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Skaven Stats for HORDES
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Skreet Verminkin
SPD STR MAT RAT DEF ARM CMD FURY 6 6 7 5 13 17 8 5 +5 WB
Weapon: Gut Spiller
POW:7 P+S:13 Reach, Magical
Weapon: Flesh Ripper
POW:5 P+S:11 Magical, Rolls an extra damage dice against living models.
SPELLS
SPELLS COST RNG AOE POW UP OFFEngine of DestructionThis model gains +2 SPD, +4 STR, and +4 MAT for one round.
2 SELF - - NO NO
Road to WarFriendly Faction non-Warlock models starting their activation in this models control area gain +2” movement this turn.
3 SELF CTRL - NO NO
Spirit FangA model damaged by Spirit Fang suffers -2 SPD & -2 DEF for one round.
2 10 - 12 NO YES
Dominate WillTarget Warbeast automatically passed Threshold checks and may Run, Charge or Slam without being forced.
2 6 - - YES
NO
Special Rules:
Inspiration [Storm Vermin]- Stormvermin in this models command area never flee and immediately rally.
Damage: O O O O O O O O O O O O O O O O
FEAT: Tactical Domination- Using years of experience and planning Skreet executes a lethal maneuver to crush the enemy. All friendly models in Skreets control area may immediately make a run activation ignoring free strikes and difficult terrain.
Ratchitt
SPD STR MAT RAT DEF ARM CMD FURY 6 6 6 6 14 15 7 7 +5 WB
Weapon: Boomstick
POW:8 P+S:14 Reach, Magical, Electrical Damage
Weapon: Hand Cannon
RNG:12 ROF:1 POW:12
SPELLS
SPELLS COST RNG AOE POW UP OFFElectrifyIf target friendly model is hit by a melee attack, after the attack is resolved the attacker is pushed d3" directly away from the affected model and suffers an unboostable POW 14 electrical damage roll, then Electrify expires.
2 6 - - YES NO
Chain LightningA model hit by Chain Lightning suffers a POW 10 electrical damage roll, and lightning arcs from that model to d6 consecutive additional models. The lightning arcs to the nearest model it has not already arced to within 4" of the last model it arced to, ignoring this model. Each model the lightning arcs to suffers a POW 10 electrical damage roll .
3 10 - 10 NO YES
Mage SightPlace a 5" AOE completely in this model's control area. While a model is within the AOE, models in this model's battle group ignore forests and cloud effects when drawing LOS to it and ignore Stealth when attacking it.
2 CTRL 5 - YES NO
Time BombA model hit by Time Bomb suffers -2 SPD and DEF for one round.
4 10 4 14 NO YES
Banishing WardEnemy upkeep spells on target unit/model immediately expire. Affected models cannot be targeted by enemy spells and animi.
2 6 - - YES NO
Damage: O O O O O O O O O O O O O O
FEAT: Thunder Storm- Calling upon the elements this model channels warp stone energy to the surface e. Place 3 cloud effects completely within Ratchetts control area, any models entering or ending their activation in these clouds suffers a pow 13 electrical damage roll.
Skaven Clanrat COST: Min 3pts/Max 5pts
SPD STR MAT RAT DEF ARM CMD 6 5 5 4 13 13 6
Weapon: Stabby Stuff
POW:2 P+S:8
Special Rules:
Pack Mentality- the CMD of a unit of clan rats is equal to the number of models in the unit to a minimum of 6.
Frenzy- If this model kills an enemy model with a critical hit, immediately after the attack is resolved it must make an additional melee attack against another model in melee range. Note* kills made with frenzy do not generate extra attacks.
Skaven Stormvermin COST: Min 4pts/Max 7pts
SPD STR MAT RAT DEF ARM CMD 6 6 7 4 13 15 8
Weapon: Halberd
POW:6 P+S:12 Reach
Special Rules:
Body Guard- Before the game, you may select one Warcaster/Warlock or Solo to be guarded by this unit. This unit gains the Shield Guard (Once per round, when a friendly model is directly hit by a ranged attack during your opponents turn while within 2” of this model, this model can become the target of the attack and be automatically hit instead. This model cannot use Shield Guard if it is Incorporeal, Knocked Down or Stationary) ability for the target model.
