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1 Drew Sommer and Brian Dunn Sport Education Project Team Handball PHED 239Module 4: High School Dr. Mangano Springfield College 10/15/2012

Handball Sport Education Model

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Page 1: Handball Sport Education Model

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Drew  Sommer  and  Brian  Dunn  

Sport  Education  Project  

Team  Handball  

PHED  239-­‐Module  4:  High  School  

Dr.  Mangano  

Springfield  College  

10/15/2012  

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Table  of  Contents  SEASON:  pgs.  2-­‐4  3-­‐  Basic  Season  information/Equipment  4-­‐  Facilities    AFFILIATION:  pgs.  5-­‐17    5-­‐  Teams/Selection  information  6-­‐7-­‐  Student  Descriptions  8-­‐17-­‐  Student  Roles/Responsibility    FORMAL  COMPETITION:  pgs.  18-­‐33    18-­‐Season  Objectives  19-­‐22-­‐  Block  Plan/Season  outline  23-­‐24-­‐  Round-­‐Robin  Tournament  25-­‐28-­‐  Modified  Games  29-­‐  Competition  Assessment  30-­‐31-­‐Team  Handball  Rules  and  Regulations  32-­‐33-­‐  Cognitive  Assessment    CUMINATING  EVENT:  pgs.  33-­‐36    33-­‐  Skills  Challenge  Tasks  34-­‐35-­‐  Skills  Challenge  Results  36-­‐  Awards    RECORD  KEEPING  &  STATISTICS:  pgs.  37-­‐39    37-­‐  Team  and  Personal  Statistics  38-­‐  Final  Standings  39-­‐  Newspaper  Article    FESTIVITY:  pgs.  40    40-­‐  Team  Names/Color    CLASS  MANAGEMENT  &  BEHAVIOR    40-­‐41-­‐  Fair  Play  Statement  42-­‐43-­‐  Fair  Play  Assessment  

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REFERENCES:  pg.  44    

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Basic  Season  Information  Sport:    Team  Handball    Length  of  Season:  20  days  Class  meets  twice  per  week  for  50  minutes  per  class  Season  lasts  10  weeks    Class  Size:  30  students    16  male,  14  female  

Equipment  (5)  Blue  Jerseys  

(5)  Red  Jerseys  

(5)  Yellow  Jerseys  

(5)  Green  Jerseys  

(5)  Orange  Jerseys    

(30)  Handballs    

(4)  Handball  Goals  

(50)  Cones  

(30)  Pencils  

(30)  Quizzes  

(2)  Portable  Scoreboards  

(3)  Whistles  

 

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Space  Available    

(1) Regulation  Handball  court    

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Selection  Method     Teams  for  this  unit  will  be  independently  chosen  by  the  teacher.  There  are  a  number  of  

factors   that   will   be   considered   when   selecting   the   teams.   Some   of   those   factors   are:   skill  

level/fitness  level,  number  of  absences,  and  social  factors  (leaders/followers  and  students  that  

do  not  get  along  with  each  other).  When  selecting  these  teams  friendship  does  not  come  into  

play.   It   does   not   become   a   factor   because   the   students   should   be   able   to   come  out   of   their  

shells  and  meet  new  people  in  the  class.  Also,  when  putting  the  teams  together  based  on  the  

selecting  the  teams  the  teacher  will  be  

able  to  spilt  up  the  students  who  are  often  absent  so  that   if   those  students  do  not  show  up,  

they  will  not  all  be  on  one  team.  

each  team,  the  teacher  will  try  to  have  students  that  fulfill  all  the  roles  needed  for  that  given  

team,  as  well  as  spilt  the  students  who  do  not  get  along  to  avoid  confrontation.  The  class  will  be  

spilt  up  into  five  teams  of  six  students.  By  doing  this,  during  the  regular  season,  one  team  will  

be  available  to  keep  track  of  statistics,  scores,  and  will  be  able  to  referee  the  game.      

 

 

 

 

 

 

 

 

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Students  Males:  

Kevin    Very  skilled,  leader,  good  attitude,  rarely  absent,  friends  with  Andrew  

Ben    Average  skilled,  sometimes  absent,  quite,  friends  with  Peter  

Huston    Lazy,  very  skilled,  absent,  smart,  friends  with  Logan  

Andrew    Very  skilled,  leader,  excellent  fitness  level,  plays  to  win,  rarely  absent,  friends  with  Evan  

Richie    Outgoing,  friendly,  above  average  skilled,  friends  with  Brian  

Evan    Happy,  outgoing,  above  average  fitness  level,  loyal,  friends  with  Kevin  

Peter    Organized,  low  fitness  level,  never  absent,  friends  with  Sam  

Zach    Very  skilled,  happy,  class  clown,  sometimes  absent,  friends  with  David  

Sam    Hard  worker,  excellent  fitness  level,  friendly,  never  absent,  friends  with  James  

James    Creative,  average  skilled,  funny,  rarely  absent,  friends  with  Logan    

Logan    Lazy,  bad  attitude,  average  skilled,  friend  with  James  

Daniel    Quite,  hard  worker,  moderate  skill  level,  friends  with  Tyler  

Tyler    Above  average  skill  level,  follower,  nice,  absent  on  religious  holidays,  friends  with  Ben  

