X-Wing Faction Imperial

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  • 8/13/2019 X-Wing Faction Imperial

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    X-WING FACTION FORCES & UPGRADES

    GALACTIC EMPIRE

    "HOWLRUNNER" 8

    2 3 3 0

    When another friendly ship at Range 1 isattacking with its primary weapon, it may reroll1 attack die.

    T I E F I G HT E R

    18

    "MAULER MITHEL" 7

    2 3 3 0

    When attacking at Range 1, roll 1 additionalattack die.

    T I E F I G HT E R

    17

    "BACKSTABBER" 6

    2 3 3 0

    When attacking from outside the defender'sfiring arc, roll 1 additional attack die.

    "DARK CURSE" 6

    2 3 3 0

    When defending, ships attacking you cannotspend focus tokens or reroll attack dice.

    T I E F I G HT E R

    16

    "NIGHT BEAST" 5

    2 3 3 0

    After executing a green maneuver, you mayperform a free focus action.

    T I E F I G HT E R

    15

    "WINGED GUNDARK" 5

    2 3 3 0

    When attacking at Range 1, you may change1 of your {H} results to a {C} result.

    BLACK SQUADRON PILOT 4

    2 3 3 0

    The TIE fighter has no shields or life supportsystems, forcing TIE pilots to depend solely ontheir skills to survive.

    T I E F I G HT E R

    14

    OBISIDIAN SQUADRON PILOT 3

    2 3 3 0

    The TIE fighter's Twin Ion Engine system wasdesigned for speed, making the TIE one of themost maneuverable starships ever produced.

    T I E F I G HT E R

    13

    ACADEMY PILOT 1

    2 3 3 0

    Developed by Sienar Fleet Systems, the Empireused the fast and agile TIE/In as its primarystarfighter throughout most of the Galactic CivilWar.

    DARTH VADER 9

    2 3 3 2

    During your Perform Action step, you maypeform 2 actions.

    T I E A DV A N C E DX 1

    29

    MAAREK STELE 7

    2 3 3 2

    When your attack deals a faceup Damagecard to the defender, instead draw 3 Damagecards, choose 1 to deal, and discard the others.

    T I E A DV A N C E D

    27

    STORM SQUADRON PILOT 4

    2 3 3 2

    The TIE Advanced improved on the popularTIE/In design by adding shielding, betterweapons systems, curved solar panels, and ahyperdrive.

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    X-WING FACTION FORCES & UPGRADES

    GALACTIC EMPIRE

    TEMPEST SQUADRON PILOT 2

    2 3 3 2

    The TIE Advanced was produced in limitedquantities, but later Sienar engineersincorporated many of its best qualities into theirnext TIE model, the TIE Interceptor.

    T I E A DV A N C E D

    21

    MAJOR RHYMER 7

    2 2 6 0

    When atacking with a secondary weapon, youmay increase or decrease the weapon range by1 to a limit of Range 1-3.

    T I E B O MB E R

    26

    CAPTAIN JONUS 6

    2 2 6 0

    When another friendly ship at Range 1attacks with a secondary weapon, it may rerollup to 2 attack dice.

    GAMMA SQUADRON PILOT 4

    2 2 6 0

    While not as agile or fast as other TIE variants,TIE bombers can carry enough firepower todestroy virtually any enemy target.

    T I E B O MB E R

    18

    SCIMITAR SQUADRON PILOT 2

    2 2 6 0

    The onboard targeting computer is extremely precise, allowing a TIE bomber to pinpoint itstarget while avoiding collateral damage to thesurrounding area.

    T I E B O MB E R

    16

    REXLER BRATH 8

    3 3 3 3

    After you perform an attack that deals atleast 1 Damage card to the defender, you mayspend a focus token to flip those cards faceup.

    COLONEL VESSERY 6

    3 3 3 3

    When attacking, immediately after you rollattack dice, you may acquire a target lock on

    the defender if it already has a red target lock token.

    T I E DE F E N

    DE R

    35

    ONYX SQUADRON PILOT 3

    3 3 3 3

    The TIE defender outclassed all otherstarfighters of its time, though its size andarray of weapons greatly increased its weightand cost in credits.

    T I E DE F E N

    DE R

    32

    DELTA SQUADRON PILOT 1

    3 3 3 3

    In addition to its four laser cannons andwarhead launchers, the TIE defender cameequipped with ion cannons in its upper wing.

    SOONTIR FEL 9

    3 3 3 0

    When you receive a stress token, you mayassign one focus token to your ship.

    T I E I NT E R C E P T O R

    27

    CARNOR JAX 8

    3 3 3 0

    Enemy ships at Range 1 cannot performfocus or evade actions and cannot spend focusor evade tokens.

    T I E I NT E R C E P T O R

    26

    TETRAN COWALL 7

    3 3 3 0

    When you reveal a [Koiogran turn] maneuver, you may treat the speed of that maneuver as"1", "3", or "5".