Stormvermin UA COST: 2
Officer
SPD STR MAT RAT DEF ARM CMD 6 6 8 4 13 15 8
Weapon: Halberd
POW:6 P+S:12 Reach
Special Rules:
Body Guard- Before the game, you may select one Warcaster/Warlock or Solo to be guarded by this unit. This unit gains the Shield Guard (Once per round, when a friendly model is directly hit by a ranged attack during your opponents turn while within 2” of this model, this model can become the target of the attack and be automatically hit instead. This model cannot use Shield Guard if it is Incorporeal, Knocked Down or Stationary) ability for the target model.
Granted: Defensive Line- Models in this unit B2B with another model in this unit gain +2 ARM
DAMAGE: 0 0 0 0 0
Standard Bearer
SPD STR MAT RAT DEF ARM CMD 6 6 8 4 13 15 8
Special Rules:
Body Guard- Before the game, you may select one Warcaster/Warlock or Solo to be guarded by this unit. This unit gains the Shield Guard (Once per round, when a friendly model is directly hit by a ranged attack during your opponents turn while within 2” of this model, this model can become the target of the attack and be automatically hit instead. This model cannot use Shield Guard if it is Incorporeal, Knocked Down or Stationary) ability for the target model.
Blood Frenzy- Once per game at the start of this units activation declare the use of blood frenzy. All models in this unit may make an additional melee attack.
Giant Rat Pack COST: Min (PackMaster & 5 Rats) 3pts/Max (PackMaster & 9 Rats) 5pts
Giant Rat
SPD STR MAT RAT DEF ARM CMD 8 5 4 3 15 11 5
Weapon: Teeth and Claws
POW:2 P+S:6
Special Rules:
Combined Melee Attack
Pathfinder
Frenzy- If this model kills an enemy model with a critical hit, immediately after the attack is resolved it must make an additional melee attack against another model in melee range. Note* kills made with frenzy do not generate extra attacks.
Pack Master
SPD STR MAT RAT DEF ARM CMD 8 5 7 3 15 11 8
Weapon: Whip
POW:5 P+S:10 Reach, Roll an Extra Damage Die against living enemy models.
Special Rules:
Combined Melee Attack
Pathfinder
Granted (Overtake)- Immediately after a model in this unit kills an enemy unit that model may advance 2”.
DAMAGE: 0 0 0 0 0
Plague Monks COST: Min 5pts/Max 8pts
SPD STR MAT RAT DEF ARM CMD 5 6 6 4 12 12 8
Weapon: Blade
POW:3 P+S:9
Weapon: Blade
POW:3 P+S:9
Special Rules:
Tough
Plagued- Models in this unit pass tough rolls on a 4+. In addition enemy models B2B suffer -1 DEF & ARM.
Fearless
Plague Monks Officer COST: 2
SPD STR MAT RAT DEF ARM CMD 5 6 7 4 12 12 8
Weapon: Blade
POW:3 P+S:9
Special Rules:
Tough
Plagued- Models in this unit pass tough rolls on a 4+. In addition enemy models B2B suffer -2 DEF & ARM.
Fearless
Granted: Pathfinder: Models in this unit gain pathfinder
Winds of Death: Once per game, before this models action, all enemy models within 4” suffer the corrosion continuous effect which only disappears on a roll of 1. (not 1 or 2)
DAMAGE: 0 0 0 0 0
Protector COST: 6pts
SPD STR MAT RAT DEF ARM CMD 6 11 6 3 13 16 6
Weapon: Open Fist
POW:3 P+S:14
Weapon: Open Fist
POW:3 P+S:14
Weapon: Bite
POW:1 P+S:12
Special Rules:
Chain Attack: Grab & Smash: If this model hits with both of its initial attacks it may immediately make a 2 handed throw, head-butt, weapon lock, push or throw power attack against that target.
Animus COST RNG AOE POW UP OFFUnstoppableTarget unit gains Tough for one round.
2 6 - - NO NO
FURY:4 THRESHHOLD:7
DAMAGE GRID
1 2 3 4 5 6
M M B B S S
M M B B S S
M [M] B B S [S]
[M] [B] [S]
[B]
[x]= shared between columns
Butcher COST: 5pts
SPD STR MAT RAT DEF ARM CMD 6 10 5 3 13 17 6
Weapon: Blade
POW:5 P+S:15
Weapon: Open Fist
POW:3 P+S:13
Weapon: Bite
POW:1 P+S:11
Special Rules:
Warpstone Engine: This model may run without spending focus.
Animus COST RNG AOE POW UP OFFCarverAll of this models melee attacks this turn gain boosted attack and damage rolls.
