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How To Gamify Your Online Classes! By Brian C. Steinberg Baker College Online Faculty Courses Taught: GEO 101B: World Geography 1 GEO 102B: World Geography 2 SOC 321: Cultural Diversity Using Online Games to Increase Student Engagement Contact Info: Baker College E-Mail: [email protected] Personal E-mail: [email protected] Twitter: onlinefac Webpage: http://www.briancraigsteinberg.com

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How To Gamify Your Online Classes! By Brian C. Steinberg

Baker College Online Faculty

Courses Taught:

GEO 101B: World Geography 1GEO 102B: World Geography 2SOC 321: Cultural DiversityUsing Online Games to Increase Student Engagement

Contact Info:

Baker College E-Mail: [email protected] Personal E-mail: [email protected] Twitter: onlinefacWebpage: http://www.briancraigsteinberg.com

OUTLINE:Abstract / TeaserSession DescriptionSession Objectives / Goals RationaleHistory of Games to Facebook Games? What is Gamification?5 Tips to Adding Gamification to Your Online CourseThe Top 5 Benefits of Gamification In eLearning30 Facts About Gamification in E-LearningGamification: StatsSeminar 1: Introductions: Create Your Visited States MapGeography Games: Using Syllabus/Course Outline Church of GeographyUsing Current Events to increase Student EngagementUsing Bad Maps to Increase Student Engagement (What is wrong?)Has anyone done anything with Gamification in their online courses?Top 10 Reasons to Switch to Serious GamesThe Psychology of Gaming: How Games Affect The Brain. Class Craft? Resources Questions? Comments? General GamificationResearchMain Focus:

Online Classroom Examples

Come to this very interactive session and learn how to use online games and exercises to help increase student engagement in your online classes. Geography class examples will be shared. 1. Abstract / Teaser:

Engagement: Using Games in the Classroom

https://www.youtube.com/watch?v=chIdqT4KQCU

This session will show and teach you how to use online games and exercises to help increase overall student engagement in your online classes. Specific examples from a geography class will be used and hopes to teach you how to apply it to your subject area in your online classes.

2. Session Description:

Attendees who attend this session will:Learn how to use online games and exercises to help increase student engagement in the online classroom.

View examples of online games and exercises used in a geography class and be able to apply this concept to their own subject area and classes.

Learn how to use current events in your subject area to help increase student engagement in your online classes. 3. Session Objectives / Goals:

Recently, I started using online games and exercises in my geography classes to help increase student engagement. I really have noticed this increasing student engagement in my classes over time.

For example, here is one exercise I have my students do the first week in Seminar One to help introduce themselves as to where they are from and where in the USA they have lived and visited. This exercise lets them save their colored map and post it in the class for engagement and discussions: http://www.defocus.net/visitedstates/generate.html

I also like to put in online geography games: http://www.sheppardsoftware.com/Geography.htm Even though this is for kids, I find that geography competency amongst college students to be very low and fun online geography games like these help to reinforce their past geography learning.

Now I have shown this for geography, but in this presentation I will solicit the conference audience for my session on what they can do similar to this in their classes to help increase student engagement. What kinds of websites can you use games and exercise like this for history, psychology, sociology, math, etc.?

And finally, something else I do to increase student engagement is to always have a Current Events thread going in my geography classes to post any relevant issues and topics in the news for students to discuss. I always find this helps student engagement. 4. Rationale:

Star Trek: TNG: The Game: Wesley Crusher returns to the Enterprise on vacation from the Academy only to discover a mysterious alien game infiltrating and controlling the crew.

5. History of Games to Facebook Games:

https://www.openlearning.com/courses/gamify

The principles in this course did not originate in a computer lab but, rather, from the acute neurological and psychiatric care wards of large hospitals. Thus this course presents general principles of gamification that can be applied to the full range of the learning spectrum, ranging from people with severe disabilities through to post-graduate and professional development applications

Gamificationis the use of game thinking and mechanics in a non-game context to inspire employees and students to get engaged in the learning process. The word itself was launched in 2002 by Nick Pelling, a British IT expert, but wasnt widely used until 2010. Based on extended research conducted by numerous educational institutions, what makes games effective for learning is the learners level of activity, motivation, interactivity and engagement. This increases their fluid, as well as crystallized intelligence, something that by definition optimizes learning.

