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The future of Entertainment: Immersive Reality System S4640 | Room 211B | 03/25/2014 – 16:00 Matteo Garibotti, P.S.P.C. Lab, University of Genoa, Italy Manuela Chessa, Silvio Paolo Sabatini, Fabio Solari

The Future of Entertainment: Immersive Reality System

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Page 1: The Future of Entertainment: Immersive Reality System

The  future  of  Entertainment:  Immersive  Reality  System

S4640  |  Room  211B  |  03/25/2014  –  16:00

Matteo  Garibotti,  P.S.P.C.  Lab,  University  of  Genoa,  Italy  Manuela  Chessa,  Silvio  Paolo  Sabatini,  Fabio  Solari

Page 2: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

The  P.S.P.C.  LabTeaching  !

Perceptual  System      (MSc  Bioengineering)  Software  Technologies  (MSc  Bioengineering)  Computer  Vision  (European  Master  on  Advanced  Robotics)    

European  Grants  !FP7-­‐ICT-­‐217077  “EYESHOTS”,  Heterogeneous  3-­‐D  Perception  Across  Visual  Fragments  FP7-­‐ICT-­‐215866   “SEARISE”,   Smart   Eyes:  Attending  and  Recognizing  Instances  of  Salient  

Technology  Transfer  !M.  Chessa,  F.  Solari,  M.  Garibotti,  S.P.  Sabatini.  “Improved  three-­‐dimensional  stereoscopic  

rendering  of  virtual  objects  for  a  moving  observer“.    Assignee:  University  of  Genoa.  International  Patent  application  PCT/IB2012/057284,  13th  December  2012.  !

Partnership  !Ett  Solutions

Page 3: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

Immersive  Reality  System

3D  Input  Device

3D  Monitor

For  any  info:  www.truedynamic3d.com

Page 4: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

Human    Stereoscopic  

Vision

3D  Stereoscopic  Visualization

Virtual  Stereoscopic  

Vision

Page 5: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

3D  Stereoscopic  Visualization

Standard  Stereoscopic  Technique T.D.3D.  Technique

Page 6: The Future of Entertainment: Immersive Reality System

Eyes  Position

With  TD3D  off

Hand  Position

Task:  Point  the  perceived  position  of  a  specific  corner  of   a   cube,   using   our   system,   either   with   TD3D  enabled  and  not  enabled  

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

Tests

F.  Solari,  M.  Chessa,  M.  Garibotti,  S.P.  Sabatini.  (2013)  “Natural  perception  in  dynamic  stereoscopic  augmented  reality  environments”.  Display  34(2),  pp.  142-­‐152  .

Eyes  Position

With  TD3D  on

Hand  Position

Page 7: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

Multi-­‐Monitor  Setup

3D  Virtual  Shared  SpaceWide  Virtual  Environment

Page 8: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

Software  Implementation

Page 9: The Future of Entertainment: Immersive Reality System

P.S.P.C.  Group  -­‐  University  of  Genoa  -­‐  Italy

3D  Multimedia

Rehabilitation

Gaming

Museum  Installation

Future  applications

Page 10: The Future of Entertainment: Immersive Reality System

Thank  you  for  your  attention

For  any  info  about  us  and  our  works  www.pspc.unige.it  

[email protected]: