The Dark Throne [TempusFugitives]

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    Trading PostGreasusGoldtooth, the"Overtyrantof theOgreKingdoms", is leaderofmany tribesallofwhichpayhim tribute.HewastheOgrewhostarted theincursionsoutsideTheMountainsofMourn,andhewas theonewho"persuaded" theOrcsof theDarkLands topayhim tribute.WhenhewasateenageOgre,heatehisfather.

    HisfullnameandtitleisTradelordGreasusTribestealerDrakecrushHoardmasterGoldtooththeShockinglyObese.Heissofatthathehastobecarried

    aroundonathronebyGnoblars.Ashisnameimplies,Greasushasreplacedallhisteethwithnewonesmadeoftheonethingthathelovesmorethan

    anythingelseintheworld:gold.He'salsounbelievablyfat,easilythesizeoftwoTyrants.

    There is some controversyoverwhyotherOgreTyrantsdonot try tooverthrowGreasus: is itbecausehehas

    become toopowerful (hismagicalweapon, theSceptreof theTitans,apparentlygrantshimmore thanenough

    magicalstrengthtowielditproperly,eventhoughhehasbecometoofattowieldordinaryOgreweapons),orisit

    becausehehasbribedsomanyotherTyrants intoallegiancewithhimself? Itmaybe,however, thatbecause in

    Ogre society a large gut is a sign of nobility and grandness, Greasus has earned his reputation thanks to his

    enormousgut(or,perhaps,fear it,asGreasusoncebroketheneckofanothertyrant,inhisyouth,bydivingand

    landingbellyfirstonthetyrant).

    Income - GoldATaskForcegains5goldpiecesforeachwinineachgame,adraw3anda lossearns1gold.

    During theweekendyoucanusegold topurchase interesting thingsorhorde thegold.The

    Goldused inthecampaignwillberepresentedbychocolatecoins.Youmayeatthesecoins if

    youwish,butanysodevouredcountasbeingspentontheupkeepofthearmy.

    Using the Trading PostBetween

    each

    game

    the

    Task

    Force

    Quartermaster

    may

    spend

    the

    Task

    Forces

    hard

    earned

    goldonassassins,saboteurs,reinforcements andothermoreunusualbenefits for their task

    force.Greasusvendorsarenot themostkindheartedofpeople todealwithandyoumay

    findyourselfofferedbargainsthatturnouttobefarfromit,oreventhreatenedifyoudonot

    purchasehisspecialoftheday. Bewarned!

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    Army SelectionYou

    must

    have

    enough

    models

    in

    your

    army

    to

    field

    any

    of

    these

    two

    forces.

    You

    must

    use

    the

    same

    models

    in

    each

    force

    and

    manyplayerswillfinditeasiesttoplantheirWarPartyandthenexpanditintotheirBattalion.

    War PartyWarPartiesaresmallforcessentaheadofthemainarmytoscoutoutenemypositionsanddisruptlinesofcommunicationandsupplies.WarPartiesareselected

    usingtherulesfoundintheWarhammerRulebookandyourWarhammerArmyBookwiththefollowingadditionalrestrictions:

    Maybenomorethan1500points

    Mustcontainatleastonehero.

    ChooseyourarmybearinginmindyouwillmostlikelybeusingittoplaytheWatchTowerscenario.

    BattalionTheBattalion represents yourmain force sent to crush your enemies and see them driven before you.Battalions are selected using the rules found in the

    WarhammerRulebook

    and

    your

    Warhammer

    Army

    Book

    with

    the

    following

    additional

    restrictions:

    Maybenomorethan3000points

    MustcontainyourWarParty

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    Faction: The Alliance of OrderWhenchoosinganarmytofightfortheAllianceofOrder,youmustuseoneoftheAllianceofOrderSubFaction listsonthefollowingpages. Inallcasesthemost

    recenteditionofthearmybookwillbeused.ThesearetheonlyarmiespermittedinthisFactionduringtheweekend.Ifyouhaveanyfurtherquestionsregardingarmy

    selection,pleasecontacttheeventorganisersbeforetheweekendandchecktheforumsatwww.tempusfugitives.co.uk.

