59
McGraw-Hill/Irwin Copyright © 2007 by The McGraw-Hill Companies, Inc. All rights reserved. 4 4 Product and Service Design

Stevenson9e Ch04

Embed Size (px)

DESCRIPTION

 

Citation preview

Page 1: Stevenson9e Ch04

McGraw-Hill/Irwin Copyright © 2007 by The McGraw-Hill Companies, Inc. All rights reserved.

44

Product and Service Design

Page 2: Stevenson9e Ch04

4-2

Learning ObjectivesLearning Objectives

Explain the strategic importance of product and service design.

List some key reasons for design or redesign.

Identify the main objectives of product and service design.

Discuss the importance of standardization. Discuss the importance of legal, ethical, and

environmental issues in product and service design.

Page 3: Stevenson9e Ch04

4-3

Learning ObjectivesLearning Objectives

Briefly describe the phases in product design and development.

Describe some of the main sources of design ideas.

Name several key issues in manufacturing design. Name several key issues in service design. Name the phases in service design. List the characteristics of well-designed service

systems. Name some of the challenges of service design.

Page 4: Stevenson9e Ch04

4-4

Major factors in design strategy Cost Quality Time-to-market Customer satisfaction Competitive advantage

Product and Service DesignProduct and Service Design

Product and service design – or redesign – should be closely tied to an organization’s strategy

Page 5: Stevenson9e Ch04

4-5

1. Translate customer wants and needs into product and service requirements

2. Refine existing products and services3. Develop new products and services4. Formulate quality goals5. Formulate cost targets6. Construct and test prototypes7. Document specifications

Product or Service Design ActivitiesProduct or Service Design Activities

Page 6: Stevenson9e Ch04

4-6

Reasons for Product or Service Reasons for Product or Service DesignDesign

Economic

Social and demographic

Political, liability, or legal

Competitive

Cost or availability

Technological

Page 7: Stevenson9e Ch04

4-7

Objectives of Product and Objectives of Product and Service DesignService Design

Main focus Customer satisfaction Understand what the customer wants

Secondary focus Function of product/service Cost/profit Quality Appearance Ease of production/assembly Ease of maintenance/service

Page 8: Stevenson9e Ch04

4-8

Taking into account the capabilities of the organization in designing goods and services.

Failure to take this into account can: Reduce productivity Reduce quality Increase costs

Designing For OperationsDesigning For Operations

Page 9: Stevenson9e Ch04

4-9

Legal FDA, OSHA, IRS Product liability Uniform commercial code

Ethical Releasing products with defects

Environmental EPA

Legal, Ethical, and Environmental Legal, Ethical, and Environmental IssuesIssues

Page 10: Stevenson9e Ch04

4-10

Regulations & Legal ConsiderationsRegulations & Legal Considerations

Product Liability - A manufacturer is liable for any injuries or damages caused by a faulty product.

Uniform Commercial Code - Products carry an implication of merchantability and fitness.

Page 11: Stevenson9e Ch04

4-11

Designers Adhere to GuidelinesDesigners Adhere to Guidelines

Produce designs that are consistant with the goals of the company

Give customers the value they expect Make health and safety a primary

concern Consider potential harm to the

environment

Page 12: Stevenson9e Ch04

4-12

Other Issues in Product and Other Issues in Product and Service DesignService Design

Product/service life cycles How much standardization Mass customization Product/service reliability Robust design Degree of newness Cultural differences

Page 13: Stevenson9e Ch04

4-13

Life Cycles of Products or ServicesLife Cycles of Products or Services

Time

Introduction

Growth

Maturity

Saturation

Decline

Dem

and

Figure 4.1

Page 14: Stevenson9e Ch04

4-14

StandardizationStandardization

Standardization Extent to which there is an absence of

variety in a product, service or process

Standardized products are immediately available to customers

Page 15: Stevenson9e Ch04

4-15

Advantages of StandardizationAdvantages of Standardization

Fewer parts to deal with in inventory & manufacturing

Design costs are generally lower

Reduced training costs and time

More routine purchasing, handling, and inspection procedures

Quality is more consistent

Page 16: Stevenson9e Ch04

4-16

Advantages of Standardization Advantages of Standardization (Cont’d)(Cont’d)

Orders fillable from inventory

Opportunities for long production runs and automation

Need for fewer parts justifies increased expenditures on perfecting designs and improving quality control procedures.

