3
EDUCATION/EDITORIAL Simulation: The New Teaching Tool Richard L. Lammers, MD From the Michigan State University/Kalamazoo Center for Medical Studies, Kalamazoo, MI. 0196-0644/$-see front matter Copyright © 2007 by the American College of Emergency Physicians. doi:10.1016/j.annemergmed.2006.11.001 SEE RELATED ARTICLE, P. 495. [Ann Emerg Med. 2007;49:505-507.] Throughout the past decade, emergency medicine educators have watched, perhaps with some apprehension, information essential to the practice of our specialty grow exponentially in breadth and depth. New developments are rapidly layered on top of an already thick strata of knowledge: new laboratory and imaging tests that must be interpreted and incorporated into increasingly complex decisionmaking; new drugs with indications, interactions, and toxicities; new procedural skills; more guidelines and protocols; mandated programs in professionalism and other competencies; and complicated, ever- expanding systems, from computerized hospitals to evolving government agencies. The educator’s task is to ensure that resident physicians acquire most of the new and existing knowledge, skills, and attitudes of emergency medicine in the restricted duration of a residency. And that has become an insurmountable challenge. Residents learn primarily from the apprenticeship model of treating patients under supervision, from reading, and from didactic programs consisting mostly of lectures. Patient contact is now somewhat limited by work hour rules. Reading provides necessary foundational knowledge, but it does not always translate into clinical skills and judgment. The duration of emergency medicine residency training has not been (and perhaps cannot be) extended beyond 3 or 4 years, unchanged from when residencies began. It does not seem practical to divide our burgeoning knowledge base into manageable portions through specialization. Consequently, either educators must find more efficient and effective training methods or residents must acquire more of their knowledge and skills after graduation. The traditional lecture is a favorite educational tool because an instructor can convey a concentrated parcel of information to a large audience in a short time. Unfortunately, if it is not repeated, used promptly, or somehow processed, most of the information is forgotten. Is there a better way? In this issue of Annals, Binstadt et al 1 offer simulation as an answer to the educator’s dilemma. Although the authors haven’t completely abandoned the traditional lecture and group discussion methods of teaching, they have transformed a substantial amount of their didactic program by integrating a form of experiential learning—simulations—into modular sessions throughout the academic year. The authors initially define medical simulation as “the use of a device, or series of devices, to emulate a real patient situation.” This is a reasonable definition of a simulator; however, simulation is more than the use of mannequins and computers. Simulation is the artificial representation of a situation, environment, or event that provides an experience for the purposes of learning, evaluation, or research. In short, simulation is another educational tool. Binstadt et al 1 and others have described some innovative uses of simulators in emergency medicine, but educators have only begun to realize the potential of simulation. 2-10 Computer- controlled, full-body mannequins, or “high-fidelity simulators,” are generating most of the excitement as technologic advances and decreased costs make these devices more widely available. Existing high-fidelity simulators imitate cardiovascular and pulmonary physiology well and allow verbal interactions with a patient, but they have rudimentary anatomic features. Partial task trainers, such as IV trainers and lumbar puncture models, are better at simulating regional anatomy. Simulators, like other tools, are specialized. It is clear that simulation animates the curriculum. It allows learners to try out and operationalize new knowledge, turning general concepts into practical skills and management strategies. It imparts an emotional component to the experience for most learners, thereby firmly implanting new information into memory. It allows resident physicians to make mistakes without causing harm to real patients and to correct their mistakes immediately. It provides residents with standardized experiences in managing common and rare clinical conditions under closer supervision than is available in the emergency department. 11 However, there is a cost. Many faculty who use simulation find it to be one of the most time-intensive teaching methods. Although Binstadt et al 1 report that the time required for simulation course development is “substantial,” they have probably understated the time commitment, especially when content is customized to various levels of training. High-quality clinical simulation programs are expensive because they require not only high-fidelity mannequins but also simulation (technical) professionals, medical content experts, adept instructors, and a facility in which to conduct the simulations and store equipment. 9,12 The amount of effort required to create a new simulation varies with the needs and training level of the learners. Brief, impromptu simulation sessions can effectively demonstrate a few teaching points. However, as the Volume , . : April Annals of Emergency Medicine 505

Simulation: The New Teaching Tool

Embed Size (px)

Citation preview

EDUCATION/EDITORIAL

Simulation: The New Teaching Tool

Richard L. Lammers, MD From the Michigan State University/Kalamazoo Center for Medical Studies, Kalamazoo, MI.

