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8/8/2019 Meeting the Needs of All Learners: Learn to Differentiate Through WebQuests
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Digital Authors 1
Running head: MEETING NEEDS THROUGH WEBQUESTS
Meeting the Needs of All Learners: Learn to Differentiate Through WebQuests
Amber Bryant
Northern Arizona University
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Digital Authors 2
Abstract
Teachers are limited in finding methods to effectively meet the needs of all learners in the
classroom. Utilizing learning activities that incorporate multiple instructional strategies is an
essential part of education today. Technology can be used to support teachers and their quest to
learn how to meet the needs of their students. Online learning environments create the flexibility
and support that many teachers need to make long lasting and positive changes in current
teaching practices. Not only are online learning environments supporting teacher needs, but they
can also be used to support the needs of the learner. By changing the way that information is
absorbed, processed, and employed, technology is impacting how people learn today. The aim of
this proposal is to determine whether utilizing meaningful and effective instructional strategies in
a Course Management System to instruct teachers in creating WebQuests will result in increased
participation in professional development for technology integration, increased implementation
of technology-based instruction in the classroom, and a better understanding of the online
learning process.
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MEETING NEEDS THROUGH WEBQUESTS 3
Ti tle of Project
This project will investigate using Moodle to train teachers in creating effective
WebQuests. Teachers will learn to apply constructivist instructional strategies to create
WebQuests that promote student collaboration, higher level thinking skills, and student
motivation. Utilizing an online learning environment versus face to face professional
development will allow ease of access, social access, accessibility of online resources, and time
to process learning objectives.
Rat i onale
A well-designed WebQuest allows teachers the opportunity to create a learning
environment that engages the learner in authentic tasks to develop critical thinking skills.
WebQuests can be utilized to scaffold the curriculum for all learners. WebQuests can take the
learner beyond acquiring knowledge to developing new knowledge.
Utilizing an online learning environment to teach professional development for teachers
has shown an increase in confidence when applying technology integrated lessons in the
classroom. Teachers will develop a better understanding of the benefits of using technology in
the classroom by participating in a networked learning environment.
Statement of the Problem
There is a clear need in our education system for quality teachers who are prepared with
the necessary skills to develop curriculum utilizing proven teaching strategies and required
skills necessary to become a productive citizen in the 21st
century (U.S. Department of
Education, 2008). Teachers are a crucial factor in increasing the use of technology to
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MEETING NEEDS THROUGH WEBQUESTS 4
effectively instruct students. Teachers must be knowledgeable in the technical and
instructional skills necessary to develop and implement authentic, pedagogically sound
learning activities.
Traditional professional development trainings of teachers have been disjointed, costly,
and not learner-centered. Many times teachers are expected to learn and utilize training that
they receive in a short one time course. One of the top challenges to successfully
implementing professional development is lack of time. Teachers need time to acquire
professional development, process what they have learned, and integrate new practices in the
classroom (Abdal-Haqq, 1996).
Problem 1: Lack of teacher knowledge for using technology to create pedagogically
sound learning activities.
Problem 2: Insufficient professional development that provides time and ongoing support
for teachers.
Evid ence The number one requested professional development training in the district has been
technology. Yet many teachers when requesting training in technology just want to learn how to
use software or hardware. They fail to recognize the importance of utilizing technology to
support pedagogically sound instruction in the classroom.
When professional development occurs during normal school hours substitutes are often
placed in the classroom. However, because of the costliness of professional development during
the school day, districts often do not schedule professional development during the normal
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MEETING NEEDS THROUGH WEBQUESTS 5
contract hours of the teacher. Instead teachers are required to give up time outside the classroom
to participate in professional development. Many teachers opt not to participate in professional
development because the required meeting times do not support their personal schedules. Even
when the time is scheduled the training often does not create a social network of support for
teachers when they try to implement new practices in the classroom. Teachers become frustrated
when they meet obstacles in the classroom and have no resources to help solve problems. The
frustration and obstacles make implementing changes in teaching practices less likely to occur.
S olut i on Learning to create WebQuests can provide a solution to teachers effectively using technology
in the classroom. WebQuests support many researched-based teaching strategies in one
educational setting. One such strategy is constructivism. Constructivism is an educational theory
that concentrates on the thought that students generate their own knowledge in the framework of
their own experiences. Constructivism focuses on students being actively engaged in "doing,"
rather than passively engaged in "receiving" knowledge. WebQuests can be viewed as one
learning activity in which students construct personal knowledge. Another strategy supported by
WebQuests is differentiated learning. Teachers can differentiate WebQuest content, processes,
software, and environment. Many times learners are part of a group or team. They assume roles
that contribute to the group¶s multi-perspective of how knowledge is acquired and applied.
