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Apa2 Je

Apa2 je Gamify Learning Experience

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Page 1: Apa2 je Gamify Learning Experience

Apa2 Je

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English for Engineering

• LO – Able to present engineering ideas in layman terms

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Challenge 1

• Attention grabber– Short video clip on:• Improper english• Proper but normal conversation• Proper technical conversation

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Challenge 2

• Attention grabber aligned to LO– Example Tedtalk

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Challenge 3

• Platform to host GLEPadlet: 1st Engineering case study e.g. Iklan indah water – how do you think the water is being treated?• Reasons:

– Brainstorming– To know prior knowledge– Identify english structure

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Challenge 4

• 4-5 items Gagne’s – Present new content: Slides– Provide guidance: Polleverywhere (teaching

material)• Questions with engineering terms to be matched with

meaning..• https://pollev.com/FLEETSUMMER540

– Provide learning activities– Provide feedback: Polleverywhere (general)

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Challenge 5

• Open and closed ended question1. Open: Suggest other suitable water treatment

for Malaysian weather/nature conditions? 2. Closed: https://pollev.com/FLEETSUMMER540

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Challenge 6

• Tool - assess learners on mobile device– Quizizz

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Challenge 7

• Tool – collaborative online learning– Google slide• Justification:

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Challenge 8

• Create GLE using game mechanics– Produce a video recording on how to do recording

using tape recorder. The video should be interactive AND understandable for all level of audience.