    ThepublishedArmyBooksused inthiscampaignfortheAllianceofOrderare:Bretonnians;Dwarfs;HighElvesandTheEmpire.FurthermoretheKislevarmybook

    foundontheTempusFugitiveswebsiteisused.AllsupplementaryrulestoyourArmyBookcanbefoundinthispack.

    There

    are

    several

    units

    which

    may

    be

    taken

    by

    the

    Alliance

    of

    Order

    during

    the

    Dark

    Throne

    campaign.

    They

    are

    detailed

    on

    the

    following

    pages

    and

    are

    consideredfullyusableforthiscampaignweekend.However,theyarenottobeconsideredofficial inanywayoutsideoftheDarkThronecampaignweekend.

    Whereaunitisrestrictedtoonesubfaction,itisclearlyindicatedintheunitentry.

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    www.tempusfugitives.co.uk The Dark Throne

    Sub-Faction: The EmpireOf

    the

    human

    nations

    of

    the

    Old

    World,

    the

    most

    important

    by

    far

    is

    that

    of

    the

    Empire

    of

    Man,

    forged

    by

    the

    warriorkingandascendeddeitySigmarfromtheprimitivehumantribesofbarbarianswho inhabitedwhatbecame

    thelandsofthesouthernEmpiremorethan2500yearsago.AlthoughnotasskilledincraftsmanshipastheDwarfsor

    inmagicastheHighElves,thepeopleoftheEmpirearenotheldbackbytraditiontothesameextentastheDwarfs

    orHighElvesandcontinuetoprogressculturally,technologicallyandmagically.Havingyettosuccumbtoanythreat,

    externalorinternal,itisthefaith,thesenseofrighteousness,andtheunconquerablespiritofitscitizenswhichgives

    theEmpireitsstrength,aswellastheruthlessefficiencyofitsmilitaryandreligiousorders.Butthisstrengthisinperil

    astheEmpireisassailedunlikeeverbefore.

    ThisthreatisaninternaloneandcanbetracedtothestateofTalabecland.Asoneofthemoreaggressiveregionsof

    the Empire ithasbeen largely responsible for the current civilunrestwhichhasdivided the once unitednation.

    KnownasthetimeofthethreeEmperors, itbeganwhenCountessOttiliaofTalabeclanddeclaredherselfEmpress.

    Sincethattime,thoughtheCountessherselfislongdead,thereweretwoEmperorsonebeingtheElectedEmperor

    and the other the ruling Elector of Talabecland. The situation has now come to a head as the Elector count of

    MiddenheimhasdeclaredhimselfEmperor(makingthreeclaimants)andcivilunresthasbloomedintofullscalecivil

    war.

    The Empire Special RulesArmySelection:Noothernamedcharactersarepermitted.Handgunnersmaynotbe takenasaDetachment.TheEmpiremayonly includeanyof theunits listedbelowwhichare found inWarhammerArmiesEmpire (units

    markedwitha*arefoundinthiscampaignguide):

    Characters:GeneraloftheEmpire;TemplarGrandMaster;CaptainoftheEmpire;WarriorPriest;

    HedgeWizard*

    Core:Halberdiers;Spearmen;Swordsmen;Crossbowmen;Archers;Huntsmen;FreeCompany;

    KnightlyOrders;

    Special: KnightsoftheInnerCircle;Pistoliers; Greatswords;

    Rare: Handgunners; GreatCannon;Mortar;01SteamTankPrototype(countsasSteamTank)

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    The Empire Hedge Wizards UNITUPGRADE 40POINTSPERMODEL

    HedgeMagic

    Untrainedand

    undisciplined,

    Hedge

    Wizards

    are

    unpredictable

    in

    their

    use

    of

    magic.

    Once

    both

    sides

    have

    finished

    deployment,

    roll

    2D6

    to

    see

    what

    Lores

    the

    Hedge

    Wizard

    knows.

    Level

    1Hedge

    WizardsonlyknowthesignaturespellinonerandomlydeterminedLore.IftheHedgeWizardisLevel2thenthesecondspellisgeneratedfromarandomLorebutthespellisdeterminedasnormal.