Page 17: Stevenson9e Ch04

4-17

Disadvantages of StandardizationDisadvantages of Standardization

Designs may be frozen with too many imperfections remaining.

High cost of design changes increases resistance to improvements.

Decreased variety results in less consumer appeal.

Page 18: Stevenson9e Ch04

4-18

• Mass customization: A strategy of producing standardized

goods or services, but incorporating some degree degree of customization

Delayed differentiation Modular design

Mass CustomizationMass Customization

Page 19: Stevenson9e Ch04

4-19

• Delayed differentiation is a postponement tactic Producing but not quite completing a

product or service until customer preferences or specifications are known

Delayed DifferentiationDelayed Differentiation

Page 20: Stevenson9e Ch04

4-20

Modular DesignModular Design

Modular design is a form of standardization in which component parts are subdivided into modules that are easily replaced or interchanged. It allows:

easier diagnosis and remedy of failures

easier repair and replacement

simplification of manufacturing and assembly

Page 21: Stevenson9e Ch04

4-21

ReliabilityReliability

Reliability: The ability of a product, part, or system to perform its intended function under a prescribed set of conditions

Failure: Situation in which a product, part, or system does not perform as intended

Normal operating conditions: The set of conditions under which an item’s reliability is specified

Page 22: Stevenson9e Ch04

4-22

Improving ReliabilityImproving Reliability

• Component design

• Production/assembly techniques

• Testing

• Redundancy/backup

• Preventive maintenance procedures

• User education

• System design

Page 23: Stevenson9e Ch04

4-23

Product DesignProduct Design

Product Life Cycles

Robust Design

Concurrent Engineering

Computer-Aided Design

Modular Design

Page 24: Stevenson9e Ch04

4-24

Robust Design: Design that results in products or services that can function over a broad range of conditions

Robust DesignRobust Design

Page 25: Stevenson9e Ch04

4-25

Taguchi Approach Robust DesignTaguchi Approach Robust Design

Design a robust product Insensitive to environmental factors either in

manufacturing or in use. Central feature is Parameter Design. Determines:

factors that are controllable and those not controllable

their optimal levels relative to major product advances

Page 26: Stevenson9e Ch04

4-26

Degree of NewnessDegree of Newness

1.Modification of an existing product/service

2.Expansion of an existing product/service

3.Clone of a competitor’s product/service

4.New product/service

Page 27: Stevenson9e Ch04

4-27

Degree of Design ChangeDegree of Design Change

Type of Design Change

Newness of the organization

Newness to the market

Modification Low Low

Expansion Low Low

Clone High Low

New High High

Table 4.3

Page 28: Stevenson9e Ch04

4-28

Cultural DifferencesCultural Differences

Multinational companies must take into account cultural differences related to the product design.

Notable failures: Chevy Nova in Mexico Ikea beds in U.S.

Page 29: Stevenson9e Ch04

4-29

Global Product DesignGlobal Product Design

Virtual teams Uses combined efforts of a team of designers

working in different countries Provides a range of comparative advantages

over traditional teams such as: Engaging the best human resources around the world Possibly operating on a 24-hr basis Global customer needs assessment Global design can increase marketability

Page 30: Stevenson9e Ch04

4-30

Phases in Product Development Phases in Product Development ProcessProcess

1. Idea generation

2. Feasibility analysis

3. Product specifications

4. Process specifications

5. Prototype development

6. Design review

7. Market test

8. Product introduction

9. Follow-up evaluation

Page 31: Stevenson9e Ch04

4-31

Idea GenerationIdea Generation

Ideas Competitor based

Supply chain based

Research based

Page 32: Stevenson9e Ch04

4-32

Reverse EngineeringReverse Engineering

Reverse engineering is the

dismantling and inspecting of a competitor’s product to discover product improvements.

Page 33: Stevenson9e Ch04

4-33

Research & Development (R&D)Research & Development (R&D)

Organized efforts to increase scientific knowledge or product innovation & may involve: Basic Research advances knowledge about

a subject without near-term expectations of commercial applications.