Brian    Above  average  skill,  organized,  outgoing,  rarely  absent,  friends  with  Richie  

John    Unskilled,  talks  back,  frequently  absent,  friends  with  Huston  

David    Leads  the  group,  very  skilled,  determined,  friends  with  Kevin  

Females:    

Mia    Very  high  skill  level,  positive  attitude,  leader,  friends  with  Tess  

Stephanie    Social  butterfly,  friendly,  follower,  mediocre  skill  level,  friends  with  Mia    

Kelsey    Hard  worker,  very  high  skill  level,  leader,  rarely  absent,  friends  with  Mia  

Allegra    Shy,  follower,  poorly  skill,  often  absent,  friends  with  Jess  

Morgan    Good  attitude,  low  skill  level,  rarely  absent,  friends  with  Lauren  

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Jess    Passive,  follower,  occasionally  absent,  quite,  above  average  skill  level,  friends  with  Megan      

Ashley    Always  argues  with  Stephanie,  average  skill,  poor  attitude,  Megan  

Megan    Socially  uncomfortable,  rarely  absent,  follower,  friends  with  Jess  

Lauren    Loves  to  aggravate  the  teacher,  above  average  skill,  leader,  friends  with  Morgan  

Brooke    Low  skill  level,  follower,   th  Allegra  

Sarah    Friendly,  follower,  average  skill  level,  friends  with  Megan  

Victoria    Social  butterfly,  leader,  above  average  skill,  loves  to  aggravate  teacher,  friends  with  Kelsey    

Tess    Always  argues  with  Brooke,  above  average  skill,  friendly,  friends  with  Sarah  

Sofia    Good  attitude,  high  fitness  level,  outgoing,  leader,  friends  with  Mia  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Student  Roles      

 

 

     

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Team  #2  

Stealthy  Serpents  

Coach:  Mia  

Manager:  Brian  

Statistician:  Ben  

Publicist:  Lauren  

Scorekeeper:  Ashley    

Fitness  Specialist:  Huston  

 

Team  #1          

Godly  Gophers    

Coach:  Kevin  

Manager:  Stephanie  

Statistician:  Jess  

Publicist:  Zach  

Scorekeeper:  Allegra  

Fitness  Specialist:    

 

Team  #3  

 

Coach:  Andrew  

Manager:  Sofia  

Statistician:  Tess  

Publicist:  Evan  

Scorekeeper:  Richie  

Fitness  Specialist:    

Team  #4  

 

Coach:  Kelsey  

Manager:  Sam    

Statistician:  Daniel  

Publicist:  Victoria  

Scorekeeper:  Brooke  

Fitness  Specialist:  James  

 

Team  #5  

Avenging  Anteaters    

Coach:  David  

Manager:  Peter  

Statistician:  Sarah  

Publicist:  Logan  

Scorekeeper:  Megan  

Fitness  Specialist:  John  

 

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Coach  Role    Each  team  was  assigned  a  coach.  The  coach  is  the  captain  or  leader  on  the  team.  The  coach  possesses  leadership  ability  and  can  motivate  their  other  classmates.  The  coach  will  lead  drills  in  practice  and  will  encourage  the  other  students  to  play  hard/fair  in  all  competitions.    

Tasks/Duties:  

Leadership  abilities   Be  respectful  to  all  players/opponents  and  teacher   Lead  by  example  and  show  the  team  what  is  expected  of  them   Come  to  class  prepared  with  drills  and  ready  to  play   Be  the  team  spokesperson  in  case  of  disputes  (one  voice  from  the  team)   Good  relationship  with  all  teammates/classmates  

Skills/Knowledge  Needed:  

Completely  know  the  rules  of  team  handball   Leadership  skills     Good  communication  and  conflict  resolution  skills   Be  able  to  demonstrate  and  perform  the  skills  involved  in  team  handball  

 

 

 

 

 

 

 

 

 

 

 

 

 

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Duty  Team  Role-­‐  The  duty  team  will  not  be  playing  at  one  time  during  the  season  and  during  the  final  tournament.  

score/time  keeper,  and  cameraman.    

 

Duties:  

 

Referee:  the  referee  will  officiate  games.  They  will  call  fouls,  out  of  bounds,  travels,  etc.     Stat  Keeper:  The  stat  keeper  will  be  responsible  for  keeping  all  of  the  stats  that  are  associated  in  

the  game  of  team  handball.  These  stats  can  include  goals  scored,  assists,  shot  percentage  for  each  player,  punishments,  and  the  final  score.  After  the  game  has  been  completed,  the  stat  

  Score/Time  Keeper:  The  scorekeeper  will  be  responsible  for  operating  the  scoreboard  during  

game  play.  They  also  need  to  keep  track  of  the  time  and  the  lengths  of  each  half.  They  need  to  be  sure  that  the  players  on  the  court  are  aware  of  the  time  remaining  for  that  half.  

 

Skill/Knowledge  

 

Referee:  the  referee  needs  to  have  the  knowledge  of  all  the  rules  associated  with  the  sport  of  team  handball.  They  will  need  to  know  how  to  react  to  certain  fouls.  Some  may  be  just  simple  fouls,  some  may  require  a  yellow  card,  and  some  may  need  a  red  card,  which  constitutes  an  ejection.    

