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Orienteering
What is Orienteering?
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• From the Boy Scout merit badge manual, 2003
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• Over hill and dale, through the woods…
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• This is a timed event• But how fast you go is a personal choice.
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• Folks of all ages, both genders, every walk of life.• Alone or in groups.• Of all fitness levels and abilities.
Suitable for all Ages
As Competitive as You Want
Alone or in a Group
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• A specially prepared map• In accordance with IOF mapping standards• With selected features enhancing foot navigation
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• You must have a amp to Orienteer• You do not have to have a compass; although it is a valuable aid.• Special compasses are made for Orienteering.
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• Selecting a route suitable to your abilities (Physical and mental)• Following that route, and making improvements and corrections along the
way, in order to optimize your overall speed.
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• The area between two checkpoints is evaluated for alternative routes.• One is selected.• Orienteering techniques are implemented along the way.
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• The Orienteering Controls are marked with a distinct red & white kite like flag.
• A unique punch or electronic recording device proves you arrived at each location.
What is Orienteering?
• Orienteering is a cross country race in which participants use a highly detailed map and a compass to navigate their way between checkpoints along an unfamiliar course.
• A course is a series of checkpoints with controls, visited in order.• No prior knowledge of the course layout, and frequently the map is
permitted in competitive orienteering.
Types of Orienteering
• Cross Country • Done in order– Route Choice
• USOF – sub classes – Short– Middle - classic– Long
Types of Orienteering
• Score • Many Controls• Values• Time Limit• Penalty• Individual/Team• ROGAINEs– Grueling– 6, 8, 12, 24 hour events
Types of Orienteering
• Sprint Orienteering
• Relays
• FASTO Series
Types of Orienteering
• Line Orienteering • Follow Line drawn on map• Timed• Penalty for missed controls
Types of Orienteering
• Route Orienteering • Follow route marked on ground
• Mark location of found controls on map
• Timed• Penalty for inaccuracy
Types of Orienteering
• Window/Corridor-O• Memory-O• Trail-O• Bike-O• Street-O• Night-O• Ski-O• Command-O
• History-O• Canoe-O• Radio-O• Goats• Other games• Poker• Declining score
Levels of Orienteering
• 4 levels of difficulty • Beginner• Advanced Beginner• Intermediate• Advanced
Levels of Orienteering
• 4 lengths of advanced • Age graduated • To suite the needs of all
Levels of Orienteering
• Color Coded
• White• Yellow• Orange• Brown• Green• Red• Blue
• Novice 1-2 km• Beginner 2-3 km• Intermediate 3-5
km• Advanced 3-4 km• Advanced 4-5 km• Advanced 6-8 km• Advanced 7-12 km
Levels of Orienteering
• Course Design
• White• Yellow• Orange• Brown• Green• Red• Blue
– on trails – off trails– catching features, attack
pointsBGRB – No Holds Barred
Levels of Orienteering
• Map Hiking– Versus
• Competitive Orienteering
An Adventure
Orienteering can be enjoyed as a leisurely walk in the woods or as a competitive race.
An Orienteering Course…
Consists of a start, a series of control sites to be visited in order, and a finish.
Controls• The circles are centered
on the feature to be found.
• A control marks the location.
• The description sheet describes the control placements and codes.
Punching
To verify a visit, the orienteer uses a punch hanging next to the flag to mark his or her control card.
Techniques• Attack Points• Handrails• Catching features• Aiming Off• Collecting features –
Checking off– Map to terrain– Terrain to map
• Connecting features – making a virtual pathway
• Contouring• Map simplification
Attack Points
• It is a feature…– near by the control
• That is easier to find…– than the control itself
• It is typically 50 to 100 meters away…– and seldom more than
150 meters.• Whenever possible…– attack from above.
Handrails
• Grasp it by the hand. – Let it guide you safely to your
destination.• A linear feature• You may follow it directly…
– as on a path.• You may travel along side …
– it such as a fence.• You can travel near it…
– knowing that it will stop you from
crossing over, like a guardrail.
Orienteering Cincinnati, © 2005
Hand Rail
• White Course.
Orienteering Cincinnati, © 2005
Hand Rail
• Yellow course.
Orienteering Cincinnati, © 2005
Hand Rail
• Orange course.
Orienteering Cincinnati, © 2005
Catching Feature
• Is usually a linear feature…– that is easy to notice, that resides just before or just
beyond the control
• Use catching features to…– alert yourself that the control is coming up very soon or
that you have just passed it.
• May also use catching features in…– aiming off.
Orienteering Cincinnati, © 2005
Catching Feature
• Traveling from 2 to 3 (cliff on the top) the orienteer has drifted to the left (north).
