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Shenisa Renee Allen Walden University Dr. Sherry Lambertson November 28, 2010 1

App4 allens winter2010[1]

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Page 1: App4 allens winter2010[1]

Shenisa Renee Allen

Walden University

Dr. Sherry Lambertson

November 28, 20101

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ObjectivesHistory of Universal DesignPrinciples and examples Universal Design for Learning (UDL)What is CAST?CAST online tools and resources

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History of Universal Design1950’s barrier free movement1961 the American Standards Association

(The American National Standards Institute, ANSI)

“Disability Rights” Movementof the 1960’s

Architectural Barriers Act of 1968.

Retrieved from: http://accessproject.colostate.edu/udl/documents/philosophy.cfm

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History of Universal DesignThe Rehabilitation Act of 1973

Section 504 - reauthorization Section 508

Technology Related Assistance for Individuals with Disabilities Act of 1988, Amended 1998 (Tech Act)

Individuals with Disabilities Education Act, or IDEA 1997

Americans with Disabilities Act, 1990

Retrieved from: http://accessproject.colostate.edu/udl/documents/philosophy.cfm

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DefinitionUniversal design - The design of products and environments to be usable by all people, to the greatest extent possible, without adaptation or specialized design.

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PRINCIPLE ONE Equitable Use

The design is useful and marketable to people with diverse abilities.

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PRINCIPLE TWOFlexibility in Use

The design accommodates a wide range of individual preferences and abilities.

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PRINCIPLE THREESimple and Intuitive Use

Use of the design is easy to understand, regardless of the user's experience, knowledge, language skills, or current concentration level.

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PRINCIPLE FOURPerceptible Information

The design communicates necessary information effectively to the user, regardless of ambient conditions or the user's sensory abilities.

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PRINCIPLE FIVETolerance for Error

The design minimizes hazards and the adverse consequences of accidental or unintended actions.

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PRINCIPLE SIXLow Physical Effort

The design can be used efficiently and comfortably and with a minimum of fatigue.

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PRINCIPLE SEVENSize and Space for Approach

and UseAppropriate size and space is provided for approach, reach, manipulation, and use regardless of user's body size, posture, or mobility.

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Universal Design for LearningDesign of flexible instructional materials and activities that allow the learning goals to be achievable by those with differences in their abilities and learning styles.

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Universal Design for Learning

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Universal Design for Learning

Multiple means of:

RepresentationExpressionEngagement

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Universal Design for Learning

Multiple methods and assessments

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Digital TextCan be

EnlargedSpokenColoredHighlightedEmbossed to BrailleSupplemented with supports

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Digital Books

Libraries, Magazines, Newspapers

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Research Brain Research

Three brain networks

1. RecognitionIdentifying and categorizing

2. StrategicPlanning and performing

3. AffectiveEngagement and motivation

“The central role of technology in UDL is to provide access to learning environments,

materials and experiences” (www.slideshare.net/char180/udl-

vaughn-c)

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What is CAST? CAST is a nonprofit research and

development organization that works to expand learning opportunities for all individuals, especially those with disabilities, through Universal Design for Learning (UDL).

Founded in 1984, CAST has earned international recognition for its innovative contributions to educational products, classroom practices, and policies.

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CAST online tools and resources Create a graph at http://nces.ed.gov/nceskids/createagraph/, is a great

way help meet the diverse learning needs of my students. Sometimes complicated information is difficult to understand and needs an illustration. Graphs or charts can help impress people by getting your point across quickly and visually.

Web Worksheet Wizard and Project Poster have combined to make Web Poster Wizard at http://poster.4teachers.org/ . This FREE tool allows educators to create a lesson, worksheet, or class page and immediately publish it online. Teachers can also set up classes and assign projects to students. Students complete the assignments by creating their own online projects or reports. Teachers and students can even add images and links to their pages.

The Problem-based learning checklist at http://pblchecklist.4teachers.org/index.shtml , is an age-appropriate, customizable project checklist for written reports, multimedia projects, oral presentations, and science projects. The use of these checklists keeps students on track and allows them to take responsibility for their own learning through peer- and self-evaluation.

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ReferencesCreate a graph. Retrieved from http://nces.ed.gov/nceskids/createagraph/

Colorado State University. The History and Philosophy of UDL. Retrieved from http://accessproject.colostate.edu/udl/documents/philosophy.cfm

Web poster wizard. Retrieved fromhttp://poster.4teachers.org/

Problem-based learning checklist. Retrieved fromhttp://pblchecklist.4teachers.org/index.shtml

Vaughn, C. Central Role of Technology in UDL. Retrieved fromhttp://slideshare.net/char180/udl-vaughn-c

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