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Trading PostGreasusGoldtooth, the"Overtyrantof theOgreKingdoms", is leaderofmany tribesallofwhichpayhim tribute.HewastheOgrewhostarted theincursionsoutsideTheMountainsofMourn,andhewas theonewho"persuaded" theOrcsof theDarkLands topayhim tribute.WhenhewasateenageOgre,heatehisfather.
HisfullnameandtitleisTradelordGreasusTribestealerDrakecrushHoardmasterGoldtooththeShockinglyObese.Heissofatthathehastobecarried
aroundonathronebyGnoblars.Ashisnameimplies,Greasushasreplacedallhisteethwithnewonesmadeoftheonethingthathelovesmorethan
anythingelseintheworld:gold.He'salsounbelievablyfat,easilythesizeoftwoTyrants.
There is some controversyoverwhyotherOgreTyrantsdonot try tooverthrowGreasus: is itbecausehehas
become toopowerful (hismagicalweapon, theSceptreof theTitans,apparentlygrantshimmore thanenough
magicalstrengthtowielditproperly,eventhoughhehasbecometoofattowieldordinaryOgreweapons),orisit
becausehehasbribedsomanyotherTyrants intoallegiancewithhimself? Itmaybe,however, thatbecause in
Ogre society a large gut is a sign of nobility and grandness, Greasus has earned his reputation thanks to his
enormousgut(or,perhaps,fear it,asGreasusoncebroketheneckofanothertyrant,inhisyouth,bydivingand
landingbellyfirstonthetyrant).
Income - GoldATaskForcegains5goldpiecesforeachwinineachgame,adraw3anda lossearns1gold.
During theweekendyoucanusegold topurchase interesting thingsorhorde thegold.The
Goldused inthecampaignwillberepresentedbychocolatecoins.Youmayeatthesecoins if
youwish,butanysodevouredcountasbeingspentontheupkeepofthearmy.
Using the Trading PostBetween
each
game
the
Task
Force
Quartermaster
may
spend
the
Task
Forces
hard
earned
goldonassassins,saboteurs,reinforcements andothermoreunusualbenefits for their task
force.Greasusvendorsarenot themostkindheartedofpeople todealwithandyoumay
findyourselfofferedbargainsthatturnouttobefarfromit,oreventhreatenedifyoudonot
purchasehisspecialoftheday. Bewarned!
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Army SelectionYou
must
have
enough
models
in
your
army
to
field
any
of
these
two
forces.
You
must
use
the
same
models
in
each
force
and
manyplayerswillfinditeasiesttoplantheirWarPartyandthenexpanditintotheirBattalion.
War PartyWarPartiesaresmallforcessentaheadofthemainarmytoscoutoutenemypositionsanddisruptlinesofcommunicationandsupplies.WarPartiesareselected
usingtherulesfoundintheWarhammerRulebookandyourWarhammerArmyBookwiththefollowingadditionalrestrictions:
Maybenomorethan1500points
Mustcontainatleastonehero.
ChooseyourarmybearinginmindyouwillmostlikelybeusingittoplaytheWatchTowerscenario.
BattalionTheBattalion represents yourmain force sent to crush your enemies and see them driven before you.Battalions are selected using the rules found in the
WarhammerRulebook
and
your
Warhammer
Army
Book
with
the
following
additional
restrictions:
Maybenomorethan3000points
MustcontainyourWarParty
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Faction: The Alliance of OrderWhenchoosinganarmytofightfortheAllianceofOrder,youmustuseoneoftheAllianceofOrderSubFaction listsonthefollowingpages. Inallcasesthemost
recenteditionofthearmybookwillbeused.ThesearetheonlyarmiespermittedinthisFactionduringtheweekend.Ifyouhaveanyfurtherquestionsregardingarmy
selection,pleasecontacttheeventorganisersbeforetheweekendandchecktheforumsatwww.tempusfugitives.co.uk.
ThepublishedArmyBooksused inthiscampaignfortheAllianceofOrderare:Bretonnians;Dwarfs;HighElvesandTheEmpire.FurthermoretheKislevarmybook
foundontheTempusFugitiveswebsiteisused.AllsupplementaryrulestoyourArmyBookcanbefoundinthispack.
There
are
several
units
which
may
be
taken
by
the
Alliance
of
Order
during
the
Dark
Throne
campaign.
They
are
detailed
on
the
following
pages
and
are
consideredfullyusableforthiscampaignweekend.However,theyarenottobeconsideredofficial inanywayoutsideoftheDarkThronecampaignweekend.
Whereaunitisrestrictedtoonesubfaction,itisclearlyindicatedintheunitentry.
