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The year is 3026 and war has ravaged the thousands of worlds of theInner Sphere for centuries. Successor Lords send clashing armies to conquertheir neighbors and re-establish the long-lost Star League. Though theBattleMech is the king of the battlefield, it is supported by a much vaster arrayof conventional vehicles that fight every where from premier border worlds tothe back waters of beyond. When in the hands of an experienced fieldcommander, even a BattleMech must be leery when facing a company of tanks.
This revised edition of the original Technical Readout: 3026 features themost common military vehicles of the Succession Wars. Additionally, thisvolume contains nineteen vehicles, aerospace fighters, DropShips andJumpShips mentioned in the fictional context of the BattleTech universe butnever before presented in a technical readout.
The year is 3026 and war has ravaged the thousands of worlds of theInner Sphere for centuries. Successor Lords send clashing armies to conquertheir neighbors and re-establish the long-lost Star League. Though theBattleMech is the king of the battlefield, it is supported by a much vaster arrayof conventional vehicles that fight every where from premier border worlds tothe back waters of beyond. When in the hands of an experienced fieldcommander, even a BattleMech must be leery when facing a company of tanks.
This revised edition of the original Technical Readout: 3026 features themost common military vehicles of the Succession Wars. Additionally, thisvolume contains nineteen vehicles, aerospace fighters, DropShips andJumpShips mentioned in the fictional context of the BattleTech universe butnever before presented in a technical readout.
CLASSIC B
ATTLETECH
TECHN
ICAL
REA
DO
UT:
30
26
••
10
99
2
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CONTENTS 2
LOST DESIGNS INTRODUCTION 88-89Darter Scout Car 90-91Marten Scout VTOL 92-93Cobra Transport VTOL 94-95Daimyo HQ 67-K 96-97Starfire 98-99Deathstalker 100-101Typhoon-A 102-103Aquarius and Lyonesse 104-105Vampire 106-107Manatee 108-109Vulture 110-111Pentagon 112-113Dictator 114-115Cargomaster 116-117Cargoking 118-119Model 96 “Elephant”Tug 120-121Colossus 122-123Explorer 124-125Quetzalcoatl-Scout 126-127
INTRODUCTION 4-5VEHICLE INTRODUCTION 6-7
Ferret Light Scout VTOL 8-9Savannah Master Hovercraft 10-11Armored Personnel Carriers 12-13Armored Personnel Carriers Cont. 14-15Guardian Fighter 16-17Skulker Wheeled Scout Tank 18-19Warrior H-7 Attack Helicopter 20-21Harasser Missile Platform 22-23J. Edgar Light Hover Tank 24-25Scorpion Light Tank 26-27Sea Skimmer Hydrofoil 28-29Karnov UR Transport 30-31Hunter Light Support Tank 32-33Pegasus Scout Hover Tank 34-35Saladin Assault Hover Tank 36-37Saracen Medium Hover Tank 38-39Scimitar Medium Hover Tank 40-41Striker Light Tank 42-43Engineering Vehicle 44-45Hetzer Wheeled Assault Gun 46-47Goblin Medium Tank 48-49’Mechbuster 50-51Condor Heavy Hover Tank 52-53Drillson Heavy Hover Tank 54-55Maxim Heavy Hover Transport 56-57Planetliftr Air Transport 58-59Vedette Medium Tank 60-61Bulldog Medium Tank 62-63Hi-Scout Drone Carrier 64-65Light/SRM Carrier 66-67Manticore Heavy Tank 68-69Pike Support Vehicle 70-71Monitor Naval Vessel 72-73Demolisher Heat Tank 74-75Partisan Heavy Tank 76-77Schrek PPC Carrier 78-79SturmFeur Heavy Tank 80-81Ontos Heavy Tank 82-83Behemoth Heavy Tank 84-85Neptune Submarine 86-87
© 2003-2005 WizKids Inc. All Rights Reserved.Classic BattleTech Technical Readout: 3026, Revised,Classic BattleTech, BattleTech, ’Mech, BattleMech,AeroTech 2, and WK Games are registered trade-marks and/or trademarks of WizKids, Inc. in theUnited States and/or other countries. No part of thiswork may be reproduced, stored in a retrieval system,or transmitted in any form or by any means, withoutthe prior permission in writing of the Copyright Owner,nor be otherwise circulated in any form other thanthat in which it is published. Printed in the USA.
Version 1.0, February 2005, based on first printing,with additional corrections.
