QuickTime 3.0 Spec Sheet

  • Upload
    scri

  • View
    228

  • Download
    0

Embed Size (px)

Citation preview

  • 8/14/2019 QuickTime 3.0 Spec Sheet

    1/4

    http://quicktime.apple.com

    QuickTime 3.0 QuickTime is Apple Computers industry-standard software architecture forcreating, editing, and publishing digital media.QuickTime is at the foundation of some of the industrys most respected

    digital media software tools, including Adobe After Effects, Avid Cinema, Adobe

    Premiere, Radius Edit, and Macromedias much-anticipated Final Cut.QuickTime also provides the most reliable way to deliver digital media to avariety of computer platforms. Thats why top computer entertainment compa-nies such as Broderbund, Voyager, Cyan, Macromedia, Pixar, Microsoft, Disney,and CNN all use QuickTime to deliver digital video. QuickTime provides thehigh level of performance, compatibility, and quality that these companiesdemand to deliver their products.

    The QuickTime movie fi le format enables seamless exchange of digitalmedia between nearly all digital media tools. QuickTime movie files are used ina wide range of situations, from professional video-editing stations from Scitexand Media 100 to more than half of the video found on the Internet.

    With QuickTime 3.0, the full range of QuickTime media creation, editing,and publishing functionality is now available on the Windows 95 and WindowsNT platforms, in addition to the Mac OS. QuickTime 3.0 now provides unprec-edented power and flexibility for QuickTime customers on all the major desktopcomputer platforms.

    QuickTime 3.0 contains literally dozens of significant new capabilitiesto assist media authors and application developers to work more effectivelywith QuickTime. QuickTime 3.0 features major enhancements to its mediainterchange architecture to support full interoperability with a wider range ofprofessional media file formats, including the AVI, OpenDML, OMF, SGI, MPEG,

    and DV formats.In addit ion, QuickTime 3.0 introduces rich support for DV media streams to

    the base architecture. The release provides software-only or hardware-acceler-ated playback, editing, and creation of DV streams in any QuickTime application.

    QuickTime 3.0 also integrates flexible real-time effects and transitionscapabili ties. QuickTime now standardizes access to software-based and hard-ware-accelerated effects features within an open, scalable, and extensiblearchitecture.

    Read on for more information on how the advanced architecture and richfeature set QuickTime 3.0 offers benefit both media content authors and applica-

    tion developers.

    Features

    Pervasive playback standard for CD-ROM a ndInternet content. With more than 2,500 leading titledevelopers alr eady licensing QuickTime, and more than 200new QuickTime-enhanced products introduced each month,QuickTime remains the standard format for CD-ROM andInternet content delivery.

    Support for multiple data types. QuickTime enablesdevelopers to provide customers such unique features asmultiple-language text tracks. Data types supported include

    video, sound, graphics, animation, text, music/ MIDI, MPEG,sprite, 3D, and VR.

    Multiplatform playback. QuickTime allows you todevelop once and deliver on many platforms. Avoid time-consuming platform conversion tasks and reach millionsof Macintosh and Windows users. Mul tiplatform mediafile format allows easy production of CDs that can be usedon multiple platforms.

    Built-in synchronization. QuickTime makes it easy tosynchronize sound, video, music, and other data tracks to acommon time base.

  • 8/14/2019 QuickTime 3.0 Spec Sheet

    2/4

    QuickTime 3.0Component Architecture

    QuickTime isnt just one single piece of software; rather, it's acollection of more than 175 software components that worktogether seamlessly. These software components are divided

    into more than 20 different categories, with each one providing aparticular service. This component architecture allows QuickTime

    to be continuously updated to support new technologies by adding

    new components or enhancing existing ones. Developers, too, canadd their own software components, allowing their technology to

    take advantage of all the benefits of QuickTime integration.

    Hardware

    One of the key features of the QuickTime software architecture is thit provides an abstraction layer that enables applications to be createwith no dependencies on the underlying media hardware. Because

    comput ing power increases so rapidly, a decompression algorithmthat required an add-in hardware board to provide full-motion

    playback two years ago can now be completely implemented insoftware. Without QuickTime, applications

    would ordinarily interact directly with themedia hardware, result ing in less robust, lecompatible application behavior.

