Maribyrnong College VCE Physical Education
Skill, what is it?Skill, what is it?
Skill Acquisition
Skill acquisition depends depends on learning. Motor skill learning involves a reorganisation of basic movement patterns. The coach tries to guide their athlete from the beginner stage through to skilled performance.
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Skill
An action or particular movement
How well an action or a particular movement is performed
Coursework• List 5 examples of skilled performers.• Define the word skill in your own words• Select a skilled performer in a sport you are familiar
with and describe why you would refer to them as skilled.
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Skill vs ability
• Skill is a learned ability to bring about predetermined results with maximum certainty of results
• Ability is the capacity of an individual to perform a variety (many) skills or actions
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Stages of Skill learning
The 3 stages of learning are:
1. COGNITIVE (understanding)
2. ASSOCIATIVE (practice)
3. AUTONOMOUS (automatic performance)
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Cognitive Stage
Need to learn what is needed in order to perform a skill
Must identify the subroutines involved and their correct sequence
Exploratory stage Beginner will make many
errors This stage usually takes a
short time
The coach must; Provide demonstrations
or videos Give a few clear
instructions Provide specific feedback The learner must
experience the ‘feel’ of the correct action
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Associative Stage
Practice phase Refine accuracy of
performing the skill Amount of practice
will depend on the complexity of the skill, the player’s ability, past experience and motivation
Errors will decrease Performer can
recognise errors and make adjustments
This stage usually takes a long time
Some players may never reach the autonomous stage.
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Autonomous Stage
Skill becomes much easier to perform
Players level of anxiety is reduced
Sequencing and timing of subroutines becomes automatic
Less likely to be distracted
Less cognitive control required
Speed and efficiency of action is increased
Performer can devote attention to other tasks
Can use feedback precisely
Relies more on internal feedback.
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Classification of skills
Motor skills can be classified into 3 types: Discrete Continuous Serial
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Discrete skills
• A discrete skill has a distinct beginning and end.
Eg. A football kick
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Continuous Skills
A continuous skill has no distinct beginning or end.
Eg. Dribbling in basketball, driving a car.
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Serial Skills
Serial skills string together several discrete tasks to form a continuous performance.
Eg. The steps making a up a dance routine, performing a dive off a 3 metre diving board.
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Classification of skills• Fine skills: involve
intricate movements using small muscle groups, tend to be precise and generally involve high levels of hand-eye coordination. A snooker shot or playing the piano are examples fine skills.
• Gross skills: involve large muscle movements, where the major muscle groups are involved. The movements are not very precise, and include many fundamental movement patterns such as walking, running and jumping. The shot putt is an example of a primarily gross skill
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Open and Closed Skills
The Open and Closed Continuum
• This continuum is concerned with the effects of the environment on skills - Barbara Knapp's open and closed skills also known as open and closed loop control.
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The Open and Closed Continuum
• Open skills: sports such as Netball, Football, and Hockey usually involve open skills. This is because the environment is constantly changing and so movements have to be continually adapted. Therefore, skills are predominantly perceptual. The skill is mostly externally paced, for example a pass in football.
• Closed skills. These skills take place in a stable, predictable environment and the performer knows exactly what to do and when. Therefore, skills are not affected by the environment and tend to be habitual. Movements follow set patterns and have a clear beginning and end. The skills tend to be self-paced, for example a free throw in Basketball, and serving in Squash or Tennis.
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The Open and Closed Continuum
10
Open
Batting teePitching machine
Batting thrown by a pitcher
1
Closed
5
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Open SkillsOPEN SKILLS ARE; Performed in an
unpredictable environment
Externally paced Timing Depends on
factors external to the performer
Decision making process usually occurs quickly
Team sports are generally more open skills
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Examples of Open skills
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Examples of Closed skills
CLOSED SKILLS ARE: Performed in a highly
predictable environment Internally paced Performer controls timing
of the movements Pre-learned motor
programs are required
Maribyrnong College VCE Physical Education
Examples of closed skills
Maribyrnong College VCE Physical Education
3 Questions
1. Define the term "skill"
2. Using examples, discuss the difference between Fine and Gross motor skills.
3. Explain the difference between Discrete, Serial, and Continuous skills.
Maribyrnong College VCE Physical Education
Learning Open and Closed Skills
Skills are rarely purely open or closed Closed skills can be learned more easily
because mastering of a specific movement pattern is required and repeated over and over in practice
Open skills not only require good technique but also flexible responses
Timing is externally paced and requires the performer to do the right thing at the right time.
Maribyrnong College VCE Physical Education
Learning Open and Closed Skills
When teaching open skills it is best to close the skill down first and then gradually open up the environment once the technique has been mastered.
Sequential skill-building and varying the conditions of practice are vital for learning both open and closed skills.
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Information Processing
DISPLAYAll the
Information (cues)
in the environment.
SENSESReceive
Informationthe display
including feedbackon performance.
Central Nervous System
Interprets, processesand stores
Information.Makes
decisions
Neuromuscular SystemExecutes and coordinates the
Performance of the skill
FEEDBACKInformation aboutyour performance
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Receiving Information
• Information from the external environment is received through the 5 senses and proprioceptors (sense of bodily movement)
• Pieces of information received from the environment are called CUES
• Irrelevant information is called NOISE• A performers ability to filter out irrelevant
information and attend only to relevant cues is referred to SELECTIVE ATTENTION
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Signal Detection
Determining whether or not a signal (that is ,a cue or stimulus is present
The ability of the sense organs to receive a signal or stimulus depends on the intensity of the signal or stimulus and the effectiveness of the sense organs
Intensity of the stimulus can be improved in the following ways:
Larger sizeBrighter ColourSlow objectdown
Background ColourDifferentLength of time objectseen
Louder signalTake away interferingNoiseMore pressure
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Selective attention
The ability to filter out irrelevant cues This cuts down the amount of information
that has to be processed The ability to select only relevant cues
depends on: Experience Quality of instruction Arousal level
Maribyrnong College VCE Physical Education
Maribyrnong College VCE Physical Education
Maribyrnong College VCE Physical Education
Maribyrnong College VCE Physical Education
Maribyrnong College VCE Physical Education
Maribyrnong College VCE Physical Education