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Introduction to Visual Effects Introduction to Visual Effects What is Visual Effects? How far back should we go? What is Visual Effects? How far back should we go?

Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

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Page 1: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Introduction to Visual Effects Introduction to Visual Effects

What is Visual Effects? How far back should we go?

What is Visual Effects? How far back should we go?

Page 2: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Illusion & Magic Illusion & Magic

What makes a magic trick work?

Are visual effects magic?

What makes a magic trick work?

Are visual effects magic?

Page 3: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Early History Early History 1879 Altamira Spain 8 legged animals were drawn to show movement - Animation We’ve always been interested in capturing our real world.

1879 Altamira Spain 8 legged animals were drawn to show movement - Animation We’ve always been interested in capturing our real world.

Page 4: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Altamira Spain Altamira Spain

Page 5: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

First Illusions First Illusions

Ancient Egypt: Wooden statues were used for prayer. Some were mechanical, using a series of pullies activated by a nearby water source.

Ancient Egypt: Wooden statues were used for prayer. Some were mechanical, using a series of pullies activated by a nearby water source.

Page 6: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

First Illusions First Illusions

Pyrotechnics Moving stages during the Renaissance Automatons - What the heck are these? P.11

Pyrotechnics Moving stages during the Renaissance Automatons - What the heck are these? P.11

Page 7: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Theatre Theatre

Importance of Technology. 1800’s - Theatres thrived. They were huge and used advanced gas lighting systems. Importance of story and its appeal.

Importance of Technology. 1800’s - Theatres thrived. They were huge and used advanced gas lighting systems. Importance of story and its appeal.

Page 8: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Theatre Theatre

What are the elements of theatre today?

What are the elements of theatre today?

Page 9: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Theatre Theatre

We still use projections?

We still use projections?

Page 10: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Las Vegas Las Vegas

What are the best uses of effects here in Las Vegas?

What are the best uses of effects here in Las Vegas?

Page 11: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Innovation Innovation

1826 - Thaumatrope (Paris)

1826 - Thaumatrope (Paris)

Page 12: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Innovation Innovation

1832 - Zoetrope (William Horner)

1832 - Zoetrope (William Horner)

Page 13: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Innovation Innovation

1860 - Celluloid / Film 1888 - Kinetescope (Edison)

1860 - Celluloid / Film 1888 - Kinetescope (Edison)

Page 14: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Innovation Innovation

Page 15: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Innovation Innovation

George Milies - The Father of Visual Effects The first edit. “Journey to the Moon” 1902. The first science fiction piece.

George Milies - The Father of Visual Effects The first edit. “Journey to the Moon” 1902. The first science fiction piece.

Page 16: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

What’s the difference between Visual Effects and Special Effects?

What’s the difference between Visual Effects and Special Effects?

• Special Effects modify the real world

• Visual Effects modify the virtual world

• Special Effects modify the real world

• Visual Effects modify the virtual world

Page 17: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Special Effects modify the real world

Special Effects modify the real world

background foreground

Action

Page 18: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Visual Effects modify the virtual world

Visual Effects modify the virtual world

Lens Sensor

Camera

Processing Image

Post-Production

Page 19: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Why create visual effects? Why create visual effects?

• In normal photography we try to reproduce reality

• In VFX we want to create something that doesn’t exist at all

• …and also, fool people into believing it is real

• In normal photography we try to reproduce reality

• In VFX we want to create something that doesn’t exist at all

• …and also, fool people into believing it is real

Page 20: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Three scenarios for VFX Three scenarios for VFX

• What we want to see doesn’t exist

• What we want to see is too difficult or

dangerous to photograph live

• We need to “fix” something we have

photographed

• What about Story?

• What we want to see doesn’t exist

• What we want to see is too difficult or

dangerous to photograph live

• We need to “fix” something we have

photographed

• What about Story?

Page 21: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Format? Format?

• Whether VFX are shot on film or video depends on what the effects will be used for

• Often effects shots require much higher resolution than the viewing format

• The ability to shoot at a variety of speeds is also a determining factor

• Whether VFX are shot on film or video depends on what the effects will be used for

• Often effects shots require much higher resolution than the viewing format

• The ability to shoot at a variety of speeds is also a determining factor

Page 22: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Film Formats Film Formats

• 65/70mm

• When used horizontally, it’s called IMAX

• 35mm

• 16mm (used for television)

• 8mm

• 65/70mm

• When used horizontally, it’s called IMAX

• 35mm

• 16mm (used for television)

• 8mm

Page 23: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Film Formats Film Formats

Page 24: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Aspect Ratios Aspect Ratios

• Full Aperture = 1.33:1 (Silent)

• Academy = 1.37:1

• WideScreen = 1.85:1

• VistaVision = 1.5:1 (Silent)

• Cinemascope = 2.35:1

• Television widescreen = 1.78:1 (16x9)

• Full Aperture = 1.33:1 (Silent)

• Academy = 1.37:1

• WideScreen = 1.85:1

• VistaVision = 1.5:1 (Silent)

• Cinemascope = 2.35:1

• Television widescreen = 1.78:1 (16x9)

Page 25: Introduction to Visual Effectslibvolume1.xyz/.../visualeffects2presentation2.pdfIntroduction to Visual Effects What is Visual Effects? How far back should we go? Illusion & Magic What

Normal Action Film Speeds

Normal Action Film Speeds

• 12 fps (Silent movies)

• 24 fps (all Hollywood movies)

• 25 fps (all European movies)

• 30 fps (video)

• 12 fps (Silent movies)

• 24 fps (all Hollywood movies)

• 25 fps (all European movies)

• 30 fps (video)