Published by FanPro LLC • 1608 N. Milwaukee • Suite1005 • Chicago, IL 60647
Find us online:[email protected] (e-mailaddress for any Classic BattleTech questions)http://www.mwdarkage.com (official MechWarrior:Dark Age web pages)http://www.classicbattletech.com (official ClassicBattleTech web pages)http://www.fanprogames.com (FanPro web pages)http://www.wizkidsgames.com (WizKids web pages)http://www.studio2publishing.com (online ordering)
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CREDITS 3
TECHNICAL READOUT: 3026ORIGINAL EDITION
Writing & DesignKevin SteinSam Lewis
DevelopmentSam Lewis
Editorial StaffEditor-in-Chief
L. Ross Babcock IIISenior Editor
Donna IppolitoEditor
Todd Huettel
Production StaffProduction Managers
Jordan K. WeismanTara Gallagher
Art DirectorDana Knutson
Cover ArtDuane Loose
Vehicle Design and IllustrationDuane Loose
Equipment Design and IllustrationSteve Venters
Typesetting and LayoutTara Gallagher
PasteupTodd F. Marsh
TECHNICAL READOUT: 3026REVISED EDITION
Additional Writing & DesignHerb BeasWarner DolesDavid L. McCullochDrew Williams
Product DevelopmentRandall N. Bills
Product EditingMichelle Lyons
BattleTech Line DeveloperRandall N. Bills
Production StaffArt Direction
Randall N. BillsCover Art
Duane LooseCover Design
Jason VargasLayout
Jason VargasIllustrations
Doug ChaffeeDuane LooseChris Lewis
TECHNICAL READOUT: 3026Special Thanks
To Øystein Tvedten for translating the text andgame stats out of the Heavy Metal Plus program forthis book; the original files were hopelessly corrupt.
To Jeff Morgan, Rich Cencarik, Paul Bowman,Paul Sjardijn, Øystein Tvedten and David McCullochfor catching those final errors.
To Rick Raisley and all those who’ve helped todevelop the Heavy Metal series of programs; my jobwould’ve been much more difficult without such anamazing resource to call upon.
To Doug Chaffee, who once again was happy towork for me and to bring another series of stunningnaval illustrations to the BattleTech universe.
To Duane Loose, whose interior illustrations andcover art, even after seventeen years, still rocks!
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INTRODUCTION 4
Though it has been almost ten years since we uploaded the revised version of the document Technical Readout: 3025, both Dragoon warriors and Wolfnet personnelhave commented on its usefulness as well as its accuracy as compared with the original ComStar document. As stated in that document, though obsolete by previousstandards, any warrior foolish enough to discount the potency of the ’Mechs found with in that volume deserves a forgotten grave.
In a similar vein, select Wolfnet personnel have diligently compiled a report of the various inaccuracies found in the ComStar document Technical Readout: 3026.That report has been painstakingly folding into the original ComStar document, allowing us to present the most accurate report of its kind on the common vehicles ofthe Succession Wars era.
Additionally, this edition contains information on numerous units that previously have not received much attention in modern class rooms or military planning ses-sions. We extend our thanks to both ComStar for opening its archives, and our own personnel for continuing their exhaustive, diligent research after the Word of Blakesealed those archives once more. Their efforts were invaluable in obtaining this information.
Though most of these vehicles ceased production centuries ago (some even before the founding of the original Star League), they can and will still surface fromtime to time; the unearthing of twin Colossus-class DropShips within the last fifty or so years after all were thought destroyed is proof of that fact. A warrior or agent thatwishes to remain alive would do well not to be surprised by the sudden appearance of such “lost” designs. Though a few of these “lost” designs are still rolling off thefactory floor (noted in their appropriate briefs) the vast majority have long ceased production and even circulation.
—Major-General Margaret TulliverDeputy Director, Wolfnet8 August 3067
GAME NOTESMost of the vehicles in this book are fully compatible with the Vehicle Construction rules found in the Classic BattleTech Master Rules, Revised (BMR); in an effort
to not invalidate any extent record sheets, those vehicles within this volume which do not adhere to the Vehicle Construction rules in the BMR are considered ‘grandfa-thered in’ and are legal Level 1 designs (the only exceptions is the Engineering Vehicle and Hi-Scout Drone Carrier, which are considered Level 3; rules for using thatvehicle are found in Maximum Tech, Revised). To use these vehicles, players will need the Vehicles rules found in the BMR. The aerospace units in this book can beused with the AeroTech 2 (AT2) game and are fully compatible with that book’s construction rules.
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