6. What is Gamification?:

Gamification: A Better Way of Reaching Online Learners

https://www.youtube.com/watch?v=iynzHWwJXaA

What is Gamification?Gamification in eLearning is the use of game theory and game mechanics in non-game contexts to engage and motivate your users.Gamification is growing in popularity and is a common tool used in many online classes. There are many different reasons andbenefits to using gamificationwithin your eLearning courses.If youd like to see measurable results in your online course, gamify it! Weve created a list of 5 simple tips to get you started.

Create challenges or quests.In games, users have to meet a challenge in order to continue on. In the classroom, you can easily incorporate the same concept. Many learning management systems easily allow prerequisites within your course. You can simply force the student to complete one task at a time, in order to advance to the next course section.

Offer badges or rewards.Rewards are a great way to recognize student achievement and promote further motivation and confidence. Even if badges are given for simply completing an assignment, quiz, or extra credit the student will appreciate the recognition of effort.

Allow second (or third) chances.In video games, many times users have more than one life when they fail a challenge, they are able to learn from their mistakes and try again. In the classroom, it is the same concept. If a student takes a quiz and fails, perhaps they should have another chance to make a better grade. Many times, students are more motivated when they have multiple chances to get the highest grade they possibly can.

Provide instant feedback.Feedback is essential for users to know how they are progressing in video games and it should be the same in the classroom. Although it may take a little longer for the teacher to give the feedback, rather than a computer, the student will appreciate it and know if their progress is heading in the right direction.

Give students a choice.Some video games award differently depending on the path you take to reach the final goal. There are often times numerous paths or choices to choose from. In the classroom, you can allow students different options to reach their end-of-course goal. Whether it is a test, project, or essay the student has a choice and can apply their knowledge in different ways.http://www.digitalchalk.com/blog/5-tips-adding-gamification-online-course

7. Five Tips to Adding Gamification to Your Online Course

The Science And The Benefits of Gamification In eLearning

http://elearningindustry.com/science-benefits-gamification-elearning

1. Increases learner engagement.

Gamification in eLearning can help eLearning professionals to create experiences that fully engage their learners. Gamificationhold their attention and motivate them, given that they are striving to reach a goal. When learners feel positive about their learning process and know that they are going to be rewarded in some way for their efforts, then they stop becoming passive observers and turn into active participants. By doing so, they are able to effectively absorb the information and commit it to thelong-term memory, because the knowledge itself is linked to the favorable experience you've provided through gamification in eLearning.

2. Makes eLearning fun and interactive.While you may have a variety oflearning goalsandobjectivesyou want to achieve throughout the eLearning course, none of these outcomes can be effectively achieved if the learners aren't really excited about what they are learning. Gamification in eLearning makes learning not only informative, but fun and exciting too. It also adds aninteractiveelementto your eLearning courses. This creates the feeling of immersion, which offers learners the opportunity to feel as though they are an integral part of the overall learning process.

3. Improves knowledge absorption and retention.Whether you are designing an eLearning course that is centered around compliance trainingor one that focuses on eleventh grade biology, the goal is always the same; to instill knowledge within your learners. Even more importantly, learners must be able to access this knowledge when they actually need it in the real world. Gamification in eLearning can improve knowledge absorption andboost knowledge retentionby blending endorphins and the awareness of real world benefits.

4. Gives learners the opportunity tosee real world applications.Gamification in eLearning allows learners to see the real world applications and benefits of the subject matter. They are able to get a first-hand look at how their choices within the game result in consequences or rewards. If they do not fare well, then they aren't rewarded for their actions or aren't able to progress to the next level. In essence, you give them the chance to explore a topic at length and get a firm grasp on how they might be able to apply that information outside of the virtual classroom, while they are in a fun and risk-free environment. Then, when they do venture out into the world, they will have the power to put that knowledge to good use in professional or personal settings.

