadable code examples

Page 43: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Raytracing - NVIDIA - Iray

Iray Photoreal

Interactive but “noisy”

The overall scene resolves in a couple of minutes

Iray Interactive Interactive with minimal noise Shadows, glossiness and AA resolve in a couple of seconds Can be made faster with lower quality settings Based on OptiX

Page 44: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Raytracing - OTOY - Octane Render

Page 45: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Raytracing - ChaosGroup - Vray RT

Page 46: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Images: Avatar Twentieth Century Fox . All Rights Reserved.

When running on GPUs, Weta’s PantaRay’s ray tracing process has proven to be up to 25x faster than on CPUs. If we think about how long it would take to handle this much complexity with traditional methods, we’re probably close to 100x faster.

” - Sebastian Sylwan, head of R&D, Weta

GPU Raytracing - Weta Digital

Page 47: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Fluid Simulation - NVIDIA

Before Now

Page 48: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Fluid Simulation - ILM

Image: Harry Potter, Warner Brothers . All Rights Reserved. ILM Siggraph 2009 – Directed Fire

What would take 24 hours to run on a CPU, we were able to simulate in 40 minutes on a GPU.

“ ”

Page 49: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Fluid Simulation - ILM - Plume

It’s extremely easy to code using CUDA. Writing code in CUDA allowed us to work quickly, flexibly and required fewer lines of code than it would have taken to write in OpenGL... [Plume] represents a 10-15X speed gain over CPU-based simulations...

” - Olivier Maury, R&D engineer, ILM

Image: The Last Airbender : Paramount Pictures All Rights Reserved.

Page 50: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Fluid Simulation - Double Negative VFX

Page 51: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Enabling Endless Ways to SAXPY

Developers want to build

front-ends for

Java, Python, R, DSLs

Target other processors like

ARM, FPGA, GPU, x86

CUDA C, C++, Fortran

LLVM Compiler For CUDA

NVIDIA GPUs

x86 CPUs

New Language Support

New Processor Support

CUDA Compiler Contributed to

Open Source LLVM

Page 52: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Fluid Simulation - Houdini Pyro FX

Image: Men in Black 3

Page 53: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

NVIDIA PhysX

Cloth and Clothing Destructible

Objects Sparks and Dust Smoke and Water

Page 54: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Particle-based Rigid-Body Simulation

Voxelize dynamic meshes

Simulate using DEM (Distinct Element Method)

Enforce rigidity

Example in GPU gems 3 (Harada07)

Page 55: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU rigid-body simulation - ILM

Images: Transformers 2, Paramount Pictures CUDA Rigid-body simulation

The GPU rigid simulation engine was implemented using CUDA on an NVIDIA Quadro 5800…. This new simulation engine made a whole new scale of rigid simulation shots possible on a production schedule.

” - Jason Smith, Digital Production Supervisor, ILM

Page 56: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Volume Rendering - NVIDIA

Before Now

Page 57: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Volume Rendering - Disney Animation

Disney Animation used their in-house renderer, GPUFX to efficiently render particles and smoke for Bolt.

Images: Bolt, Walt Disney Pictures GPUFX particle sprite renders

Page 58: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Renders that would have taken 45 minutes or more to run on a CPU, are now cut down to just 20 seconds on the NVIDIA GPU-based pipeline. With this system, the creative process has been transformed from tedious to fun.

” - Rob Bredow, CTO of Sony Pictures Imageworks

GPU Volume Rendering - Sony Imageworks

CLOUDY WITH A CHANCE OF MEATBALLS.

©2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved.

Page 59: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Relighting - Pixar & ILM

GPU Deferred shading systems

LPICS – Pixar

Lightspeed - ILM

ILM - Lightspeed Pixar - LPICS

Page 60: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

“The Kepler features are key to our next generation of real-time lighting and geometry handling.

The added memory and other features allow our artists to see much more of the final scene in

a real-time, interactive form, which allows many more artistic iterations.”

— Guido Quaroni, VP Software R&D, Pixar

Page 61: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future
Page 62: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Raytracing - Furryball

Bluearc studio - Rendertime on GTX670 - 19 sec

Page 63: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

World’s most powerful graphics

World’s largest

graphics memory

NVIDIA QUADRO K6000

1 Peak single precision theoretical performance 2 Measured using Viewperf11 geomean score

Page 64: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Fluid Simulation - ILM - Plume

This high-end GPU card will get us within reach of creating full frame cg pyrotechnics that are indistinguishable from on-set explosions. While previous GPU technology allowed us to model photo-real small-scale events, we always lacked detail when we got too close. The additional memory and speed lifts that limitation.

” - Hilmar Koch, Head of Computer Graphics, ILM

Page 65: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Quadro K6000 Advantage with The Foundry MARI

“MARI artists can now use many super high

resolution images for projections and 8K+

floating point buffers while painting. Without the

extended memory capacity of Quadro K6000

this would not be possible”

- Jack Greasley, MARI Product

Manager

Page 66: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

GPU Roadmap

2012 2014 2008 2010

DP G

FLO

PS p

er

Watt

Kepler

Tesla

Fermi

Maxwell

Volta Stacked DRAM

Unified Virtual Memory

Dynamic Parallelism

FP64

CUDA

32

16

8

4

2

1

0.5

Page 67: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future
Page 68: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

VFX pipeline of GPU tasks

•Photogrammetry • Matchmoving

• Fluid sims

• Rigidbody sims • Particle FX

• Muscle sims

• Cloth/Hair sims

• Relighting

• Material editing • Preview render

• Final render

• 2k/4k playback •User interaction

•Render Preview

• Movie transcoding • 2k/4k playback

• Modeling & Rigging

• Texturing

• Shader authoring

• Motion-capture

• Pre-visualization

• Data acquisition

• Dust busting

• Retiming

•Transcoding

See below

Page 69: GPUs in the Film Visual Effects Pipeline - NVIDIAon-demand.gputechconf.com/gtc/2013/webinar/gtc-express... · 2013. 9. 13. · GPUs in the VFX pipeline - The Past, Present & Future

Thank you

developer.nvidia.com