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Children's Services in the Digital Age: Technology Competencies • Genesis Hansen, Mission Viejo Library Sunday, November 10, 13

Children's Services in the Digital Age: Technology Competencies

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Page 1: Children's Services in the Digital Age: Technology Competencies

Children's Services in the Digital Age: Technology Competencies

• Genesis Hansen, Mission Viejo Library

Sunday, November 10, 13

Page 2: Children's Services in the Digital Age: Technology Competencies

Two Key Skills

• Exploring new hardware

• Evaluating digital media

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Page 3: Children's Services in the Digital Age: Technology Competencies

When someone has a question about an

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Observe

• Look at the casing first

• Buttons?

• Power

• Volume/mute

• Home?

• Headphone jack?

• Ports

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Page 5: Children's Services in the Digital Age: Technology Competencies

Then turn it on

• Are some controls on screen instead of on casing?

• Settings: in an app or accessed from menu?

• Multiple screens? - swipe to test

• Apps and widgets?

• Battery life indicator?

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Approach with a spirit of play

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When in doubt, tap stuff and see what happens

(This works when evaluating apps and ebooks, too!)

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Question:

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Question:

• What criteria do you use when evaluating children's books?

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Question:

• What criteria do you use when evaluating children's books?

• Apply the same criteria to digital media (apps and ebooks)

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Question:

• What criteria do you use when evaluating children's books?

• Apply the same criteria to digital media (apps and ebooks)

• Plus, a few extra considerations

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Interactive elements: enhance or distract?

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Irrelevant interactivity

• Doesn't relate to the story

• Distracts from the flow

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Paid vs. free?

• Watch out for ads and in-app purchase links

• Use free versions for evaluation purposes

• Always worth the investment to skip the ads

• ESPECIALLY for kids

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Controls on bottom of screen

• Easy to hit by accident

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Controls on bottom of screen

• Easy to hit by accident

• Attractive buttons lead out of the app...

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Controls on bottom of screen

• Easy to hit by accident

• Attractive buttons lead out of the app...

• Which leads to this:

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Intrusive music, etc.Sunday, November 10, 13

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Look for apps that support early literacy skills

• Print motivation

• Print awareness

• Letter knowledge

• Vocabulary

• Phonological awareness

• Narrative skills

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Affordance: movement indicates interactivitySunday, November 10, 13

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Affordance: arrows indicate action to take

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Little delights

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Helpful cues

• Letter is repeated when you touch tile or destination

• Destination is highlighted when correct tile is close

• "Magnetic" pull of tile to destination

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Unobtrusive controls: difficult to exit app unintentionally

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Ability to change or turn off features

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Customization options allow apps to grow with the childSunday, November 10, 13

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Effective, unobtrusive navigation

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