    HedgeWizardspellsdonotcounttowardsanylimitofaparticularspellbeinginplay.HedgeWizardschannelanadditionalpowerdiceona4+butiftheydosotheycannotchanneladispeldice.

    2Life 3Light 4 5Heavens 6 7Fire 89Beasts 10Metal 11Shadow 12Death

    Example: AfterdeploymentaLevel2HedgeWizardrollsa6andsoreceivesFireball(thefirstspell)fromtheLoreofFire.AsheisaLevel2Wizardherollsagainandgetsan8,theLoreofBeasts.He

    then rolls adiceon the Loreof Shadow and gets a6 Transformation of Kadon (whichhe could swap for the signature spell in that Lore asusual). TheHedgeWizard knows Fireball and the

    TransformationofKadonforthatbattle.

    M WS BS S T W I A LD

    Hedge

    Wizard

    4

    3

    3

    3

    3

    2

    3

    1

    7

    UnitSize

    1

    UnitType

    SingleCharacterona20mmbase

    Equipment

    Handweapon

    Magic

    HedgeWizardsareLevel1Wizards

    Options

    UpgradetoaLevel2Wizard+30pts.

    Maychoose

    magic

    items

    in

    total

    up

    to

    +50

    pts.

    Mount

    Warhorse+10points.

    Inthesetimesbeforethefoundingofthe CollegesofMagic

    the Empire must call on the talents of the healers and

    mysticswho

    otherwise

    peddle

    their

    wares

    and

    services

    at

    the

    FestagMorningMarket.

    Inbattle theyprovidemuchneeded, thoughunpredictable,

    magicalsupport.Thesenseofuneaseanddisgustbysomeof

    the citizenry of the Empire has caused several Hedge

    Wizardstoendupvictimsofapubliclynchingorunfortunate

    accidentansomanyprefer tohide their talent rather than

    risktheirlivesforanungratefulpublic.

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    Sub-Faction: Engineersof

    NulnTheprovinceofNuln isrespectedacrosstheEmpireasthehometothefinesthandgunsandwarmachines,saveforthoseconstructedbytheDwarfs.ThismakesthemadesiredcommodityforanyImperialarmyusingcannonryandas

    suchgraduates from the ImperialGunnerySchoolarehighlyprized for their skills in trainingartilleryonvulnerable

    targetswithunerringaccuracyandmaintainingthewarmachines.

    PerhapsthemostsurprisingfactisthattheImperialGunnerySchooldoesnotcreatenewweaponsofwar.Suchtasks

    areexecutedby theneighbouringCollegeofEngineering inNulnwhere luminariesasvonMeinkopt (creatorof the

    Hellblaster)and

    Pfielmann

    (Grenade

    Launching

    Blunderbuss)

    were

    taught.

    Founded

    over

    five

    hundred

    years

    ago,

    the

    ImperialCollegeofEngineerswas thebrainchildofLeonardoofMiragliano,amadgenius from the fractious landof

    Tilea, and his patron, the Prince of Altdorf.Once the Colleges of Engineering create awarmachine, the Imperial

    GunnerySchoolthenstarttraininggunnerstousethem.InthefieldofwarfarethismakesNulnparticularlyinfluential

    andasaresultduringtheTimeoftheThreeEmperors, itwastoNulnthatmuchoftheauthorityofthefragmented

    Empirebecameinvested.

    The Engineers of Nuln Special RulesArmy

    Selection:Noothernamedcharactersarepermitted.TheEngineersofNulnmayonlyincludeanyoftheunits

    listedbelowwhicharefoundinWarhammerArmiesEmpire(unitsmarkedwitha*arefoundinthiscampaignguide):

    Characters: GeneraloftheEmpire;CaptainoftheEmpire;MasterEngineer;WarriorPriest

    Core: Halberdiers; Handgunners; Spearmen;Swordsmen;FreeCompany;Outriders

    Special:GreatCannon;Mortar;Pistoliers; SteamTank Prototype(countsasSteamTank);

    Greatswords;

    Rare: HelstormRocketBattery;HelblasterVolleyGun;VenerableSteamTank*

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    www.tempusfugitives.co.uk The Dark Throne

    Faction: The Forces of DestructionWhenchoosinganarmytofightfortheForcesofDestruction,youmustuseoneoftheForcesofDestructionSubFaction listsonthefollowingpages. Inallcasesthemostrecent

    editionofthearmybookwillbeused.ThesearetheonlyarmiespermittedinthisFactionduringtheweekend.Ifyouhaveanyfurtherquestionsregardingarmyselection,pleasecontact

    theeventorganisersbeforetheweekendandchecktheforumsatwww.tempusfugitives.co.uk.

