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Stereoscopic Imaging Systems Three-Dimensional Television F. Chen, H. Azari University of Alberta Department of Computing Science January 2008

Stereoscopic Imaging Systems Three-Dimensional Television F. Chen, H. Azari University of Alberta Department of Computing Science January 2008

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Stereoscopic Imaging Systems

Three-Dimensional Television

F. Chen, H. Azari

University of AlbertaDepartment of Computing Science

January 2008

What can you find?

Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Section Outline

Human Depth Perception Factors Why We Can See Three Dimensional? Why We Can See Stereo TV Which One Is Better For Us, 2D Or 3D?

Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Why We Can See Three-Dimensional

Binocular (Stereoscopic) Vision Binocular (Stereoscopic) Vision Binocular parallaxBinocular parallax ConvergenceConvergence

Monocular VisionMonocular Vision AccommodationAccommodation Motion ParallaxMotion Parallax OcclusionOcclusion Relative sizeRelative size Light and ShadeLight and Shade Horizon lineHorizon line Aerial perspectiveAerial perspective Linear perspectiveLinear perspective Texture gradientTexture gradient

Why We Can See the Stereo TV?

Why We Can See the Stereo TV?

The relation of the depth and the disparity length

Which One Is Better, 2D or 3D? Comparison of psychological effects between 2-D and 3-D images

Sensation of Power

Total picture quality

Which One Is Better, 2D or 3D?

Objective evaluation of Psychological Effect The body sway of the viewer is tracked, measured

and analyzed.

Which One Is Better, 2D or 3D?

Eye Fatigue

Geometry, luminance and chrominance differences between the right and left images

Parallax that is very large or that rapidly changes spatially or temporally

Inconsistency between accommodation and convergence

Which One Is Better, 2D or 3D?

Inconsistency between accommodation and convergence

2D 3DThe focal point and the convergence point fall on the point of fixation.

1. A change in the amount of parallax causes the apparent image to move away from or come closer to the screen

2. The viewer follow and converge on the movement.

3. An accommodation comes subsequently.

Which One Is Better, 2D or 3D?

Inconsistency between accommodation and convergence

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV

Aspect ratio Bandwidth Cross-Talk Level Geometry Distortions and Signal Differences Number of viewing points Suitable Scanning Method

Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Some Considerations in 3DTV

Aspect Ratio

Some Considerations in 3DTV

Bandwidth

Some Considerations in 3DTV

Cross-Talk Level

Some Considerations in 3DTV

Acceptable Tolerance Geometrical Distortions and Signal Differences Caused by insufficient positioning of two cameras

and/or different focal distance of them Acceptable tolerance:

Geometry distortion: camera rotation error of 0.5deg, lens focal distance of 1%

Contrast differences: signal-level differences of 1.5dB(white level) and 0.1dB(black level)

Some Considerations in 3DTV

Number of View points

Flipping

60 viewing points are needed.

If the image is not very large, nine viewing points are considered adequate.

Some Considerations in 3DTV

Suitable Scanning Method

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques

Stereoscopic vs. Non-Stereoscopic Methods Projection-Type vs. Display-Type Parallax Barrier and Lenticular Displays Comparison Between Different Techniques

Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Non-Stereoscopic MethodsNon-Stereoscopic Methods

HolographyHolography Volumetric (3D Pixels)Volumetric (3D Pixels) Laser-Beam ScanningLaser-Beam Scanning PsychologicalPsychological

Stereoscopic MethodsStereoscopic Methods

Eye-Glasses StereoscopicEye-Glasses Stereoscopic Color filters Polarizing filters shutter glasses

3D-Image Presentation Methods

Autostereoscopic Autostereoscopic

Display-Type Lenticular Parallax Barrier Integral Photography (IP) Grating Array Plates

Projection-Type Fresnel Lenz Holographic Screen Spherical Mirror

Eye-Glasses Stereoscopic

Left: polarizing glasses Center: red-blue anaglyph Right: PC shutter-glasses

Parallax Barrier

Lenticular

Comparison Between 3D-Methods

Eye-Glasses

Multi-viewHolo-graphy

VolumetricLaser-Beam

Psycho-logical

Natural Depth

Viewing Comfort

Group Viewing Compatibility: 2D/3D No Degrade Picture Min Modification of Video Standard