• The fence is as a catching feature. • The alert orienteer is ‘caught’ by the catching
feature.• In this example the fence is followed to the
hill top and a new attack is taken to the cliff top.
Orienteering Cincinnati, © 2005
Aiming Off
• Deliberately aiming to one side of a linear feature; to avoid guessing which way to turn
Collecting features
• – Checking off– Map to terrain– Terrain to map
• Observing the features that you pass by…– Noting them on your
map.
• Noting features on the map that you should see…– Looking for them in your
run
Connecting features
Making a virtual pathway
Contouring– Advantage
• Maintain height, energy• Use contour as a “handrail”
– Disadvantage• Rarely a straight line• Easy to gain, lose height if
not skilled• Steep slopes are very slow
to traverse (steepness and vegetation grows at odd angles)
• Tops of hills often open, easy running
– General Rule: 10m climb = 100m flat
Orienteering Cincinnati, © 2005
Map Simplification • Ignore the less useful abundance of detail.• Look for the major features; handrails and catching features.• Identify the attack point and minimum detail to get there.
• An orienteer takes a detailed map and visualizes a simplified version in the mind. • Only the details relevant to moving between controls 4 and 5 are focused upon in the
simplified metal map.
Reading Ahead
• When the navigating on the current leg is simple;
• use the time to prevue the next leg.
• Know what you will do before you need to know.
Relocation
Invest a few minutes to save a lot
5 minutes now could save 20 or 30.
• Lose contact with map – STOP• Orient the map with the compass. • Match the terrain around you to
the features on the map.• Find a plausible route from last
known location to here
• Otherwise, identify nearest definite guaranteed location
• Return to the last place of known location or bail out to a linear feature.
Systematic Orienteering• Orienting the Map• Align Orienting arrow with
needle• Find your current location• Orienting the map/person
together• Check and know the scale
and contour interval• Study the next control• Identify potential
– Attack Points– Handrails– Catching & Collecting features
• Select your best route• Be extra careful with the first
several legs– Build confidence and familiarity
with• Map• Terrain• Self
• Read ahead – plan – Exit from control– Next route
• Check of features along the way
Route Choicechanges with experience
• Judging Physical versus Mental aspects of choice– Navigational skills– Physical ability
• Safe versus Risky
• Negative Considerations– Climb– Obstacles– Distance– Difficulties– Vegetation– Out of bounds
• Positive considerations– Landmarks – Handrails– Features – catching, collecting– Attack points
Description Sheets
Description Sheets
Rough vs Fine Orienteering
Rough• General knowledge of
loaction• Usually a high rate of speed.• Gurenteed Catching
features• Planning and reading ahead
Fine• Precise Knowledge of
location• A little to a lot slower• Avoiding risk• Focused
Distance Judgment
• Measuring on a map– Using compass and map scales
• Dead reckoning– Subjective and limited use
• Pace Counting - A learned skill
Pace CountingEstablishing ones paceUsing Pace Counting
Rough OrienteeringFine OrienteeringAiming Off
Negative effects on Pace CountClimb
15m climb ~ 100m level ~ @30secondsFatigueObstacles – vegetation/featuresSlope – contouringPersonal growthInjurySpeed Walk/Run
Orienteering Cincinnati, © 2005
Pace Counting
• Using pace count– Count in the background– Make a perpetual habit– Always will have a rough distance traveled– Reset at all known locations– Accuracy dwindles with distance– Use to
• Gage when short or long• Know where you have hit a crossing catching feature
Strategies
• Avoiding unnecessary climb• Keeping the high ground• Attacking from the high ground• Aiming off• Using a trail to read ahead• Investing a bit of unnecessary time with safer
routes to guarantee no lost time
Mistakes
• Parallel errors• Directional errors• Distance errors• Losing contact with the map– Ignoring & misinterpreting features
Orienteering Rules
• No prior Knowledge of the course• No mechanical or electronic aid (GPS)• No assistance – navigate alone• No following (mass start exceptions)• Be quiet• Help the injured• Do not damage• No trespassing• Report to the finish
Orienteering Preparedness• Clothes• Shoes• Nutrition• Hydration• Temperature• Precipitation• Wind• Terrain• Duration• Eye protection
Post Orienteering
• Tick check• Scratch and wound cleaning• Clean dry warm clothes• Draw route• Evaluate and compare route choices• Identify mistakes and better choices
Orienteering Opportunities
• Events – schedule – TROL– Saturdays (&Sundays) now through March
• Website http://ocin.org• Contact info • Pat Meehan– 513-728-5688– [email protected]