    Because QuickTime provides a well-defined hardware abstraction layer, applications are isolated from the underlying med

    technologies. This abstraction means thatapplications are always ready to take

    advantage of the latest hardware technologadvances, such as MMX and multiprocessin

    Platforms

    Digital media is created on a variety ofcomputing platforms for delivery on an eve

    wider variety of platforms. QuickTime haslong supported the abili ty to deliver digitalmedia to a range of computing platforms.

    QuickTime 3.0 adds the ability to capture,edit , and compress digital media on the same range of platforms.

    This strong multiplatform support gives developers and customersa choice in both their development and delivery platforms, whilemaintaining the consistent and reliable results that QuickTime has

    always provided.

    Media Types

    While most digital media content creation focuses on sound andvideo, many other kinds of media are used on a daily basis. TheQuickTime architecture is capable of handling any time-based media

    going well beyond just sound and video. By providing a unifiedarchitecture for working with all time-based media, QuickTime

    simplifies the creation and delivery of all kinds of media. By standarizing the way in which important media types such as text, time codMIDI, and 3D are combined with video and sound, QuickTime enab

    applications to easily integrate all kinds of media to create compellinmedia presentations.

    Appli cations based on QuickTime can open anduse fi les from a var iety of di fferent sources and

    allow you to combine them.

  • 8/14/2019 QuickTime 3.0 Spec Sheet

    3/4

    Digital-Capture Media Types

    In addition to the abili ty to play back and edit digital media, QuickTimecontains a complete architecture for digital media capture. Beyondproviding services for the synchronized streaming capture of digital

    video and audio in a variety of formats from a wide range of sources,QuickTime also provides standard user interface elements that enable

    applications to easily integrate capture support.

    QuickTimes digital-capture solutions are flexible enough tobe used both to capture broadcast-quality video and support video-

    conferencing applications. And QuickTime supports a variety of mediatypes for capture, including MIDI and text, making it easy to synchro-

    nize the acquisition of almost any kind of media.

    Digital Media File Formats

    Professionals who create digital media every day work wi th a variety

    of media file formats. Different kinds of media are stored in differentkinds of files. QuickTime provides a solution to this mixed media

    chaos in two ways. First, the QuickTime software architecture enables

    QuickTime-based applications to work easily with a wide varietyof industry-standard media file formats. Second, the QuickTimemovie file format provides a powerful container with the abilit y to

    contain nearly any kind of digital media. The QuickTime movie fileformat is so well suited to professional media storage that it is the

    recommended standard for all sound and video storage on theSGI platform.

    In addition to complete support for the QuickTime movieformat, QuickTime supports a long list of digital media file formats.The QuickTime software architecture allows support for new file

    formats, and these may be plugged in at any time as they emerge.

    Compressed Data Formats

    In the digital video and audio markets, a variety of compression

    technologies are used. Each technology was created to meet theneed of a particular market. For example, Cinepak was created to

    deliver video from CD-ROMs, Motion JPEG Format A was created toedit broadcast-quality video, and ClearVideo (a third-party product)

    was created to deliver video on the Internet.

    During the course of creating and deliveringa digital media production, several different

    formats may be used.The QuickTime software architecture

    enables almost any compression technology

    to be integrated with QuickTime. Creatorsof digital media content have the freedom

    to choose the best compression format forthe job.

    Export Formats

    Just as it is important to be able to bring any

    digital media file formats into QuickTime,it is also important to be able to easily putmedia from QuickTime movie files intoother standard media formats. QuickTime

    provides the basis for an exceptional systemto create, edit, and deliver digital media. In

    some cases, the delivery platform for thedigital content may not support QuickTimemovie fi les directly; for example, a DV video

    tape. In this case, it is necessary to be able toeasily encode a QuickTime movie into the DV format. QuickTime has

    the buil t-in ability to export to a variety of standard digital mediaformats, and the extensibil ity to add support for other digital mediaformats as needed.

