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Designing Innovative Learning Environments Using LEM
Bucky Dodd, Ph.D.
Explore Innovation Opportunities
Model Learning Environments
Build Learning Environments
Create New Insights
Explore Innovation Opportunities
Model Learning Environments
Build Learning Environments
Create New Insights
A learning environment is the physical and virtual spaces and places where people learn.
Learning Environment Design is the experience of architecting physical and virtual spaces in ways that advance a learning purpose.
Learning Environment Architect
Formal Learning Spaces
Informal Learning Spaces
Virtual Spaces
Physical Spaces
Online Instruction
Classroom Instruction
Online Communities
Learning Commons
B
BB
B
O
Blended Learning
Environment
C
Adults seek flexible learning spaces and opportunities that meet their learning and life needs.
The “Next” Principle
Think of a “learning environment”
What is the learning environment’s purpose?
• Course• Lesson• Field Experience• Internship• Workplace• Etc.
Innovative FeaturesWhat is unique and innovative about this learning environment?
Differentiating FeaturesWhat differentiates this learning environment from other learning environments?
Present Future
Limiting FeaturesWhat features of this learning environment are limiting learners’ and educators’ performance?
Adapted from Blue Ocean Strategy - Pioneer-Migrator-Settler Map
Purpose Statement
What “problem” does this learning
environment solve?
Vision
How will the learning environment address
the “problem”?
Purpose Statement
What “problem” does this learning
environment solve?
Vision
How will the learning environment address
the “problem”?
Formal Learning Spaces
Informal Learning Spaces
Virtual Spaces
Physical Spaces
Online Instruction
Classroom Instruction
Online Communities
Learning Commons
New, AdvanceApply, Solve, Change
Formal Learning Spaces
Informal Learning Spaces
Virtual Spaces
Physical Spaces
Online Tutorials – Screencast technologies, Captivate, etc.
Classroom Practice – Display technologies (whiteboards), Polling response technologies
Field Observation – mobile images and video technologies
Performance SupportTechnologies
Knowledgebase Community – Google+LinkedIn, etc.
Explore Innovation Opportunities
Model Learning Environments
Build Learning Environments
Create New Insights
“What I cannot create, I do not
understand”-Richard Feynman (Theoretical Physicist)
Floorplan of Atrium Source: http://gvsu.edu/library/mary-idema-pew-library-floor-plans-229.htm
Source: https://flowingdata.com/2015/06/17/super-mario-bros-was-designed-on-graph-paper/
Source: http://kottke.org/15/06/super-mario-bros-was-designed-on-graph-paper
Source: Gomaa, 2011
What is our idea “canvas”?
Commonly used
Learner is the audience
Difficult to make comparisons
Often lengthy
Language is often subject-matter focused, not instructionally focused
Course Design GuidesProject Requirement Docs
Lesson PlansTraining Plans
Curriculum PlansEtc.
Enhanced Understanding
Enhanced Decision-Making
Enhanced Communication
Information PracticeDialogue Feedback Evidence
Building Block Type
“How”
“What”{description}
{method}
{description}
{method}
Business Strategy Case Study: Starbucks
Group Exercise
_______________
UnderstandingComparingAnnotatingChangingRememberingSharingAdapted Hokanson, 2008
Catalyzing Collaborative Design Experiences
Flowchart Software
Tools for Modeling Learning Environments
Design Experience
Paper and Pencil, Post-it Notes
Whiteboards
1. Review the example model created using LEM (Hint – Use LEML guide sheet).
2. Explain the model to a friend or colleague.
3. Critique the model and make at least 5 changes to the model using LEM.
4. Compare your revised model to the original model.
5. Explain the differences between the two models to a friend or colleague.
Flipped Classroom
Online Enhanced
Performance Support
Mixed Mode
Mixed Mode
1. Plot Evidence building block based on the major purpose (learning outcome) of the environment.
2. Use the other four types of building blocks (practice, feedback, dialogue, and information) to support achievement of the Evidence building block.
3. Add the actions to the model.
4. Add the context to the model.
5. Add notations and annotations.
6. Share and revise as needed.
Explore Innovation Opportunities
Model Learning Environments
Build Learning Environments
Create New Insights
Aligning Technologies to Learning Environment Building Blocks
Examples:• Book• HTML page• PDF• PowerPoint• Video• Explain
Everything• Screencast
Examples:• Discussion
boards• Twitter• Skype
Examples:• Padlet• Google
Docs• Discussion
boards
Examples:• Online
grade book• Google
Docs• Rubric tools• Twitter
Examples:• Student
created Website
• Video• Multimedia
presentation• Paper
http://c4lpt.co.uk/top100tools/
http://c4lpt.co.uk/top100tools/
1. Identify at least one opportunity in your blended learning environment to use a new technology or technique. Note where/how the technology will be used on the diagram.
2. Research possible technologies that align with the building block you selected. (http://c4lpt.co.uk/top100tools/)
3. Create a prototype for your environment using the new technology.
4. Share the results with the group.
Explore Innovation Opportunities
Model Learning Environments
Build Learning Environments
Create New Insights
TeachingReady
Not Ready
TechnologyReady
Not Ready
ContentReady
Not Ready
Formal Learning Spaces
Informal Learning Spaces
Virtual Spaces
Physical Spaces
Online Instruction
Classroom Instruction
Online Communities
Learning Commons
B
BB
B
O
Blended Learning
Environment
C
Explore Innovation Opportunities
Model Learning Environments
Build Learning Environments
Create New Insights
Designing Innovative Learning Environments Using LEM
Bucky Dodd, Ph.D.