0196-0644/$-see front matterCopyright © 2007 by the American College of Emergency Physicians.doi:10.1016/j.annemergmed.2006.11.001

SEE RELATED ARTICLE, P. 495.

[Ann Emerg Med. 2007;49:505-507.]

Throughout the past decade, emergency medicine educatorshave watched, perhaps with some apprehension, informationessential to the practice of our specialty grow exponentially inbreadth and depth. New developments are rapidly layered ontop of an already thick strata of knowledge: new laboratory andimaging tests that must be interpreted and incorporated intoincreasingly complex decisionmaking; new drugs withindications, interactions, and toxicities; new procedural skills;more guidelines and protocols; mandated programs inprofessionalism and other competencies; and complicated, ever-expanding systems, from computerized hospitals to evolvinggovernment agencies. The educator’s task is to ensure thatresident physicians acquire most of the new and existingknowledge, skills, and attitudes of emergency medicine in therestricted duration of a residency. And that has become aninsurmountable challenge.

Residents learn primarily from the apprenticeship model oftreating patients under supervision, from reading, and fromdidactic programs consisting mostly of lectures. Patient contactis now somewhat limited by work hour rules. Reading providesnecessary foundational knowledge, but it does not alwaystranslate into clinical skills and judgment. The duration ofemergency medicine residency training has not been (andperhaps cannot be) extended beyond 3 or 4 years, unchangedfrom when residencies began. It does not seem practical todivide our burgeoning knowledge base into manageableportions through specialization. Consequently, either educatorsmust find more efficient and effective training methods orresidents must acquire more of their knowledge and skills aftergraduation.

The traditional lecture is a favorite educational tool becausean instructor can convey a concentrated parcel of information toa large audience in a short time. Unfortunately, if it is notrepeated, used promptly, or somehow processed, most of theinformation is forgotten. Is there a better way? In this issue ofAnnals, Binstadt et al1 offer simulation as an answer to theeducator’s dilemma. Although the authors haven’t completelyabandoned the traditional lecture and group discussion methodsof teaching, they have transformed a substantial amount of theirdidactic program by integrating a form of experiential

learning—simulations—into modular sessions throughout the

Volume , . : April

academic year. The authors initially define medical simulationas “the use of a device, or series of devices, to emulate a realpatient situation.” This is a reasonable definition of a simulator;however, simulation is more than the use of mannequins andcomputers. Simulation is the artificial representation of asituation, environment, or event that provides an experience forthe purposes of learning, evaluation, or research. In short,simulation is another educational tool.

Binstadt et al1 and others have described some innovativeuses of simulators in emergency medicine, but educators haveonly begun to realize the potential of simulation.2-10 Computer-controlled, full-body mannequins, or “high-fidelity simulators,”are generating most of the excitement as technologic advancesand decreased costs make these devices more widely available.Existing high-fidelity simulators imitate cardiovascular andpulmonary physiology well and allow verbal interactions with apatient, but they have rudimentary anatomic features. Partialtask trainers, such as IV trainers and lumbar puncture models,are better at simulating regional anatomy. Simulators, like othertools, are specialized.

It is clear that simulation animates the curriculum. It allowslearners to try out and operationalize new knowledge, turninggeneral concepts into practical skills and management strategies.It imparts an emotional component to the experience for mostlearners, thereby firmly implanting new information intomemory. It allows resident physicians to make mistakes withoutcausing harm to real patients and to correct their mistakesimmediately. It provides residents with standardized experiencesin managing common and rare clinical conditions under closersupervision than is available in the emergency department.11

However, there is a cost. Many faculty who use simulation findit to be one of the most time-intensive teaching methods.

