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    Creation: Monday, 15 February 2016By Roberto Padrn Mederos

    lvaro OrtuoJuan Fernndez FuentesJaime Hall Muguruza

    Carlos Puga

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    INTRODUCTION

    TITTLESuppressed

    PLATFORM

    PC Steam

    GENRE

    2D videogame puzzle with cenital view.

    CONCEPT

    Suppressed is a classic Puzzle 2D videogame with cenital view game inspired by

    the game Hotline Miami, with a great story and friendly visual style.

    TARGET

    This game is for everybody, it doesnt have bad language or forbidden scenes.

    UNIQUE SELLING POINTS

    Great puzzles.

    Using the classic puzzles of graphic adventures in a 2D videogame, you have to

    interact with different objects to solve the puzzles.

    Help your owner to avoid the bullies.

    You must take care of your human owner against the bullies.

    Be a sweet teddy bear.

    You are a living teddy bear, and your only duty is to protect your best friend.

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    Pixel art

    Using this visual style we want to make the player return to retro games.

    DESCRIPTION

    A human kid ends in an orphanage with his only friend the teddy bear, in that

    orphanage are bullies that want to hurt the kid, there is when teddy bear comes to life

    and protect his friend against the bullies and their traps.

    REFERENCES

    We have been inspired with the levels and cameras structure of the videogame

    Hotline Miami, the living teddy bear from the film Toy Story, and the idea comes fromthe concept of guardian angel for the kids who lose their parents.

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    CHARACTER

    TEDDY BEAR

    Living teddy bear, best friend of the human child, when he arrives to the orphanage,

    he realizes that he must defend his friend against the other kids.

    PHYSICAL ATTRIBUTES

    Weight 9 g.Height 50 cm.

    Skin color Different types of brown

    Color and hair style Different types of brown

    Eyes color Black

    Clothes No

    Other details No

    BEHAVIOUR

    Speak (accent / the way he speak) Mute

    Social abilities friendly

    Dream and wishes Make sure his owner is happy

    Hobbies No

    Especial talents Pretending to be a doll lifeless

    Key elements of his personality Intelligent

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    ACTIONS

    MOVEMENT/RUN

    The character can run in any direction, he will always run at the same speed.

    INTERACTION

    The character can throw fire balls to destroy the darkness enemies.

    ACTION PC

    INTERACION ENTERMOVEMENT ARROW BOTTOMS

    Interaction

    Movement

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    GAMEPLAY

    STORY MODE

    FLOW

    The direction of the game is that every time the player finish a level, it will appear the

    kids diary and it will write what happened during the day.

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    NORMAL STRUCTURE OF THE GAME

    The player must pass the enemies through the level and also pass the

    difficulties of the own level, solving the puzzles.

    Every level is more difficult than the one before but designed to make theplayer enjoy the game.

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    PRINCIPAL MECHANICS

    INTERACTION

    The player can interact with different objects during the game that will help

    him to achieve victory.

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    ENEMIES

    There is one type of enemy:

    Bullies

    BULLIES

    This enemies are not too much smarts, there are just walking around the level trying to

    find the player, you must be careful while youre walking through the rooms or they

    will kill you.

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    SETTING

    The entire story is around an orphanage, where our two characters start their

    journey.

    VISUAL STYLE

    The visual style is inspired by retro games, we used pixel art to do everything.

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    LEVEL EXAMPLE

    LEVEL 1

    This level is a tutorial where the player will learn the basic mechanics of the game.

    ENEMIES ON THIS LEVEL

    Bullies

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    MEANS

    OBJECTS

    Scissors

    When the player gets one he can cut the trap made by rope of the bullies.

    Pliers

    With this object you can cut of the energy from the energy box to get through the

    vents.