Moderate Price

Possible Some Cases Possible Impossible

Characteristics of the Optical Plates

TypeVariable Size

Method of Production

Image Display

Surface

Lenticular Several m2 Mechanical Optical

Direct

ProjectionDiscrete

Integral Photography

Several 100 cm2

Mechanical Optical

Direct Discrete

ParallaxSeveral 1000 cm2 Film Direct Discrete

Holographic Screen

Several m2 Optical ProjectionSmooth (analog)

Fresnel Lens Several m2 Mechanical Projection Discrete

GratingSeveral 100 cm2 Optical Direct Smooth

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation

Distortions Source Methods of Reducing Distortions

Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Distortions in Perceived Stereoscopic Images

Distortion: Differences between the perceived 3D-image and the actual 3D-scene

Distortion Source: Differences between photographing and viewing conditions Geometrical: e.g. Keystone and Nonlinearity Psychophysical: e.g. Puppet-theater and Cardboard

Distortion Solutions

Using stereo camera having parallel configuration and stereo base equal to human eyes distance and preserving photographing and displaying condition the same

Ortho-stereoscopic Conditions

Distortion Solutions

Increasing number of views (providing motion parallax)

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences

Time Multiplexing Spatial Multiplexing

Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Multiview Image Sequences

Time-Wise Arrangement (Time Multiplexing)

Multiview Image Sequences

Spatial Arrangement (Spatial Multiplexing)

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology

Coding Technologies 3D Coding by MPEG Disparity Detection in 3D Pictures 2D to 3D Conversion

How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

Coding and Signal Processing Technology

Coding Technology Low-level (mature)

Motion compensation + waveform coding + symbol coding

Middle-level (potential) Processing of areas, layers, surfaces, depths,

occlusions, and motions. High-level (hard to achieve)

Model-base coding

Coding and Signal Processing Technology

3-D coding by MPEG

Right and left channel individually coding Simple Symmetry

Utilization of right-left correlation for coding. Difficult Asymmetry (6Mbit/s, 3; 4.5, 4.5) More favorably picture quality Compatibility

Coding and Signal Processing Technology

Disparity in stereo pair (3D) pictures

Coding and Signal Processing Technology

Disparity detection in stereo pair

Coding and Signal Processing Technology

2D – 3D Conversion

Insufficient stereoscopic programs For moving picture, motion vector. For still picture, area must be detected. Then combine the two type pictures together.

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV?

Geometry of Forming Viewing Zone Perceivable Depth PLS, Pinhole, and Microlens Arrays Forming Viewing Zone in Projection-Type Techniques

Applications and Conclusion Remarks

Forming Viewing Zone

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Obtainable Image Depth with PLS

Configurations of PLS, Pinhole and Microlens Arrays

Projection Type Auto-Stereoscopic Imaging Systems

Section Outline

Human Depth Perception Factors Some Considerations in 3DTV Three Dimensional Presentation Techniques Distortions In 3D Presentation Multiview Image Sequences Coding and Signal Processing Technology How Viewing Zone Is Formed in 3DTV? Applications and Conclusion Remarks

MedicineMedicine Distance 3D consultations and

operations 3D observing diagnostics

Data visualizationData visualization CAD3/CAM4 design Chemical and genetic

molecular modeling EntertainmentEntertainment

3D movie, 3D games, and 3D imaging

3D-Image Presentation Applications

Cartography and Cartography and meteorologymeteorology Geographic information

systems Weather forecasting

Industry Industry 3D precise modeling of engine

details Space and aircraft design

simulations ArchitectureArchitecture

Interior and exterior design Structural analysis and

building modeling

Thank you

References

1. Bahram Javidi, Fomio Okano [editors], “Three-Dimensional Television, Video, and Display Technologies”, Springer, 2002.

2. N. Holliman, “3D display systems”, Department of Computer Science, University of Durham, Science Laboratories, South Road, Durham, DH1 3LE; Feb 2, 2005; http://www.dur.ac.uk/n.s.holliman/Presentations/3dv3-0.pdf

3. Zhivko Yordanov, “Optimal Sub-Pixel arrangements and coding for ultra-high resolution three-dimensional OLED displays”, doctoral dissertation, Faculty of Electrical and Computer Engineering of the University Kassel, 2007

4. P. J. H. Seuntins, “Visual experience of 3D TV”, Eindhoven: Technische Universiteit Eindhoven, 2006, Proefschrift. http://alexandria.tue.nl/extra2/200610884.pdf

5. Anthony Vetro, Wojciech Matusik, Hanspeter Pfister, Jun Xin, “Coding approach for end-to-end 3D-TV systems”, Mitsubishi Electric Research Laboratories, Cambridge, MA.