    ThepublishedArmyBooksusedinthiscampaignfortheForcesofDestructionare:Beastmen;DaemonsofChaos;DarkElves;Orcs&Goblins;Skaven;VampireCounts;Warriorsof

    Chaos. AllsupplementaryrulestoyourArmyBookcanbefoundinthispack.

    ThereareseveralunitswhichmaybetakenbytheForcesofDestructionduringtheDarkThronecampaign.Theyaredetailedonthe followingpagesandareconsideredfully

    usable

    for

    this

    campaign

    weekend.

    However,

    they

    are

    not

    to

    be

    considered

    official

    in

    any

    way

    outside

    of

    the

    Dark

    Throne

    campaign

    weekend.

    Where

    a

    unit

    is

    restricted

    to

    one

    subfaction,itisclearlyindicatedintheunitentry.

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    Beastmen - Khornegors SPECIALCHOICE 16POINTS/MODEL

    Beastmen - Pestigors SPECIALCHOICE 16POINTS/MODEL

    M WS BS S T W I A LD

    Khornegor 5 4 2 4 4 1 3 1 8

    Bloodhorn 5 4 2 4 4 1 3 2 8

    UnitSize

    10+Khornegors

    UnitType

    Infantryon25mmbases

    Equipment

    ChaosArmour(4+Save)

    Handweapon

    GreatWeapon

    SpecialRules

    PrimalFury

    BloodGreed Despoilers

    Options

    UpgradeoneKhornegortoaBloodhorn+16pts

    UpgradeoneKhornegortoaMusician+8pts

    UpgradeoneKhornegortoaStandardBearer+16pts

    TheStandardBearermaycarryaMagicStandardworth

    upto+50points.

    Dedicated:Unitcannotbejoinedbyanycharacters

    withouttheBloodGreedspecialrule.

    Astrange

    breed

    apart

    from

    even

    the

    savagery

    oftheBestigors,thekinoftheKhornegorsare

    utterly dedicated to the lord of brass and

    skulls.Defined notions of theGods of Chaos

    arebeyondtheworldviewofmostBeastmen,

    butforthesededicatedwarriors,theyanswer

    the call towar but serve nomaster but the

    skullgod.

    M WS BS S T W I A LD

    Pestigor 5 4 2 4 4 1 3 1 8

    Plaguehorn

    5

    4

    2

    4

    4

    1

    3

    2

    8

    UnitSize

    10+Pestigors

    UnitType

    Infantryon25mmbases

    Equipment

    HeavyArmour

    Handweapon

    GreatWeapon

    SpecialRules

    PrimalFury

    5+ScalySkin

    Despoilers

    CauseFear

    Options

    UpgradeonePestigortoaPlaguehorn+16pts

    Upgradeone

    Pestigor

    to

    aMusician

    +8pts

    UpgradeonePestigortoaStandardBearer+16pts

    TheStandardBearermaycarryaMagicStandardworth

    upto+50points.

    Dedicated:Unitcannotbejoinedbyanycharactersthatdo

    notcausefearorterror.

    Though many of the Beastmen do not

    understand the Pestigor herds, they respect

    themfor

    their

    remarkable

    fortitude

    and

    aura

    of corruption that pervades even the soil

    beneaththeirfeet.Pestigorswillalwayscarry

    the best weapons from the pile, although

    thesewillinevitablystarttorotandrustwhile

    beingwieldedbythesewarriorsofthePlague

    God

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    wwwtempusfug t vescouk T e Da k T one

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    Sub-Faction:Orcs&GoblinsThe

    Orcs

    and

    Goblins

    have

    been

    an

    ever

    present

    threat

    to

    the

    civilised

    nations

    of

    the

    world.