Stat  Keeper:  the  stat  keeper  will  need  to  be  able  to  work  quickly  to  record  stats  for  each  player  on  the  court.  They  will  have  to  have  a  basic  knowledge  of  the  game  to  be  able  to  record  shots,  assists,  goals,  etc.  They  must  be  able  to  calculate  the  percentages  for  shots  upon  completion  of  the  match.  

Score/Time  Keeper:  the  scorekeeper  will  need  to  know  how  to  use  the  scoreboard  they  are  given  to  record  when  goals  are  scored.  Also,  they  need  to  know  the  length  of  each  half  and  be  able  to  operate  the  clock.  He  or  she  should  be  aware  of  a  stoppage  in  the  clock  when  a  foul  is  committed  or  a  goal  is  scored.    

 

 

 

 

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Duty  Team  Rotation  

 

 

 

 

 

 

Game  1:  DestroyinDragons    

Game  2:  Stealthy  Serpents  

Game  3:  PoppinPenguins  

Game  4:  Godly  

Gophers  

Game  5:  Avenging  Anteaters  

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Player    

Role:  Every  student  in  the  class  will  perform  the  role  of  the  player.  With  the  presence  of  the  duty  team,  this  allows  players  to  focus  all  on  the  game  so  they  can  help  their  team  to  the  best  of  their  ability.    

 

Responsibilities:    

 

Give  a  good  effort  when  learning  skills  and  tactics  to  improve  the  team  play   Respect  all  opponents  and  officials   Give  100%  effort  in  all  games  and  practices   Play  fairly  during  every  game   Come  to  each  class  with  all  materials  necessary  to  play    

 

Skills  &  Knowledge  Needed:    

 

Students  must  have  the  knowledge  of  all  the  rule  of  team  handball   Students  should  be  able  to  perform  the  basic  skills  that  are  necessary  to  play  team  handball  

 

 

 

 

 

 

 

 

 

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Publicist  

 Role-­‐  The  publicist  is  responsible  for  making  the  class  and  school  aware  of  the  results  of  games  that  

how  certain  players  performed.    

 

Duties:    

 

Create  a  newspaper  article  for  each  game     Distribute  the  newspaper  article  to  the  class  and  school   Post  articles  in  various  locations  around  the  school    

 

 

Skills  &  Knowledge  Needed  

 

Be  able  to  create  an  article  on  a  computer   Use  creative  writing  to  make  article  stand  out  to  readers   Basic  knowledge  of  stats  being  recorded  for  the  game  of  team  handball  

 

 

 

 

 

 

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Equipment  Manager    

Role-­‐  The  equipment  manager  will  be  responsible  for  all  the  equipment  needed  for  their  team  to  practice  and  play  games.  This  student  needs  to  have  the  court  set  up  and  ready  before  each  game  is  scheduled  to  start.    

 

Duties:    

 

Make  sure  all  teams  are  equipped  with  proper  equipment  prior  to  games   Set  up  field  with  proper  equipment  prior  to  game  play  and  skills  challenge   Make  sure  all  players  have  proper  jerseys     Collect  and  return  equipment  to  proper  locations  after  practices  and  games   Inform  teacher  if  any  equipment  is  lost  or  damaged  

 

Skill  &  Knowledge  Needed:  

 

Need  to  have  good  organizational  skills   Know  number  of  players  on  team  to  distribute  equipment   Keep  a  list  of  equipment  necessary  for  play  that  day  

 

 

 

 

 

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Fitness  Specialist      

Role:  This  student  is  responsible  for  making  sure  his  or  her  team  is  properly  warmed  up  for  each  practice  and  competition.  They  need  to  show  leadership  skills  when  leading  teams  through  warm-­‐ups  and  cool  downs.  

 

Duties:    

 

Lead  team  through  warm-­‐ups  and  cool  downs   Create  a  fitness  schedule  for  each  team   Show  leaderships  skills  when  leading  teams  through  warm-­‐ups  and  cool  downs   Make  sure  all  students  are  warmed  up  prior  to  contests  and  practices  

 

Skills  &  Knowledge  Needed:  

 

Come  to  each  practice  with  a  fitness  schedule  prepared   Have  a  basic  knowledge  of  muscle  groups  and  how  to  stretch  each  muscles   Use  a  variety  of  static  and  dynamic  stretches  

 

 

 

 

 

 

 

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Statistician  Role    This  student  will  keep  track  of  the  stats  for  the  team  and  players  on  their  team.  After  the  game  they  will  collect  the  stats  that  the  duty  team  took  during  the  game.  They  will  collect  and  keep  the  stats  for  the  entire  season.      

