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©2016WizardsoftheCoastLLC 1
UnearthedArcana:MonkMonasticTraditionsAt3rdlevel,amonkgainstheMonasticTraditionfeature.Herearenewoptionsforthatfeature:theWayoftheKenseiandtheWayofTranquility.
PlaytestMaterialThematerialhereispresentedforplaytestingandtosparkyourimagination.Thesegamemechanicsareindraftform,usableinyourcampaignbutnotfullytemperedbydesigniterations.Theyarenotofficiallypartofthegame.Forthesereasons,materialinthiscolumnisnotlegalinD&DAdventurersLeagueevents.
WayoftheKenseiMonksoftheWayofKenseitrainrelentlesslywiththeirweapons,tothepointthattheweaponbecomeslikeanextensionofthebody.Akenseiseesaweaponinmuchthesamewayapainterregardsabrushorawriterseesparchment,ink,andquill.Aswordorbowisatoolusedtoexpressthebeautyandeleganceofthemartialarts.Thatsuchmasterymakesakenseiapeerlesswarriorisbutasideeffectofintensedevotion,practice,andstudy.
PathoftheKenseiWhenyouchoosethistraditionat3rdlevel,youlearntoextendyourknowledgeofthemartialartsbeyondthestandardarrayofmonkweapons. Yougainthefollowingbenefits:
• Yougainproficiencywiththreemartialweaponsofyourchoice.Amartialweaponisconsideredakenseiweaponforyouifyou’reproficientwithit.
• Wheneveryouwieldakenseiweapon,youchoosewhethertouseDexterityorStrengthfortheattackanddamagerollsoftheweapon,andyouchoosewhethertouseyourMartialArtsdamagedieinplaceoftheweapon’sdamagedie.
• WhenyoutaketheAttackactiononyourturnandhitatargetwithakenseiweapon,youcanuseabonusactiontopummelthetarget,dealinganadditional1d4bludgeoningdamage
tothattargetandtoanyothertargetyouhitwiththeweaponaspartoftheAttack.
• IfyoumakeanunarmedstrikeaspartoftheAttackactiononyourturnandareholdingakenseiweapon,youcanusethatweapontodefendyourself.Yougaina+2bonustoACuntilthestartofyournextturnwhileyouarenotincapacitatedandtheweaponisinyourhand.
OnewiththeBladeAt6thlevel,youextendyourkiintotheweaponsyouhold,grantingyouthefollowingbenefits. MagicWeapons.Yourattackswithyourkenseiweaponscountasmagicalforthepurposeofovercomingresistanceandimmunitytononmagicalattacksanddamage. PreciseStrike.Youcanfocusyourattentiononasingletargetinbattletounderstandandovercomeitsdefenses.Asabonusaction,pickonecreatureyoucanseewithin30feetofyou.Thenextweaponattackyoumakeagainstthatcreatureduringthecurrentturnaddsdoubleyourproficiencybonustotheattackroll,ratherthanyournormalproficiencybonus.Onceyouusethisability,youcan’tuseitagainuntilyoufinishashortorlongrest.
SharpentheBladeAt11thlevel,yougaintheabilitytoaugmentyourweaponswiththestrengthofyourki.Asabonusaction,youcanexpendupto3kipointstograntaweaponyoutouchabonustoattackanddamagerollswhileyouwieldit.Thebonusequalsthenumberofkipointsyouspent.Thisbonuslastsfor1minute.
UnerringAccuracyAt17thlevel,yourmasteryofweaponsgrantsyouextraordinaryaccuracy.Oneachofyourturns,youcanrerolloneweaponattackrollyoumakethatmisses.
WayofTranquilityMonksoftheWayofTranquilityseeviolenceasalastresort.Theyusediplomacy,mercy,andunderstandingtoresolveconflicts.Ifpushed,though,theyarecapablewarriorswhocanbringanendtotheunjustorcruelfolkwhorefuseto
©2016WizardsoftheCoastLLC 2
listentoreason.Whenadventuring,thesemonksmakeexcellentdiplomats.Theyarealsoskilledinthehealingarts,andcanpreservetheiralliesinthefaceofdauntingfoes.
PathofTranquilityWhenyouchoosethistraditionat3rdlevel,youcanbecomeanislandofcalmineventhemostchaoticofsituations.Withthisfeature,youcancastthesanctuaryspellonyourself,nomaterialcomponentrequired,anditlastsupto8hours.ItssavingthrowDCequals8+yourproficiencybonus+yourWisdommodifier.Acreaturethatsucceedsonthesaveisimmunetothiseffectfor1hour. Onceyoucastthespellinthisway,youcan’tdosoagainfor1minute.
HealingHandsYourmysticaltouchcanhealwounds.Startingat3rdlevel,youhaveapoolofmagicalhealingpowerthatreplenisheswhenyoutakealongrest.Withthatpool,youcanrestoreatotalnumberofhitpointsequaltoyourmonklevel×10. Asanaction,youcantouchacreatureanddrawpowerfromthepooltorestoreanumberofhitpointstothatcreature,uptothemaximumamountremaininginthepool. Insteadofhealingthecreature,youcanexpend5hitpointsfromyourpoolofhealingtocurethetargetofonediseaseorneutralizeonepoisonaffectingit.YoucancuremultiplediseasesandneutralizemultiplepoisonswithasingleuseofHealingHands,expendinghitpointsseparatelyforeachone. WhenyouuseyourFlurryofBlows,youcanreplaceoneoftheunarmedstrikeswithauseofthisfeature. Thisfeaturehasnoeffectonundeadandconstructs.
EmissaryofPeaceAt6thlevel,yougaintheabilitytodiffuseviolentsituations.WheneveryoumakeaCharismachecktocalmviolentemotionsortocounselpeace,youhaveadvantageontheroll.Youmustmakethisentreatyingoodfaith;itdoesn’tapplyifproficiencyintheDeceptionorIntimidationskillappliestoyourcheck. YoualsogainproficiencyinthePerformanceorPersuasionskill(chooseone).
DousetheFlamesofWarAt11thlevel,yougaintheabilitytotemporarilyextinguishacreature’sviolentimpulses.Asanaction,youcantouchacreature,anditmustmakeaWisdomsavingthrowwithaDCequalto8+yourproficiencybonus+yourWisdommodifier.Thetargetautomaticallysucceedsifit’smissinganyofitshitpoints.Ifthetargetfailsthesave,itcan’tattackfor1minute.Duringthattime,italsocan’tcastspellsthatdealdamageorthatforcesomeonetomakeasavingthrow. Thiseffectendsifthetargetisattacked,takesdamage,orisforcedtomakeasavingthroworifthetargetwitnessesanyofthosethingshappeningtoitsallies.
AngerofaGentleSoulAt17thlevel,yougaintheabilitytovisitvengeanceonsomeonewhofellsothers.Ifyouseeacreaturereduceanothercreatureto0hitpoints,youcanuseyourreactiontograntyourselfabonustoalldamagerollsagainsttheaggressoruntiltheendofyournextturn.Thebonusequalsyourmonklevel. Onceyouusethisability,youcan’tuseitagainuntilyoufinishashortorlongrest.