Although Binstadt et al1 report that the time required forsimulation course development is “substantial,” they haveprobably understated the time commitment, especially whencontent is customized to various levels of training. High-qualityclinical simulation programs are expensive because they requirenot only high-fidelity mannequins but also simulation(technical) professionals, medical content experts, adeptinstructors, and a facility in which to conduct the simulationsand store equipment.9,12 The amount of effort required tocreate a new simulation varies with the needs and training levelof the learners. Brief, impromptu simulation sessions can

effectively demonstrate a few teaching points. However, as the

Annals of Emergency Medicine 505

Simulation as a Teaching Tool Lammers

novelty of the new technology fades, advanced learners demandmore realism and complexity in their simulation exercises.Simulation works best when it allows the learner to reflect onthe experience and self-evaluate, which is time-consuming whendone well.

How real, dramatic, or “immersive” does a simulatedexperience need to be? A simulation should imitate andapproximate, but not necessarily duplicate, reality. Simulationsshould reproduce only the important elements of the workingenvironment. The level of realism or “fidelity” of simulation lieson a continuum based in part on technology, ranging fromimmersive virtual reality laboratories and full-body, automated,“high-fidelity” mannequins situated in hospital environmentson the high end, to intermediate-fidelity interactive, computer(screen)-based programs, partial task trainers, and standardizedpatient assessments, to homemade procedure models andwritten, cognitive exercises using clinical vignettes on the lowend.6,13,14 Kyle12 draws parallels between high-end medicalsimulation and theater: “Clinical simulation facilities aretheaters where plays of illness and treatment are imagined,written, rehearsed, staged, and criticized . . . [S]imulationscenarios need all the components of “real” theatricalproductions: scripts, costumes, lines and action cues for all theparticipants (including the patient simulator), props, and arehearsal audience for constructive criticism.”

The fidelity of the simulation is determined by the learningobjective. “The goal is always to create the best learning, notnecessarily the best simulation.”12

Before redesigning emergency medicine curricula withsimulation as extensively as Binstadt et al1 have done, educatorsmight want some proof that it works better than what they arecurrently doing, relative to the effort expended. Most studies ofsimulation are merely surveys that report the enthusiastic andappreciative reviews of learners. Wang and Vozenilek8 point outthat “there are no data to support the efficacy of simulation inenhancing resident performance and competency with respectto systems-based practice.” True validation studies are needed.On the other hand, demonstrating the educational benefit ofevery simulation in a randomized, controlled, comparative trialmay be too much work for too little benefit while ourknowledge base continues to mushroom. Many instructors whouse simulation are satisfied with its face validity.9

Simulation has been used in various forms in emergencymedicine for years. The American Board of EmergencyMedicine oral board examination has used “simulated patientencounters” for assessment since 1981. In this high-stakesexamination, the examiner verbally paints a picture of a patient,a setting, and subsequent events for the candidate (examinee)and scores the performance with technically primitive devices:pencil and paper. Nevertheless, the American Board ofEmergency Medicine examination is a scientifically validatedand highly regarded assessment tool. The “mock codes” inadvanced cardiac life support courses and procedure laboratory

exercises are simulations using models. In objective structured

506 Annals of Emergency Medicine

clinical examinations and role-playing exercises, actors orinstructors simulate patients. Disaster drills are multilevelsimulations designed to evaluate an entire emergency responsesystem, the triage and transport of multiple simulated “victims”in the field, and the management of individual patients (eitheractors or mannequins) in hospitals.