Tasks/Duties:    

Keep  the  stats  for  individual  players   Keep  a  record  of  all  the  stats  throughout  the  season   Record  stats  after  the  game  (from  the  duty  team)  so  that  they  do  not  misplace  

the  information   Turn  in  the  stats  and  records  to  the  publicist     Calculate  the  averages  for  the  team  (goals  per  game,  saves  per  game,  

interceptions  per  game,  etc)   Keep  the  stats  for  all  games  

Skills/Knowledge  Needed:  

Know  the  stats  record  for  team  handball   Good  math/communication  skills   Be  organized   Know  the  all  team  members/classmates  to  be  able  to  record  the  right  stats  

 

 

 

 

 

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Manager    Roles:  The  manager  keeps  the  team  organized.  They  must  have  good  organizational  and  communication  skills.  The  manager  must  make  sure  all  the  students  know  where  to  go  and  when  the  team  events  are.  The  manger  also  makes  sure  all  the  students  are  doing  their  assigned  jobs  during  every  practice,  especially  when  they  are  the  duty  team.  

Tasks/Duties:    

Keep/Post  the  assigned  schedule  for  all  games/practices   Make  sure  everyone  is  doing  their  assigned  job  when  they  are  the  duty  team   Help  classmates  get  to  where  they  need  to  go  at  the  right  time   Make  sure  all  the  team  members  have  up  to  date  and  accurate  information   Know  what  time  and  field  their  team  is  playing  on  

 

Skills/Knowledge  Needed:    

Organized     Good  communication  skills   Always  in  class   Know  what  the  class  is  going  to  do  every  day  

 

 

 

 

 

 

 

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Objectives  for  the  Season:    

(P):  The  students  will  be  able  to  demonstrate  the  basic  fundamental  skills  and  strategies  of  team  handball  to  be  performed  in  drills,  practice,  modified  game  play,  and  tournament  play  (NASPE  #  2    ;  MA  CF  #  2.17,  Entire  Season)  

 

(A):  The  students  will  be  able  to  explain  the  game,  its  concepts,  and  how  to  perform  the  skills  during  class  (NASPE  #  1;  MA  CF  #  2.21  ,  Cognitive  Assessment)  

 

(C):  The  students  will  be  able  to  demonstrate:  teamwork,  cooperation,  and  respect  (NASPE  #  7;  MA  CF  #  2.26,  Entire  Season)  

 

 

 

 

 

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 Team  Handball  Season  Block  Plan  

Class  Context                                              

 

Class:    12th    Grade;  16  boys/14  girls;  class  duration    50  min.;  meets  2  days  p.  week;  20  classes  total;  class  has  completed  3  previous  sport  education  seasons.  

 

Activity:    Team  Handball:  Indoors;  2  courts  

 

Equipment:    30  Team  Handball  Balls,  Team  Jerseys,  4  Goals,  50  Cones,  Portable  Scoreboard,  Stop  Watch  

 

Team  format:    5  teams  of  6  players  each  

 

Competition  format:  Round  Robin  Format  

 

Duty  Team  Roles:    Referee,  Stat  Keeper,  Score  Keeper,  Time  Keeper  

 

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Day  

Class  Activities  

1   Introduce  Team  Handball  Dribbling      

Give  students  enough  time  to  practice  and  assess  own  skills.    

Choose  team  leaders  

Students  will  perform  drills  dribbling  through  cones  with  an  allotted  time  

2   Teacher  will  form  teams  based  on  student  skill  level  and  will  inform  class  of  the  teams  

Introduce  the  idea  of  team  handball  tournament  

Describe  each  role  of  team  

Explain  role  of  duty  team    

Rules  and  Strategies  are  explained  

Practice  schedule  to  be  formed  

Conduct  team  practice  on  various  courts  

3   Practice  passing  skills.  Pass  using  various  distances,  speeds,  and  methods  of  passing.  Use  the  4  different  methods  of  passing  

Team  leaders  will  assess  skill  level  of  each  player  

Teams  meet  and  decide  jersey  designs  and  team  colors  

 

4   Team  leaders  will  assign  roles  to  team  

Teams  will  practice  shooting  for  a  set  time  

Teams  meet  and  talk  about  strategies  to  use  during  game  play  

Practice  of  strategies  

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5   Explain  Duty  Team  responsibilities.      

 

Modified  Game-­‐  Pinpoint  Accuracy    

6   Skill  practice  at  home  courts.      

Small  sided  game-­‐  3  v  3  within  team.  One  team  performs  duty  team  to  learn  the  roles  

Fitness  Specialist  leads  team  through  10  minute  fitness  session  

 

7   Team  Scrimmages  take  place-­‐  duty  team  performs  roles    

Modified  Game-­‐  Hot  Potato    

 

8   Practice  of  defensive  strategies    

Practice  using  1  v  1  and  2  v  2  defense.  Students  rotate  in  and  out  

Offensive  strategy  practice  continued  

9   Team  Scrimmages-­‐  Games  consist  of  one  10  minute  game  

1  v  2  

3  v  4  

5:  Duty    

Practice  of  defensive  strategies  

10   Team  Scrimmages  

5  v  1  

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2  v  3  

4:  Duty    

Practice  of  offensive  strategies  

11   Coach  led  practice  

Teams  will  practice  their  roles  to  be  prepared  for  competition  (equipment  managers  set  up  field,  statistician  creates  stat  sheet,  etc.)    

