Sloan 2010, Advanced Authoring, Engaging Learners

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A presentation created for Sloan 2010 (Orlando, FL) on engaging online learners. I share my strategies and show examples. Images are linked to the activities discussed, or to blog posts with more information. These is modified for online delivery.

Text of Sloan 2010, Advanced Authoring, Engaging Learners

  • 1. Engaging Learners
    • Britt Carr,
    • Creative Director,
    • Advanced Authoring, LLC
    • Chapel Hill, NC
  • 2. Agenda
    • About Advanced Authoring
    • Benefits to institutions and organizations
    • Strategies
    • Examples
    • About Britt Carr
    • Acknowledgments
  • 3.
    • Advanced Authoring uses innovative technologies to create meaningful, learner-centered experiences for institutions, or organizations
  • 4.
    • We create activities:
      • designed to immerse and engage the learner
      • designed to show learners mastery
      • designed to provide quality learning experience
  • 5.
    • Founded by Britt Carr, in response to requests from institutions and organizations
      • To assist with increasing quality of instruction in an online format
      • As a supplement to traditional classes,
      • As well as completely online courses or programs
  • 6. Strategies
  • 7. Challenges facing institutions
    • Enrollments are skyrocketing
    • Instructional technology resources are tight or nonexistent
    • Teaching loads are heavy on faculty and staff
    • Classrooms are crowded
    • Institutions need a better way of using online instruction to stay competitive
  • 8. Solutions
    • Invert classrooms
    • Free up resources/facilities by shifting knowledge acquisition outside the classroom- but do so in a learner-centered fashion rather than a passive approach
    • use face-to-face class time for meaningful discussion or facilitated group work
  • 9. Solutions
    • put the learners in charge of their own education
    • allow students to demonstrate deeper knowledge or mastery of subjects
    • allow learners to personalize their experiences
  • 10. Solutions
    • We design activities that challenge students to think rather than to memorize
    • We create activities designed to build comprehensive knowledge
    • We design to be reused vertically, within the discipline
    • We architect interactions that can be repurposed horizontally, within the institution
  • 11. Randomization
    • We make activities that randomize challenges and their solutions
    • We let the learner try and try and try again
    • We remove the assumption that they know simply because the guessed the right choice
  • 12. Customization/Personalization
    • If available, we use information about the student to personalize
    • We make the activity literally about them
    • We allow the user to alter the outcomes, or preferences, perhaps several different ways
  • 13. Interaction / Simulation
    • We create activities that look and act as the real world would
    • We design interactions to take advantage of multi-modal learning
    • We allow the user to alter the outcomes, or preferences, perhaps several different ways
  • 14. Examples
    • For a complete demonstration, please visit our poster session, or view the screencast demos at:
    • http://www.advancedauthoring.com/sloan/
  • 15. Miami Universitys Sewing Tutorial
    • Photorealistic, 3D machine you can thread.
    • Recycled for stage lighting safety tutorial
    • Designed to help students learn sewing safety procedures
  • 16. Art Institutes Virtual Photo Studio
    • 3D photorealistic environment
    • Random, timed challenges all using the same approach
    • Designed for mastery of troubleshooting electrical photography equipment in a studio situation
  • 17. Miami Universitys Virtual Audience
    • Audience watches, listens, and reacts to you!
    • Random actions by audience designed to distract the performer
    • Designed to help students suffering from stage fright
  • 18. Current Projects
  • 19. MBA Business Sim Sim
    • Simulated company where student assumes various management positions
    • Game play is aligned with each courses syllabus
    • Designed to help students make business decisions with outcomes that might affect them later in the sim
  • 20.
  • 21. Stanford Microscope Tutorial
  • 22. Stanford Microscope Tutorial
  • 23. Contact US:
    • [email_address]
    • www.advancedauthoring.com
    • Screencasts of activities shown here, and many more:
    • www.advancedauthoring.com/sloan/
  • 24. Who is This Britt Carr Anyway?
    • 92: producing forensic video for courtroom exhibits w/ 3D
    • 94: building online degree programs for NAU-Online and Arizona State Universities. Founded Advanced Authoring.
    • 98-2001: Internet Strategist for Macromedia, Inc. Ed/eLearning/Govt. Group.
    • Managed Macromedias eLearning Award Program until 2004
    • Instructional Designer / Tech. Specialist for Miami University 2001 - August 2010.
  • 25. Accomplishments /Recognition
  • 26.
    • Clute International Institute on Teaching and Learning; Best of Show 2008
    • Invited to join Adobe Education Leaders Organization, 2008
    • Miami University Pride Award / Delivering Value Winner 2009
    • New Media Consortium, Best of Conference-- Peoples Choice and Judges Choice, 2009.
    • Ohio Learning Network, Invited Keynote Speaker, 2009
    • Invited Presenter, Adobe On-Demand- Education Series, 2009
    • Invited Presenter, Adobe MAX 2009/2010
    • Invited Presenter, Adobe Summer Institute, 2009/2010
    • Adobe Impact Award for contributions to education, July,2010
  • 27. Acknowledgments
    • Ryan Davidson - Flash Developer
    • Michele Gingras - Miami University
    • Meghan Petters - Miami University
    • Tim Rentler - Education Management Corporation
    • Mike Link - Education Management Corporation
    • The