Applied Research achieves commercial applications.

Development converts results of applied research into commercial applications.

Page 34: Stevenson9e Ch04

4-34

ManufacturabilityManufacturability

Manufacturability is the ease of fabrication and/or assembly which is important for:

Cost

Productivity

Quality

Page 35: Stevenson9e Ch04

4-35

Designing for ManufacturingDesigning for Manufacturing

Beyond the overall objective to achieve customer satisfaction while making a reasonable profit is:

Design for Manufacturing(DFM)

The designers’ consideration of the organization’s manufacturing capabilities when designing a product.

The more general term design for operations encompasses services as well as manufacturing

Page 36: Stevenson9e Ch04

4-36

Concurrent EngineeringConcurrent Engineering

Concurrent engineering is the bringing together of engineering design and manufacturing personnel early in the design phase.

Page 37: Stevenson9e Ch04

4-37

Computer-Aided DesignComputer-Aided Design

Computer-Aided Design (CAD) is product design using computer graphics. increases productivity of designers, 3 to 10

times

creates a database for manufacturing information on product specifications

provides possibility of engineering and cost analysis on proposed designs

Page 38: Stevenson9e Ch04

4-38

Design for manufacturing (DFM) Design for assembly (DFA) Design for recycling (DFR) Remanufacturing Design for disassembly (DFD) Robust design

Product designProduct design

Page 39: Stevenson9e Ch04

4-39

Recycling: recovering materials for future use

Recycling reasons Cost savings Environment concerns Environment regulations

RecyclingRecycling

Page 40: Stevenson9e Ch04

4-40

RemanufacturingRemanufacturing

Remanufacturing: Refurbishing used products by replacing worn-out or defective components. Remanufactured products can be sold for 50% of

the cost of a new producr Remanufacturing can use unskilled labor Some governments require manufacturers to

take back used products Design for Disassembly (DFD): Designing

products so that they can be easily taken apart.

Page 41: Stevenson9e Ch04

4-41

Component CommonalityComponent Commonality

Multiple products or product families that have a high degree of similarity can share components

Automakers using internal parts Engines and transmissions Water pumps Etc.

Other benefits Reduced training for assemble and installation Reduced repair time and costs

Page 42: Stevenson9e Ch04

4-42

Quality Function Deployment Voice of the customer House of quality

Quality Function DeploymentQuality Function Deployment

QFD: An approach that integrates the “voice of the customer” into the product and service development process.

Page 43: Stevenson9e Ch04

4-43

The House of QualityThe House of Quality

Correlation matrix

Designrequirements

Customerrequire-ments

Competitiveassessment

Relationshipmatrix

Specificationsor

target values

Figure 4.3

Page 44: Stevenson9e Ch04

4-44

Customer Requirements

Importance to Cust.Easy to close

Stays open on a hill

Easy to open

Doesn’t leak in rain

No road noise

Importance weighting

Engineering Characteristics

Ene

rgy

need

ed

to c

lose

doo

r

Che

ck f

orce

on

leve

l gr

ound

Ene

rgy

need

ed

to o

pen

door

Wat

er r

esis

tanc

e

10 6 6 9 2 3

7

5

3

3

2

X

X

X

X

X

Correlation:Strong positivePositiveNegativeStrong negative

X*Competitive evaluation

X = UsA = Comp. AB = Comp. B(5 is best)

1 2 3 4 5

X AB

X AB

XAB

A X B

X A B

Relationships:Strong = 9Medium = 3Small = 1Target values

Red

uce

ener

gy

leve

l to

7.5

ft/lb

Red

uce

forc

eto

9 lb

.

Red

uce

ener

gy to

7.5

ft/l

b.

Mai

ntai

ncu

rren

t lev

elTechnical evaluation(5 is best)

54321

B

A

X

BAX B

AX

BXA

BXABA

X

Doo

r se

al

resi

stan

ce

Acc

oust

. Tra

ns.