12   Introduction  of  Round  Robin  Tournament-­‐  Rules  &  Procedures  explained  

Game  1  of  tournament  begins  

 

13   Game  2  of  tournament  

 

14   Game  3  of  tournament  

15   Game  4  of  tournament  

16   Game  5  of  tournament  

17   Game  6  of  tournament  

18   Skills  competition  explained  

Teams  practice  skills  competition  on  designated  courts  

 

19   Cognitive  Assessment  

Continued  Practice  of  Skills  Competition  Practices    

20   Team  Handball  Skills  Competition  

Awards  Ceremony    

   

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 Round-­‐Robin  Tournament  Schedule  

     

                               GAME  1              

 GAME  3              

    Home   Away   FIELD    

    Home   Away   FIELD  

    Penguins   Anteaters   A    

    Dragons   Serpents   A  

    Serpents   Gophers   B    

    Anteaters   Gophers   B  

Duty:   Dragons            

Duty:   Penguins          

Field  A   Field  B  

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GAME  2                

GAME  4              

    Home   Away   FIELD    

    Home   Away   FIELD  

    Gophers   Penguins   A    

    Penguins   Dragons   A  

    Anteaters   Dragons   B    

    Serpents   Anteaters   B  

Duty:   Serpents              

Duty:   Gophers          

GAME  5          

  Home   Away   Field    

  Serpents   Penguins   A    

  Dragons   Gophers   B    

Duty:   Anteaters        

ROUND-­‐ROBIN  TOURNAMENT  RULES:    

Teams  will  play  6  v  6  games  with  no  substitutions.   If  players  are  absent  the  opposing  team  can  play  with  a  sub  or  at  full  strength  (1  player  

advantage)   Games  will  be  18  minutes  and  there  will  be  a  two  minute  halftime  for  a  breather  and  for  

position  changes.   Normal  rules  of  team  handball  apply  concerning  fouls,  restarts,  scoring,  etc.  

 

 

 

 

 

 

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Modified  Games    

PIN  POINT  ACCURACY  

5  v  5  on  both  ends  of  court  

o Teams  will  be  divided  by  teacher  before  class    o One  team  will  be  given  pinnies  

  Played  on  Basketball  Court  that  is  indoors  

Equipment  

o 1  Nerf  Ball  or  Gator  Ball  would  be  best  appropriate  for  activity  for  each  group  o Bowling  Pins  

Scoring    

o Knocking  down  opposing  teams  pins  results  in  one  point  

Objectives  

o Accuracy    o Communication  

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o Work  Together  as  a  team    

(P)  Practice  shots  on  pins  by  using  the  skill  cues  for  shooting  a  handball  with  100%  accuracy.  

(NASPE  2.17,  MACF  2,  Entire  Lesson)  

(C)  Identify  skill  cues  for  shooting  handball  with  100%  accuracy  when  asked.  (NASPE  2.17,  MACF  

7,  Informing)  

(A)  Work  successfully  as  a  team  using  communication.  (  NASPE  2.27,  MACF  7,  Entire  Lesson)  

Rules  

o Players  on  defense  must  play  between  the  center  court  and  three  point  line  o The  offense  is  allowed  to  cross  the  center  court  line  and  take  a  shot  from  as  close  as  the  

three  point  line  o Players  are  allowed  to  shoot  ball  over  opponents  three  point  line  as  long  as  shooter  has  

released  ball  before  he/she  lands.  o Players  are  allowed  up  to  3  steps  then  must  pass  or  shoot  o First  team  to  knock  down  all  the  opposing  teams  pins  wins  o Two  10  minute  halves  o Rock,  Paper,  Scissors  to  determine  who  receives  ball  first.  Opposing  team  will  receive  

ball  at  start  of  second  half  which  will  be  thrown  in  from  sideline.  o If  ball  is  dropped,  it  is  a  turnover  o Game  ends  when  all  pins  are  knocked  down  or  time  ends  

  Safety  

o Eyes  on  the  ball  o Head  up  o Player  safe  ball  (nerf  or  gator  skin)  o No  contact  with  opposing  players  o Be  aware  of  surroundings  o Must  give  3  foot  distance  from  ball  possessor    

 

Diagram  

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  Extensions  

o Up   Only  three  pins,  lined  up  on  the  left  corner  of  bass  line,  right  corner  of  bass  line,  

and  in  the  middle  of  the  bass  line  o Down  

More  Balls,  More  Pins   References  

o  Program.  N.p.,  n.d.  Web.  25  Sept.  2012.  <http://caldwellpe.com/team-­‐      

handball-­‐study-­‐guide>.    

 

 

 

 

 

HOT  POTATO  

4  v  4  each  team  and  opposition  will  be  separated  into  a  designated  area  of  the  gym  

o Teams  will  be  divided  by  first  name  A-­‐K  and  L-­‐Z  o One  team  will  be  given  pinnies  

 

Played  on  Basketball  Court  that  is  indoors  

Equipment  

o Nerf  Ball  or  Gator  Ball  would  be  best  appropriate  for  activity  o 12  cones  

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Scoring  

o 5  Passes  in  a  row  is  a  point  o Each  intercepted  ball  is  point  for  opposing  team  

Objectives  

o Passing    o Keep  Away  

 

(P)  Practice  passing  by  using  the  skill  cues  for  passing  a  handball  with  100%  accuracy.  (NASPE  

2.17,  MACF  2,  Entire  Lesson)  

