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RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu | www.rit.edu The RIT Center for Media, Arts, Games, Interaction & Creativity Andrew Phelps Director, RIT Center for Media, Arts, Games, Interaction & Creativity Professor & Founder, School of Interactive Games & Media Rochester Institute of Technology [email protected] | magic.rit.edu

RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu | The RIT Center for Media, Arts,

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Page 1: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

The RIT Center for Media, Arts, Games, Interaction & Creativity

Andrew PhelpsDirector, RIT Center for Media, Arts, Games, Interaction & CreativityProfessor & Founder, School of Interactive Games & MediaRochester Institute of [email protected] | magic.rit.edu

Page 2: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

New Chicago – Jena Holman 1979-1980, Buck Rogers

Andy sometime 1979-1983

Page 3: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

“New ideas, not money or machinery, are the source of success today, and the greatest source of personal satisfaction, too.”

-John Howkins, The Creative Economy

Page 4: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

So What Do We Do?

The Creative Collective?

The marriage of PLAY with commercialization, transfer, distribution, feedback and iteration

The untapped potential of educational systems, civic institutions, government, and non-profits

The number of things we create before we are 10

will dwarf the number of

things we create the rest of our

lives.

Page 5: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

WHAT IS MAGIC?PART 1

Page 6: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

MAGIC IS:

• a university-wide research center of excellence• a physical and virtual laboratory environment

for creating and exploring digital media of all varieties

• a commercial entity for publishing apps, games, software, and digital creations

• a brand that speaks to quality and commitment in supporting its constituents

Page 7: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

MAGIC IS NOT:

• An academic unit – no courses, no degrees, no curriculum. It isn’t a department or a college or an institute within RIT.

• a part of the School of IGM or the Golisano College of Computing & Information Sciences

Page 8: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

So what does that “mean” ?

• MAGIC is a unit unto itself that reports to the VP of Sponsored Research.

• It [will have] a staff of its own.• It [will have] space of its own.• It [will have] labs of its own.• It has a budget of its own for operations and

equipment, etc.

Page 9: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

MAGIC is 2 things together:

Page 10: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Page 11: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Administrative Structure*

Director

Assistant Director Operations Manager

Associate Director X2

Faculty Affiliates

*Of the Center. The LLC portion will have officers and

a board [coming soon]

Page 12: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Faculty Affiliation*

*NOTE: President Destler explicitly set forth that all current and future IGM faculty could affiliate with MAGIC at the discretion of the Director.

Faculty member decides to seek

affiliationDiscussion with

MAGIC and Dept. Chair

Fill out affiliation agreementSigned by faculty

member, chair, and Dean.

Welcome to MAGIC!

Faculty fills out plan of work with explicit

goals for working with

MAGIC

Reviewed and approved by

Chair/Director and Dean as per normal process.

Faculty are reviewed

annually by Chair/Director

Chairs, Directors & Review

Committees get input from

MAGIC

Page 13: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Characteristics of Affiliation

• Loose system, easy for collaborators to join

• Fosters Multi-Disciplinary Collaboration and Engagement

• Because it’s reliant on PoW, faculty can self-determine engagement level for both scholarly/creative work and service

• Affiliation reviewed every other year by Center Director & Fac. Committee

• Can be ended early by either party but has financial ramifications for work-in-progress

• Funded or supported work administered by MAGIC

Page 14: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Overhead Distribution (carrot)

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

MOTIVATIONPART 2

Page 16: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

This is the ‘Creative Economy’?

Lots of stuff below the surface that never makes it to market

Good ideas turned down or not understood in their time

Famous examples of a world not ready, or not explored

Dale Wilson / Getty Images

Page 17: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Reaching a Market is FLAT, Like the World

Anyone can sell anything at any time. It’s the interwebz, man, ship it Prime in the Cloud...

Bugs Bunny - Hare We Go (1951) © Warner Bros. Animation

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

CREATIVITY

ENTREPRENEURSHIP!=

Page 19: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Wordie clouds of Wikipedia crowd-sourced definitions of ‘entrepreneurship’ and ‘creativity’

Page 20: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Images from tf2strategy.com and http://www.thingsnerdslike.com/

Page 21: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

The Assessment / Motive Trap

EXAMPLE: Educational Games fall into this trap all the time: you design a really good solution to the assessment mechanism, but not the actual problem (i.e. student learning).