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Sub-Faction: The EmpireOf
the
human
nations
of
the
Old
World,
the
most
important
by
far
is
that
of
the
Empire
of
Man,
forged
by
the
warriorkingandascendeddeitySigmarfromtheprimitivehumantribesofbarbarianswho inhabitedwhatbecame
thelandsofthesouthernEmpiremorethan2500yearsago.AlthoughnotasskilledincraftsmanshipastheDwarfsor
inmagicastheHighElves,thepeopleoftheEmpirearenotheldbackbytraditiontothesameextentastheDwarfs
orHighElvesandcontinuetoprogressculturally,technologicallyandmagically.Havingyettosuccumbtoanythreat,
externalorinternal,itisthefaith,thesenseofrighteousness,andtheunconquerablespiritofitscitizenswhichgives
theEmpireitsstrength,aswellastheruthlessefficiencyofitsmilitaryandreligiousorders.Butthisstrengthisinperil
astheEmpireisassailedunlikeeverbefore.
ThisthreatisaninternaloneandcanbetracedtothestateofTalabecland.Asoneofthemoreaggressiveregionsof
the Empire ithasbeen largely responsible for the current civilunrestwhichhasdivided the once unitednation.
KnownasthetimeofthethreeEmperors, itbeganwhenCountessOttiliaofTalabeclanddeclaredherselfEmpress.
Sincethattime,thoughtheCountessherselfislongdead,thereweretwoEmperorsonebeingtheElectedEmperor
and the other the ruling Elector of Talabecland. The situation has now come to a head as the Elector count of
MiddenheimhasdeclaredhimselfEmperor(makingthreeclaimants)andcivilunresthasbloomedintofullscalecivil
war.
The Empire Special RulesArmySelection:Noothernamedcharactersarepermitted.Handgunnersmaynotbe takenasaDetachment.TheEmpiremayonly includeanyof theunits listedbelowwhichare found inWarhammerArmiesEmpire (units
markedwitha*arefoundinthiscampaignguide):
Characters:GeneraloftheEmpire;TemplarGrandMaster;CaptainoftheEmpire;WarriorPriest;
HedgeWizard*
Core:Halberdiers;Spearmen;Swordsmen;Crossbowmen;Archers;Huntsmen;FreeCompany;
KnightlyOrders;
Special: KnightsoftheInnerCircle;Pistoliers; Greatswords;
Rare: Handgunners; GreatCannon;Mortar;01SteamTankPrototype(countsasSteamTank)
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The Empire Hedge Wizards UNITUPGRADE 40POINTSPERMODEL
HedgeMagic
Untrainedand
undisciplined,
Hedge
Wizards
are
unpredictable
in
their
use
of
magic.
Once
both
sides
have
finished
deployment,
roll
2D6
to
see
what
Lores
the
Hedge
Wizard
knows.
Level
1Hedge
WizardsonlyknowthesignaturespellinonerandomlydeterminedLore.IftheHedgeWizardisLevel2thenthesecondspellisgeneratedfromarandomLorebutthespellisdeterminedasnormal.
HedgeWizardspellsdonotcounttowardsanylimitofaparticularspellbeinginplay.HedgeWizardschannelanadditionalpowerdiceona4+butiftheydosotheycannotchanneladispeldice.
2Life 3Light 4 5Heavens 6 7Fire 89Beasts 10Metal 11Shadow 12Death
Example: AfterdeploymentaLevel2HedgeWizardrollsa6andsoreceivesFireball(thefirstspell)fromtheLoreofFire.AsheisaLevel2Wizardherollsagainandgetsan8,theLoreofBeasts.He
then rolls adiceon the Loreof Shadow and gets a6 Transformation of Kadon (whichhe could swap for the signature spell in that Lore asusual). TheHedgeWizard knows Fireball and the
TransformationofKadonforthatbattle.
M WS BS S T W I A LD
Hedge
Wizard
4
3
3
3
3
2
3
1
7
UnitSize
1
UnitType
SingleCharacterona20mmbase
Equipment
Handweapon
Magic
HedgeWizardsareLevel1Wizards
Options
UpgradetoaLevel2Wizard+30pts.
Maychoose
magic
items
in
total
up
to
+50
pts.
Mount
Warhorse+10points.
Inthesetimesbeforethefoundingofthe CollegesofMagic
the Empire must call on the talents of the healers and
mysticswho
otherwise
peddle
their
wares
and
services
at
the
FestagMorningMarket.
Inbattle theyprovidemuchneeded, thoughunpredictable,
magicalsupport.Thesenseofuneaseanddisgustbysomeof
the citizenry of the Empire has caused several Hedge
Wizardstoendupvictimsofapubliclynchingorunfortunate
accidentansomanyprefer tohide their talent rather than
risktheirlivesforanungratefulpublic.