Individual learners vary in the extent of prior knowledge, assiduousness, and capability.
WebQuests enable the differentiated learning environment (March, 2004).
In order to provide the type of training necessary to meet the demands for high quality
professional development, research suggests that utilizing online learning environments and
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MEETING NEEDS THROUGH WEBQUESTS 6
communities are more effective than face-to face traditional training. A number of conditions
must be met in order to provide high quality professional development that will result in long
lasting positive changes. There should be an emphasis on self-instruction and differentiated
learning activities, ongoing feedback, time for reflection, training that builds learning
communities within the school and online, resources sharing, and access to expert resources
(Lowery, 2008). Moodle is a Course Management System that provides a learning environment
focused on collaborative construction and interaction. Because Moodle is available through the
internet, learners can access course materials virtually whenever and wherever. Using the
Constructivist On-Line Learning Environment Survey (COLLES), researchers evaluated Moodle
from a social constructivist perspective. The research notes that Moodle provides an effective
platform for professional development. Quality instruction utilizing Moodle should consider the
relevance of the course to professional practices of the learner, whether the online learning
stimulates reflective thinking, are the learners engage in substantial and purposeful
communication, and are learners provided with enough support from the learning community
(Dougiamas & Taylor, 2003).
S ett i ng, T arget Part i cipants/Learners/Audi ence
This project is intended for teachers within the Sahuarita Unified School District for the
purpose of expanding their knowledge of technology integration within the classroom. The
project will be available at the beginning of the semester for teachers within the school district.
Teachers will be able to participate from home or from school in the project. The project has a
set timeline for ending, but will incorporate some flexibility in completion of each of the learning
activities during the project.
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MEETING NEEDS THROUGH WEBQUESTS 7
Teachers will need to have access to a computer and Internet connectivity. Teachers who
participate in the project should be familiar with basic computer operations and be able to
navigate the Internet. Teachers will utilize programs such as Google Sites, PB Wiki, WetPaint
Wiki, or any other available Web page creator/ editor to create a WebQuest. Teachers should be
knowledgeable with the Web page creator they choose to utilize.
The benefits of this unit go beyond just the teachers participating in the unit. The learning
activities that the teachers will be experiencing will create a ripple effect in their schools through
exposure to new technologies. Colleagues of the teachers will learn through a transfer of
knowledge gained and shared by the participants. Students of the teachers who participate in this
project will benefit from the implementation of WebQuests into the class curriculum.
Project Goals and Learner Object i ves/Outcomes
The project introduces participants to creative and authentic learning in an online environment,
by exploring various technologies related to the creation of WebQuests. Participants will use
critical thinking skills to analyze, synthesize, and design WebQuests. Participants will apply
skills and knowledge of pedagogically sound technology-based instruction practices in complex
problem solving activities.
Project Goals The first goal of the project is to enrich instruction through the development and support
of "21st Century Teachers." The project will facilitate the use of technology to enhance
learning, allow for colleagues to share their expertise, and to use technology as a tool for
developing curriculum. The project provides professional development that instructs teachers
on how to develop instructionally sound WebQuests.
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MEETING NEEDS THROUGH WEBQUESTS 8
The second goal of the project is to provide ongoing support for professional inquiry,
exploration, and the development of professional practices. The project will provide an
environment conducive to meeting the time constraints that many teachers face in the
professional setting. The project will also provide support by building the necessary
resources to sustain the learning and implementation of the new practices in the classroom.
Goal I: Enrich instruction through the development and support of "21st Century Teachers
Problem I: Lack of teacher knowledge for using technology to create pedagogically
sound learning activities.
Solution I: Provide learning opportunities to increase teacher knowledge and skills in
using technology-based instructional strategies to support learning in the classroom.
Goal II: Support professional inquiry, exploration, and the development of professional
practice
Problem II: Insufficient professional development that provides time and ongoing
support for teachers.
Solution II: Utilize Course Management System to provide online training
opportunities for teachers
Part i cipant Learni ng Object i v
es/Outcomes
Learning objectives were developed for this project based on standards from NETS and
the needs of the participants. Participants in this project will construct meaningful learning of
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MEETING NEEDS THROUGH WEBQUESTS 9
utilizing technology-based instructional strategies in the classroom to promote critical
thinking skills.
Goal I: Enrich instruction through the development and support of "21st Century Teachers´
Objective/Outcome I-1: Participants will understand the key elements of a WebQuest and
the ways WebQuests contribute to inquiry-based learning.