Win

dow

Mai

ntai

ncu

rren

t lev

el

Mai

ntai

ncu

rren

t lev

el

House of Quality ExampleHouse of Quality ExampleFigure 4.4

Page 45: Stevenson9e Ch04

4-45

Kano Model

Customer Needs

Cu

sto

mer

Sati

sfa

cti

on

Excitement

Expected

Must Have

Kano Model

Customer Needs

Cu

sto

mer

Sati

sfa

cti

on

Excitement

Expected

Must Have

The Kano ModelThe Kano ModelFigure 4.5

Page 46: Stevenson9e Ch04

4-46

Service DesignService Design

Service is an act Service delivery system

Facilities Processes Skills

Many services are bundled with products

Page 47: Stevenson9e Ch04

4-47

Service DesignService Design

Service design involves The physical resources needed The goods that are purchased or consumed

by the customer Explicit services Implicit services

Page 48: Stevenson9e Ch04

4-48

Service DesignService Design

Service Something that is done to or for a customer

Service delivery system The facilities, processes, and skills needed to

provide a service Product bundle

The combination of goods and services provided to a customer

Service package The physical resources needed to perform

the service

Page 49: Stevenson9e Ch04

4-49

Tangible – intangible Services created and delivered at the same

time Services cannot be inventoried Services highly visible to customers Services have low barrier to entry Location important to service Range of service systems Demand variability

Differences Between Product Differences Between Product and Service Designand Service Design

Page 50: Stevenson9e Ch04

4-50

Service SystemsService Systems

Service systems range from those with little or no customer contact to very high degree of customer contact such as: Insulated technical core (software development) Production line (automatic car wash) Personalized service (hair cut, medical service) Consumer participation (diet program) Self service (supermarket)

Page 51: Stevenson9e Ch04

4-51

Service Demand VariabilityService Demand Variability

Demand variability creates waiting lines and idle service resources

Service design perspectives: Cost and efficiency perspective Customer perspective

Customer participation makes quality and demand variability hard to manage

Attempts to achieve high efficiency may depersonalize service and change customer’s perception of quality

Page 52: Stevenson9e Ch04

4-52

Phases in Service DesignPhases in Service Design

1.Conceptualize

2.Identify service package components

3.Determine performance specifications

4.Translate performance specifications into design specifications

5.Translate design specifications into delivery specifications

Page 53: Stevenson9e Ch04

4-53

Service BlueprintingService Blueprinting

Service blueprinting A method used in service design to describe

and analyze a proposed service

A useful tool for conceptualizing a service delivery system

Page 54: Stevenson9e Ch04

4-54

Major Steps in Service Major Steps in Service BlueprintingBlueprinting

1. Establish boundaries

2. Identify sequence of customer interactions

• Prepare a flowchart

3. Develop time estimates

4. Identify potential failure points

Page 55: Stevenson9e Ch04

4-55

Characteristics of Well Designed Characteristics of Well Designed Service SystemsService Systems

1. Consistent with the organization mission

2. User friendly

3. Robust

4. Easy to sustain

5. Cost effective

6. Value to customers

7. Effective linkages between back operations

8. Single unifying theme

9. Ensure reliability and high quality

Page 56: Stevenson9e Ch04

4-56

Challenges of Service DesignChallenges of Service Design

1. Variable requirements

2. Difficult to describe

3. High customer contact

4. Service – customer encounter

Page 57: Stevenson9e Ch04

4-57

Guidelines for Successful Service Guidelines for Successful Service DesignDesign

1. Define the service package2. Focus on customer’s perspective3. Consider image of the service package4. Recognize that designer’s perspective is different

from the customer’s perspecticve5. Make sure that managers are involved6. Define quality for tangible and intangibles7. Make sure that recruitment, training and rewards

are consistent with service expectations8. Establish procedures to handle exceptions9. Establish systems to monitor service

Page 58: Stevenson9e Ch04

4-58

1. Increase emphasis on component commonality

2. Package products and services3. Use multiple-use platforms4. Consider tactics for mass

customization5. Look for continual improvement6. Shorten time to market

Operations StrategyOperations Strategy

Page 59: Stevenson9e Ch04

4-59

Shorten Time to MarketShorten Time to Market

1. Use standardized components

2. Use technology

3. Use concurrent engineering