Upload
tauret
View
103
Download
1
Tags:
Embed Size (px)
DESCRIPTION
Situational Archetypes. What is a Situational Archetype?. Usually, a story is built upon a formulaic structure. Most stories have more than one situation . An experience that a hero or character must endure to move from one place in life to the next. - PowerPoint PPT Presentation
Citation preview
Situational Archetypes
What is a Situational Archetype?Usually, a story is built upon a formulaic
structure.Most stories have more than one situation. An experience that a hero or character
must endure to move from one place in life to the next.
A common event seen throughout stories in may different genres.
Situational Archetypes Situational Archetypes include the following:
The Quest
The Task
The Initiation
The Journey
The Fall
Death and Rebirth
Nature vs. Mechanistic World
Good vs. Evil
The Unhealable Wound
The Ritual
Situational Archetypes:The Quest
A quest describes a search for someone or something of great power or importance
A quest is never easily accomplished and often includes near impossible challenges
The Quest: Examples
Indiana Jones and the Raiders of the lost Ark
Situational Archetypes:The Task
The Hero must perform some nearly superhuman deed.
This is done to save the kingdom, win the girl, or find himself.
Example: Arthur pulls the sword from the stone.
The Task: Examples
Only the rightful heir to the throne can complete the task of pulling the sword from the stone.
Situational Archetypes: The Initiation
An initiation symbolizes a right of passage
An adolescent may come into adulthood through an initiation.
Very much connected with growing up and maturity
The Initiation: Examples
Masons created an initiation process that many secret societies still follow to date.
Situational Archetypes: The Journey
Sends the hero on a search for some truth or information
Forces the hero to discover many unpleasant truths
At his lowest point, the hero will return to the world of the living
The Journey: Examples
Situational Archetypes: The Fall
Shows a descent from a higher to lower state of being
Represents a loss of innocence
Usually comes with some type of expulsion as a result of disobedience
The Fall: Example
In the Christian faith, Adam and
Eve were the first two human
creations of God. By choosing to eat the forbidden fruit, the two lost their innocence and fell out of favor with
God.
Situational Archetypes: Death & Rebirth
The most common of all situational archetypes
Parallels the cycle of nature with the cycle of life
Morning or Spring = Birth or YouthEvening or Winter = Old Age or
Death
Death & Rebirth Examples
Spring Time is associated with new life and hope for the future
Death & Rebirth Examples Continued
•Winter These are symbols which represent old age, decay and death
•Cold
•Night
Situational Archetypes: Nature vs. Mechanistic World
Nature represents purity and good
Technology represents evil and corruption
Nature vs. Mechanistic World Example
Inventions destroy nature in this archetype
Situational Archetype: Good vs. Evil
Battle between two primal forces
Traditionally, Good will triumph over evil
Can be found in almost any movie, book, or television show
(protagonist vs. antagonist)
Good vs. Evil: Example
In Disney’s The Lion King, Simba represents good while Scar exemplifies evil. Most cartoons will depict a good vs. evil archetype.
Situational Archetypes: The Unhealable Wound
Either physical or psychological damage that cannot be repaired
Indicates a loss of innocence
Drive the sufferer to extremes
The Unhealable Wound Example
Anakin Skywalker (Darth Vader) will never fully recover from his battle wounds. He is forced into a mechanical suit because of his lost limbs and scarring.
Situational Archetypes: The Ritual
Mark a rite of passage
Show character’s role in society
Explain a person’s role in the world
The Ritual Example:
Baptism is an important ritual of the Christian faith. Once baptized, a person officially becomes a Christian.
Situational Archetypes
Let’s Review. Situational Archetypes are events or happenings that a character goes through in order to transcend from one place to the next. They include :
The Quest Death & Rebirth The Task Nature vs. Tech. The Initiation Good vs. Evil The Journey Unhealable Wound The Fall The Ritual