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WELCOME To our Presentation

Gaming industry

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Page 1: Gaming industry

WELCOME

To our Presentation

Page 2: Gaming industry

FORM OF BUSINESS

Single Investors, partnerships, even corporations also.

One of the most inevitably rising industry in past 10 years.

Free from a lot of manufacturing related problems.

Entirely virtual.

Page 3: Gaming industry

PRODUCT/SERVICE OF THE BUSINESS

Can be called both product and service. Initially a service but practically a

virtual product. Basically they are very specified

modifications of a software. Indeed, a brainstorm a couple of

hundred or thousands of developers. The value chain is long but simple then

the other industries.

Page 4: Gaming industry

BRAND NAME

Insatiable.

“The incineration of your virtual world.”

Page 5: Gaming industry

ENVIRONMENT

INTERNAL EXTERNAL

4 Investors. 5 idea generators. 50 developers. 5 test generators. 10 Office employees.

Distributors. Targeted market. Segmentation based on

demographics.

Page 6: Gaming industry

FINANCIAL PROJECTION

Initial investment worth 100 Million BDT.

Debt equity rate 70-30%. Interest rate 17%. Equal investment of the shareholders.

Page 7: Gaming industry

BUSINESS STRATEGY

MISSION VISION

To ensure the right quality of cyber games and satisfy the market with high-end computer games

To be one of the strongest competitors in the international market within 5 years.

Page 8: Gaming industry

PROFIT/ LOSS PLAN

COST CONTROL AND QUALITY MANAGEMENT

MARKETING

Rationality measures. Opportunity of cheap

labor. Appointing of experts

Online. Mail. Telemarketing. Campaigns in remote

areas.

Page 9: Gaming industry

CONTINGENCY PLAN

IN CASE OF DEATH OF ANY SHAREHOLDERS

SEVERE LOSS FACING

Appointment of nominees.

Tracing of best experts.

Lay low on production and concentrate on research.

Cost control measures.

Page 10: Gaming industry

THANK YOU FOR BEING WITH US.

Questions?