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Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

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Page 1: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Littlefield Game

Prof. Mellie PullmanOnline Registration & Game

Overview

Page 2: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Why are we doing this?

• Instead of a “textbook” problems, you will apply analysis techniques in a simulated service process environment.

• More “real” and more “fun”• A team effort

Page 3: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Getting on to the game, come prepared with a credit card, your

team name and password (details on their format in next slides)

http://lab.responsive.net/lt/pullman/start.html

Page 4: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Click here

Page 5: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Create A New Account

Click here

Page 6: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Follow step–by–step instructionsto purchase your access code

Page 7: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Enter course code: cash

Page 8: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Registering Your Team

Enter team password * All lower case letters or numbers * No punctuation or spaces

example

Page 9: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Enter student’s names * Caps and spaces are OK * Please NO apostrophes!

Hannah LiskerCharlie WongShane O’Brien

Page 10: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Hannah LiskerCharlie WongShane OBrien

Enter student access codes

akjndk8lslhfg7wkhkjft96l

Page 11: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

AFTER THAT:Your team is officially registered

(register prior to break; at 7:30 PM the first 50 days will run and

suspend. Resumes on January 13 at 6 PMFinishes on January 20 at 6 PM.

Page 12: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

A Brief Overview

Page 13: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Your Game:Four steps at three stations

1) Sample Preparing– Step 1 board

stuffing

2) Testing– Steps 2 & 4 products

are tested and information is recorded

3) Tuning– Step 3

Page 14: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Capacity Costs

• Station #1SAMPLE PREPARING MACHINES

– $90,000 each• Station #2

TESTING MACHINES

– $80,000 each• Station #3

TUNING MACHINES

– $100,000 each• Resale value for any machine

– $10,000 each

Page 15: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Factory Process

• Every step has its own process time

• Littlefield measures average daily utilization rates at each station

• Queues hold waiting jobs

lead time = process time + wait time

Page 16: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Orders and Kits

• Every arriving customer order is matched with a new test kit– test kits cost $600 each– shipments have a fixed ordering cost = $1,000 – supplier’s lead time is always 4 days

• Three criteria to place an order:1) Inventory on-hand is lower than the reorder

point2) There are no shipments of materials in transit3) Cash on hand is sufficient for the order quantity

Page 17: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Reorder Point

– Stocks are replenished when they reach some pre-determined “low point”.• A system commonly used by squirrels• Well, also by you, your checkbook vendor, and many

other systems.– In this game, you can not change the reorder

point or inventory order quantity.

Page 18: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview
Page 19: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Logging Into Your Game after the simulator has been initialized

during the break

http://lab.responsive.net/lt/pullman/entry.html

Page 20: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

example

Enter team name

Logging Into Your Game

Page 21: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Enter team’s password

example

Logging Into Your Game

Page 22: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Explore Your factory

Page 23: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Click Box: Customer Order Queue

Page 24: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Click “Plot Job Arrivals” and Download Data

• Click download button

• Save to desktop

• Open with MS Excel or another spreadsheet application

• Copy > Paste data columns to a master worksheet

• Index by Day

Page 25: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Opening the data in Excel

• You will have 50 days worth of data until it starts running dynamically

• The demand will increase until around day 150 and then level off

• Figure out the demand point where it levels off

daynumber of jobs arriving each day

1 2

2 2

3 1

4 0

5 3

6 0

7 0

8 3

9 3

10 1

11 3

12 3

13 2

14 2

15 6

Page 26: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Forecasting Demand (arrival rate of jobs)

• Overall Linear trend• = SLOPE(known_y's,known_x's)• = INTERCEPT(known_y's,known_x's) • Forecast for the demand at the point where

you think it will level out.

Page 27: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Look at Capacity Problems(station 1 Queue Box)

1 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46 490

100

200

300

400

500

600

700

800

daily average number of kits queued for station 1

daily average number of kits queued for station 1

Page 28: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Click on Station 1 to see Utilization

Might want to see what happened

1 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46 490

0.2

0.4

0.6

0.8

1

1.2

utilization of station 1, averaged over each day

utilization of station 1, averaged over each day

Page 29: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Completed Job data

Page 30: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Current Job Lead Time through system & contract information

Page 31: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Expected Utilization =

Key Hints

• Forecasts estimate future outcomes• They are not known for precision• A prediction interval should be considered

Arrival Rate * Process Time # of Machines

Page 32: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Key Hints• Balance your work stations, reduce bottleneck• Proactive are better than reactive strategies

Page 33: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Deliverable• No more than 2 written pages which cover your

teams experience• What did you do (in sequence)?• Why did you make that decision? • How did it work out?• What did you learn during the process?• Include an Appendix with a “journal” and any

relevant calculations.

Page 34: Littlefield Game Prof. Mellie Pullman Online Registration & Game Overview

Good Luck!