Activity 1: Discussion Forum. Share experiences with WebQuests. Explore pre-
existing WebQuests to gain a working background knowledge. Find two examples of
WebQuests online. Compare and contrast the WebQuests. Post findings to the
discussion thread.
Activity 2: Determine the critical characteristics of the perfect WebQuest. Teams will
create a "design grid," a chart or table with cells filled with their description and
present that information in the discussion forum to the class.
Objective/Outcome I-2: Participants will deepen their understanding of the process of
choosing good WebQuests to support inquiry-based learning in their classrooms
Activity 3: Read articles by Dr. Bernie Dodge (Some Thoughts About Webquests)
and Tom March (WebQuests for Learning). Reflect on what you learned about
WebQuests. Describe a WebQuest in your own words noting the conceptual
underpinnings of the WebQuest approach, including problem-based learning,
constructivism, and cooperative learning. Compare the results with your
teammates. Make changes to your design grid based on the group¶s findings.
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MEETING NEEDS THROUGH WEBQUESTS 10
Activity 4: Evaluate existing WebQuests based on the assessment matrix
developed by Tom March and the rubric designed by Bernie Dodge. Choose three
WebQuests that you think reflect best practices of WebQuests. Assess their
quality using both assessment tools
(http://www.teachersfirst.com/getsource.cfm?id=7121)
(http://webquest.sdsu.edu/webquestrubric.html). Submit analysis of the
evaluations.
Goal II: Support professional inquiry, exploration, and the development of professional
practice
Objective/Outcome II-1: Participants will effectively utilize online resources to design
a WebQuest using the six major components.
Activity 5: Teams will develop a WebQuest for students on a specific topic.
y brainstorm an idea for the WebQuest
y discuss the design process
y locate relevant web sites and choose a development tool
y create the process
y review the elements
y discuss next steps for web publication or other sharing ideas
y share WebQuests with the class
Activity 6: Using assessment tools from Tom March and Dr. Bernie Dodge as aguide, teams will create their own assessment tool for WebQuests. Teams will
then evaluate their own WebQuest and one other team¶s WebQuest.
Objective/Outcome II-2: Participants will reflect on the cognitive growth during the
course
Activity 7: Participants will submit a written personal reflection to the instructor
y Determine if there are cognitive connections of the course content to theclassroom.
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MEETING NEEDS THROUGH WEBQUESTS 11
y What have you learned about WebQuests?
y How do you feel about what you¶ve learned or done in our project? Why?
y Describe what you¶ve done in this project«how you used WebQuests inthe past and how you might change your behavior in the future now that
we¶ve done this project.
C ontent
This project will include course material hosted on Moodle. Moodle is a Course
Management System available online. The course is comprised of seven interdependent activities
or lessons. Each lesson will incorporate required readings that will be linked to the web pages
within the Moodle course. Each lesson topic will be mash up of content generated by the course
designer and already existing pages on the web. Participants will be given a username and
password to access the course. Instruction will take place over the course of several weeks.
Participants will be given flexibility in some aspects of time requirements, but all activities will
have a specific due date. Instruction will take place through reading documents and viewing
online tutorials (video and presentations).
The instructor will use online discussion to facilitate understanding of WebQuests and the
reasons that incorporating WebQuests into the classroom would be an effective strategy. The
project requires collaboration among participants to create and evaluate WebQuests. In addition
to collaboration and discussion, participants will reflect on the implications and connections to
the classroom.
Content Overview
Goal I: Enrich instruction through the development and support of "21st Century Teachers´
Topic 1 Learning strategies supported in WebQuests
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Topic 2 Need for WebQuests in the classroom
Goal II: Support professional inquiry, exploration, and the development of professional
practice
Topic 3 Six elements of effective WebQuests
Topic 4 Evaluation of WebQuests
I nstruct i onal S trateg i es (Proced ures)
Instructional strategies that will be incorporated into the unit will be cooperative learning
groups, scaffolding, prior knowledge, and reflective thinking. In cooperative learning, students
work together in small groups on a common learning task, coordinate their efforts to complete
the task, and depend on each other for the outcome. Teams normally consist of learners of mixed
ability, ethnicity, and gender. Grades are given for the group as well as individuals. Cooperative
learning has roots in constructivist theory and the perspective that cognitive change takes place
as students actively work on problems and discover their own solutions (Tam, 2000).