    Recent

    times

    have

    seenthatpressuremountasattacksoriginatinginthesouthareincreasingWhilemostorcshaveamodestgrasp

    of technology and take advantage of developments in weapons and armour, the southern tribes are

    predominantly comprised of savage orcs and have a more primitive, neolithic type society. Shunning these

    advancestheSavageGreenskintribesfightwithlittleregardtotheirownpersonalsafety.Theyoriginate inthe

    Southlands,wheretheconstantheatandbright lighthasadeleteriouseffectonOrcishbrains.Savageorcsuse

    weaponsmadeofstoneorboneanddonotweararmour,thoughtheirbodiesaremarkedwithritualtattoos.

    UndertheSavageGreatShamanWurrzagUdUraZahubu,thetribes inthesouthhaveflockedtohistotemand

    nowpresent

    avery

    real

    threat

    to

    the

    nearby

    nations.

    It

    is

    difficult

    to

    parlay

    with

    aculture

    that

    is

    said

    to

    have

    a

    vocabularyconsistingentirelyoftheword"Waaagh!"withvariantsinvolume,pitch,andaccentsmakingupfor

    individualwords.ThisisuntruebutitisareputationthatWurrzagiskeentopromoteashecontinueshisquestto

    findtheOnceandFutureGit.

    Orc & Goblin Special RulesArmySelection:ChosenfromthenewhardbackOrcs&Goblinsarmybook.ThearmymayincludeanyoftheunitslistedinWarhammerArmiesOrcs&Goblinsasnormal.AllnamedOrcs&Goblinscharactersarepermitted.

    Orcs & Goblins - Red Goblins LORDCHOICE 250POINTS

    M WS BS S T W I A LD

    RedGoblin 4 2 3 3 3 1 2 1 6

    RedGoblinBoss 4 2 3 3 3 1 2 2 6

    UnitSize

    20+RedGoblins

    UnitType

    Infantryon20mmbases

    Equipment

    Handweapon

    SpecialRules

    Frenzy

    Warpaint(6+Wardsave)

    FearElves

    Options

    UpgradeoneRedGoblintoaMusician+4pts

    UpgradeoneRedGoblintoaStandardBearer+8pts

    UpgradeoneRedGoblintoaBoss+8pts

    Unitmayreplacetheirhandweaponwithspearsfor+1ptpermodel

    Unitmaybegivenshieldsfor+1ptpermodel

    The savage goblins from the

    south are known as Red

    Goblins owing to the bright

    warpaint the daub their little

    nakedbodieswith.

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    Faction: The Unaligned PowersWhen

    choosing

    an

    army

    to

    fight

    for

    the

    Unaligned

    Powers,

    you

    must

    use

    one

    of

    the

    Unaligned

    Powers

    Sub

    Faction

    lists

    on

    the

    following

    pages.

    In

    all

    cases

    the

    most

    recent

    edition

    of

    thearmybookwillbeused.ThesearetheonlyarmiespermittedinthisFactionduringtheweekend.Ifyouhaveanyfurtherquestionsregardingarmyselection,pleasecontacttheevent

    organisersbeforetheweekendandchecktheforumsatwww.tempusfugitives.co.uk.

    ThepublishedArmyBooksusedinthiscampaignfortheUnalignedPowersare:Araby;Cathay;CultofNagash;OgreKingdoms;TombKingsandWoodElves. Allsupplementaryrules

    toyourArmyBookcanbefoundinthispack.

    ThereareseveralunitswhichmaybetakenbytheUnalignedPowersduringtheDarkThronecampaign.Theyaredetailedonthefollowingpagesandareconsideredfullyusable

    forthiscampaignweekend.However,theyarenottobeconsideredofficial inanywayoutsideoftheDarkThronecampaignweekend. Whereaunit isrestrictedtoonesub

    faction,it

    is

    clearly

    indicated

    in

    the

    unit

    entry.

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    Bring me men to match my mountains: Bring me men to match my plains:

    Men with empires in their purpose and new eras in their brains.