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Page 1: VFX Operations

Feature Animation Visual Effects As A

Job Shop @

Page 2: VFX Operations

Input: Scripts, Storyboards, and Sound

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Outputs: Image Sequences

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Process Overview

Rough Layout

Character Animation Final Layout

Modeling

Rigging

Pipeline

Front End

Editorial

Approved Concept Art

Editorial

Lighting Final Render

Cloth & Hair FX (Particles, Smoke, Etc)

Texturing Look Dev

Back End

Page 5: VFX Operations

Objectives

Reduce Flow Time

Low Variability

Maintain Quality

Page 6: VFX Operations

Yikes…

Rough Layout

Character Animation Final Layout

Modeling

Rigging

Pipeline

Front End

Editorial

Approved Concept Art

Editorial

Lighting Final Render

Cloth & Hair FX (Particles, Smoke, Etc)

Texturing Look Dev

Back End

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Page 8: VFX Operations

Animator’s Working View• Fast• Manipulate in real-time

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• Smooth• Check contact points• Check motion blur• See details• Check quality of

conversion to lighting format

Animator (and Director) Quality Check Render

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d

Zooming In: The Animation Workflow

Animator Works with Scene Publishing Animator

Review Director Review

QC Render (Video File)

Good?No Yes

Good?YesNo

ANIMATION

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Two Publish Problems: Render “Death” and Bad Output

Animator Works with Scene Publishing Animator

Review Director Review

QC Render (Video File)

Good?No Yes

Good?YesNo

Death:• Often from new assets (rigs, props)

that had never been published• Scenes that had a technical glitch• Required Pipeline TD intervention

and can take days to track down• Relatively rare

Bad Output:• Often result of changes to props

(removed or renamed props) between publishes

• Generally easy to fix• Very common

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Problem: The Render Recipe was Cumulative

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d

Repetition Due to Variation in Publishing Output

Animator Works with Scene Publishing Animator

Review Director Review

QC Render (Video File)

Good?No Yes

Good?YesNo

ANIMATION

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New Process Variability

Publishing Output Quality LowOriginal Process Variability

Specification Width

First RenderSecond RenderFinal Render

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The Fix: A Recipe Syncing Pre-Process

PublishingPublished Scene File Publish Pre-process

Existing Recipe

Check and update based on scene contents

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New Process Variability

New Publishing Variability

Specification Width

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Result

Reduced repetitions of render cycleReduced overall process time

Cut down on overtime (Saturday) work

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Takeaways

• There are workflows inside of large processes• Quality / bottleneck issues within

workflows impact overall quality and flow time• Get employees on the front line

involved to unpack workflows within processes


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