Scaffolding is based on the idea that at the beginning of learning, students need more
support from the teacher and/or others; progressively, this support is removed to permit students
become more independent. If students are unsuccessful in achieving independence, the teacher
brings back the support system to help students experience success until they are able to achieve
independence. Providing support can happen in many ways - the way in which the selections are
structured in the subject matter, the amount of prior knowledge activation that is provided, and
the types of replies students are guided to compose. (Hogg, 1997)
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MEETING NEEDS THROUGH WEBQUESTS 14
Project Evaluat i on: Data C ollect i on and Analysi s
The project will assess participant learning, motivation and engagement in utilizing
Moodle as a learning environment for learning to create WebQuests through pre- and post-
surveys, rubrics, criteria, and portfolios Data will be gathered prior to beginning the project on
the participation and success of current professional development through surveys distributed to
the participants. Surveys and rubrics will be completed midway through the project to determine
progress and evaluate weaknesses in the project and participants¶ learning process. Participant
portfolios will be used as a summative evaluation of the effectiveness of the project. The
assessments will provide comparative results prior to the project and at the conclusion of the
project. Online journal reflections will be kept throughout the entire project by the project
researcher. Revisions to the project will be made during the project as needed to ensure that the
learning objectives are being met.
Project Evaluat i on Plan
Goal I: Enrich instruction through the development and support of "21st Century Teachers´
Objective/Outcome I-1: Participants will understand the key elements of a WebQuest and
the ways WebQuests contribute to inquiry-based learning. Evaluation Discussion Criteria
Activity 1: Evaluation Discussion Criteria
Activity 2: Evaluation Discussion Criteria
Objective/Outcome I-2: Participants will deepen their understanding of the process of
choosing good WebQuests to support inquiry-based learning in their classrooms
Evaluation Discussion Criteria and Checklist
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MEETING NEEDS THROUGH WEBQUESTS 15
Activity 3:Discussion Criteria
Activity 4: Checklist
Goal II: Support professional inquiry, exploration, and the development of professional
practice
Objective/Outcome II-1: Participants will effectively utilize online resources to design
a WebQuest using the six major components. Evaulation WebQuest Rubric and Peer
Evaulation
Activity 5: WebQuest Rubric
Activity 6: Peer Evaluation
Objective/Outcome II-2: Participants will reflect on the cognitive growth during thecourse. Evaluation Reflection Criteria
Activity 7: Reflection Criteria
References
Abdal-Haqq, I. (October 1996). M aking time for teacher professional development . ERIC Digest.
ED 400 259. Washington DC: ERIC Clearinghouse on Teaching and Teacher Education
[Online]. Retrieved March 10, 2010 from
http://eric.ed.gov/ERICDocs/data/ericdocs2sql/content_storage_01/0000019b/80/14/bb/a
7.pdf
Anderson, R.C., & Pearson, P.D. (1984). A schema-theoretic view of basic processes in reading.
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MEETING NEEDS THROUGH WEBQUESTS 16
In P.D. Pearson, R. Barr, M.L. Kamil, & P. Mosenthal (Eds.), Handbook of reading
research. White Plains, NY: Longman
Dougiamas, M. & Taylor, P. (2003). Moodle: Using Learning Communities to Create an Open
Source Course Management System. In D. Lassner & C. McNaught (Eds.), Proceedings
of World Conference on Educational M ultimedia, Hypermedia and Telecommunications
2003 (pp. 171-178). Chesapeake, VA: AACE.Retrieved from
http://www.editlib.org/p/13739.
Hogg, C. (1997). Useful Instructional Strategies for Literature-Based Instruction. Retrieved
October 20, 2009, from Houghton Mifflin Company:
http://www.eduplace.com/rdg/res/literacy/lit_ins4.html
Lowry, B. (February 2008). Online versus face-to-face professional development for adult
learners: Learning from the research. Paper presented at the annual meeting of the
American Association of Colleges for Teacher Education, Hilton New Orleans Riverside,
New Orleans, LA [Online]. Retrieved March 10, 2010 from
http://www.allacademic.com/meta/p207712_index.html
March, T. (2004). What WebQuests are, really. Retrieved on March 10, 2010 from
http://bestwebquests.com/what_webquests_are.asp
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MEETING NEEDS THROUGH WEBQUESTS 17
Pope, C. A. (1999). Reflection and refraction: A reflexive look at an evolving model for methods
instruction. English Education, 31(3), 177-200.
Tam, M. (2000). Constructivism, instructional design, and technology: Implications for
transforming distance learning. Educational Technology & Society , Retrieved October
19, 2009, from http://www.ifets.info/journals/3_2/tam.html
U.S. Department of Education. (1998). Promising practices: New ways to improve
teacher quality. Retrieved March 2, 2010 from
http://www2.ed.gov/pubs/PromPractice/title.html
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