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Sub-Faction: Engineersof
NulnTheprovinceofNuln isrespectedacrosstheEmpireasthehometothefinesthandgunsandwarmachines,saveforthoseconstructedbytheDwarfs.ThismakesthemadesiredcommodityforanyImperialarmyusingcannonryandas
suchgraduates from the ImperialGunnerySchoolarehighlyprized for their skills in trainingartilleryonvulnerable
targetswithunerringaccuracyandmaintainingthewarmachines.
PerhapsthemostsurprisingfactisthattheImperialGunnerySchooldoesnotcreatenewweaponsofwar.Suchtasks
areexecutedby theneighbouringCollegeofEngineering inNulnwhere luminariesasvonMeinkopt (creatorof the
Hellblaster)and
Pfielmann
(Grenade
Launching
Blunderbuss)
were
taught.
Founded
over
five
hundred
years
ago,
the
ImperialCollegeofEngineerswas thebrainchildofLeonardoofMiragliano,amadgenius from the fractious landof
Tilea, and his patron, the Prince of Altdorf.Once the Colleges of Engineering create awarmachine, the Imperial
GunnerySchoolthenstarttraininggunnerstousethem.InthefieldofwarfarethismakesNulnparticularlyinfluential
andasaresultduringtheTimeoftheThreeEmperors, itwastoNulnthatmuchoftheauthorityofthefragmented
Empirebecameinvested.
The Engineers of Nuln Special RulesArmy
Selection:Noothernamedcharactersarepermitted.TheEngineersofNulnmayonlyincludeanyoftheunits
listedbelowwhicharefoundinWarhammerArmiesEmpire(unitsmarkedwitha*arefoundinthiscampaignguide):
Characters: GeneraloftheEmpire;CaptainoftheEmpire;MasterEngineer;WarriorPriest
Core: Halberdiers; Handgunners; Spearmen;Swordsmen;FreeCompany;Outriders
Special:GreatCannon;Mortar;Pistoliers; SteamTank Prototype(countsasSteamTank);
Greatswords;
Rare: HelstormRocketBattery;HelblasterVolleyGun;VenerableSteamTank*
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Faction: The Forces of DestructionWhenchoosinganarmytofightfortheForcesofDestruction,youmustuseoneoftheForcesofDestructionSubFaction listsonthefollowingpages. Inallcasesthemostrecent
editionofthearmybookwillbeused.ThesearetheonlyarmiespermittedinthisFactionduringtheweekend.Ifyouhaveanyfurtherquestionsregardingarmyselection,pleasecontact
theeventorganisersbeforetheweekendandchecktheforumsatwww.tempusfugitives.co.uk.
ThepublishedArmyBooksusedinthiscampaignfortheForcesofDestructionare:Beastmen;DaemonsofChaos;DarkElves;Orcs&Goblins;Skaven;VampireCounts;Warriorsof
Chaos. AllsupplementaryrulestoyourArmyBookcanbefoundinthispack.
ThereareseveralunitswhichmaybetakenbytheForcesofDestructionduringtheDarkThronecampaign.Theyaredetailedonthe followingpagesandareconsideredfully
usable
for
this
campaign
weekend.
However,
they
are
not
to
be
considered
official
in
any
way
outside
of
the
Dark
Throne
campaign
weekend.
Where
a
unit
is
restricted
to
one
subfaction,itisclearlyindicatedintheunitentry.
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Beastmen - Khornegors SPECIALCHOICE 16POINTS/MODEL
Beastmen - Pestigors SPECIALCHOICE 16POINTS/MODEL
M WS BS S T W I A LD
Khornegor 5 4 2 4 4 1 3 1 8
Bloodhorn 5 4 2 4 4 1 3 2 8
UnitSize
10+Khornegors
UnitType
Infantryon25mmbases
Equipment
ChaosArmour(4+Save)
Handweapon
GreatWeapon
SpecialRules
PrimalFury
BloodGreed Despoilers
Options
UpgradeoneKhornegortoaBloodhorn+16pts
UpgradeoneKhornegortoaMusician+8pts
UpgradeoneKhornegortoaStandardBearer+16pts
TheStandardBearermaycarryaMagicStandardworth
upto+50points.
Dedicated:Unitcannotbejoinedbyanycharacters
withouttheBloodGreedspecialrule.
Astrange
breed
apart
from
even
the
savagery
oftheBestigors,thekinoftheKhornegorsare
utterly dedicated to the lord of brass and
skulls.Defined notions of theGods of Chaos
arebeyondtheworldviewofmostBeastmen,
butforthesededicatedwarriors,theyanswer
the call towar but serve nomaster but the
skullgod.
