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Ideas Generation My first idea is to create a plains environment, with multiple tree’s and hills. It was consist of towns with a giant tree based monument that reaches up to the sky, at the centre point of the map. The smaller towns spread across the map being, linked up by roads.

task 3 - Ideas Generation

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Page 1: task 3 - Ideas Generation

Ideas Generation

My first idea is to create a plains environment, with multiple tree’s and hills. It was consist of towns with a giant tree based monument that reaches up to the sky, at the centre point

of the map. The smaller towns spread across the map being, linked up by roads.

Page 2: task 3 - Ideas Generation

My second idea is to create a mountain environment, with cities and towns based on top or on the side of them, along with forest biomes within the gap of the mountains. Rivers will

flow through the forest areas as well.

Page 3: task 3 - Ideas Generation

Concept Town Map

Key Features

VolcanoGiant treeFloating island's

Architecture

Tower'sRuin'sCastle'sShrine'swind mill's

Town Constructs

churchwell5 - 10 houseslake

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Towers

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Castles

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Ruins

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Floating islands

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Finalised idea - Land of Xana

The Xana is a big country, populated with 5 towns, and a massive city in the middle. The city in the middle is called Zehel. It is a city at the base of a giant tree that reaches into the clouds. On the

outskirts of the land, floating islands take up the sky. On the islands are temples, but mostly they are just wildlife. Between these lie various villages and towns. In them is the typical fantasy town

architecture. Guards barracks, a church, village houses etc. With certain buildings or layout, making each village unique, for example; one village might have a river or lake flowing through the middle, while another might be on the side of a mountain. Spread through the land will by shrines, bridges, and smaller villages, which will be mainly farmland. The countryside will be full of wildlife such as trees, bushes, rivers etc. There will be roads connecting the towns and villages to each other, with

signs showing the way. The central city ‘Zehel’ will be centred on the giant tree, being separated by the giant roots, the city will be mainly house accommodations, with a temple to the north.