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מצגת פרויקטים קיימנים 2014

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1. , . , . 2. RE FEEL RE SPECT RE DUCE RE USE RE PAIR 3. Express YRself 4. > 5. 6. 7. Museum of the Phantom CityThe Museum of the Phantom City is a public art project that uses personal digital devices to transform the city into a living museum. The downloadable mobile app reveals visionary speculative design proposals for various sites in New York City Buckminster Fullers dome over Midtown, for example, or Raymond Loewys helicopter landing field planted over Bryant Park, or Michael Sorkins scheme for a homeless colony on the West Side railyards. Architects Irene Cheng and Brett Snyders project explores how mobile technology might go beyond traditional navigational functions to transform the way we experience the city. Inspired by the Situationists who strived to make ordinary landscapes appear unfamiliar and strange, this museum without walls hopes to intensify urban experiences, introducing pleasure and mystery to the metropolitan condition.Accessibility, Community, Information, Pleasure 6 months original version Problem - how can mobile media make a citys hidden stories visible Solution - let users view utopian architectural visions while standing on projects intended sites 8. Drive App While most smart-phone technology is designed to map locations and information more precisely, Drive is an application for getting lost. Designed by architect Eduardo Cachucho, Drive deals users a task card detailing an action, such as follow a couple, or find a tree. Users are dealt a new task card every three minutes, prompting an unplanned journey through the city. Inspired by the Situationist concept of the drive (or drift), which was in part a political gesture against the monotony of everyday life, this interface facilitates an important aspect of the original spirit the enduring power of subjective experience in an era of information saturation. 9. Place It! Place It! is a series of community workshops that invites the public to reflect upon, explore, participate in, and better comprehend the look and feel of the city through interactive models. Over the past three years, Los Angeles architect and planner James Rojas has led over 200 workshops in diverse communities across the country, involving schools, museums, community groups, city agencies, and more. He starts the workshops with a basic model of the local city, crafted from Legos, buttons, other toys and raw materials, and then invites workshop participants to add, subtract, and rearrange elements to envision their ideal city. Participants in a recent workshop in Raleigh, North Carolina, came up with proposed improvements including new grocery stores and farmers markets, outdoor movies, and improved biking conditions 10. 11. Bartering and Sharing Networks 12. Better Block 13. Bubbleware Bubbleware is a modular, inflatable public furniture system that invites visitors to develop new forms of informal social interaction, creativity and collaboration within the often rigid structures of the city. The large and pillowy Bubbleware modules, meant for lounging and relaxing, provide a visual and tactile contrast to the typical urban hardscape. Designed by San Francisco based art and design studio Rebar, Bubbleware modules can be reconfigured and adapted to support a variety of social encounters and informal collaborations, from small lounge spaces to aggregates that support large group gatherings. Both playful and critical, Bubbleware invites the viewer to consider the role of design in structuring our social experience of the city. Problem - cities don't encourage social interaction Solution - create user-friendly environments with inflatable furniture 14. Chair-bombingEnter chair-bombing. This tactic involves placing homemade seating in public spaces to improve comfort, social activity, and [their] sense of place, in Aurash Khawarzads words. Khawarzad is an urban planner and leader of DoTank, a Brooklynbased activist design collective that fashions Adirondack chairs from discarded shipping pallets. These benches are more than places to sit, reads a note pasted to a San Francisco bench-bomb in protest of Sit-Lie. They are a visual resistance to the privatization of public space.Community, Pleasure, Sustainability 1 day 5 10 students Problem - need for more vibrant public space Solution - use reclaimed wooden pallets for public 15. Come Out & Play Festival New York City and San FranciscoPop up lunch 16. The Hypothetical Development Organization is dedicated to a new form of built-environment storytelling. Founders design writer Rob Walker, photographer Ellen Susan, and publisher G. K. Darby commissioned architects, designers, and artists to take existing sites, often rundown, vacant buildings, and reimagine them as fantastic pieces of architecture. These fictions were rendered on 3by-5-foot posters (modeled on conventional developer advertisements) and posted on ten locations in New Orleans, transforming each into a site of engagement, provocation, and imagination. Examples include the Museum of the Self, featuring a thumbs-up like icon as a marquee; a boutique maker of artisanal velvet ropes (because boutiques and artisanal products signal exclusivity, and thus economic vitality), and the Loitering Centre, a perfectly reasonable use for unused spaces. 17. Art in Odd Places 18. ParkletsCommunity Living Room 19. LightLane

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