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I. Time Inc. Offerings
II. Competitive Analysis
III. Tech & Telco’s Consumer and Client Wants
IV. Strategy and Positioning
V. Creative Platforms
VI. Conclusion
Agenda
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Time Inc. has been a media company for almost 100 years, producing reputable, consumer-first content based in education and entertainment.
As an older and more established brand, Time Inc. can leverage this aspect since consumers look for trustworthy sources of media.1
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II. Time Inc.’s Offerings
Properties Tools
Time Inc. provides an incredibly diverse portfolio with a huge reach and distribution.
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Competitive Analysis
Broadcasting Media BuyingMedia
We placed the competition into three categories:
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Competitive Analysis
Broadcasting Media BuyingMedia
Limited scale, fewer perspectives
Does not create extensively tailored
content
Limited contextual value, or just place paid
media
We placed the competition into three categories:
Contextual advertising provides the right content, to the right audience, at the right time.
These interactions engage consumers in positive ways and also inform future transactions.
69% of people surveyed are closing down accounts
and subscriptions, and ‘unfriending’ companies as a
result of poorly targeted communications.3
People are tuning out typicalpaid media
People are frustrated with irrelevant advertising
No more than 32% of US online adults trust ads in
any channel. This makes branded interactions
outside of campaigns important.2
Competitive Analysis
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Scale(Reach + Distribution)
Contextual Content
Credibility
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Competitive Analysis
Time Inc. has the properties and tools to provide this contextual content - with the scale for it to be effective.
If something makes customers’ lives easier, more fun, or more
interesting, they will adopt it and prompt similar technology
to be built.5
Consumers today want more immersive and rich experiences.
74% of the general public trusts content from businesses that aim to educate readers.4
People are looking for trusted advisors/ resources before
purchasing.6
Tech Consumers Want:
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Tech & Telco Consumer and Client Wants
They want to feel and get closer to the story in an authentic way.
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Positioning and Strategy
Tech & Telco Clients and Consumers:Tech consumers want immersive,
informative, entertaining content—not ads—to inform their spending
Time Inc.’s Scale:Distribution channels
ReachProperties
Time Inc.’s ability to create content with contextual value.
Context powered by credibility and scale
Time Inc.’s Credibility
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Contextual content powered by credibility and scale
A singular access point for technology and telecommunications companies to all of Time Inc.’s capabilities, which creates and distributes expertly tailored, educational content.
WHAT TECH & TELCO IS
WHAT TECH & TELCO DOES
HOW TECH & TELCO DOES IT
Positioning and Strategy
Tech & Telco does it by...
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Creative: New Platform
Experience content like never before. This ongoing platform will be debuted at CES and demonstrate to brands how each of Time Inc.’s
properties can create amazing and relevant experiences.
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Time Inc + Samsung Gear VR: Experience content like never before
Time Inc. will go beyond by partnering with Samsung to bring VR experiences to CES 2016. The twist is this: instead of offering typical platforms like gaming, users will be able
to view content from Time Inc’s channels (Sports Illustrated, People, InStyle, Travel & Leisure, Cooking Light,
Southern Living, Departures) in 360º.
A tech-focused content series that gives the audience immersive experiential access to all aspects of sports and sports culture.
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Creative: New Platform
Don’t Just Watch.Experience It.
Create 360º video and editorial content that follows athletes from training to game day, allowing fans to immerse themselves in the action rather than watch from the sidelines.
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Accessible Athletes
Bridge the gap between athlete and fan in a more narrative way by creating personal connections through Live Streams, editorial content, and Q&A sessions.
SportsTech
Create an informative series exploring how technology has changed—or hasn’t changed—the nature of sports throughout history from a science-based perspective.
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Creative: New Platform
When equipped with wearables, consumers gain valuable information that does more than promote
healthier lifestyles; it tell the unique stories of personal development.
Where Life Takes Me
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For the Michael Phelps in you
Produce an editorial content series that lets fans match their workouts to that of superstar athletes through biometrics data.
Wearables Abroad
Feature smart tech products that allow vacationers to stay safe or active on the go in a trusted channel such as Travel & Leisure magazine.
Where does your wearable take you?
Let consumers learn more about celebrities and their everyday lives through their experiences with wearable technology.
With the Internet of Things growing rapidly, Time Inc. has the opportunity to make these devices more accessible to consumers by
putting them in everyday context for an audience that seeks to improve upon the home experience.
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Creative: New Platform
Lifestyle Contentfor Life-Changing Tech
Educate consumers on smart home products with an editorial series that puts innovative products in everyday context.
Connected Car
Produce entertaining video content showing how smart cars can make people more informative drivers.
Helping Hand
Create content that shows how people can use innovative digital assistant devices to cook and entertain hand-free.
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Creative: Annual Experiential Festival
Festival that re-creates iconic moments in time for people to experience first hand via new technology.
Through VR, curated video, built sets and walkthrough tunnels, etc.
Partner with a technology incubator to help startup companies connect with Time Inc. clients and consumers.
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Creative: New Platform, Partnerships
Tell the Startup Story
Create original content that narrates how a product develops from idea to the final pitch.
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It’s Expo Time
Give startups the opportunity to present to Fortune 500 Companies, pitch to venture capitalists, and potentially be nominated for a spot in the Tech100.
Time for Change
Partner with entrepreneurs focused on making the world a better place with their innovative technologies. Can focus in on showcasing clients’ CSR initiatives.
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Creative: New Annual Lists
Tech & Telco can spearhead new annual editorial pieces that are technology focused.
NEW ANNUAL LISTS
Create an editorial, choosing the best innovation of the year. Selection criteria might include impact, potential future, and creative process.
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Feature an ever changing list of interesting technology subjects and comparing it through history. The best selfie? The best reaction?
Curate and present a list of the top social media posts that did good - whether uniting behind a challenge or giving joy to millions around the world.
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Tech Clients need storytelling
Time Inc.’s reputation and presence in culture must embrace the exciting potential tech has to offer to truly become the future of storytelling
However, Time Inc. needs these companies as well
Conclusion
1. Blöbaum, Bernd “Trust and Digtal Journalism in a Digital Environment” Reuters Institute for the Study of Journalism (Mar 2014)
2. https://www.aimia.com/en/media-center/news-releases/viewer.html/en/irrelevant-marketingfrombrandsgivesrisetothedeletistconsumer
3. http://cloud2.snappages.com/1efb8be159faa80d5818fd96f018e95396c8b64e/Forrester_The_Power_Of_Customer_Context.pdf
4. http://www.kentico.com/company/press-center/press-releases/2014/kentico-digital-experience-survey-customer-trust-i
5. http://www.forbes.com/sites/forbestechcouncil/2016/06/21/how-consumers-are-impacting-the-adoption-of-new-technology/#557198b47ba6
6. http://millennialceo.com/keys-understanding-consumer/
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APPENDIX