5. Enhances the overall learning experience for all age groups.Regardless of whether you are designing eLearning deliverables foradult learners or for K-12 students, gamification in eLearning can help to make the overall eLearning experience much more effective. If learners are having fun and are getting excited about learning, then they are more likely to actually acquire information. Even a subject matter that may be dull or complicated can be absorbed more easily, because learners are actually enjoying the process and are actively participating.In fact, you can even integrate gamification into your eLearning courses in such a way that learners won't even know they are acquiring new information. Knowledge absorption simply becomes a byproduct, as they are focused on achieving rewards and accomplishments within the eLearning course. This is often when real learning takes place, however, as the boundaries that often hinder the learning process are removed. For example, learners don't have to deal with the stress that can be associated with learning, because they are too busy having fun and enjoying the eLearning course.

8. The Top 5 Benefits of Gamification In eLearning

http://elearninginfographics.com/gamification-in-elearning-infographic/

9. Thirty Facts About Gamification in E-Learning

10. Gamification: Stats

http://www.digitalchalk.com/blog/8-surprising-gamification-statistics

11. Seminar 1: Introductions: Create Your Visited States Map

https://www.gasfoodnolodging.com/visitedstates/result/M012333433334233233343433133323323432133243213343235/ Students can post it as a link, file, or cut and paste it.

Link will be erased after a few weeks.

I tend to get the most student involvement and engagement on this discussion thread.

Option to only do USA or Canada too. Global Map? Professor. Steinberg: I think this is a great exercise for this class. Certainly, early on in this class to get to know everyone and where they have been. Please note that your map is erased after a few weeks. I have tried to use one I made in the past and it was erased by their server. But, I have been to all US States but Alaska.Ive visited 49 states!

Student Discussion Post Examples:

map seminar 1.docx

Student XXX: This showed me exactly where I have been and made me really want to start planning my next trip to see the United States. I knew I haven't been many places but to see it laid out in photo it becomes more real for me.

Places I have seen United States Map 2016.png(82.838 KB)

Student XXX: Attached is my Visited States Map. I hope I am bless to color in the rest of my map with more traveling. :)I would like to adventure a bit more in the states where I only had time to drive through.

Fun assignment. Thanks for the trip down memory lane!

This was a fun exercise! It was hard at first to think of all the places I've gone (I travel a lot for work)... The real interesting thing is how many states I've been too, but was still really only able to mark them as red. A lot of times I go somewhere for work and instead of enjoying the things around me, just treat it like I'm at home... i.e. go to work, go home, eat, sleep etc. I should really take some time next time I travel to seek out the sights and get to know the areas around me more.Student XXX: Student XXX, I am curious, I see that you have Alabama green meaning that you have spent a great deal of time there. Where at in Alabama have you been? I used to live in the Mobile area. I am going back to visit family this summer.Student XXX: It's obvious looking at my map that I haven't even touched any state West of Colorado! I would love to visit more states in my lifetime!Student XXX: When looking into this map I actually believed I had seen more then I actually did. I really spend most of my time however, traveling through Michigan. Our yearly trip to Mackinaw is our main trip. However, I spent both a mission trip and my honeymoon down inTennesseearea. The states leading from Michigan toTennesseewere just stopped in because they were in fact something we needed to drive through in order to make it toTennessee. But it really is cool to see it this way, however, now I do feel like I need to schedule a vacation in the west coast!Student XXX: Doing this exercise was pretty eye-opening. While it isnt any information that I didnt already know the visual packed a powerful punch. I have a lot of traveling to do! I had always been in such a hurry to travel internationally that I never really thought about what I was missing closer to home. Once I finally did travel outside of the US, we went to Jamaica for our honeymoon, it was not all it was hyped up to be. I am now inspired to add more color to this very white map. We have plans to go on an Alaskan cruise next year that will add that along with Washington. Thank you for sharing this, now all I have to do is convince my husband that we need to get out and see our country!Student XXX: Very interesting activity Ihad a lof of fun setting up my map.It seems my map is mostly based off where I have family nearby.Student XXX: My map is sad, I need to go road tripping see the sites in this country!Student XXX: This was an interesting activity. I had to go back to my Delta profile to see where I have been.