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    X-WING FACTION FORCES & UPGRADES

    GALACTIC EMPIRE

    TURR PHENNIR 7

    3 3 3 0

    After you perform an attack, you may performa free boost or barrel roll action.

    T I E I NT E R C E P T O R

    25

    KIR KANOS 6

    3 3 3 0

    When attacking at Range 2-3, you may spend1 evade token to add 1 {H} result to your roll.

    T I E I NT E R C E P T O R

    24

    ROYAL GUARD PILOT 6

    3 3 3 0

    Only members of the Emperor's royal guard are permitted to fly their unique crimson fighters,which are often used to escort the Emperor'sshuttle as well as its decoys.

    "FEL'S WRATH" 5

    3 3 3 0

    When the number of Damage cards assigned to you equals or exceeds your hull value, you arenot destroyed until the end of the Combatphase.

    T I E I NT E R C E P T O R

    23

    LIEUTENANT LORRIR 5

    3 3 3 0

    When performing a barrel roll action, you mayreceive 1 stress token to use the [bank left 1]or [bank right 1] template instead of the[straight 1] template.

    T I E I NT E R C E P T O R

    23

    SABER SQUADRON PILOT 4

    3 3 3 0

    Led by Baron Soontir Fel, the pilots of SaberSquadron are among the Empire's best. TheirTIE Interceptors are marked with red stripes todesignate pilots with at least 10 confirmed kills.

    AVENGER SQUADRON PILOT 3

    3 3 3 0

    The finest mass-produced starfighter of itstime, the TIE Interceptor excels at dogfightingthanks to its heightened maneuverability ands e ed.

    T I E I NT E R C E P T O R

    20

    ALPHA SQUADRON PILOT 1

    3 3 3 0

    Sienar Fleet Systems designed the TIEInterceptor with four wing-mounted lasercannons, easily allowing it to outgun its

    redecessors.

    T I E I NT E R C E P T O R

    18

    "WHISPER" 7

    4 2 2 2

    After you perform an attack that hits, you mayassign 1 focus token to your ship.

    "ECHO" 6

    4 2 2 2

    When you decloak, you must use the [bank left2] or [bank right 2] template instead of the[straight 2] template.

    T I E P HA NT O M

    30

    SHADOW SQUADRON PILOT 5

    4 2 2 2

    Featuring a hyper drive and shields, the TIE phantom also came equipped with five lasercannons, giving it unprecedented firepower forsuch a small Imperial fighter.

    T I E P HA NT O M

    27

    SIGMA SQUADRON PILOT 3

    4 2 2 2

    The primary result of a hidden research facilityon Imdaar Alpha, the Tie phantom added asmall fighter with cloaking capabilities to theImperial fleet.

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    X-WING FACTION FORCES & UPGRADES

    GALACTIC EMPIRE

    DARTH VADER

    After you perform an attack against an enemyship, you may suffer 2 damage to cause thatship to suffer 1 critical damage.

    UP G R A DE / C R E W

    +3

    IMPERIAL only.

    REBEL CAPTIVE

    Once per round, the first ship that declares you as the target of an attack immediatelyreceives 1 stress token.

    UP G R A DE / C R E W

    +3

    IMPERIAL only.

    CAPTAIN KAGI 8

    3 1 5 5

    When an enemy ship acquires a target lock, itmust lock onto your ship if able.

    L A MB DA - C L A S S S H UT T L E

    27

    COLONEL JENDON 6

    3 1 5 5

    At the start of the Combat phase, you mayassign 1 of your blue target lock tokens to afriendly ship at Range 1 if it does not have ablue target lock token.

    L A MB DA - C L A S S S H UT T L E

    26

    CAPTAIN YORR 4

    3 1 5 5

    When another friendly ship at range 1-2would receive a stress token, if you have 2 orfewer stress tokens, you may receive that tokeninstead.

    OMICRON GROUP PILOT 2

    3 1 5 5

    Noted for its tri-wing design, the Lambda-classshuttle served a critical role as a light utilitycraft in the Imperial Navy.

    L A MB DA - C L A S S S H UT T L E

    21

    BOBA FETT 8

    3 2 6 4

    When you reveal a bank maneuver, you mayrotate your dial to the other bank maneuver of

    the same speed.

    F I R E S P R A Y - 3 1

    39

    KATH SCARLET 7

    3 2 6 4

    When attacking, the defender receives 1stress token if he cancels at least 1 {C} result.

    KRASSIS TRELIX 5

    3 2 6 4

    When attacking with a secondary weapon, youmay reroll 1 attack die.

    F I R E S P R A Y - 3 1

    36

    BOUNTY HUNTER 3

    3 2 6 4

    Originally intended as a prisoner transport, theFirespray patrol craft features a versatileweapons array and heavy armor plating.

    F I R E S P R A Y - 3 1

    33

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