(C)  Identify  skill  cues  for  passing  handball  with  100%  accuracy  when  asked.  (NASPE  2.17,  MACF  

7,  Informing)  

(A)  Work  successfully  as  a  team  using  communication.  (  NASPE  2.27,  MACF  7,  Entire  Lesson)  

Rules  

o Players  may  only  contact  ball  from  above  knees  o No  Goalies  o Two  10  minute  halves  o Rock  Paper  Scissors  to  determine  who  receives  ball  first.  Opposing  team  will  receive  ball  

at  start  of  second  half.  o If  ball  is  dropped,  it  is  a  turnover  o If  Ball  goes  out  of  bounds,  it  is  a  turnover  o Ball  must  be  passed  under  3  seconds  o 5  passes  in  a  row  is  a  point  

  Safety  

o Eyes  on  the  ball  o Head  up  o Player  safe  ball  (nerf  or  gator  skin)  o Be  aware  of  surroundings  

  Diagrams  

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  Extension  

o Up   10  passes  consecutively  is  one  point  

o Down     5  seconds  instead  of  3    

References  o "Blog:  Handball  and  Keep  Away."  Blog.  N.p.,  n.d.  Web.  25  Sept.  2012.  

<http://clizee.blogspot.com/2010/11/handball-­‐and-­‐keep-­‐away.html>.    

 

 

 

 

 

 

 

 

 

 

 

Competition  Assessment  

 

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This  card  is  to  be  filled  out  after  each  competition  by  every  player.      

4-­‐  All  of  the  time  during  competition.    

3-­‐  Most  of  the  time  during  competition.    

2-­‐  Some  of  the  time  during  competition.    

1-­‐  None  of  the  time  during  competition.  

I  played  my  hardest  ____    I  put  forth  my  best  effort  ____    I  respected  all  involved  in  the  game  (referees,  opponents)  ____    I  supported  my  team  mates  ____    NAME:  _______________        TEAM:  _______________      DATE  ___________  

 

 

 

 

 

 

 

 

 

 

Rules  of  Team  Handball  

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The  Playing  Court:    No  one  except  the  goalie  is  allowed  to  stand  in  the  goal  area.  The  goal  opening  is  2  meters  by  3  meters.  Players  may  jump  into  the  area  if  the  ball  is  released  before  landing  in  the  area.  

The  Ball:    

Number  of  Players:  There  are  six  players  on  each  team  (5  court  players  and  one  goalie).  Substitutes  may  enter  the  game  at  any  time  through  own  substitution  area  as  long  as  the  player  they  are  replacing  has  left  the  court.  

Uniform  of  the  Players:  Jerseys  are  the  same  color  among  each  team.  The  goalkeeper  must  wear  a  different  color  shirt  from  teammates  and  opponents.  No  jewelry  is  allowed.  

Referees:  There  will  be  one  referee.  They  have  complete  authority:  Their  decisions  are  final.  The  referees  are  assisted  by  a  scorer  keeper.  

Duration  of  the  Game:  There  will  be  2-­‐  15  minute  halves,  with  a  2  minute  halftime.  This  is  running  time  except  for  injury  or  one  team  time-­‐out  per  half.  The  game  ends  in  a  tie  unless  the  game  demands  a  winner  (championship  game).  In  the  championship  game  there  will  2-­‐  5  minute  overtime  periods.  If  the  score  remains  tied  at  the  end  of  the  overtime,  there  will  be  a  shot-­‐out  to  determine  the  winner.  Each  team  will  get  three  shots.    

Throw-­‐Off:  A  throw-­‐off  is  taken  by  the  team  that  wins  the  coin  toss  and  chooses  to  start  the  game  with  the  ball.  Each  team  must  be  in  its  own  half  of  the  court  with  the  defense  3  yards  away  from  the  ball.  Following  a  whistle,  the  ball  is  passed  from  center  court  to  a  teammate  and  play  begins.  Throw-­‐off  is  repeated  after  every  goal  scored  and  after  half-­‐time.  

Scoring:  A  goal  is  scored  when  the  entire  ball  crosses  the  goal  line  inside  the  goal.  A  goal  may  be  scored  from  any  throw  (free-­‐throw,  throw-­‐in,  throw-­‐off,  goal-­‐throw).  

Playing  The  Ball  

A  player  is  allowed  .  .  .  -­‐To  run  with  the  ball  for  3  steps  -­‐To  hold  the  ball  for  3  seconds  -­‐Unlimited  dribble  with  3  steps  allowed  before  and  after  dribbling  (no  double-­‐dribble).  

A  player  is  NOT  allowed  .  .  .  

To  endanger  an  opponent  with  the  ball.   To  pull,  hit  or  punch  the  ball  out  of  the  hands  of  an  opponent.   To  contact  the  ball  below  the  knee.   To  dive  on  the  floor  for  a  rolling  or  stationary  ball.  

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Defending  the  Opponent:  A  player  is  allowed  to  obstruct  an  opponent  with  or  without  the  ball  but  you  cannot  touch  the  opposition.  The  attacking  player  is  not  allowed  to  charge  into  a  defensive  player.  