Binstadt et al1 have appropriately placed knowledge at thebase of their performance pyramid (see their Figure 1a), because“effective clinical performance begins with knowledge.”Inexperienced interns will flounder during a simulation if theydo not possess the prerequisite knowledge and decisionmakingskills. High-fidelity simulation is an inefficient method forimparting facts; an instructor can concentrate more informationper hour into a lecture or into a few pages of a textbook.Simulation seems to be a more effective method of learning atthe higher levels on this pyramid. Simulation may be useful foraccelerating the learning curve, but only for a portion of thecurriculum. Although usually conducted in artificiallycontrolled laboratory settings, simulations may serve as thestepping stone between lectures and books and the complex,unpredictable experiences of the clinical arena.12

Considering the complexity, cost, and time requirementsof developing and implementing high-quality simulations,simulation-based instruction will not completely replace traditionalteaching methods. Nevertheless, high-fidelity mannequin- andinteractive computer-based simulations are proving to be effectivetools for teaching higher-level skills. Faculty will never be able toteach everything that resident physicians must learn, but it helps tohave a new tool for the job.

Supervising editor: David T. Overton, MD, MBA

Funding and support: The author reports that this study didnot receive any outside funding or support.

Publication dates: Available online December 18, 2006.

Reprints not available from the author.

Address for correspondence: Richard L. Lammers, MD,Michigan State University/Kalamazoo Center for Medical Studies,1000 Oakland Drive, Kalamazoo, MI 49008; 269-337-6600,fax 269-337-6475; E-mail [email protected].

REFERENCES1. Binstadt ES, Walls RM, White BA, et al. A comprehensive medical

simulation education curriculum for Emergency Medicineresidents. Ann Emerg Med. 2007;49:495-504.

2. Gordon JA, Wilkerson WM, Shaffer DW, et al. “Practicing”medicine without risk: students’ and educators’ responses tohigh-fidelity patient simulation. Acad Med. 2001;76:469-472.

3. Bond WF, Spillane L. The use of simulation for emergencymedicine resident assessment. Acad Emerg Med. 2002;9:1295-1299.

4. McLaughlin SA, Doezema D, Sklar DP. Human simulation inemergency medicine training: a model curriculum. Acad EmergMed. 2002;9:1310-1318.

5. Kobayashi L, Sahpiro MJ, Suner S, et al. Disaster medicine: thepotential role of high fidelity medical simulation for mass casualty

incident training. Med Health R I. 2003;86:196-200.

Volume , . : April

Lammers Simulation as a Teaching Tool

6. Vozenilek J, Huff JS, Reznek M, et al. See one, do one, teachone: advanced technology in medical education. Acad Emerg Med.2004;11:1149-1154.

7. Bond WF, Deitrick LM, Arnold DC, et al. Using simulation toinstruct emergency medicine residents in cognitive forcingstrategies. Acad Emerg Med. 2004;79:438-446.

8. Wang EE, Vozenilek JA. Addressing the systems-based practicecore competency: a simulation-based curriculum. Acad EmergMed. 2005;12:1191-1194.

9. Vozenilek J, Wang E, Kharasch M, et al. Simulation-based morbidityand mortality conference: new technologies augmenting traditionalcase-based presentations. Acad Emerg Med. 2006;13:48-53.

10. Bond WF, Deitrick LM, Eberhardt, et al. Cognitive versus technicaldebriefing after simulation training. Acad Emerg Med. 2006;13:

276-283.

Volume , . : April

11. Gordon JA. High-fidelity patient simulation: a revolution in medicaleducation. In: Dunn WF, ed. Simulators in Critical Care Educationand Beyond. Des Plaines, IL: Society for Critical Care MedicinePress; 2004:3-6.

12. Kyle RR. Technological resources for clinical simulation, In: DunnWF, ed. Simulators in Critical Care Education and Beyond. DesPlaines, IL: Society for Critical Care Medicine Press; 2004:95-113.

13. Boulet JR, Swanson DB. Psychometric challenges of usingsimulations for high-stakes assessment. In: Dunn WF, ed.Simulators in Critical Care Education and Beyond. Des Plaines,IL: Society for Critical Care Medicine Press; 2004:119-128.

14. Lammers RL, Temple KJ, Wagner MJ, et al. Competence of newemergency medicine residents in the performance of lumbar

punctures. Acad Emerg Med. 2005;12:622-628.

Annals of Emergency Medicine 507