2 SELF - - NO NO
FURY:4 THRESHHOLD:6
DAMAGE GRID
1 2 3 4 5 6
M M B B S S
M M B B S S
M [M] B B S [S]
[M] [B] [S]
[B]
[x]= shared between columns
Terrorizer COST: 6pts
SPD STR MAT RAT DEF ARM CMD 6 10 5 3 13 17 6
Weapon: Driller
POW:4 P+S:14 Sustained Attack
Weapon: Blade
POW:5 P+S:15
Weapon: Bite
POW:1 P+S:11
Special Rules:
Terror
Eyeless Sight
Pathfinder
Animus COST RNG AOE POW UP OFFTunnelingFriendly units beginning their activation in this models CMD area gain pathfinder.
2 * - - NO NO
FURY:4 THRESHHOLD:6
DAMAGE GRID
1 2 3 4 5 6
M M B B S S
M M B B S S
M [M] B B S [S]
[M] [B] [S]
[B]
[x]= shared between columns
Warp Lightning Cannon COST: 3 (Officer & 2 Crew)
Cannon
SPD STR MAT RAT DEF ARM CMD 4 5 4 4 11 18 8
Weapon: Lightning Cannon (single)
RNG:15 ROF:1 AOE: - POW:18
----OR----
Weapon: Lightning Cannon (blast)
RNG:15 ROF:1 AOE: 3 POW:12
Special Rules:
Light Artillery -This weapon cannot be used to make attacks or special actions during activations this model moves. This model cannot gain the aiming bonus when attacking with this weapon and cannot charge. If this model attacks with this weapon during its activation, it cannot attack with any other weapons that activation.
Range Finder -While B2B with one or more Grunts in this unit, this model gains +2 to ranged attack rolls.
DAMAGE: 0 0 0 0 0
Crew
SPD STR MAT RAT DEF ARM CMD 6 5 5 4 13 13 6
Weapon: Stabby Stuff
POW:2 P+S:8
Pack Lord
SPD STR MAT RAT DEF ARM CMD 6 5 7 3 14 12 8
Weapon: Zappy Stick
POW:4 P+S:10 Reach, Critical Stun: models hit become stationary.
Special Rules:
Inflict Pain: When this model hits a warbeast it can place or remove 1 fury on it.
Control Beasts: This model may make 1 melee attack against each warbeast in melee range.
Granted (360° Los)- Enemy warbeast in this models control area gain 360° Line of sight.
Beast Lord: This model may affect 1 warbeast in its control area with one of the following abilities
Anger- Target warbeast gains boosted attack rolls in its activation.
Rage- Target warbeast gains boosted damage rolls during its activation.
Awaken- Target warbeast heals d6 damage.
DAMAGE: 0 0 0 0 0
Warpfire Weapon Team COST: 2pts
SPD STR MAT RAT DEF ARM CMD 6 5 5 4 13 13 6
Weapon: Warp fire Thrower
RNG: SPR 8 ROF:1 AOE: - POW:13 Cont. Fire
Special Rules:
Weapon Attachment- You can only take one weapon team per unit of clanrats.
Supporting Fire [Clanrats]- If this model is B2B with a clanrat this model gets +2 to ranged attack rolls. In addition if this model is destroyed by a ranged attack you may remove a clanrat model within 3” and ignore the damage.
Plague Mortar Weapon Team COST: 2pts
SPD STR MAT RAT DEF ARM CMD 6 5 5 4 13 13 6
Weapon: Plague Mortar Thrower
RNG:20 8 ROF:1 AOE: 4 POW:14
Special Rules:
Weapon Attachment- You can only take one weapon team per unit of clanrats.
Supporting Fire [Clanrats]- If this model is B2B with a clanrat this model gets +2 to ranged attack rolls. In addition if this model is destroyed by a ranged attack you may remove a clanrat model within 3” and ignore the damage.
Plague Mortar- Any model hit by the plague mortar suffers -2 DEF & ARM
Ogre Bellower COST: 3pts
SPD STR MAT RAT DEF ARM CMD 5 8 6 4 10 16 9
Weapon: Cleaver
POW:6 P+S:14 Reach
Special Rules:
Commander
Bellow Orders: At the start of this units activation he may bellow one of the following orders. This order affects all models within 4”.
SCATTER!!!- Models are not affected by blast damage.
THERE THEY ARE!!!- Units ignore stealth and concealment for one round.
BLAAARGGHHH!!!- Models gain +1 DEF (I don’t know how)
Damage: 0 0 0 0 0 0 0 0