Throw-­‐In:  A  throw-­‐in  is  awarded  when  ball  goes  out  of  bounds  on  the  sideline  or  when  the  ball  is  last  touched  by  a  defensive  player  (excluding  the  goalie)  and  goes  out  of  bounds  over  the  end  line.  The  throw-­‐in  is  taken  from  the  spot  where  the  ball  crossed  the  sideline,  or  if  it  crossed  the  end  line,  from  the  nearest  corner.  The  thrower  must  place  one  foot  on  the  sideline  to  execute  the  throw.  All  opposing  players  must  stay  3  yards  away  from  the  ball.  

Free  Throw:  A  free  throw  is  awarded  when  .  .  .  It  is  taken  from  the  exact  spot  of  the  foul    

A  minor  foul  takes  place   A  defensive  player  kicks/hits  the  ball  below  the  knees   Running  into,  hitting,  or  holding  the  opposition     A  foul  destroys  a  clear  chance  to  score   An  infringement  the  referee  deems  appropriate  for  a  foul   A  defensive  player  enters  his  or  her  goal  area  to  gain  an  advantage  over  an  attacking  

player  in  possession  of  the  ball.    

 

 

 

 

 

 

 

 

 

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Cognitive  Assessment  1. How  many  steps  is  a  player  allowed  to  take  with  the  ball?  

a. 4  b. As  many  as  he  or  she  wants  c. 3  d. 1  

2. How  long  is  a  player  allowed  to  hold  the  ball?  a. 3  seconds  b. 5  seconds  c. 10  seconds  d. None  of  the  above  

3. In  a  regular  team  handball  game,  how  many  players  are  on  one  team?    a. 10  b. 11  c. 7  d. 8  

4. What  is  the  arc  area  in  front  of  the  goal  called?  a. Half  Circle  b. Crease  c. Three  Point  Line  d. None  of  the  Above  

5. A  major  foul  results  in  a:    a. Penalty  Shot  b. Throw  In  c. Jump  Ball  d. Free  Throw  

6. The  goalie  is  eligible  to  become  a  court  player  T/F  7. Players  are  allowed  to  shoot  from  inside  the  crease  T/F  8. Common  offensive  plays  include  handoffs,  picks,  and  screens  T/F  9. A  ball  that  partially  crosses  the  plane  is  considered  a  goal  T/F  10. If  the  goal  keeper  carries  the  ball  out  of  the  circle,  a  free  throw  is  awarded  to  the  opposing  team  

T/F    

Short  Answer:    

List  the  4  different  types  of  passes  used  in  team  handball  

 

When  are  players  allowed  to  jump  into  the  crease?    

 

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Skills  Challenge  Speed  Passing:  

  Teams   of   6  will   stand   apart   from   one   another   and   pass   the   handball   between   them,  seeing   how  many   completed   passes   they   get   in   2  minutes.   If   the   ball   is   dropped   it  may   be  picked  up  but  the  team  has  to  start  over  with  their  counting.  For  example,   if  the  team  has  25  

made  is  their  score.    

   

 

 

 

Speed  Dribbling:  

  For  speed  dribbling,  each  player  on  each  team  will  dribbling  (weave)   in  and  out  of  the  cones  as  quickly  as  they  can.  There  will  be  25  cones  randomly  placed  throughout  the  court  and  the   students   will   have   to   get   from   number   1   to   number   25   (in   order)   while   maintaining   a  constant  dribble.  The  students  will  get  a  score  based  on  how  quickly  they  travel  through  all  of  the  cones.  Points  system:  The  players  points  will  be  combined  with  the  other  members  on  their  

 

  Under  30  seconds    5  points  

  Between  30-­‐40  seconds    4  points  

Between  40-­‐50  seconds    3  points  

  Between  50-­‐60  seconds    2  points  

  Between  60  seconds  and  above    1  points  

   

 

 

 

  START  

Finish  Line  

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Shooting  Accuracy:    

  The  team  handball  goal  will  be  split  up  into  6  different  sections.  Each  section  will  have  a  different  amount  of  points  assigned  to  it  (based  on  the  difficulty  of  the  shot).  Every  player  on  each  team  gets  3  shots  and  their  points  are  added  together  ( s).    

 

 

 

 

 

 

Skills  Challenge  Results    

 

 

TEAM   Timed  Passing   Shooting  Accuracy   Speed  Dribbling  

Godly  Gophers              

Team  Score:    47  passes  (2nd)   61  (3rd)   4th  place  

Stealthy  Serpents              

Team  Score:   52  passes  (1st)   72  (1st)   2nd  place  

     

1  

Team  Score:   40  passes  (3rd)     63  (2nd)   3rd  place  

             

Team  Score:   37  passes  (4th)   53  (5th)   5th  place  

Avenging  Anteaters              

Team  Score:   34  passes  (5th)     60  (4th)   3rd  Place  

5  3   3  

5  1  2  

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 Scoring:  

 1st    5  points  2nd    4  points  3rd    3  points  4th    2  points  5th    1  point  

     

Final  Skills  Challenge  Results      

Stealthy  Serpents    14  points  

 11  points  

Godly  Gophers    9  points  

 4  points  

Avenging  Anteaters    9  points  

 

 

 

 

 

 

 

 

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Awards  Improvement  Award:  This  goes  to  the  student  who  has  showed  dedication  to  their  team  and  had  the  desire  to  improve  their  skills  throughout  the  season  

Winner:  Daniel  

 

Sportsmanship:  This  award  goes  to  the  student  who  has  shown  respect  to  the  opponent  and  officials  throughout  the  entire  season.    

