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Marco Polo Ball Marco Polo Ball Uzi Rhea Uzi Rhea Daina Sim Daina Sim Jorge Renjifo Jorge Renjifo Nicholas Maietta Nicholas Maietta

Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

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Features Autonomous movement Land & water use Bright colors Sound & light emission Feel-good texture Built in safety 5lbs 16’’ diameter 10 Watts

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Page 1: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

Marco Polo BallMarco Polo BallUzi RheaUzi Rhea

Daina SimDaina SimJorge RenjifoJorge Renjifo

Nicholas MaiettaNicholas Maietta

Page 2: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

The Models

Page 3: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

Features• Autonomous

movement• Land & water use• Bright colors• Sound & light

emission• Feel-good texture• Built in safety

• 5lbs• 16’’ diameter• 10 Watts

Page 4: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

The Ideas• Sensatia Ball• Marco Polo

– Sphere– Cube– Car

Page 5: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

• It works!• RC Car rolls over• Outside Texture• Turning

Next StepsLessons &

Page 6: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

The End

QUESTIONS?

Page 7: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

The Research• Market:

– 1 million blind children in developed nations– 16 million American 5-8yr olds– $2 Billion/yr disabled market

• Customer Needs:– Multisensory appeal– Bright colors, high contrast, light emission– Safety

Page 8: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

3 mins• Grading will be equally based upon three

criteria: the ideas (thoughtfulness, clarity, and quality of the design alternatives ); the models (appropriateness of the sketches, sketch models, CAD models, simulations); and research (the relevance and quality of technical, market/benchmarking, and customer needs data).

Page 9: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

• Features• Feasibility of features• Specific target age• No specific research slide, but talk

about it w/in talk• End w/ summary of learnings,

future steps, & demonstration

Page 10: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

• Intro• Solid model• Steps to it & research• Future steps• The end• Questions slide

Page 11: Marco Polo Ball Uzi Rhea Daina Sim Jorge Renjifo Nicholas Maietta

The Research• Benchmarks

– Common computer games– Braille playing cards– Nonvisually impaired toys made large or

with sound– Lack of specifics

• Market range: 5-12yr olds– Late Elem – Mid School