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NAME: PLAYER: CHRONICLE: VIRTUE: VICE: CONCEPT: PATH: ORDER: LEGACY: Skills Academics __________ Crafts___________ Investigation_______ ¤ ¤ ¤ Rote Skill Medicine_________ Occult__________ Politics___________ ¤ ¤ ¤ Science__________ _______________ ¤ ¤ OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO MENTAL (-3 unskilled) Athletics__________ Brawl___________ Drive_____________ ¤ ¤ ¤ Rote Skill Firearms_________ Larceny__________ Stealth_____________ ¤ ¤ ¤ Survival_________ Weaponry________ ¤ ¤ OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO PHYSICAL (-1 unskilled) Animal Ken__________ Empathy__________ Expression_____________ ¤ ¤ ¤ Rote Skill Intimidation_______ Persuasion__________ Socialize_____________ ¤ ¤ ¤ Streetwise________ Subterfuge_______ ¤ ¤ OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO SOCIAL (-1 unskilled) Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Favored Resistance Attribute — Acanthus, Moros, Thyrsus: +1 Composure; Mastigos, Obrimos: +1 Resolve • Arcana — 2 dots in 1st Arcanum, 2 dots in 2nd, 1 dot in 3rd, (two of these must be the Path’s Ruling Arcana) +1 dot in any Arcanum • Rotes 6 • Merits 7 • (Buying the 5th dot in Attributes, Skills or Merits costs 2 points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Wisdom = 7 • Starting Gnosis = 1 • Starting Mana = Wisdom Attributes POWER RESISTANCE FINESSE Intelligence Wits Resolve Presence Manipulation Composure Strength Dexterity Stamina OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO ARCANA Death___________ Fate____________ Forces___________ OOOOO OOOOO OOOOO Life____________ Matter__________ Mind___________ OOOOO OOOOO OOOOO Prime___________ Spirit___________ OOOOO OOOOO Space___________ Time___________ OOOOO OOOOO MERITS _______________ _______________ _______________ OOOOO OOOOO OOOOO _______________ _______________ _______________ OOOOO OOOOO OOOOO _______________ _______________ OOOOO OOOOO _______________ _______________ OOOOO OOOOO FLAWS _____________________ _____________________ _____________________ _____________________ OOOOOOOOOO ¤¤¤¤¤¤¤¤¤¤ WILLPOWER OOOOOOOOOO GNOSIS ¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤ MANA 10______________ 9______________ O O 8______________ 7______________ O O 6______________ 5______________ O O 4______________ 3______________ O O 2______________ 1______________ O O WISDOM Defense:__________ Armor:___________ Initiative Mod:______ Experience:________ Size:_____________ Speed:____________ OOOOOOOOOOOO ¤¤¤¤¤¤¤¤¤¤¤¤ HEALTH Other Traits ____________________________________ _______________ _____ _____ ____ ____ ROTES WEAPON/ATTACK DICE MOD. RANGE CLIP SIZE ____________________________________ _______________ _____ _____ ____ ____ ____________________________________ _______________ _____ _____ ____ ____ Mage Noir

Mage Noir - Mage The Awakening - Rock Solid Shellsmrgone.rocksolidshells.com/pdf/MtANWOD/MtA_MageNoir_1-Page... · Title: Mage Noir - Mage The Awakening Author: MrGone Subject: Created

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N A M E :

P L A Y E R :

C H R O N I C L E :

V I R T U E :

V I C E :

C O N C E P T :

P A T H :

O R D E R :

L E G A C Y :

SkillsAcademics__________Crafts___________Investigation_______

¨¨¨

RoteSkill

Medicine_________Occult__________Politics___________

¨¨¨

Science_________________________¨¨

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

MENTAL (-3 unskilled)

Athletics__________Brawl___________Drive_____________

¨¨¨

RoteSkill

Firearms_________Larceny__________Stealth_____________

¨¨¨

Survival_________Weaponry________¨¨

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

PHYSICAL (-1 unskilled)

Animal Ken__________Empathy__________Expression_____________

¨¨¨

RoteSkill

Intimidation_______Persuasion__________Socialize_____________

¨¨¨

Streetwise________Subterfuge_______¨¨

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

SOCIAL (-1 unskilled)

Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Favored Resistance Attribute — Acanthus, Moros, Thyrsus: +1 Composure; Mastigos, Obrimos: +1 Resolve • Arcana — 2 dots in 1st Arcanum,2 dots in 2nd, 1 dot in 3rd, (two of these must be the Path’s Ruling Arcana) +1 dot in any Arcanum • Rotes 6 • Merits 7 • (Buying the 5th dot in Attributes, Skills or Merits costs 2 points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Wisdom = 7 • Starting Gnosis = 1 • Starting Mana = Wisdom

AttributesP O W E R

R E S I S T A N C E

F I N E S S E

Intelligence

Wits

Resolve

Presence

Manipulation

Composure

Strength

Dexterity

Stamina

OOOOO

OOOOO

OOOOO

OOOOO

OOOOO

OOOOO

OOOOO

OOOOO

OOOOO

ARCANADeath___________Fate____________Forces___________

OOOOOOOOOOOOOOO

Life____________Matter__________Mind___________

OOOOOOOOOOOOOOO

Prime___________Spirit___________

OOOOOOOOOO

Space___________Time___________

OOOOOOOOOO

MERITS_____________________________________________

OOOOOOOOOOOOOOO

_____________________________________________

OOOOOOOOOOOOOOO

______________________________

OOOOOOOOOO

______________________________

OOOOOOOOOO

FLAWS____________________________________________________________________________________

OOOOOOOOOO¨¨¨¨¨¨¨¨¨¨

WILLPOWER

OOOOOOOOOOGNOSIS

¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

MANA

10______________9______________

OO

8______________7______________

OO

6______________5______________

OO

4______________3______________

OO

2______________1______________

OO

WISDOM

Defense:__________Armor:___________Initiative Mod:______Experience:________

Size:_____________Speed:____________

OOOOOOOOOOOO¨¨¨¨¨¨¨¨¨¨¨¨

HEALTHOther Traits

____________________________________ _______________ _____ _____ ____ ____ROTES WEAPON/ATTACK DICE MOD. RANGE CLIP SIZE

____________________________________ _______________ _____ _____ ____ ________________________________________ _______________ _____ _____ ____ ____

MageNoir