Winner:  Megan  

 

Overall  Champion:  This  award  goes  to  the  team  that  had  won  the  round  robin  tournament  and  won  the  championship  game  in  the  final  day  of  the  tournament.    

Winner:    

 

Skills  Challenge  Champion:  This  award  goes  to  the  team  with  the  most  points  accumulated  after  the  skills  challenge  

Winner:  Stealthy  Serpents    

 

Most  Goals  Scored:  This  award  goes  to  the  student  who  scored  the  most  goals  during  the  season  

Winner:  Kevin    

 

Least  Goals  Allowed:  This  award  goes  to  the  team  that  allowed  the  fewest  amount  of  goals  during  the  length  of  the  season  

Winner:  Destroying  Giants  

 

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Statistics    

Team   Player   Goals   Shots  on  Goal   Saves   Shot  %  

Godly  Gophers            

  Kevin   17   45   12   37%  

  Stephanie   4   23   23   17%  

  Jess   6   29   11   20%  

  Zach   11   34   45   32%  

  Allegra   7   27   12   58%  

  Tyler   13   23   33   57%  

Team  Totals:       58   181   136    

Stealthy  Serpents            

  Mia   2   20   14   10%  

  Brian   14   33   22   42%  

  Ben   12   29   34   41%  

  Lauren   5   18   12   27%  

  Ashley   9   28   20   32%  

  Huston   7   31   19   23%  

Team  Totals:       49   159   121    

Poppin'  Penguins            

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  Andrew   3   3   45   100%  

  Sofia   10   18   12   56%  

  Tess   12   24   6   50%  

  Evan   12   34   7   35%  

  Richie   15   30   4   50%  

  Peter   4   22   17   18%  

Team  Totals:       56   131   91    

Destroyin'  Dragons            

  Kelsey   6   25   23   24%  

  Sam   12   23   12   52%  

  Daniel   11   23   19   48%  

  Victoria   9   12   32   75%  

  Brooke   12   34   29   35%  

  James   10   23   21   43%  

Team  Totals:       60   140   136    

Avenging  Anteaters          

  David   12   23   32   52%  

  Peter   13   24   22   54%  

  Sarah   13   33   12   39%  

  Logan   5   34   10   15%  

  Megan   11   32   18   34%  

  John   2   12   29   17%  

           

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Final  Standings    

Team                                              Wins  (3  pts)         Losses  (0  pts)            Ties  (1  pt)              Total  Pts  

Penguins  4   0   0   12  

2.  Stealthy  Serpents  

3   1   0   9  

3.  Godly  Gophers   2   1   1   7  

4.  Avenging  Anteaters  

2   2   0   6  

Dragons  1   2   1   3    

 

 

     

Team  Totals:       56   158   123    

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 Ultimate  Team  Handball  League  

   

TEAMS:  JESREY  COLOR:  

 #1  

Godly  Gophers  Maroon  

 #2  

Stealthy  Serpents  Yellow  

 #3  

 White  

   

#4    

Green    

#5  Avenging  Anteaters  

Blue      

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Goals  of  Fair  Play  

the best of them. If a conflict is to arise, students should handle the matter in a mature and respectful manner.

Give 100% effort. Sports are more fun for everyone when everyone is giving a full effort. It will also help develop basic skills in the sport being played. The sport education model is at its best when every role is being performed at the top level possible.

Be enthusiastic. It will be more fun for everyone around if students show a want to be involved in class. Participate fully with all your effort.

Fair  Play  Code  of  Conduct    Be  Respectful  

Support  your  team  in  a  positive  way   Control  your  own  behavior   Respect  what  other  students  think   No  arguing  with  officials  or  score  keepers  

Give  100%  Effort  

Give  all  your  effort  in  both  games  and  practices   Even  when  not  a  player,  make  other  students  experience  better  by  performing  duty  

tasks  properly  and  fully   Enthusiasm  is  key  

Be  Enthusiastic    

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Show  that  your  want  to  be  there     Get  other  students  involved  

Be  helpful  

Even  when  students  make  mistakes,  remain  positive.   Have  a  good  attitude  towards  others   Support  teammates  in  a  positive  way   Respect  everyone  involved    

 

Fair  Play  Assessment    

Team  Name   Respect  of  Players  

Respect  of  Officials  

Participation   On  Time/Proper  Attire  

Follow  Rules  &  Regulations  

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Key:  

0-­‐ Never  1-­‐ Rarely  2-­‐ Sometimes  3-­‐ Frequently  4-­‐ Consistently    

                 

References    

Team  Handball  Basic  Rules.  (n.d.).  Retrieved  October  14,  2012,  from  Team  Handball  Basic  Rules     website:  http://usath.tripod.com/rules.html  

International  Handball  Federation.  (2012).  Retrieved  October  14,  2012,  from  International     Handball  Federation  website:  http://www.ihf.info/  

Penguins            

Godly  Gophers  

         

Dragons            

Avenging  Anteaters  

         

Stealthy  Serpents