Heres What Happens When You Ask People To Draw A Map Of The USA FromMemoryhttp://www.buzzfeed.com/adamellis/heres-what-happens-when-you-ask-people-to-draw-maps-of-the-uWe Have Been Misled By An Erroneous Map Of The World For 500 Yearshttp://www.upworthy.com/we-have-been-mislead-by-an-erroneous-map-of-the-world-for-500-years

West Wing Confronts The Scale Of Maps Used In Public Schools

http://www.wimp.com/west-wing-confronts-the-scale-of-maps-used-in-public-schools/

http://www.sheppardsoftware.com/web_games.htm

GEO 101B:GEO 102B:

12. Geography Games: Using Syllabus/Course Outline

SOC 321: Cultural Diversity Examines the social construction of groups based on race, ethnicity and national origin, religion, gender, age, sexual orientation, and able-bodiness. Sociological (as well as psychological, historical, economic and anthropological) perspectives will be applied to concepts such as prejudice, stereotyping, discrimination, racial and ethnic identity, racial formation, power and privilege, assimilation and pluralism, and tolerance, Emphasis will be on increasing knowledge, and personal awareness and sensitivity.Prerequisite(s):None.Co-requisite(s):None.

http://www.afsusa.org/educators/teachers-toolbox/?gclid=CK3nwNiE68wCFdRZhgod4o0Mbw

http://mije.org/diversitygame

What Country in the World Best Fits Your Personality?

http://www.playbuzz.com/larak10/what-country-in-the-world-best-fits-your-personality

XXX Student: That quiz was fun! I definitely do not have any desire to visit India anytime soon. My friend went last year and came back with amazing stories and pictures. I guess I can see why the quiz led to India. The quiz stated that "You are driven in life by the search for meaning and have a passion for culture and religion. You are a deeply spiritual person who thrives in an environment where people question their existence and devote themselves to a higher sense of being. You enjoy a stimulating environment and do best when you are challenged, mentally, and spiritually. You see life as an adventure and enjoy conversing with others on the big philosophical questions of life. Whether you are spending time in a bustling market, or meditating in a quiet garden, you are nourished by a society that is devoted to serving others."Student XXX: I did enjoy the quiz. Dubaiis located on the southeast coast of the Persian Gulf and is one of the seven emirates (state) that make up thecountry. From what I seen of the emirate state it is nice. The result of the test includes some of the things I like to do. I do like the finer things in life. I do love to surround myself with beautiful things. I like fine cuisine and entertainment. The deeper side of me enjoys quiet times.Student XXX: The quiz was fun! I got France. Some of this is true.You are a romantic who enjoys strolling through cobblestone streets and markets. You are inspired by art and architecture, and thrive being surrounded by other artists and intellectuals. You enjoy the bustle of a city, but also love spending time in the warm countryside, sitting at a cafe, and having a glass of wine or coffee. Your soul is nourished by being in nature, and by having deep meaningful conversation about love, art, and the meaning of life.

You are a romantic who enjoys strolling through cobblestone streets and markets. You are inspired by art and architecture, and thrive being surrounded by other artists and intellectuals. You enjoy the bustle of a city, but also love spending time in the warm countryside, sitting at a cafe, and having a glass of wine or coffee. Your soul is nourished by being in nature, and by having deep meaningful conversation about love, art, and the meaning of life.

Student XXX: I really enjoyed this quiz. I thought the explanation was spot on, even my wife agreed after I read it to her. The country I wouldn't mind visiting either.Student XXX:This was fun. I was surprised to see Brazil. I have never thought of traveling to the giant of South America. I must say that the city of Rio de Janeiro always looks appealing in pictures. The description was pretty spot on. You are an adventure enthusiast, who likes to party, and enjoy a wild night out. You appreciate a culture with a vivacious lifestyle. You are drawn to warm climates, and love being near the water. Sitting at home is not your style. You'd rather be doing something active or walk around the city with friends. You are fed by good conversation and have a strong personality. Your motto in life is, "Life is for living" and in Brazil you are surrounded by others who share your passion. This is pretty much me. For now the only Rio that I will see is in the cartoon movie I watch all the time with my three year old daughter. She loves it and the dancing. Maybe she is going to be a vivacious lifestyle lover like her mommy. My mellow husband says we are two of a kind. Sounds like a great girls trip in the years to come. It is also interesting that we all have different results.

