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  • 1. EET 3350 Digital Systems Design Textbook: John Wakerly Chapter 9: 9.1 Memory Read-Only Memory: ROM, PROM, EPROM 1
  • 2. Memory Sequential circuits all depend upon the presence of memory A flip-flop can store one bit of information A register can store a single word typically 32 or 64 bits Memory stores a large number of words Memory stores this large amounts of data using two primary device types Read Only Memory (ROM, PROM, EPROM, EEPROM) Random Access Memory (RAM) Static RAM (SRAM) Dynamic RAM (DRAM) 2
  • 3. Memory Address Data You can think of memory as being 00000000 0110101100111101 00000001 1011111100100100 one big array (list) of data 00000002 1001110011110111 The address serves as an array . index . Each address refers to one word . . of data (e.g., 8-bits, 16-bits, etc.) . . You can read (or modify) the data . . at any given memory address, . just like you can read (or modify) . the contents of an array at any FFFFFFFD 0000101100001111 given index FFFFFFFE 1100101000110001 FFFFFFFF 0110101111010000 word 3
  • 4. MemoryMemory signals fall into three groups: Address bus - selects one of many memory locations Data bus - Read (ROM/RAM): the selected locations stored data is put on the data bus Write (RAM): The data on the data bus is stored into the selected location Control signals - specifies what the memory is to do Control signals are usually active low Most common signals are: CS: Chip Select; must be active to do anything OE: Output Enable; active to read data WR: Write; active to write data 4
  • 5. Memory Memory is not a single chip (device) Made up of many identical or similar devices A specific device (part of memory) is selected by control signals and the address lines (bus) All devices are connected to the same bus, and see the signals at the same time 5
  • 6. Memory Memory Connection to CPU RAM and ROM chips are connected to a CPU through the data and address buses The low-order lines in the address bus select the byte within the chips and other lines in the address bus select a particular chip through its chip select inputs 6
  • 7. Memory Location - the smallest selectable unit in memory Has 1 or more data bits per location All bits in location are read/written together Cannot manipulate single bits in a location For k address signals, there are 2k locations in a memory device Each location contains an n-bit word Memory size is specified as #loc x bits per location 224 x 16 RAM - 224 = 16M words, each 16 bits long 24 address lines, 16 data lines #bits The total storage capacity is 224 x 16 = 228 bits 7
  • 8. Memory Memory sizes are usually specified in numbers of bytes (1 byte= 8 bits) The 228-bit memory on the previous page translates into: 228 bits / 8 bits per byte = 225 bytes With the abbreviations below, this is equivalent to 32 megabytes Prefix Base 2 Base 10 K Kilo 210 = 1,024 103 = 1,000 M Mega 220 = 1,048,576 106 = 1,000,000 G Giga 230 = 1,073,741,824 109 = 1,000,000,000 8
  • 9. Memory Non-volatile If un-powered, its content is retained Read-only normal operation cannot change contents 2k x n ROM k-bit ADRS specifies the address or k n location to read from ADRS CS A Chip Select, CS, enables or Data OE Out disables the RAM/ROM An Output Enable, OE, turns on or off tri-state output buffers Data Out will be the n-bit value stored at ADRS 9
  • 10. Memory Content loading (programming) done many ways depending on device type ROM: mask programmed, loaded at the factory hardwired - cant be changed embedded mass-produced systems PROM: OTP (One Time Programmable), programmed by user, using an external programming device EPROM: reusable, erased by UV light, programmed by user, using an external programming device EEPROM: electrically erasable, clears entire blocks with single operation, programmed in- place (no need to remove from circuit board) 10
  • 11. Read-Only Memories Definition ROM consists of an array of semiconductor devices interconnected to store an array of memory data. Data can only be read, it cannot be changed under normal operating conditions. Types of ROM Mask programmable ROM (at the factory) Field-Programmable ROM (PROM) UV-Erasable and re-Programmable ROM (EPROM) Electrically-Erasable and re-Programmable ROM (EEPROM) Flash 11
  • 12. Read-Only Memories The logic symbol below is used in circuit diagrams Focus is on the basic structure of a ROM A combinational logic circuit 12
  • 13. Logic-in-ROM Example As we discussed previously, a ROM is simply a combinational circuit, basically a truth-table lookup Can perform any combinational logic function Address inputs = function inputs Data outputs = function outputs(address) (data) 13
  • 14. Logic-in-ROM Example Two alternative implementations for the 3-input, 4-output logic function 2-to-4 decoder with output polarity control 14
  • 15. 4x4 Multiplier Example ROM implementation of a 4x4 unsigned binary multiplier Multiplier and multiplicand form the address Product is pre-programmed into the storage location 15
  • 16. 4x4 Multiplier Example ROM contents for the 4x4 unsigned binary multiplier x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF 16
  • 17. Internal ROM Structure Typical implementation of primitive ROM Diode means a 1 is stored at this location data output5 active low 17
  • 18. ROM Commercial ROM types 18
  • 19. Typical Commercial EEPROMs Logic symbols for representative EEPROMs 19
  • 20. ROM Control and I/O Signals n Address lines An-1 A0 b Data lines Db-1 D0 Chip Select One or more Active low Output Enable Active low Tri-state output buffers 20