Page 22: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

"The painting has a life of its own. I try to let it come through."

— Jackson Pollock, American Artist 1912 - 1956

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

WHAT DOES MAGIC DO?PART 3

Page 24: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

What Does MAGIC Do?

• Grant and Project Support• Research Infrastructure• Hiring students and staff• Basic supervision, account

maintenance• Financial management• Corporate & Gov. Relations• Brainstorming and Market

Analysis

• Project Related Purchasing & Travel

• Materials & Supplies• Branding & Press (aka

“storytelling”)• Pilot Projects & Proposal

Development• In-House Skunkworks and

Ideation[…and the list goes on]

Page 25: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

What Does MAGIC Do?

• Mentors students and teams on leadership and production

• Helps foster entrepreneurial efforts and incubates additional start-ups

• Works with faculty/staff/students to refine ideas and seek funding

• Co-Ops and Internships• Enables outlets for

volunteer efforts and community service

• Showcase (on campus, locally and national / international shows)

[…and the list goes on]

Page 26: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Page 27: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Here’s some resources, because

you work for us.

Start-up As A Spectrum

Here’s some resources, we own what you do with

them.

Here’s some resources, but we own a portion of what you make.

Here’s some resources, we’re hoping for some

return.

Here’s some resources, have fun.

Peace out.

Different P[…] Need Different Things At Different TimesPeople Projects Platforms Purposes Play-styles

Page 28: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Which all boils down to:

MAKE STUFF.

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

STARTUP AS A SERVICE

PLUG ‘N’ PLAY

Page 30: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

But it’s not quite that simple:

• Universities are great at generating ideas, starting projects, and creating half-finished prototypes. Just walk around and you’ll bump into some...

• Universities are not so good at finishing things and polishing things to put them in front of the public in a meaningful way...

Page 31: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Stop requiring every chick to build its own

nest. Let things that already

exist provide heat and love

Images from oneandahalfacrehomestead.wordpress.com

This doesn’t mean some will not

aggressively step out and go their

own way. Or they might stick around.

Or something in between…

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

This is why we have a studio

• Budgets roll over. • Projects persist outside the academic

calendar.• Commercial / Market focus (whether or not it

makes $$)• Nearly every conceivable form of support

between public and private ‘halves’ of MAGIC

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

A Few Interesting Stories

• CMU Model – Every faculty member owns their own studio down the street

• USC Model – Faculty are already entrepreneurs in order to be hired

• RIT Model – Faculty and students can basically benefit from ‘start-up-as-a-service’ and either stop there, or continue on to make their own studio.

Page 34: RIT Center for Media, Arts, Games, Interaction & Creativity Rochester Institute of Technology magic.rit.edu |  The RIT Center for Media, Arts,

RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

REMOVE THE ‘ADULT LIMITERS’ ON CREATIVE IDEAS REACHING THE WORLD

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Friends in High Places

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

WHAT’S NEXTPART 4

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Summertime Space Race

• Innovation Hall gutted and re-born• Large MAGIC footprint, some shared facilities for

business mentorship with Simone Center• Center area for larger gatherings and shows• 25-seat ‘studio style’ ‘wrap around’ lab (like the

GDD lab, basically)• Nooks and pods assigned to projects and

sponsors, but with a more collaborative feel and focus.

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Infrastructure & Support

• I’m in the research services business now, and so is SRS in support of MAGIC

• SRS organization behind the Center, with key personnel working with us

• Establishing workflow with ITS and Research Computing

• Creating turn-key resources for researchers

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Researching Opportunities

• How to capitalize on course re-design, IGM and DH Project courses, and new landscape

• Travelling with President Destler to take MAGIC on the road

• National and international presence• Opening this fall• More every day – just ask.

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

Several Early Wins

• Red Hat Gift• JP Morgan Chase Technology for Social Good

(2 wins now under same program)• Early leads with Microsoft and Amazon• Interest from several additional groups and

organizations

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RIT Center for Media, Arts, Games, Interaction & CreativityRochester Institute of Technologymagic.rit.edu | www.rit.edu

[email protected] | magic.rit.edu | @ritigm1

Thanks.