Student XXX: I got New Zealand, a place I have always wanted to go, but haven't made it too yet. I have always wanted to do a backpacking trip. My hope is to go Fall of 2015. The quiz talked about my love of adventure and mountains which is very accurate, I enjoy hiking whenever I can. I don't normally take these Facebook type quizzes ("Which member of Full House are you most like") but I appreciated this one.Student XXX: New Zealand makes perfect sense! I am obsessed with Australia and this being it's neighbor, I won't complain! I always joke about how I am going to move out there one day, the landscape and the culture is so, chill, the people seem like they live much more day by day than how it is in the US, a rush. I like this area also because it is rurally developed, the people seem to still appreciate the land still and aren't putting down pavement everywhere.

You are an adventurous individual who enjoys being outdoors and spending time being active. You are a risk taker and have no problem striking up a conversation with a total stranger. When you travel you love to get to know the locals, and their customs, and are always up for a challenge. You thrive in a culture where others share your deep appreciation for land, and believe life is best lived outdoors. You love a hard hike, but also love the water and are happy to spend a day beach side. You thrive in a society with diversity and appreciate a simpler way of living. You are keen on learning about cultures and customs that are different than your own, and enjoy a deep conversation, whether it be philosophical or spiritual. You are not a city dweller by any means, and definitely believe that life is something to explore and experience firsthand. This country gives you endless opportunities to live both an active lifestyle and enjoy the company of new found friends.Student XXX: This was a lot of fun! I was not surprised that the country I received is Italy. I enjoy the simple things in life, love history, and wine! I hope one day to visit Italy and sip some amazing wine. I also find the cuisine to be my favorite food. You cannot go wrong with cheese and pasta!Student XXX: I got New Zealand. This totally makes sense with my personality. I prefer an environment where people and nature matter, not things. I enjoy reflecting on life and appreciating the small things. I always thought my ideal place to live would be Denmark, maybe I will have to rethink!

http://www.quizony.com/which-us-state-should-you-live-in/index.html?qisrc=main-page

http://www.answers.com/article/1293367/quiz-can-we-guess-your-american-accent?paramt=null&param4=fb-us-de-quiz-cvc&param1=quizzes&param2=60707681&param5=10152374096756186&param6=6038613417949

http://big.assets.huffingtonpost.com/AmericanEnglishDialects.gif Dialect Map Of U.S. Shows How Americans Speak By Region (IMAGE)http://www.huffingtonpost.com/2013/05/09/dialect-map-of-the-us-region-aschmann_n_3245496.html

http://offbeat.topix.com/quiz/17006?utm_source=facebook&utm_campaign=17006&utm_term=QBS86F0HG9SQAIB4

http://www.270towin.com /

http://hint.fm/wind/

13. Church of Geography

14. Using Current Events to increase Student Engagement

15. Using Bad Maps to Increase Student Engagement (What is wrong?)

16. Has anyone done anything with Gamification in their online courses?

17. Top 10 Reasons to Switch to Serious Games

18. The Psychology of Gaming: How Games Affect The Brain.

19. Class Craft?

http://elearningindustry.com/how-gamification-reshapes-learning#cover 20. Resources

http://www.facultyfocus.com/articles/online-education/adding-game-elements-to-your-online-course/

http://www.amazon.com/Even-Ninja-Monkeys-Like-Play/dp/1364955520

https://www.makeschool.com/online-academy

https://www.techrocket.com/game-design

http://www.ecampusnews.com/curriculum/gamification-space-design/?utm_source=Sailthru&utm_medium=email&utm_campaign=Newsletter%20Weekly%20Roundup:%20Education%20Dive:%20Higher%20Ed%2005-28-2016&utm_term=Education%20Dive:%20Higher%20Ed%20Weekender

http://www.usnews.com/education/online-education/articles/2016-02-17/explore-the-pros-cons-of-gamification-in-online-education

http://www.uwstout.edu/soe/profdev/games-for-learning-and-assessment.cfm

http://www.eschoolnews.com/2016/03/23/penn-state-online-course-asks-educators-to-use-commercial-video-games/

21. Questions? Comments?