    QuickTime provides new functional ity to existingformats on Windows, such as AVI and WAV. In

    this example, you can add and mix threedifferent kinds of audio tracks to an existing

    AVI video without additional hardware.

  • 8/14/2019 QuickTime 3.0 Spec Sheet

    4/4

    QuickTime 3.0

    Availability

    For information on l icensing QuickTime for use in your products,

    please contact Apple Software Licensing at 1(512) 919-2645, or

    e-mail: [email protected].

    Product specifications are subject to change. Check with your

    Apple reseller for the most current information about product

    specifications and configurations.

    For additional information and late-breaking news, visit our web

    site at http://quicktime.apple.com

    Component Architecture

    Image Decompressor Data Decompressor* Image Compressor Capture Channel Sound Decompressor Capture Interface Panel Sound Compressor Graphi cs Format I mpor ter Data Handler File Previewer Media Handler Musical Instrument Provider

    Clock Software Music Synthesizer Image Transcoder Sound Mixer Movie Controller Interpolator Movie Importer Video Digitizer Movie Exporter Audio Digitizer

    Hardware Abstraction

    Clock/T imers Sound Mixing Sound Output Digital Media Capture Image Compressi on M edia Storage Image Composi ting M IDI Synthesis Sound Compressi on 3D Renderi ng

    Media Types

    Video MIDI Sound Sprite/Animation Text Tween

    Timecode MPEG 3D VR

    Compressed Data Formats

    JPEG Animation Mot ion JPEG Format A Apple Graphics M oti on JPEG Format B Ci nepak AVR (A vid V ideo Windows RLE*

    Resolution)* GIF OpenDML Mot ion JPEG* Photoshop YUV 4:2:2 Vector Animation* YUV 4:1:1 DV* RGB H.263* ARGB MPEG Windows Uncompressed* CCIR 601 Apple Video

    Supported through addi tional third-party extensions:

    ClearVideo* Indeo Video Interactive * TrueMotion H.261* I ndeo 3.2

    Audio Formats

    PCM 32-bit IEEE Floating Point* IMA ADPCM 64-bit IEEE Floating Point* MACE 3:1 Law MACE 6:1 DV*

    Supported through addi tional third-party extensions:

    G.723* GSM* G.728*

    * New in QuickTime 3.0

    Digital Media File Formats

    Digital Video

    AVI* MPEG OpenDML* DV* OMF*

    Digital Audio

    AIFF/AIFC AU WAV MPEG Layer 1 Sound Designer II* MPEG Layer 2

    Sti ll Image

    Qui ckTime Image Fi le JPEG/ JFIF Photoshop SGI PICT MacPaint BMP* PNG* GIF

    Animation

    FLC/FLI* 3DMF PICS

    MIDI

    General MIDI Karaoke MIDI

    Digital -Capture Media Types Video MIDI Sound Text DV* SMPTE T imecode

    Export File Formats

    AIFF/AIFC PICT WAV Text MIDI DV* QuickDraw

    Platforms

    M ac OS 7 M ac OS 8 Windows 95 Windows NT 4.0*

    Apple Computer, Inc. 1 Infinite Loop Cupertino, CA 95014 (408) 996-1010 http:/ /www.apple.com/

    1997 Apple Computer, Inc. All ri ghts reserved. Apple, t he Apple logo, Mac, Macintosh, QuickDraw, and QuickTime are trademarks of Apple Computer, Inc., registered i n the U.S.A.and other countries. The QuickTime logo is a trademark of Apple Computer, Inc. Adobe is a trademark of Adobe Systems Incorporated or its subsidiaries and may be registered in

    certain jur isdictions. MacPaint is a trademark of Claris Corporation, registered in t he U.S. and other count ries. All other p roduct names are trademarks of their respective manufacturers.Mention of non-Apple products is for informational purposes only and constitutes neither an endorsement nor a recommendation. Apple assumes no responsibility with regardto the selection, performance, or use of these products. All understandings, agreements, or warranties, if any, take place directly between the vendors and the prospective users.

    July 1997. Product specifications are subject to change without notice. Printed in the U.S.A.

    L02405A