M WS BS S T W I A LD
Pestigor 5 4 2 4 4 1 3 1 8
Plaguehorn
5
4
2
4
4
1
3
2
8
UnitSize
10+Pestigors
UnitType
Infantryon25mmbases
Equipment
HeavyArmour
Handweapon
GreatWeapon
SpecialRules
PrimalFury
5+ScalySkin
Despoilers
CauseFear
Options
UpgradeonePestigortoaPlaguehorn+16pts
Upgradeone
Pestigor
to
aMusician
+8pts
UpgradeonePestigortoaStandardBearer+16pts
TheStandardBearermaycarryaMagicStandardworth
upto+50points.
Dedicated:Unitcannotbejoinedbyanycharactersthatdo
notcausefearorterror.
Though many of the Beastmen do not
understand the Pestigor herds, they respect
themfor
their
remarkable
fortitude
and
aura
of corruption that pervades even the soil
beneaththeirfeet.Pestigorswillalwayscarry
the best weapons from the pile, although
thesewillinevitablystarttorotandrustwhile
beingwieldedbythesewarriorsofthePlague
God
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Sub-Faction:Orcs&GoblinsThe
Orcs
and
Goblins
have
been
an
ever
present
threat
to
the
civilised
nations
of
the
world.
Recent
times
have
seenthatpressuremountasattacksoriginatinginthesouthareincreasingWhilemostorcshaveamodestgrasp
of technology and take advantage of developments in weapons and armour, the southern tribes are
predominantly comprised of savage orcs and have a more primitive, neolithic type society. Shunning these
advancestheSavageGreenskintribesfightwithlittleregardtotheirownpersonalsafety.Theyoriginate inthe
Southlands,wheretheconstantheatandbright lighthasadeleteriouseffectonOrcishbrains.Savageorcsuse
weaponsmadeofstoneorboneanddonotweararmour,thoughtheirbodiesaremarkedwithritualtattoos.
UndertheSavageGreatShamanWurrzagUdUraZahubu,thetribes inthesouthhaveflockedtohistotemand
nowpresent
avery
real
threat
to
the
nearby
nations.
It
is
difficult
to
parlay
with
aculture
that
is
said
to
have
a
vocabularyconsistingentirelyoftheword"Waaagh!"withvariantsinvolume,pitch,andaccentsmakingupfor
individualwords.ThisisuntruebutitisareputationthatWurrzagiskeentopromoteashecontinueshisquestto
findtheOnceandFutureGit.
Orc & Goblin Special RulesArmySelection:ChosenfromthenewhardbackOrcs&Goblinsarmybook.ThearmymayincludeanyoftheunitslistedinWarhammerArmiesOrcs&Goblinsasnormal.AllnamedOrcs&Goblinscharactersarepermitted.
Orcs & Goblins - Red Goblins LORDCHOICE 250POINTS
M WS BS S T W I A LD
RedGoblin 4 2 3 3 3 1 2 1 6
RedGoblinBoss 4 2 3 3 3 1 2 2 6
UnitSize
20+RedGoblins
UnitType
Infantryon20mmbases
Equipment
Handweapon
SpecialRules
Frenzy
Warpaint(6+Wardsave)
FearElves
Options
UpgradeoneRedGoblintoaMusician+4pts
UpgradeoneRedGoblintoaStandardBearer+8pts
UpgradeoneRedGoblintoaBoss+8pts
Unitmayreplacetheirhandweaponwithspearsfor+1ptpermodel
Unitmaybegivenshieldsfor+1ptpermodel
The savage goblins from the
south are known as Red
Goblins owing to the bright
warpaint the daub their little
nakedbodieswith.
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Faction: The Unaligned PowersWhen
choosing
an
army
to
fight
for
the
Unaligned
Powers,
you
must
use
one
of
the
Unaligned
Powers
Sub
Faction
lists
on
the
following
pages.
In
all
cases
the
most
recent
edition
of
thearmybookwillbeused.ThesearetheonlyarmiespermittedinthisFactionduringtheweekend.Ifyouhaveanyfurtherquestionsregardingarmyselection,pleasecontacttheevent
organisersbeforetheweekendandchecktheforumsatwww.tempusfugitives.co.uk.
ThepublishedArmyBooksusedinthiscampaignfortheUnalignedPowersare:Araby;Cathay;CultofNagash;OgreKingdoms;TombKingsandWoodElves. Allsupplementaryrules
toyourArmyBookcanbefoundinthispack.
ThereareseveralunitswhichmaybetakenbytheUnalignedPowersduringtheDarkThronecampaign.Theyaredetailedonthefollowingpagesandareconsideredfullyusable
forthiscampaignweekend.However,theyarenottobeconsideredofficial inanywayoutsideoftheDarkThronecampaignweekend. Whereaunit isrestrictedtoonesub
faction,it
is
clearly
indicated
in
the
unit
entry.
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Bring me men to match my mountains: Bring me men to match my plains:
Men with empires in their purpose and new eras in their brains.